MRMJ-1: Messenger & Skills fixes

This commit is contained in:
Mind Rapist
2025-12-14 06:39:06 +02:00
parent 08ed73b29c
commit e3ae5541ba
15 changed files with 6 additions and 352 deletions

View File

@@ -314,76 +314,6 @@ void CActorInstance::__ClearCombo()
m_pkCurRaceMotionData = NULL;
}
#ifdef FIX_POS_SYNC
void CActorInstance::__Push(const TPixelPosition& c_rkPPosDst, unsigned int unDuration)
{
DWORD dwVID = GetVirtualID();
Tracenf("VID %d SyncPixelPosition %f %f", dwVID, c_rkPPosDst.x, c_rkPPosDst.y);
if (unDuration == 0)
unDuration = 1000;
const D3DXVECTOR3& c_rv3Src = GetPosition();
const D3DXVECTOR3 c_v3Delta = c_rkPPosDst - c_rv3Src;
SetBlendingPosition(c_rkPPostDst, float(unDuration) / 1000);
if (!IsUsingSkill() && !IsResistFallen())
{
int len = sqrt(c_v3Delta.x * c_v3Delta.x + c_v3Delta.y * c_v3Delta.y);
if (len > 150.0f)
{
InterceptOnceMotion(CRaceMotionData::NAME_DAMAGE_FLYING);
PushOnceMotion(CRaceMotionData::NAME_STAND_UP);
}
}
}
void CActorInstance::ClientAttack(DWORD dwVID)
{
if (m_mapAttackSync.find(dwVID) == m_mapAttackSync.end()) {
m_mapAttackSync.insert(std::make_pair(dwVID, -1));
}
else
{
if (m_mapAttackSync[dwVID] == 1)
{
m_mapAttackSync.erase(dwVID);
return;
}
m_mapAttackSync[dwVID]--;
}
}
// server attack increases
void CActorInstance::ServerAttack(DWORD dwVID)
{
if (m_mapAttackSync.find(dwVID) == m_mapAttackSync.end()) {
m_mapAttackSync.insert(std::make_pair(dwVID, 1));
}
else
{
if (m_mapAttackSync[dwVID] == -1)
{
m_mapAttackSync.erase(dwVID);
return;
}
m_mapAttackSync[dwVID]++;
}
}
bool CActorInstance::ProcessingClientAttack(DWORD dwVID)
{
return m_mapAttackSync.find(dwVID) != m_mapAttackSync.end() && m_mapAttackSync[dwVID] < 0;
}
//
bool CActorInstance::ServerAttackCameFirst(DWORD dwVID)
{
return m_mapAttackSync.find(dwVID) != m_mapAttackSync.end() && m_mapAttackSync[dwVID] > 0;
}
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////
BOOL CActorInstance::isAttacking()
@@ -680,33 +610,14 @@ void CActorInstance::__ProcessDataAttackSuccess(const NRaceData::TAttackData & c
InsertDelay(c_rAttackData.fStiffenTime);
#ifdef FIX_POS_SYNC
BlendingPosition sBlending;
memset(&sBlending, 0, sizeof(sBlending));
sBlending.source = rVictim.NEW_GetCurPixelPositionRef();
#endif
if (__CanPushDestActor(rVictim) && c_rAttackData.fExternalForce > 0.0f)
{
#ifdef FIX_POS_SYNC
const bool bServerAttackAlreadyCame = rVictim.ServerAttackCameFirst(GetVirtualID());
rVictim.ClientAttack(GetVirtualID());
__PushCircle(rVictim);
if (!bServerAttackAlreadyCame)
{
#endif
__PushCircle(rVictim);
// VICTIM_COLLISION_TEST
const D3DXVECTOR3& kVictimPos = rVictim.GetPosition();
rVictim.m_PhysicsObject.IncreaseExternalForce(kVictimPos, c_rAttackData.fExternalForce); //*nForceRatio/100.0f);
// VICTIM_COLLISION_TEST_END
#ifdef FIX_POS_SYNC
rVictim.GetBlendingPosition(&(sBlending.dest));
sBlending.duration = rVictim.m_PhysicsObject.GetRemainingTime();
}
#endif
// VICTIM_COLLISION_TEST
const D3DXVECTOR3& kVictimPos = rVictim.GetPosition();
rVictim.m_PhysicsObject.IncreaseExternalForce(kVictimPos, c_rAttackData.fExternalForce); //*nForceRatio/100.0f);
// VICTIM_COLLISION_TEST_END
}
// Invisible Time
@@ -778,11 +689,7 @@ void CActorInstance::__ProcessDataAttackSuccess(const NRaceData::TAttackData & c
}
else if (NRaceData::HIT_TYPE_GREAT == c_rAttackData.iHittingType)
{
#ifdef FIX_POS_SYNC
__HitGreate(rVictim, uiSkill);
#else
__HitGreate(rVictim);
#endif
}
else
{
@@ -912,18 +819,10 @@ void CActorInstance::__HitGood(CActorInstance& rVictim)
}
}
#ifdef FIX_POS_SYNC
void CActorInstance::__HitGreate(CActorInstance& rVictim, UINT uiSkill)
#else
void CActorInstance::__HitGreate(CActorInstance& rVictim)
#endif
{
// DISABLE_KNOCKDOWN_ATTACK
#ifdef FIX_POS_SYNC
if (!uiSkill && rVictim.IsKnockDown())
#else
if (rVictim.IsKnockDown())
#endif
return;
if (rVictim.__IsStandUpMotion())
return;
@@ -1007,24 +906,16 @@ void CActorInstance::GetBlendingPosition(TPixelPosition * pPosition)
{
if (m_PhysicsObject.isBlending())
{
#ifdef FIX_POS_SYNC
m_PhysicsObject.GetFinalPosition(pPosition);
#else
m_PhysicsObject.GetLastPosition(pPosition);
pPosition->x += m_x;
pPosition->y += m_y;
pPosition->z += m_z;
#endif
}
else
{
#ifdef FIX_POS_SYNC
GetPixelPosition(pPosition);
#else
pPosition->x = m_x;
pPosition->y = m_y;
pPosition->z = m_z;
#endif
}
}