ported to DX9

This commit is contained in:
d1str4ught
2025-08-19 03:18:56 +02:00
parent 97a82baa4a
commit e87b6fc67b
130 changed files with 19303 additions and 10435 deletions

View File

@@ -22,10 +22,8 @@ void CVertexShader::Destroy()
{
if (m_handle)
{
if (ms_lpd3dDevice)
ms_lpd3dDevice->DeleteVertexShader(m_handle);
m_handle = 0;
m_handle->Release();
m_handle = nullptr;
}
}
@@ -37,14 +35,11 @@ bool CVertexShader::CreateFromDiskFile(const char* c_szFileName, const DWORD* c_
LPD3DXBUFFER lpd3dxErrorBuffer;
if (FAILED(
D3DXAssembleShaderFromFile(c_szFileName, 0, NULL, &lpd3dxShaderBuffer, &lpd3dxErrorBuffer)
D3DXAssembleShaderFromFile(c_szFileName, 0, NULL, 0, &lpd3dxShaderBuffer, &lpd3dxErrorBuffer)
)) return false;
CDirect3DXBuffer shaderBuffer(lpd3dxShaderBuffer);
CDirect3DXBuffer errorBuffer(lpd3dxErrorBuffer);
if (FAILED(
ms_lpd3dDevice->CreateVertexShader(c_pdwVertexDecl, (DWORD*)shaderBuffer.GetPointer(), &m_handle, 0 )
ms_lpd3dDevice->CreateVertexShader((const DWORD*)lpd3dxShaderBuffer->GetBufferPointer(), &m_handle)
))
return false;