forked from metin-server/m2dev-client-src
243 lines
5.8 KiB
C++
243 lines
5.8 KiB
C++
#include "StdAfx.h"
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#include "EterBase/MappedFile.h"
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#include "EterPack/EterPackManager.h"
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#include "GrpImageTexture.h"
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#include "EterImageLib/DDSTextureLoader9.h"
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#include <stb_image.h>
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bool CGraphicImageTexture::Lock(int* pRetPitch, void** ppRetPixels, int level)
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{
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D3DLOCKED_RECT lockedRect;
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if (FAILED(m_lpd3dTexture->LockRect(level, &lockedRect, NULL, 0)))
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return false;
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*pRetPitch = lockedRect.Pitch;
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*ppRetPixels = (void*)lockedRect.pBits;
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return true;
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}
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void CGraphicImageTexture::Unlock(int level)
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{
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assert(m_lpd3dTexture != NULL);
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m_lpd3dTexture->UnlockRect(level);
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}
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void CGraphicImageTexture::Initialize()
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{
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CGraphicTexture::Initialize();
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m_stFileName = "";
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m_d3dFmt=D3DFMT_UNKNOWN;
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m_dwFilter=0;
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}
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void CGraphicImageTexture::Destroy()
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{
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CGraphicTexture::Destroy();
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Initialize();
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}
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bool CGraphicImageTexture::CreateDeviceObjects()
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{
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assert(ms_lpd3dDevice != NULL);
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assert(m_lpd3dTexture == NULL);
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if (m_stFileName.empty())
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{
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// 폰트 텍스쳐
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if (FAILED(ms_lpd3dDevice->CreateTexture(m_width, m_height, 1, D3DUSAGE_DYNAMIC, m_d3dFmt, D3DPOOL_DEFAULT, &m_lpd3dTexture, nullptr)))
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return false;
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}
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else
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{
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CMappedFile mappedFile;
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LPCVOID c_pvMap;
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if (!CEterPackManager::Instance().Get(mappedFile, m_stFileName.c_str(), &c_pvMap))
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return false;
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return CreateFromMemoryFile(mappedFile.Size(), c_pvMap, m_d3dFmt, m_dwFilter);
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}
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m_bEmpty = false;
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return true;
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}
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bool CGraphicImageTexture::Create(UINT width, UINT height, D3DFORMAT d3dFmt, DWORD dwFilter)
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{
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assert(ms_lpd3dDevice != NULL);
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Destroy();
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m_width = width;
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m_height = height;
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m_d3dFmt = d3dFmt;
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m_dwFilter = dwFilter;
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return CreateDeviceObjects();
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}
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void CGraphicImageTexture::CreateFromTexturePointer(const CGraphicTexture* c_pSrcTexture)
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{
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if (m_lpd3dTexture)
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m_lpd3dTexture->Release();
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m_width = c_pSrcTexture->GetWidth();
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m_height = c_pSrcTexture->GetHeight();
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m_lpd3dTexture = c_pSrcTexture->GetD3DTexture();
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if (m_lpd3dTexture)
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m_lpd3dTexture->AddRef();
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m_bEmpty = false;
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}
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bool CGraphicImageTexture::CreateFromDDSTexture(UINT bufSize, const void* c_pvBuf)
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{
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if (FAILED(DirectX::CreateDDSTextureFromMemoryEx(ms_lpd3dDevice, reinterpret_cast<const uint8_t*>(c_pvBuf), bufSize, 0, D3DPOOL_DEFAULT, false, &m_lpd3dTexture)))
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return false;
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D3DSURFACE_DESC desc;
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m_lpd3dTexture->GetLevelDesc(0, &desc);
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m_width = desc.Width;
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m_height = desc.Height;
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m_bEmpty = false;
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return true;
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}
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bool CGraphicImageTexture::CreateFromSTB(UINT bufSize, const void* c_pvBuf)
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{
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int width, height, channels;
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unsigned char* data = stbi_load_from_memory((stbi_uc*)c_pvBuf, bufSize, &width, &height, &channels, 4); // force RGBA
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if (data) {
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LPDIRECT3DTEXTURE9 texture;
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if (SUCCEEDED(ms_lpd3dDevice->CreateTexture(width, height, 1, 0, channels == 4 ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture, nullptr))) {
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D3DLOCKED_RECT rect;
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if (SUCCEEDED(texture->LockRect(0, &rect, nullptr, 0))) {
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uint8_t* dstData = (uint8_t*)rect.pBits;
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uint8_t* srcData = (uint8_t*)data;
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for (size_t i = 0; i < width * height; ++i, dstData += 4, srcData += 4) {
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dstData[0] = srcData[2];
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dstData[1] = srcData[1];
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dstData[2] = srcData[0];
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dstData[3] = srcData[3];
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}
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texture->UnlockRect(0);
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m_width = width;
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m_height = height;
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m_bEmpty = false;
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m_lpd3dTexture = texture;
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}
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else {
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texture->Release();
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}
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}
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stbi_image_free(data);
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}
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return !m_bEmpty;
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}
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bool CGraphicImageTexture::CreateFromMemoryFile(UINT bufSize, const void * c_pvBuf, D3DFORMAT d3dFmt, DWORD dwFilter)
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{
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assert(ms_lpd3dDevice != NULL);
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assert(m_lpd3dTexture == NULL);
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m_bEmpty = true;
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if (!CreateFromDDSTexture(bufSize, c_pvBuf)) {
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if (!CreateFromSTB(bufSize, c_pvBuf)) {
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D3DXIMAGE_INFO imageInfo;
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if (FAILED(D3DXCreateTextureFromFileInMemoryEx(ms_lpd3dDevice, c_pvBuf, bufSize
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, D3DX_DEFAULT_NONPOW2, D3DX_DEFAULT_NONPOW2, D3DX_DEFAULT, 0, d3dFmt, D3DPOOL_DEFAULT
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, dwFilter, dwFilter, 0xffff00ff, &imageInfo, NULL, &m_lpd3dTexture))) {
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TraceError("CreateFromMemoryFile: Cannot create texture");
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return false;
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}
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m_width = imageInfo.Width;
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m_height = imageInfo.Height;
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D3DFORMAT format = imageInfo.Format;
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switch (imageInfo.Format) {
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case D3DFMT_A8R8G8B8:
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format = D3DFMT_A4R4G4B4;
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break;
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case D3DFMT_X8R8G8B8:
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case D3DFMT_R8G8B8:
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format = D3DFMT_A1R5G5B5;
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break;
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}
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UINT uTexBias = 0;
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extern bool GRAPHICS_CAPS_HALF_SIZE_IMAGE;
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if (GRAPHICS_CAPS_HALF_SIZE_IMAGE)
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uTexBias = 1;
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if (IsLowTextureMemory()) {
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if (uTexBias || format != imageInfo.Format) {
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IDirect3DTexture9* pkTexSrc = m_lpd3dTexture;
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IDirect3DTexture9* pkTexDst;
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if (SUCCEEDED(D3DXCreateTexture(ms_lpd3dDevice
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, imageInfo.Width >> uTexBias, imageInfo.Height >> uTexBias
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, imageInfo.MipLevels, 0, format, D3DPOOL_DEFAULT, &pkTexDst))) {
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m_lpd3dTexture = pkTexDst;
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for (int i = 0; i < imageInfo.MipLevels; ++i) {
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IDirect3DSurface9* ppsSrc = NULL;
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IDirect3DSurface9* ppsDst = NULL;
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if (SUCCEEDED(pkTexSrc->GetSurfaceLevel(i, &ppsSrc))) {
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if (SUCCEEDED(pkTexDst->GetSurfaceLevel(i, &ppsDst))) {
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D3DXLoadSurfaceFromSurface(ppsDst, NULL, NULL, ppsSrc, NULL, NULL, D3DX_FILTER_LINEAR, 0);
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ppsDst->Release();
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}
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ppsSrc->Release();
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}
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}
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pkTexSrc->Release();
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}
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}
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}
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}
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}
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m_bEmpty = false;
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return true;
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}
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void CGraphicImageTexture::SetFileName(const char * c_szFileName)
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{
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m_stFileName=c_szFileName;
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}
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bool CGraphicImageTexture::CreateFromDiskFile(const char * c_szFileName, D3DFORMAT d3dFmt, DWORD dwFilter)
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{
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Destroy();
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SetFileName(c_szFileName);
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m_d3dFmt = d3dFmt;
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m_dwFilter = dwFilter;
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return CreateDeviceObjects();
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}
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CGraphicImageTexture::CGraphicImageTexture()
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{
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Initialize();
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}
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CGraphicImageTexture::~CGraphicImageTexture()
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{
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Destroy();
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}
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