# Client Source Repository This repository contains the source code necessary to compile the game client executable. ## How to build > cmake -S . -B build > > cmake --build build --- ## ✨ Key Source Code Fixes The following fixes address critical issues related to locale compilation and texture loading, ensuring compatibility with new content and correct language output. ### 🖼️ Texture and Resource Loading Fix * **Fix: Missing Texture Cache:** Resolved an issue in `UserInterface/UserInterface.cpp` by adding the necessary missing resource directory names (`"_texcache"`) within the `PackInitialize` function. * **Impact:** This ensures that texture files for mobs and terrain for the new maps (Cape, Bay, Dawn, Thunder) are displayed. ### 🌐 Build Configuration Fix * **Fix: Locale Build Typos:** Corrected a critical typo in `UserInterface/locale.cpp` where the `RelWithDebInfo` build configuration incorrectly referenced `tr (1253)`. * **Impact:** The value was updated to **`gr (1253)`** to correctly reference the Greek locale option before game launch.