diff --git a/assets/root/uiautoban.py b/assets/root/uiautoban.py deleted file mode 100644 index 2a95dd24..00000000 --- a/assets/root/uiautoban.py +++ /dev/null @@ -1,181 +0,0 @@ -import app -import os -import net -import mouseModule -import player -import snd -import localeInfo -import ui -import uiScriptLocale - -class AutoBanQuizWindow(ui.ScriptWindow): - def __init__(self): - ui.ScriptWindow.__init__(self) - self.answer = 0 - self.restSec = 0 - - def __del__(self): - ui.ScriptWindow.__del__(self) - - def LoadWindow(self): - try: - pyScrLoader = ui.PythonScriptLoader() - pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "AutoBanQuiz.py") - except: - import exception - exception.Abort("AutoBanQuiz.LoadDialog.LoadScript") - - try: - GetObject=self.GetChild - - self.msgTexts = [ - GetObject("msg1"), - GetObject("msg2"), - ] - self.selButtons = [ - GetObject("select1"), - GetObject("select2"), - GetObject("select3"), - ] - - self.statusText = GetObject("status") - self.answerButton = GetObject("answer") - self.refreshButton = GetObject("refresh") - except: - import exception - exception.Abort("AutoBanQuiz.LoadDialog.BindObject") - - self.selButtons[0].SAFE_SetEvent(self.__OnClickSelectButton0) - self.selButtons[1].SAFE_SetEvent(self.__OnClickSelectButton1) - self.selButtons[2].SAFE_SetEvent(self.__OnClickSelectButton2) - - self.answerButton.SAFE_SetEvent(self.__OnClickAnswerButton) - self.refreshButton.SAFE_SetEvent(self.__OnClickRefreshButton) - - def Destroy(self): - self.ClearDictionary() - - self.msgTexts = [] - self.selButtons = [] - self.statusText = None - self.answerButton = None - self.refreshButton = None - - def Open(self, open, quiz, duration): - srcLines = quiz.split("|") - - if len(srcLines) >= 5: - msgLines = srcLines[:2] - selLines = srcLines[2:] - - for msgText, msgLine in zip(self.msgTexts, msgLines): - msgText.SetText(msgLine) - - for selButton, selLine in zip(self.selButtons, selLines): - selButton.SetText(selLine) - - self.statusText.SetText("%s: %s" % (uiScriptLocale.AUTOBAN_QUIZ_REST_TIME, localeInfo.SecondToDHM(duration))) - - self.answer = 0 - self.endTime = app.GetTime() + duration - - for selectButton in self.selButtons: - selectButton.SetUp() - - self.Show() - self.Lock() - - def Close(self): - self.Unlock() - self.Hide() - - def Clear(self): - pass - - def Refresh(self): - pass - - def __OnClickSelectButton0(self): - self.__Select(0) - - def __OnClickSelectButton1(self): - self.__Select(1) - - def __OnClickSelectButton2(self): - self.__Select(2) - - def __Select(self, index): - for selectButton in self.selButtons: - selectButton.SetUp() - - self.selButtons[index].Down() - self.answer = index + 1 - - print "autoban_select: %d" % (self.answer) - - def __OnClickAnswerButton(self): - if self.answer: - print "autoban_answer: %d" % (self.answer) - net.SendChatPacket("/autoban_answer %d" % (self.answer)) - self.Close() - else: - print "autoban_noanswer" - - def __OnClickRefreshButton(self): - print "autoban_refresh" - net.SendChatPacket("/autoban_refresh") - - def OnPressEscapeKey(self): - return True - - def OnUpdate(self): - restTime = self.endTime - app.GetTime() - if restTime < 0: - restTime = 0 - - self.statusText.SetText("%s: %s" % (uiScriptLocale.AUTOBAN_QUIZ_REST_TIME, localeInfo.SecondToDHM(restTime))) - -if __name__ == "__main__": - - import app - import wndMgr - import systemSetting - import mouseModule - import grp - import ui - import uiToolTip - import localeInfo - - app.SetMouseHandler(mouseModule.mouseController) - app.SetHairColorEnable(True) - wndMgr.SetMouseHandler(mouseModule.mouseController) - wndMgr.SetScreenSize(systemSetting.GetWidth(), systemSetting.GetHeight()) - app.Create("METIN2", systemSetting.GetWidth(), systemSetting.GetHeight(), 1) - mouseModule.mouseController.Create() - - class TestGame(ui.Window): - def __init__(self): - ui.Window.__init__(self) - - localeInfo.LoadLocaleData() - - self.cubeWindow = AutoBanQuizWindow() - self.cubeWindow.LoadWindow() - self.cubeWindow.Open() - - def __del__(self): - ui.Window.__del__(self) - - def OnUpdate(self): - app.UpdateGame() - - def OnRender(self): - app.RenderGame() - grp.PopState() - grp.SetInterfaceRenderState() - - game = TestGame() - game.SetSize(systemSetting.GetWidth(), systemSetting.GetHeight()) - game.Show() - - app.Loop()