forked from metin-server/m2dev-client
95 lines
3.0 KiB
Python
95 lines
3.0 KiB
Python
import app
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AUTOBAN_QUIZ_ANSWER = "ANSWER"
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AUTOBAN_QUIZ_REFRESH = "REFRESH"
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AUTOBAN_QUIZ_REST_TIME = "REST_TIME"
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OPTION_SHADOW = "SHADOW"
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#CUBE_TITLE = "Cube Window"
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def LoadLocaleFile(srcFileName, localeDict):
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localeDict["CUBE_INFO_TITLE"] = "Recipe"
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localeDict["CUBE_REQUIRE_MATERIAL"] = "Requirements"
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localeDict["CUBE_REQUIRE_MATERIAL_OR"] = "or"
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try:
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lines = pack_open(srcFileName, "r").readlines()
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except IOError:
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import dbg
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dbg.LogBox("LoadUIScriptLocaleError(%(srcFileName)s)" % locals())
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app.Abort()
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for line in lines:
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tokens = line[:-1].split("\t")
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if len(tokens) >= 2:
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localeDict[tokens[0]] = tokens[1]
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else:
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print((len(tokens), lines.index(line), line))
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name = app.GetLocalePath()
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LOCALE_UISCRIPT_PATH = "%s/ui/" % (name)
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LOGIN_PATH = "%s/ui/login/" % (name)
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EMPIRE_PATH = "%s/ui/empire/" % (name)
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GUILD_PATH = "%s/ui/guild/" % (name)
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SELECT_PATH = "%s/ui/select/" % (name)
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WINDOWS_PATH = "%s/ui/windows/" % (name)
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MAPNAME_PATH = "%s/ui/mapname/" % (name)
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JOBDESC_WARRIOR_PATH = "%s/jobdesc_warrior.txt" % (name)
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JOBDESC_ASSASSIN_PATH = "%s/jobdesc_assassin.txt" % (name)
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JOBDESC_SURA_PATH = "%s/jobdesc_sura.txt" % (name)
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JOBDESC_SHAMAN_PATH = "%s/jobdesc_shaman.txt" % (name)
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EMPIREDESC_A = "%s/empiredesc_a.txt" % (name)
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EMPIREDESC_B = "%s/empiredesc_b.txt" % (name)
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EMPIREDESC_C = "%s/empiredesc_c.txt" % (name)
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LOCALE_INTERFACE_FILE_NAME = "%s/locale_interface.txt" % (name)
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LoadLocaleFile(LOCALE_INTERFACE_FILE_NAME, locals())
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def LoadLocaleData():
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"""
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Reload all UI locale strings from locale_interface.txt
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Called by app.ReloadLocale() when the user changes language.
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Updates all locale-dependent paths and reloads locale_interface.txt.
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Returns:
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True on success, False on failure
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"""
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try:
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# Update all locale-dependent paths
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global name, LOCALE_UISCRIPT_PATH, LOGIN_PATH, EMPIRE_PATH, GUILD_PATH, SELECT_PATH, WINDOWS_PATH, MAPNAME_PATH
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global JOBDESC_WARRIOR_PATH, JOBDESC_ASSASSIN_PATH, JOBDESC_SURA_PATH, JOBDESC_SHAMAN_PATH
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global EMPIREDESC_A, EMPIREDESC_B, EMPIREDESC_C, LOCALE_INTERFACE_FILE_NAME
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name = app.GetLocalePath()
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LOCALE_UISCRIPT_PATH = "%s/ui/" % (name)
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LOGIN_PATH = "%s/ui/login/" % (name)
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EMPIRE_PATH = "%s/ui/empire/" % (name)
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GUILD_PATH = "%s/ui/guild/" % (name)
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SELECT_PATH = "%s/ui/select/" % (name)
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WINDOWS_PATH = "%s/ui/windows/" % (name)
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MAPNAME_PATH = "%s/ui/mapname/" % (name)
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JOBDESC_WARRIOR_PATH = "%s/jobdesc_warrior.txt" % (name)
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JOBDESC_ASSASSIN_PATH = "%s/jobdesc_assassin.txt" % (name)
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JOBDESC_SURA_PATH = "%s/jobdesc_sura.txt" % (name)
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JOBDESC_SHAMAN_PATH = "%s/jobdesc_shaman.txt" % (name)
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EMPIREDESC_A = "%s/empiredesc_a.txt" % (name)
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EMPIREDESC_B = "%s/empiredesc_b.txt" % (name)
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EMPIREDESC_C = "%s/empiredesc_c.txt" % (name)
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LOCALE_INTERFACE_FILE_NAME = "%s/locale_interface.txt" % (name)
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# Reload locale_interface.txt - this updates all UI strings
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LoadLocaleFile(LOCALE_INTERFACE_FILE_NAME, globals())
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return True
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except:
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# import dbg
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# dbg.TraceError("uiScriptLocale.LoadLocaleData failed")
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return False |