Mind Rapist
7b08687023
MRMJ-1: Messenger & Skills fixes
2025-12-14 05:12:39 +02:00
rtw1x1
a808d1d102
Syncronise Wear/Wearable client - server.
2025-09-29 07:36:29 +01:00
d1str4ught
5b1d3c6bce
new pack system
2025-09-21 05:28:55 +02:00
mq1n
fb7e53b909
migrate to DirectX 9Ex from DirectX 9
2025-09-19 16:12:33 +03:00
d1str4ught
b24a3ab17d
Merge pull request #9 from sndth/fix-audio-pointer-dangling-2
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Fix issue with dangling playSoundInstance pointer
2025-09-02 12:06:45 +02:00
Amun
1432d4c8ea
Removed playSoundInstance->Stop
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A new instance is acquired whenever a new sound is played in the area. The previous instance might be acquired by another part of the game, stopping it was a mistake on my side.
2025-09-01 18:36:22 +03:00
sndth
64ed7f2bd5
Fix issue with dangling playSoundInstance pointer
2025-09-01 17:15:18 +02:00
Amun
f6c9422048
Sound engine update
2025-09-01 14:46:23 +03:00
d1str4ught
6b97701f0e
dirline render states fixed
2025-08-28 21:24:02 +02:00
d1str4ught
f0ce190550
flytrace restorevertexshader fixed
2025-08-28 21:20:49 +02:00
d1str4ught
f791ab6d8c
world editor defines removed
2025-08-28 21:03:15 +02:00
d1str4ught
a418f8616d
include paths normalized
2025-08-28 20:50:20 +02:00
mq1n
e5bd21ff75
fix some memory leaks
2025-08-27 23:37:19 +03:00
Amun
71e906b8f2
New sound system & removed miles
2025-08-27 21:55:11 +03:00
d1str4ught
f78aa5bbc8
small fix for restoring render states
2025-08-26 02:47:08 +02:00
d1str4ught
27c683a36b
StateManager save functions reworked to work like a stack
2025-08-26 02:33:21 +02:00
d1str4ught
e87b6fc67b
ported to DX9
2025-08-19 03:18:56 +02:00
d1str4ught
97a82baa4a
compile error fixes
2025-08-19 01:08:41 +02:00
d1str4ught
ea712bec83
file encoding to utf-8
2025-08-19 00:30:50 +02:00
d1str4ught
be56f3f31a
client almost builds
2025-08-19 00:20:40 +02:00
d1str4ught
4be475f111
init
2025-08-18 19:46:48 +02:00