d1str4ught
27c683a36b
StateManager save functions reworked to work like a stack
2025-08-26 02:33:21 +02:00
d1str4ught
24b1ca495b
pool FreeAll and Destroy fixed
...
there could have been memory leaks and undefined behaviors if the objects destructors were not called and the object it pooled contained objects that are constructed (like std::string)
2025-08-23 19:48:15 +02:00
d1str4ught
a2c3890527
batched text rendering
2025-08-23 00:16:24 +02:00
d1str4ught
f5eb9e391b
pool.h cleared up
2025-08-22 23:20:32 +02:00
d1str4ught
1221f98459
small fix in new mem pooling
2025-08-22 22:42:19 +02:00
d1str4ught
8dbbc516b6
better memory pooling
2025-08-22 22:41:29 +02:00
d1str4ught
c7cad02e54
base vertex index fixed
2025-08-22 22:17:56 +02:00
d1str4ught
44a992fa1b
small fix
2025-08-22 21:56:57 +02:00
d1str4ught
6e42f1af3c
small fixes
2025-08-22 20:39:23 +02:00
d1str4ught
b3da5b9c3c
small renamings
2025-08-22 19:19:43 +02:00
d1str4ught
61a04096ee
x64 crashes fixed
2025-08-19 03:54:44 +02:00
d1str4ught
e87b6fc67b
ported to DX9
2025-08-19 03:18:56 +02:00
d1str4ught
97a82baa4a
compile error fixes
2025-08-19 01:08:41 +02:00
d1str4ught
ea712bec83
file encoding to utf-8
2025-08-19 00:30:50 +02:00
d1str4ught
be56f3f31a
client almost builds
2025-08-19 00:20:40 +02:00
d1str4ught
4be475f111
init
2025-08-18 19:46:48 +02:00