small fixes regarding throwing pts around to python and back

This commit is contained in:
d1str4ught
2025-08-22 19:58:14 +02:00
parent 66bcca77c2
commit 5b71a1e352
20 changed files with 86 additions and 56 deletions

View File

@@ -583,8 +583,11 @@ class CPythonNetworkStream : public CNetworkStream, public CSingleton<CPythonNet
void __InitializeGamePhase();
void __InitializeMarkAuth();
void __GlobalPositionToLocalPosition(LONG& rGlobalX, LONG& rGlobalY);
void __LocalPositionToGlobalPosition(LONG& rLocalX, LONG& rLocalY);
void __GlobalPositionToLocalPosition(int32_t& rGlobalX, int32_t& rGlobalY);
void __LocalPositionToGlobalPosition(int32_t& rLocalX, int32_t& rLocalY);
void __GlobalPositionToLocalPosition(uint32_t& rGlobalX, uint32_t& rGlobalY);
void __LocalPositionToGlobalPosition(uint32_t& rLocalX, uint32_t& rLocalY);
bool __IsPlayerAttacking();
bool __IsEquipItemInSlot(TItemPos Cell);