forked from metin-server/m2dev-client-src
ported to DX9
This commit is contained in:
@@ -26,10 +26,6 @@ CGraphicDevice::~CGraphicDevice()
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void CGraphicDevice::__Initialize()
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{
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ms_iD3DAdapterInfo=D3DADAPTER_DEFAULT;
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ms_iD3DDevInfo=D3DADAPTER_DEFAULT;
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ms_iD3DModeInfo=D3DADAPTER_DEFAULT;
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ms_lpd3d = NULL;
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ms_lpd3dDevice = NULL;
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ms_lpd3dMatStack = NULL;
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@@ -78,9 +74,9 @@ void CGraphicDevice::EnableWebBrowserMode(const RECT& c_rcWebPage)
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//rkD3DPP.Windowed=TRUE;
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rkD3DPP.SwapEffect=D3DSWAPEFFECT_COPY;
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rkD3DPP.BackBufferCount = 1;
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rkD3DPP.FullScreen_PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
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rkD3DPP.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
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IDirect3DDevice8& rkD3DDev=*ms_lpd3dDevice;
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IDirect3DDevice9& rkD3DDev=*ms_lpd3dDevice;
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HRESULT hr=rkD3DDev.Reset(&rkD3DPP);
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if (FAILED(hr))
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return;
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@@ -99,7 +95,7 @@ void CGraphicDevice::DisableWebBrowserMode()
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rkD3DPP=g_kD3DPP;
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IDirect3DDevice8& rkD3DDev=*ms_lpd3dDevice;
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IDirect3DDevice9& rkD3DDev=*ms_lpd3dDevice;
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HRESULT hr=rkD3DDev.Reset(&rkD3DPP);
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if (FAILED(hr))
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return;
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@@ -120,7 +116,7 @@ bool CGraphicDevice::ResizeBackBuffer(UINT uWidth, UINT uHeight)
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rkD3DPP.BackBufferWidth=uWidth;
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rkD3DPP.BackBufferHeight=uHeight;
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IDirect3DDevice8& rkD3DDev=*ms_lpd3dDevice;
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IDirect3DDevice9& rkD3DDev=*ms_lpd3dDevice;
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HRESULT hr=rkD3DDev.Reset(&rkD3DPP);
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if (FAILED(hr))
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@@ -135,94 +131,100 @@ bool CGraphicDevice::ResizeBackBuffer(UINT uWidth, UINT uHeight)
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return true;
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}
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DWORD CGraphicDevice::CreatePNTStreamVertexShader()
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LPDIRECT3DVERTEXDECLARATION9 CGraphicDevice::CreatePNTStreamVertexShader()
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{
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assert(ms_lpd3dDevice != NULL);
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DWORD declVector[] =
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{
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D3DVSD_STREAM(0),
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D3DVSD_REG(0, D3DVSDT_FLOAT3),
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D3DVSD_REG(3, D3DVSDT_FLOAT3),
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D3DVSD_REG(7, D3DVSDT_FLOAT2),
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D3DVSD_END()
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LPDIRECT3DVERTEXDECLARATION9 dwShader = NULL;
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D3DVERTEXELEMENT9 pShaderDecl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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{ 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 },
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{ 0, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 },
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D3DDECL_END()
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};
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DWORD ret;
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if (FAILED(ms_lpd3dDevice->CreateVertexShader(&declVector[0], NULL, &ret, 0)))
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return 0;
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return ret;
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if (ms_lpd3dDevice->CreateVertexDeclaration(pShaderDecl, &dwShader) != D3D_OK)
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{
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char szError[1024];
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sprintf(szError, "Failed to create CreatePNTBTStreamVertexShader");
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MessageBox(NULL, szError, "Vertex Shader Error", MB_ICONSTOP);
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}
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return dwShader;
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}
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DWORD CGraphicDevice::CreatePNT2StreamVertexShader()
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LPDIRECT3DVERTEXDECLARATION9 CGraphicDevice::CreatePNT2StreamVertexShader()
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{
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assert(ms_lpd3dDevice != NULL);
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DWORD declVector[] =
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{
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D3DVSD_STREAM(0),
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D3DVSD_REG(0, D3DVSDT_FLOAT3),
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D3DVSD_REG(3, D3DVSDT_FLOAT3),
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D3DVSD_REG(7, D3DVSDT_FLOAT2),
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D3DVSD_REG(D3DVSDE_TEXCOORD1, D3DVSDT_FLOAT2),
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// D3DVSD_STREAM(1),
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D3DVSD_END()
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LPDIRECT3DVERTEXDECLARATION9 dwShader = NULL;
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D3DVERTEXELEMENT9 pShaderDecl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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{ 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 },
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{ 0, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 },
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{ 0, 32, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1 },
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D3DDECL_END()
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};
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DWORD ret;
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if (ms_lpd3dDevice->CreateVertexDeclaration(pShaderDecl, &dwShader) != D3D_OK)
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{
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char szError[1024];
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sprintf(szError, "Failed to create CreatePNTBT2StreamVertexShader");
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MessageBox(NULL, szError, "Vertex Shader Error", MB_ICONSTOP);
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}
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if (FAILED(ms_lpd3dDevice->CreateVertexShader(&declVector[0], NULL, &ret, 0)))
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return 0;
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return ret;
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return dwShader;
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}
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DWORD CGraphicDevice::CreatePTStreamVertexShader()
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LPDIRECT3DVERTEXDECLARATION9 CGraphicDevice::CreatePTStreamVertexShader()
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{
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assert(ms_lpd3dDevice != NULL);
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DWORD declVector[] =
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{
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D3DVSD_STREAM(0),
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D3DVSD_REG(0, D3DVSDT_FLOAT3),
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D3DVSD_STREAM(1),
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D3DVSD_REG(7, D3DVSDT_FLOAT2),
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D3DVSD_END()
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LPDIRECT3DVERTEXDECLARATION9 dwShader = NULL;
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D3DVERTEXELEMENT9 pShaderDecl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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{ 1, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 },
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D3DDECL_END()
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};
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DWORD ret;
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if (ms_lpd3dDevice->CreateVertexDeclaration(pShaderDecl, &dwShader) != D3D_OK)
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{
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char szError[1024];
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sprintf(szError, "Failed to create CreatePTStreamVertexShader");
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MessageBox(NULL, szError, "Vertex Shader Error", MB_ICONSTOP);
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}
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if (FAILED(ms_lpd3dDevice->CreateVertexShader(&declVector[0], NULL, &ret, 0)))
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return 0;
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return (ret);
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return dwShader;
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}
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DWORD CGraphicDevice::CreateDoublePNTStreamVertexShader()
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LPDIRECT3DVERTEXDECLARATION9 CGraphicDevice::CreateDoublePNTStreamVertexShader()
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{
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assert(ms_lpd3dDevice != NULL);
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DWORD declVector[] =
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{
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D3DVSD_STREAM(0),
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D3DVSD_REG(0, D3DVSDT_FLOAT3),
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D3DVSD_REG(3, D3DVSDT_FLOAT3),
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D3DVSD_REG(7, D3DVSDT_FLOAT2),
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D3DVSD_STREAM(1),
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D3DVSD_REG(D3DVSDE_POSITION2, D3DVSDT_FLOAT3),
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D3DVSD_REG(D3DVSDE_NORMAL2, D3DVSDT_FLOAT3),
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D3DVSD_REG(D3DVSDE_TEXCOORD1, D3DVSDT_FLOAT2),
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D3DVSD_END()
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LPDIRECT3DVERTEXDECLARATION9 dwShader = NULL;
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D3DVERTEXELEMENT9 pShaderDecl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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{ 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 },
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{ 0, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 },
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{ 1, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 1 },
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{ 1, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 1 },
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{ 1, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1 },
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D3DDECL_END()
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};
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DWORD ret;
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if (ms_lpd3dDevice->CreateVertexDeclaration(pShaderDecl, &dwShader) != D3D_OK)
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{
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char szError[1024];
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sprintf(szError, "Failed to create CreateDoublePNTBTStreamVertexShader");
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MessageBox(NULL, szError, "Vertex Shader Error", MB_ICONSTOP);
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}
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if (FAILED(ms_lpd3dDevice->CreateVertexShader(&declVector[0], NULL, &ret, 0)))
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return 0;
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return ret;
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return dwShader;
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}
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CGraphicDevice::EDeviceState CGraphicDevice::GetDeviceState()
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@@ -256,42 +258,33 @@ bool CGraphicDevice::Reset()
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return true;
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}
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static LPDIRECT3DSURFACE8 s_lpStencil;
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static LPDIRECT3DSURFACE9 s_lpStencil;
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static DWORD s_MaxTextureWidth, s_MaxTextureHeight;
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BOOL EL3D_ConfirmDevice(D3DCAPS8& rkD3DCaps, UINT uBehavior, D3DFORMAT /*eD3DFmt*/)
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BOOL EL3D_ConfirmDevice(D3DCAPS9& rkD3DCaps, UINT uBehavior)
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{
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// PUREDEVICE는 GetTransform / GetViewport 등이 되지 않는다.
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if (uBehavior & D3DCREATE_PUREDEVICE)
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return FALSE;
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if (uBehavior & D3DCREATE_HARDWARE_VERTEXPROCESSING)
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{
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// PUREDEVICE´Â GetTransform / GetViewport µîÀÌ µÇÁö ¾Ê´Â´Ù.
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if (uBehavior & D3DCREATE_PUREDEVICE)
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return FALSE;
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if (uBehavior & D3DCREATE_HARDWARE_VERTEXPROCESSING)
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{
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// DirectionalLight
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if (!(rkD3DCaps.VertexProcessingCaps & D3DVTXPCAPS_DIRECTIONALLIGHTS))
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return FALSE;
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// PositionalLight
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if (!(rkD3DCaps.VertexProcessingCaps & D3DVTXPCAPS_POSITIONALLIGHTS))
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return FALSE;
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// Software T&L Support - ATI NOT SUPPORT CLIP, USE DIRECTX SOFTWARE PROCESSING CLIPPING
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if (GRAPHICS_CAPS_SOFTWARE_TILING)
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{
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if (!(rkD3DCaps.PrimitiveMiscCaps & D3DPMISCCAPS_CLIPTLVERTS))
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return FALSE;
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}
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else
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{
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// Shadow/Terrain
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if (!(rkD3DCaps.VertexProcessingCaps & D3DVTXPCAPS_TEXGEN))
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return FALSE;
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}
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// Shadow/Terrain
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if (!(rkD3DCaps.VertexProcessingCaps & D3DVTXPCAPS_TEXGEN))
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return FALSE;
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}
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s_MaxTextureWidth = rkD3DCaps.MaxTextureWidth;
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s_MaxTextureHeight = rkD3DCaps.MaxTextureHeight;
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return TRUE;
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}
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@@ -305,46 +298,6 @@ DWORD GetMaxTextureHeight()
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return s_MaxTextureHeight;
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}
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bool CGraphicDevice::__IsInDriverBlackList(D3D_CAdapterInfo& rkD3DAdapterInfo)
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{
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D3DADAPTER_IDENTIFIER8& rkD3DAdapterIdentifier=rkD3DAdapterInfo.GetIdentifier();
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char szSrcDriver[256];
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strncpy(szSrcDriver, rkD3DAdapterIdentifier.Driver, sizeof(szSrcDriver)-1);
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DWORD dwSrcHighVersion=rkD3DAdapterIdentifier.DriverVersion.QuadPart>>32;
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DWORD dwSrcLowVersion=rkD3DAdapterIdentifier.DriverVersion.QuadPart&0xffffffff;
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bool ret=false;
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FILE* fp=fopen("grpblk.txt", "r");
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if (fp)
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{
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DWORD dwChkHighVersion;
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DWORD dwChkLowVersion;
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char szChkDriver[256];
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char szLine[256];
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while (fgets(szLine, sizeof(szLine)-1, fp))
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{
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sscanf(szLine, "%s %x %x", szChkDriver, &dwChkHighVersion, &dwChkLowVersion);
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if (strcmp(szSrcDriver, szChkDriver)==0)
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if (dwSrcHighVersion==dwChkHighVersion)
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if (dwSrcLowVersion==dwChkLowVersion)
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{
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ret=true;
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break;
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}
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szLine[0]='\0';
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}
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fclose(fp);
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}
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return ret;
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}
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int CGraphicDevice::Create(HWND hWnd, int iHres, int iVres, bool Windowed, int /*iBit*/, int iReflashRate)
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{
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int iRet = CREATE_OK;
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@@ -356,64 +309,55 @@ int CGraphicDevice::Create(HWND hWnd, int iHres, int iVres, bool Windowed, int /
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ms_hWnd = hWnd;
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ms_hDC = GetDC(hWnd);
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ms_lpd3d = Direct3DCreate8(D3D_SDK_VERSION);
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ms_lpd3d = Direct3DCreate9(D3D_SDK_VERSION);
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if (!ms_lpd3d)
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return CREATE_NO_DIRECTX;
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if (!ms_kD3DDetector.Build(*ms_lpd3d, EL3D_ConfirmDevice))
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return CREATE_ENUM;
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D3DADAPTER_IDENTIFIER9 d3dAdapterId;
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ms_lpd3d->GetAdapterIdentifier(D3DADAPTER_DEFAULT, 0, &d3dAdapterId);
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if (!ms_kD3DDetector.Find(800, 600, 32, TRUE, &ms_iD3DModeInfo, &ms_iD3DDevInfo, &ms_iD3DAdapterInfo))
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return CREATE_DETECT;
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D3DDISPLAYMODE d3dDisplayMode;
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ms_lpd3d->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &d3dDisplayMode);
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std::string stDevList;
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ms_kD3DDetector.GetString(&stDevList);
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//Tracen(stDevList.c_str());
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//Tracenf("adapter %d, device %d, mode %d", ms_iD3DAdapterInfo, ms_iD3DDevInfo, ms_iD3DModeInfo);
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D3D_CAdapterInfo * pkD3DAdapterInfo = ms_kD3DDetector.GetD3DAdapterInfop(ms_iD3DAdapterInfo);
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if (!pkD3DAdapterInfo)
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{
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Tracenf("adapter %d is EMPTY", ms_iD3DAdapterInfo);
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return CREATE_DETECT;
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}
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if (__IsInDriverBlackList(*pkD3DAdapterInfo))
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{
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iRet |= CREATE_BAD_DRIVER;
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__WarningMessage(hWnd, CREATE_BAD_DRIVER);
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}
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D3D_SModeInfo * pkD3DModeInfo = pkD3DAdapterInfo->GetD3DModeInfop(ms_iD3DDevInfo, ms_iD3DModeInfo);
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if (!pkD3DModeInfo)
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{
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Tracenf("device %d, mode %d is EMPTY", ms_iD3DDevInfo, ms_iD3DModeInfo);
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return CREATE_DETECT;
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}
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D3DADAPTER_IDENTIFIER8& rkD3DAdapterId=pkD3DAdapterInfo->GetIdentifier();
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if (Windowed &&
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strnicmp(rkD3DAdapterId.Driver, "3dfx", 4)==0 &&
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22 == pkD3DAdapterInfo->GetDesktopD3DDisplayModer().Format)
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strnicmp(d3dAdapterId.Driver, "3dfx", 4) == 0 &&
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D3DFMT_X8R8G8B8 == d3dDisplayMode.Format)
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{
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return CREATE_FORMAT;
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}
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if (pkD3DModeInfo->m_dwD3DBehavior==D3DCREATE_SOFTWARE_VERTEXPROCESSING)
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{
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iRet |= CREATE_NO_TNL;
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D3DCAPS9 d3dCaps;
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ms_lpd3d->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dCaps);
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// DISABLE_NOTIFY_NOT_SUPPORT_TNL_MESSAGE
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//__WarningMessage(hWnd, CREATE_NO_TNL);
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// END_OF_DISABLE_NOTIFY_NOT_SUPPORT_TNL_MESSAGE
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BOOL isFormatConfirmed = FALSE;
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if (d3dCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT)
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{
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if (d3dCaps.DevCaps & D3DDEVCAPS_PUREDEVICE)
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{
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ms_dwD3DBehavior = D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE;
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isFormatConfirmed = EL3D_ConfirmDevice(d3dCaps, ms_dwD3DBehavior);
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}
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if (!isFormatConfirmed)
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{
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ms_dwD3DBehavior = D3DCREATE_HARDWARE_VERTEXPROCESSING;
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isFormatConfirmed = EL3D_ConfirmDevice(d3dCaps, ms_dwD3DBehavior);
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}
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if (!isFormatConfirmed)
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{
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ms_dwD3DBehavior = D3DCREATE_MIXED_VERTEXPROCESSING;
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isFormatConfirmed = EL3D_ConfirmDevice(d3dCaps, ms_dwD3DBehavior);
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}
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}
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std::string stModeInfo;
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pkD3DModeInfo->GetString(&stModeInfo);
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//Tracen(stModeInfo.c_str());
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if (!isFormatConfirmed)
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{
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ms_dwD3DBehavior = D3DCREATE_SOFTWARE_VERTEXPROCESSING;
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isFormatConfirmed = EL3D_ConfirmDevice(d3dCaps, ms_dwD3DBehavior);
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iRet |= CREATE_NO_TNL;
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}
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int ErrorCorrection = 0;
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@@ -424,54 +368,76 @@ RETRY:
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ms_d3dPresentParameter.BackBufferWidth = iHres;
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ms_d3dPresentParameter.BackBufferHeight = iVres;
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ms_d3dPresentParameter.hDeviceWindow = hWnd;
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ms_d3dPresentParameter.BackBufferFormat = d3dDisplayMode.Format;
|
||||
ms_d3dPresentParameter.BackBufferCount = m_uBackBufferCount;
|
||||
ms_d3dPresentParameter.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
ms_d3dPresentParameter.MultiSampleType = D3DMULTISAMPLE_NONE;
|
||||
|
||||
if (Windowed)
|
||||
{
|
||||
ms_d3dPresentParameter.BackBufferFormat = pkD3DAdapterInfo->GetDesktopD3DDisplayModer().Format;
|
||||
ms_d3dPresentParameter.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
|
||||
ms_d3dPresentParameter.FullScreen_RefreshRateInHz = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
ms_d3dPresentParameter.BackBufferFormat = pkD3DModeInfo->m_eD3DFmtPixel;
|
||||
ms_d3dPresentParameter.FullScreen_RefreshRateInHz = iReflashRate;
|
||||
ms_d3dPresentParameter.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
|
||||
ms_d3dPresentParameter.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
|
||||
}
|
||||
|
||||
ms_d3dPresentParameter.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
|
||||
ms_d3dPresentParameter.EnableAutoDepthStencil = TRUE;
|
||||
ms_d3dPresentParameter.AutoDepthStencilFormat = pkD3DModeInfo->m_eD3DFmtDepthStencil;
|
||||
ms_d3dPresentParameter.AutoDepthStencilFormat = D3DFMT_D24S8;
|
||||
|
||||
ms_dwD3DBehavior = pkD3DModeInfo->m_dwD3DBehavior;
|
||||
|
||||
if (SUCCEEDED(ms_lpd3d->CheckDeviceMultiSampleType(D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
D3DFMT_A8R8G8B8,
|
||||
TRUE,
|
||||
D3DMULTISAMPLE_2_SAMPLES,
|
||||
&ms_d3dPresentParameter.MultiSampleQuality)))
|
||||
{
|
||||
ms_d3dPresentParameter.MultiSampleType = D3DMULTISAMPLE_2_SAMPLES;
|
||||
ms_d3dPresentParameter.MultiSampleQuality = 0;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(ms_lpd3d->CheckDeviceMultiSampleType(D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
D3DFMT_A8R8G8B8,
|
||||
TRUE,
|
||||
D3DMULTISAMPLE_4_SAMPLES,
|
||||
&ms_d3dPresentParameter.MultiSampleQuality)))
|
||||
{
|
||||
ms_d3dPresentParameter.MultiSampleType = D3DMULTISAMPLE_4_SAMPLES;
|
||||
ms_d3dPresentParameter.MultiSampleQuality = 0;
|
||||
}
|
||||
|
||||
if (FAILED(ms_hLastResult = ms_lpd3d->CreateDevice(
|
||||
ms_iD3DAdapterInfo,
|
||||
D3DDEVTYPE_HAL,
|
||||
hWnd,
|
||||
// 2004. 1. 9 myevan 버텍스 프로세싱 방식 자동 선택 추가
|
||||
pkD3DModeInfo->m_dwD3DBehavior,
|
||||
&ms_d3dPresentParameter,
|
||||
&ms_lpd3dDevice)))
|
||||
D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
hWnd,
|
||||
ms_dwD3DBehavior,
|
||||
&ms_d3dPresentParameter,
|
||||
&ms_lpd3dDevice)))
|
||||
{
|
||||
switch (ms_hLastResult)
|
||||
{
|
||||
case D3DERR_INVALIDCALL:
|
||||
Tracen("IDirect3DDevice.CreateDevice - ERROR D3DERR_INVALIDCALL\nThe method call is invalid. For example, a method's parameter may have an invalid value.");
|
||||
break;
|
||||
case D3DERR_NOTAVAILABLE:
|
||||
Tracen("IDirect3DDevice.CreateDevice - ERROR D3DERR_NOTAVAILABLE\nThis device does not support the queried technique. ");
|
||||
break;
|
||||
case D3DERR_OUTOFVIDEOMEMORY:
|
||||
Tracen("IDirect3DDevice.CreateDevice - ERROR D3DERR_OUTOFVIDEOMEMORY\nDirect3D does not have enough display memory to perform the operation");
|
||||
break;
|
||||
default:
|
||||
Tracenf("IDirect3DDevice.CreateDevice - ERROR %d", ms_hLastResult);
|
||||
break;
|
||||
case D3DERR_INVALIDCALL:
|
||||
Tracen("IDirect3DDevice.CreateDevice - ERROR D3DERR_INVALIDCALL\nThe method call is invalid. For example, a method's parameter may have an invalid value.");
|
||||
break;
|
||||
case D3DERR_NOTAVAILABLE:
|
||||
Tracen("IDirect3DDevice.CreateDevice - ERROR D3DERR_NOTAVAILABLE\nThis device does not support the queried technique. ");
|
||||
break;
|
||||
case D3DERR_OUTOFVIDEOMEMORY:
|
||||
Tracen("IDirect3DDevice.CreateDevice - ERROR D3DERR_OUTOFVIDEOMEMORY\nDirect3D does not have enough display memory to perform the operation");
|
||||
break;
|
||||
default:
|
||||
Tracenf("IDirect3DDevice.CreateDevice - ERROR %d", ms_hLastResult);
|
||||
break;
|
||||
}
|
||||
|
||||
if (ErrorCorrection)
|
||||
return CREATE_DEVICE;
|
||||
|
||||
// 2004. 1. 9 myevan 큰의미 없는 코드인듯.. 에러나면 표시하고 종료하자
|
||||
|
||||
// 2004. 1. 9 myevan Å«ÀÇ¹Ì ¾ø´Â ÄÚµåÀεí.. ¿¡·¯³ª¸é Ç¥½ÃÇϰí Á¾·áÇÏÀÚ
|
||||
iReflashRate = 0;
|
||||
++ErrorCorrection;
|
||||
iRet = CREATE_REFRESHRATE;
|
||||
@@ -479,38 +445,38 @@ RETRY:
|
||||
}
|
||||
|
||||
// Check DXT Support Info
|
||||
if(ms_lpd3d->CheckDeviceFormat(
|
||||
ms_iD3DAdapterInfo,
|
||||
D3DDEVTYPE_HAL,
|
||||
ms_d3dPresentParameter.BackBufferFormat,
|
||||
0,
|
||||
D3DRTYPE_TEXTURE,
|
||||
D3DFMT_DXT1) == D3DERR_NOTAVAILABLE)
|
||||
if (ms_lpd3d->CheckDeviceFormat(
|
||||
D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
ms_d3dPresentParameter.BackBufferFormat,
|
||||
0,
|
||||
D3DRTYPE_TEXTURE,
|
||||
D3DFMT_DXT1) == D3DERR_NOTAVAILABLE)
|
||||
{
|
||||
ms_bSupportDXT = false;
|
||||
}
|
||||
|
||||
if(ms_lpd3d->CheckDeviceFormat(
|
||||
ms_iD3DAdapterInfo,
|
||||
D3DDEVTYPE_HAL,
|
||||
ms_d3dPresentParameter.BackBufferFormat,
|
||||
0,
|
||||
D3DRTYPE_TEXTURE,
|
||||
D3DFMT_DXT3) == D3DERR_NOTAVAILABLE)
|
||||
if (ms_lpd3d->CheckDeviceFormat(
|
||||
D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
ms_d3dPresentParameter.BackBufferFormat,
|
||||
0,
|
||||
D3DRTYPE_TEXTURE,
|
||||
D3DFMT_DXT3) == D3DERR_NOTAVAILABLE)
|
||||
{
|
||||
ms_bSupportDXT = false;
|
||||
}
|
||||
|
||||
if(ms_lpd3d->CheckDeviceFormat(
|
||||
ms_iD3DAdapterInfo,
|
||||
D3DDEVTYPE_HAL,
|
||||
ms_d3dPresentParameter.BackBufferFormat,
|
||||
0,
|
||||
D3DRTYPE_TEXTURE,
|
||||
D3DFMT_DXT5) == D3DERR_NOTAVAILABLE)
|
||||
if (ms_lpd3d->CheckDeviceFormat(
|
||||
D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
ms_d3dPresentParameter.BackBufferFormat,
|
||||
0,
|
||||
D3DRTYPE_TEXTURE,
|
||||
D3DFMT_DXT5) == D3DERR_NOTAVAILABLE)
|
||||
{
|
||||
ms_bSupportDXT = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (FAILED((ms_hLastResult = ms_lpd3dDevice->GetDeviceCaps(&ms_d3dCaps))))
|
||||
{
|
||||
@@ -580,15 +546,15 @@ RETRY:
|
||||
else
|
||||
GRAPHICS_CAPS_CAN_NOT_TEXTURE_ADDRESS_BORDER=true;
|
||||
|
||||
//D3DADAPTER_IDENTIFIER8& rkD3DAdapterId=pkD3DAdapterInfo->GetIdentifier();
|
||||
if (strnicmp(rkD3DAdapterId.Driver, "SIS", 3) == 0)
|
||||
//D3DADAPTER_IDENTIFIER9& rkD3DAdapterId=pkD3DAdapterInfo->GetIdentifier();
|
||||
if (strnicmp(d3dAdapterId.Driver, "SIS", 3) == 0)
|
||||
{
|
||||
GRAPHICS_CAPS_CAN_NOT_DRAW_LINE = true;
|
||||
GRAPHICS_CAPS_CAN_NOT_DRAW_SHADOW = true;
|
||||
GRAPHICS_CAPS_HALF_SIZE_IMAGE = true;
|
||||
ms_isLowTextureMemory = true;
|
||||
}
|
||||
else if (strnicmp(rkD3DAdapterId.Driver, "3dfx", 4) == 0)
|
||||
else if (strnicmp(d3dAdapterId.Driver, "3dfx", 4) == 0)
|
||||
{
|
||||
GRAPHICS_CAPS_CAN_NOT_DRAW_SHADOW = true;
|
||||
GRAPHICS_CAPS_HALF_SIZE_IMAGE = true;
|
||||
@@ -626,7 +592,7 @@ bool CGraphicDevice::__CreatePDTVertexBufferList()
|
||||
D3DUSAGE_DYNAMIC|D3DUSAGE_WRITEONLY,
|
||||
D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1,
|
||||
D3DPOOL_SYSTEMMEM,
|
||||
&ms_alpd3dPDTVB[i])
|
||||
&ms_alpd3dPDTVB[i], nullptr)
|
||||
))
|
||||
return false;
|
||||
}
|
||||
@@ -659,12 +625,12 @@ bool CGraphicDevice::__CreateDefaultIndexBuffer(UINT eDefIB, UINT uIdxCount, con
|
||||
D3DUSAGE_WRITEONLY,
|
||||
D3DFMT_INDEX16,
|
||||
D3DPOOL_MANAGED,
|
||||
&ms_alpd3dDefIB[eDefIB])
|
||||
&ms_alpd3dDefIB[eDefIB], nullptr)
|
||||
)) return false;
|
||||
|
||||
WORD* dstIndices;
|
||||
if (FAILED(
|
||||
ms_alpd3dDefIB[eDefIB]->Lock(0, 0, (BYTE**)&dstIndices, 0)
|
||||
ms_alpd3dDefIB[eDefIB]->Lock(0, 0, (void**)&dstIndices, 0)
|
||||
)) return false;
|
||||
|
||||
memcpy(dstIndices, c_awIndices, sizeof(WORD)*uIdxCount);
|
||||
@@ -731,20 +697,20 @@ void CGraphicDevice::Destroy()
|
||||
|
||||
if (ms_ptVS)
|
||||
{
|
||||
ms_lpd3dDevice->DeleteVertexShader(ms_ptVS);
|
||||
ms_ptVS = 0;;
|
||||
ms_ptVS->Release();
|
||||
ms_ptVS = nullptr;
|
||||
}
|
||||
|
||||
if (ms_pntVS)
|
||||
{
|
||||
ms_lpd3dDevice->DeleteVertexShader(ms_pntVS);
|
||||
ms_pntVS = 0;
|
||||
ms_pntVS->Release();
|
||||
ms_pntVS = nullptr;
|
||||
}
|
||||
|
||||
if (ms_pnt2VS)
|
||||
{
|
||||
ms_lpd3dDevice->DeleteVertexShader(ms_pnt2VS);
|
||||
ms_pnt2VS = 0;
|
||||
ms_pnt2VS->Release();
|
||||
ms_pnt2VS = nullptr;
|
||||
}
|
||||
|
||||
safe_release(ms_lpSphereMesh);
|
||||
|
||||
Reference in New Issue
Block a user