enable async loading, optimize rendering and distance checks

This commit is contained in:
savis
2025-12-26 06:21:13 +01:00
parent 1592ec93f6
commit 9907febf28
5 changed files with 40 additions and 6 deletions

View File

@@ -640,6 +640,7 @@ class CInstanceBase
float NEW_GetDistanceFromDirPixelPosition(const TPixelPosition& c_rkPPosDir);
float NEW_GetDistanceFromDestPixelPosition(const TPixelPosition& c_rkPPosDst);
float NEW_GetDistanceFromDestInstance(CInstanceBase& rkInstDst);
float NEW_GetDistanceFromDestInstanceSquared(CInstanceBase& rkInstDst); // Optimized: no sqrt
float NEW_GetRotation();
float NEW_GetRotationFromDestPixelPosition(const TPixelPosition& c_rkPPosDst);