This commit is contained in:
d1str4ught
2026-02-09 00:55:18 +01:00
parent 1b326373ea
commit f85a52d239
32 changed files with 183 additions and 180 deletions

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import ui
import uiScriptLocale
import net
@@ -18,7 +17,7 @@ import stringCommander
import emotion
####################################
# 빠른 실행을 위한 모듈 로딩 분담
# 빠른 실행을 위한 모듈 로딩 분담
####################################
import uiRefine
import uiToolTip
@@ -163,7 +162,7 @@ class LoadingWindow(ui.ScriptWindow):
self.playerX=playerX
self.playerY=playerY
self.__RegisterSkill() ## 로딩 중간에 실행 하면 문제 발생
self.__RegisterSkill() ## 로딩 중간에 실행 하면 문제 발생
self.__RegisterTitleName()
self.__RegisterColor()
self.__InitData()
@@ -184,7 +183,7 @@ class LoadingWindow(ui.ScriptWindow):
self.playerY=playerY
self.__RegisterDungeonMapName()
self.__RegisterSkill() ## 로딩 중간에 실행 하면 문제 발생
self.__RegisterSkill() ## 로딩 중간에 실행 하면 문제 발생
self.__RegisterTitleName()
self.__RegisterColor()
self.__RegisterEmotionIcon()
@@ -222,7 +221,7 @@ class LoadingWindow(ui.ScriptWindow):
self.errMsg.Show()
self.loadStepList=[]
## 이곳에서 syserr.txt 를 보낸다.
## 이곳에서 syserr.txt 를 보낸다.
import dbg
dbg.TraceError(" !!! Failed to load game data : STEP [%d]" % (progress))

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import chr
import grp
import app
@@ -17,7 +16,7 @@ import musicInfo
import playerSettingModule
####################################
# 빠른 실행을 위한 모듈 로딩 분담
# 빠른 실행을 위한 모듈 로딩 분담
####################################
import uiCommon
import uiMapNameShower
@@ -27,7 +26,7 @@ import uiCharacter
import uiTarget
import consoleModule
# interface module이 문제야...
# interface module이 문제야...
import interfaceModule
import uiTaskBar
import uiInventory
@@ -744,7 +743,7 @@ class SelectCharacterWindow(ui.Window):
if -1 != self.startIndex:
## Temporary
## BackGroundLoading이 지원 될때까지 임시로..
## BackGroundLoading이 지원 될때까지 임시로..
if app.GetTime() - self.startReservingTime > 3.0:
if False == self.openLoadingFlag:
chrSlot=self.stream.GetCharacterSlot()
@@ -756,7 +755,7 @@ class SelectCharacterWindow(ui.Window):
import player
player.SetPlayTime(playTime)
import chat
chat.Clear() ## 들어갈때 Chat 을 초기화. 임시 Pos.
chat.Clear() ## 들어갈때 Chat 을 초기화. 임시 Pos.
## Temporary
#######################################################

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import net
import background
import stringCommander
@@ -45,7 +44,7 @@ class ServerCommandParser(object):
def __ItemMall_Open(self):
self.__PreserveCommand("item_mall")
## ÀÓ½Ã
## 임시
def __XMasBoom_Enable(self, mode):
if "1"==mode:
self.__PreserveCommand("PRESERVE_DayMode dark")

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import ui
import grp
import chat
@@ -37,7 +36,7 @@ class ChatModeButton(ui.Window):
def __init__(self):
ui.Window.__init__(self)
self.state = None
self.state = self.BUTTON_STATE_UP
self.buttonText = None
self.event = None
self.SetWindowName("ChatModeButton")
@@ -87,7 +86,6 @@ class ChatModeButton(ui.Window):
self.event()
def OnRender(self):
(x, y) = self.GetGlobalPosition()
grp.SetColor(self.OUTLINE_COLOR)
@@ -604,7 +602,7 @@ class ChatWindow(ui.Window):
self.scrollBar = scrollBar
self.Refresh()
self.chatInputSet.RefreshPosition() # RTL 시 위치를 제대로 잡으려면 위치 갱신이 필요하다
self.chatInputSet.RefreshPosition() # RTL 시 위치를 제대로 잡으려면 위치 갱신이 필요하다
def __del__(self):
ui.Window.__del__(self)
@@ -798,7 +796,7 @@ class ChatWindow(ui.Window):
self.Refresh()
if self.curHeightBar != self.heightBar:
self.curHeightBar += (self.heightBar - self.curHeightBar) / 10
self.curHeightBar += (self.heightBar - self.curHeightBar) // 10
if self.boardState == chat.BOARD_STATE_EDIT:
grp.SetColor(self.BOARD_MIDDLE_COLOR)
@@ -1089,7 +1087,7 @@ class ChatLogWindow(ui.Window):
self.chatInputSet.SetSize(self.GetWidth() - 20, 20)
self.chatInputSet.RefreshPosition()
self.chatInputSet.SetChatMax(self.GetWidth() / 8)
self.chatInputSet.SetChatMax(self.GetWidth() // 8)
def OnScroll(self):
self.scrollBarPos = self.scrollBar.GetPos()

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import ui
import snd
import systemSetting
@@ -9,8 +8,8 @@ import localeInfo
import constInfo
import chrmgr
import player
import uiPrivateShopBuilder # <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȣ
import interfaceModule # <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȣ
import uiPrivateShopBuilder # 占쏙옙占쏙옙호
import interfaceModule # 占쏙옙占쏙옙호
blockMode = 0
viewChatMode = 0

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import net
import ui
@@ -31,15 +30,15 @@ class PointResetDialog(ui.ScriptWindow):
import exception
exception.Abort("PointResetDialog.LoadWindow.BindObject")
self.GetChild("message1").SetText("스탯/스킬 포인트를 초기화해주겠네.")
self.GetChild("message2").SetText("가격은 500원이야. 어때, 초기화할텐가?")
self.GetChild("message1").SetText("스탯/스킬 포인트를 초기화해주겠네.")
self.GetChild("message2").SetText("가격은 500원이야. 어때, 초기화할텐가?")
self.GetChild("accept").SetEvent(ui.__mem_func__(self.OpenConfirmDialog))
self.GetChild("cancel").SetEvent(ui.__mem_func__(self.Close))
## Confirm Dialog
self.ConfirmText.SetText("현재 레벨의 경험치가 모두 없어진다네.")
self.ConfirmText.SetText("현재 레벨의 경험치가 모두 없어진다네.")
self.ConfirmText.SetFontColor(1.0, 0.3, 0.3)
self.ConfirmText2.SetText("정말 초기화하고 싶은가?")
self.ConfirmText2.SetText("정말 초기화하고 싶은가?")
self.ConfirmAcceptButton.SetEvent(ui.__mem_func__(self.ResetPoint))
self.ConfirmCancelButton.SetEvent(ui.__mem_func__(self.Close))

View File

@@ -76,7 +76,7 @@ class QuestCurtain(ui.Window):
self.CurtainMode = 0
self.lastclock = time.clock()
self.lastclock = time.perf_counter()
def Close(self):
self.CurtainMode = 0
@@ -87,7 +87,7 @@ class QuestCurtain(ui.Window):
QuestCurtain.OnDoneEventList = []
def OnUpdate(self):
dt = time.clock() - self.lastclock
dt = time.perf_counter() - self.lastclock
if self.CurtainMode>0:
self.TopBar.SetPosition(0, int(self.TopBar.GetGlobalPosition()[1]+dt*self.CURTAIN_SPEED))
self.BottomBar.SetPosition(0, int(self.BottomBar.GetGlobalPosition()[1]-dt*self.CURTAIN_SPEED))
@@ -104,7 +104,7 @@ class QuestCurtain(ui.Window):
self.BottomBar.SetPosition(0,wndMgr.GetScreenHeight()+1)
self.Close()
self.lastclock = time.clock()
self.lastclock = time.perf_counter()
class EventCurtain(ui.Bar):
@@ -266,7 +266,7 @@ class QuestDialog(ui.ScriptWindow):
else:
event.SetRestrictedCount(idx,60)
QuestCurtain.BarHeight = (wndMgr.GetScreenHeight()-wndMgr.GetScreenWidth()*9/16)/2
QuestCurtain.BarHeight = (wndMgr.GetScreenHeight()-wndMgr.GetScreenWidth() * 9 // 16) // 2
if QuestCurtain.BarHeight<0:
QuestCurtain.BarHeight = 50
@@ -414,9 +414,21 @@ class QuestDialog(ui.ScriptWindow):
## Set Variables
def AddOnCloseEvent(self,f):
def AddOnCloseEvent(self, f):
if self.OnCloseEvent:
self.OnCloseEvent = lambda z=[self.OnCloseEvent, f]:list(map(apply,z))
old = self.OnCloseEvent
def combined(*args, **kwargs):
err = None
try:
old(*args, **kwargs)
except Exception as e:
err = e
f(*args, **kwargs)
if err:
raise err
self.OnCloseEvent = combined
else:
self.OnCloseEvent = f
@@ -446,7 +458,7 @@ class QuestDialog(ui.ScriptWindow):
b.SetParent(self.board)
b.SetSize(100,26)
b.SetPosition(self.sx+self.board.GetWidth()/2-50,self.sy+yPos)
b.SetPosition(self.sx+self.board.GetWidth()//2-50,self.sy+yPos)
self.nextButtonType = button_type;
@@ -470,7 +482,7 @@ class QuestDialog(ui.ScriptWindow):
global entire_questbutton_number
global entire_questpage_number
global cur_questpage_number
entire_questpage_number = ((n-2)/7)+1
entire_questpage_number = ((n-2)//7)+1
entire_questbutton_number = n
if not self.board:
@@ -480,12 +492,12 @@ class QuestDialog(ui.ScriptWindow):
import localeInfo
self.prevbutton = self.MakeNextPrevPageButton()
self.prevbutton.SetPosition(self.sx+self.board.GetWidth()/2-164, self.board.GetHeight()/2-16)
self.prevbutton.SetPosition(self.sx+self.board.GetWidth()//2-164, self.board.GetHeight()//2-16)
self.prevbutton.SetText(localeInfo.UI_PREVPAGE)
self.prevbutton.SetEvent(self.PrevQuestPageEvent, 1, n)
self.nextbutton = self.MakeNextPrevPageButton()
self.nextbutton.SetPosition(self.sx+self.board.GetWidth()/2+112, self.board.GetHeight()/2-16)
self.nextbutton.SetPosition(self.sx+self.board.GetWidth()//2+112, self.board.GetHeight()//2-16)
self.nextbutton.SetText(localeInfo.UI_NEXTPAGE)
self.nextbutton.SetEvent(self.NextQuestPageEvent, 1, n)
@@ -497,7 +509,7 @@ class QuestDialog(ui.ScriptWindow):
button = BarButton("TOP_MOST",0x50000000, 0x50404040, 0x50606060)
button.SetParent(self.board)
button.SetSize(106,26)
button.SetPosition(self.sx + self.board.GetWidth()/2+((i*2)-1)*56-56, self.sy+(event.GetLineCount(self.descIndex))*16+20+5)
button.SetPosition(self.sx + self.board.GetWidth()//2+((i*2)-1)*56-56, self.sy+(event.GetLineCount(self.descIndex))*16+20+5)
button.SetText("a")
button.SetTextColor(0xff000000)
else:
@@ -505,7 +517,7 @@ class QuestDialog(ui.ScriptWindow):
button = BarButton("TOP_MOST")
button.SetParent(self.board)
button.SetSize(200,26)
button.SetPosition(self.sx + self.board.GetWidth()/2-100,self.sy+(event.GetLineCount(self.descIndex)+i*2)*16+20+5)
button.SetPosition(self.sx + self.board.GetWidth()//2-100,self.sy+(event.GetLineCount(self.descIndex)+i*2)*16+20+5)
button.SetText("a")
button.SetTextColor(0xffffffff)
return button
@@ -766,7 +778,7 @@ class QuestDialog(ui.ScriptWindow):
img = ToolTipImageBox()
img.SetParent(self.board)
img.LoadImage(filename)
pos_x = (self.board.GetWidth() * (index + 1) / (total + 1)) - (img.GetWidth() / 2)
pos_x = (self.board.GetWidth() * (index + 1) // (total + 1)) - (img.GetWidth() // 2)
img.SetPosition(pos_x, y)
#img.SetWindowHorizontalAlignCenter()
img.DestroyToolTip()
@@ -781,7 +793,7 @@ class QuestDialog(ui.ScriptWindow):
if underTitle:
event.AddEventSetLocalYPosition(self.descIndex, 3)
event.InsertTextInline(self.descIndex, underTitle, (self.board.GetWidth() * (index + 1) / (total + 1)))
event.InsertTextInline(self.descIndex, underTitle, (self.board.GetWidth() * (index + 1) // (total + 1)))
if index != total - 1:
event.AddEventSetLocalYPosition(self.descIndex, -( 3 + 16 ))
else:
@@ -803,7 +815,7 @@ class QuestDialog(ui.ScriptWindow):
try:
img.SetWindowHorizontalAlignCenter()
img.LoadImage(filename)
img.SetPosition(0, wndMgr.GetScreenHeight() - (75/2) - (32/2))
img.SetPosition(0, wndMgr.GetScreenHeight() - (75//2) - (32//2))
img.SetAlpha(0.0)
img.Show()
except RuntimeError:
@@ -830,7 +842,7 @@ class QuestDialog(ui.ScriptWindow):
try:
self.imgLeft.LoadImage(imgfile)
self.imgLeft.SetSize(400,450)
self.imgLeft.SetOrigin(self.imgLeft.GetWidth()/2,self.imgLeft.GetHeight()/2)
self.imgLeft.SetOrigin(self.imgLeft.GetWidth()//2,self.imgLeft.GetHeight()//2)
self.imgLeft.Show()
except RuntimeError:
import dbg
@@ -860,7 +872,7 @@ class QuestDialog(ui.ScriptWindow):
self.imgTop.SetSize(350,170)
bd.SetPosition(bx,190)
bd.SetSize(350,250)
self.imgTop.SetOrigin(self.imgTop.GetWidth()/2,self.imgTop.GetHeight()/2)
self.imgTop.SetOrigin(self.imgTop.GetWidth()//2,self.imgTop.GetHeight()//2)
self.imgTop.Show()
except RuntimeError:
dbg.TraceError("QuestDialog.OnTopImage(%s)" % imgfile)
@@ -885,11 +897,11 @@ class QuestDialog(ui.ScriptWindow):
ih = 333
self.imgBackground.SetSize(iw,ih)
if w < iw:
px -= (iw-w)/2
px -= (iw-w)//2
c.SetPosition(px,py)
w = iw
if h < ih:
py -= (ih-h)/2
py -= (ih-h)//2
c.SetPosition(px,py)
h = ih
if self.skin == 3:

View File

@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import net
import player
import item
@@ -275,7 +274,7 @@ class ShopDialog(ui.ScriptWindow):
self.pop = None
constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(0)
## ¿ëÈ¥¼® ÆÈ¸®´Â ±â´É Ãß°¡.
## 용혼석 팔리는 기능 추가.
def SellAttachedItem(self):
if shop.IsPrivateShop():

View File

@@ -736,11 +736,11 @@ class TaskBar(ui.ScriptWindow):
curPoint = max(curPoint, 0)
maxPoint = max(maxPoint, 0)
quarterPoint = maxPoint / 4
quarterPoint = maxPoint // 4
FullCount = 0
if 0 != quarterPoint:
FullCount = min(4, curPoint / quarterPoint)
FullCount = min(4, curPoint // quarterPoint)
for i in range(4):
self.expGauge[i].Hide()

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@@ -1,4 +1,3 @@
# -*- coding: cp949 -*-
import ui
import grp
import app
@@ -321,8 +320,8 @@ if __name__ == "__main__":
wnd = BigBoard()
wnd.Show()
wnd.SetTip("안녕하세요")
wnd.SetTip("저는 빗자루 입니다")
wnd.SetTip("안녕하세요")
wnd.SetTip("저는 빗자루 입니다")
app.Loop()