Audio Engine volume bug & small update

Fixed a bug where the volume change would be ignored if the sound was fading
Added SoundEngine::GetMusicVolume
Removed volume factor
Removed unused SetListenerVelocity
This commit is contained in:
Amun
2025-10-05 22:08:37 +03:00
parent de6817c338
commit 01f4417d80
5 changed files with 19 additions and 21 deletions

View File

@@ -42,7 +42,7 @@ public:
bool IsFading() const;
void Update(float volumeFactor = 1.0f);
void Update();
private:
std::string m_Identity;