#pragma once

#include "Locale_inc.h"

const char* GetLocaleName();
const char* GetLocalePath();
const char* GetLocalePathCommon();
const char* GetSecurityKey();

bool IsRTL();
int StringCompareCI( LPCSTR szStringLeft, LPCSTR szStringRight, size_t sizeLength );
void LoadConfig(const char* fileName);
unsigned GetGuildLastExp(int level);
int GetSkillPower(unsigned level);
