forked from metin-server/m2dev-client-src
Sound engine update
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@@ -129,7 +129,7 @@ const std::string& MaSoundInstance::GetIdentity() const
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return m_Identity;
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}
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void MaSoundInstance::Config3D(bool toggle, float minDist, float maxDist, float rolloff)
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void MaSoundInstance::Config3D(bool toggle, float minDist, float maxDist)
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{
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ma_sound_set_spatialization_enabled(&m_Sound, toggle);
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ma_sound_set_rolloff(&m_Sound, 1.0f);
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