file encoding to utf-8

This commit is contained in:
d1str4ught
2025-08-19 00:30:50 +02:00
parent be56f3f31a
commit ea712bec83
241 changed files with 1753 additions and 1753 deletions

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@@ -18,8 +18,8 @@ class CGraphicCollisionObject : public CGraphicBase
bool IntersectSphere(const D3DXVECTOR3 & c_rv3Position, float fRadius, const D3DXVECTOR3 & c_rv3RayOriginal, const D3DXVECTOR3 & c_rv3RayDirection);
bool IntersectCylinder(const D3DXVECTOR3 & c_rv3Position, float fRadius, float fHeight, const D3DXVECTOR3 & c_rv3RayOriginal, const D3DXVECTOR3 & c_rv3RayDirection);
// NOTE : ms_vtPickRayOrig와 ms_vtPickRayDir를 CGraphicBGase가 가지고 있는데
// 굳이 인자로 넣어줘야 하는 이유가 있는가? Customize를 위해서? - [levites]
// NOTE : ms_vtPickRayOrig와 ms_vtPickRayDir를 CGraphicBGase가 가지고 있는데
// 굳이 인자로 넣어줘야 하는 이유가 있는가? Customize를 위해서? - [levites]
bool IntersectSphere(const D3DXVECTOR3 & c_rv3Position, float fRadius);
bool IntersectCylinder(const D3DXVECTOR3 & c_rv3Position, float fRadius, float fHeight);
};