file encoding to utf-8

This commit is contained in:
d1str4ught
2025-08-19 00:30:50 +02:00
parent be56f3f31a
commit ea712bec83
241 changed files with 1753 additions and 1753 deletions

View File

@@ -80,48 +80,48 @@ void LocaleService_NoticeGameGuardInitError_HongKong()
switch (gs_gameGuard.msg)
{
case NPGAMEMON_ERROR_EXIST:
sprintf(msg, "GameGuard執?中。稍等??或是?新啟動之後再執?。 ");
sprintf(msg, "GameGuard곰?ㄴ좧탙데??⒝촑?톝귑걺ㄷメ쪨곰?좧 ");
break;
case NPGAMEMON_ERROR_GAME_EXIST:
sprintf(msg, "遊戲?複執?或GameGuard已在執?中。結?遊戲後請?新執?。 ");
sprintf(msg, "툮으?싣곰?⒝GameGuard쨢쫇곰?ㄴ좧뎡?툮으メ싻?톝곰?좧 ");
break;
case NPGAMEMON_ERROR_INIT:
sprintf(msg, "GameGuard初期化錯?。?新啟動後再執?或是關閉可??發生衝突的?式之後再執?。 ");
sprintf(msg, "GameGuardれ늑ㅖ월?좧?톝귑걺メ쪨곰?⒝촑츙낚쩳??탊Ν식юず?─ㄷメ쪨곰?좧 ");
break;
case NPGAMEMON_ERROR_AUTH_GAMEGUARD:
case NPGAMEMON_ERROR_NFOUND_GG:
case NPGAMEMON_ERROR_AUTH_INI:
case NPGAMEMON_ERROR_NFOUND_INI:
sprintf(msg, "GameGuard檔?或產生異變。請安裝GameGuard 的安裝檔。 ");
sprintf(msg, "GameGuard읠?⒝깼Ν꺌텝좧싻쫤맷GameGuard ず쫤맷읠좧 ");
break;
case NPGAMEMON_ERROR_CRYPTOAPI:
sprintf(msg, "Window的某部份系統檔?受損。請?新安裝IE ");
sprintf(msg, "Windowず촟끝ψ쮝꽝읠?⅜톖좧싻?톝쫤맷IE ");
break;
case NPGAMEMON_ERROR_EXECUTE:
sprintf(msg, "GameGuard執?失敗。請?新執?GameGuard安裝檔。 ");
sprintf(msg, "GameGuard곰?ⅱ귐좧싻?톝곰?GameGuard쫤맷읠좧 ");
break;
case NPGAMEMON_ERROR_ILLEGAL_PRG:
sprintf(msg, "發?非法?式。請結?不需要的?式之後?新執?。 ");
sprintf(msg, "탊?첗챞?─좧싻뎡?ㄳ쁨춏ず?─ㄷメ?톝곰?좧 ");
break;
case NPGMUP_ERROR_ABORT:
sprintf(msg, "GameGuard升?取?。如果?直無法連線,請?調整網路或?人的防火牆?定。 ");
sprintf(msg, "GameGuardㅙ?¾?좧쫜찱?そ킠챞퀂퐑좥싻?쌌얇빌몰⒝?짩ず㉭ㆅ쟈?쯹좧 ");
break;
case NPGMUP_ERROR_CONNECT:
case NPGMUP_ERROR_DOWNCFG:
sprintf(msg, "GameGuard改版(升?)?服連線失敗。稍等之後再?新執?或是如果有?人防火牆的話請調整?人防火牆?定之後再試。 ");
sprintf(msg, "GameGuard㏆ぉ(ㅙ?)?찥퀂퐑ⅱ귐좧탙데ㄷメ쪨?톝곰?⒝촑쫜찱┳?짩㉭ㆅ쟈ず멎싻쌌얇?짩㉭ㆅ쟈?쯹ㄷメ쪨먼좧 ");
break;
case NPGMUP_ERROR_AUTH:
sprintf(msg, "GameGuard改版沒?完成。請?停止執?防毒?式後再?新執?或是使用PC管理?式調整?定後再執?。 ");
sprintf(msg, "GameGuard㏆ぉ쮁?㏏┬좧싻?갚ㅾ곰?㉭촵?─メ쪨?톝곰?⒝촑ⓒΞPC붸쾩?─쌌얇?쯹メ쪨곰?좧 ");
break;
case NPGAMEMON_ERROR_NPSCAN:
sprintf(msg, "病毒及登入駭客入侵工具檢查模組失敗。可?是記憶體不足或是感染了病毒。 ");
sprintf(msg, "칏촵ㅞ탇짫픟ト짫첟쨠ⓦ읫촥소꾐ⅱ귐좧쩳?촑캯압톱ㄳº⒝촑텾촚짦칏촵좧 ");
break;
default:
sprintf(msg, "GameGuard??發?錯?。請將遊戲資?夾裡的GameGuard資?夾中的*.erl檔?隨電子郵件??寄到game2@inca.co.kr信箱。 ");
sprintf(msg, "GameGuard??탊?월?좧싻켔툮으멸?㎤맸ずGameGuard멸?㎤ㄴず*.erl읠?픆퉞쨖턫τ??켋⑥game2@inca.co.kr첞폺좧 ");
break;
}
MessageBox(NULL, msg, "GameGuard ?", MB_OK);
MessageBox(NULL, msg, "GameGuard ?", MB_OK);
}
void LocaleService_NoticeGameGuardInitError_International()
@@ -194,19 +194,19 @@ void LocaleService_NoticeGameGuardProcError_HongKong()
case NPGAMEMON_COMM_CLOSE:
return;
case NPGAMEMON_INIT_ERROR:
sprintf(msg, "GameGuard初期化錯? : %lu", gs_gameGuard.arg);
sprintf(msg, "GameGuardれ늑ㅖ월? : %lu", gs_gameGuard.arg);
break;
case NPGAMEMON_SPEEDHACK:
sprintf(msg, "?speed hack ");
sprintf(msg, "?speed hack ");
break;
case NPGAMEMON_GAMEHACK_KILLED:
sprintf(msg, "發?遊戲hack ");
sprintf(msg, "탊?툮으hack ");
break;
case NPGAMEMON_GAMEHACK_DETECT:
sprintf(msg, "發?遊戲hack ");
sprintf(msg, "탊?툮으hack ");
break;
case NPGAMEMON_GAMEHACK_DOUBT:
sprintf(msg, "遊戲或GameGuard已變?。 ");
sprintf(msg, "툮으⒝GameGuard쨢텝?좧 ");
break;
}
MessageBox(NULL, msg, "GameGuard Error", MB_OK);