forked from metin-server/m2dev-client
1029 lines
31 KiB
Python
1029 lines
31 KiB
Python
import ui
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import localeInfo
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import chr
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import item
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import app
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import skill
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import player
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import uiToolTip
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import math
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import dbg
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# WEDDING
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class LovePointImage(ui.ExpandedImageBox):
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FILE_PATH = "d:/ymir work/ui/pattern/LovePoint/"
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FILE_DICT = {
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0 : FILE_PATH + "01.dds",
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1 : FILE_PATH + "02.dds",
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2 : FILE_PATH + "02.dds",
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3 : FILE_PATH + "03.dds",
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4 : FILE_PATH + "04.dds",
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5 : FILE_PATH + "05.dds",
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}
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def __init__(self):
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ui.ExpandedImageBox.__init__(self)
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self.loverName = ""
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self.lovePoint = 0
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self.toolTip = uiToolTip.ToolTip(100)
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self.toolTip.HideToolTip()
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def __del__(self):
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ui.ExpandedImageBox.__del__(self)
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def SetLoverInfo(self, name, lovePoint):
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self.loverName = name
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self.lovePoint = lovePoint
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self.__Refresh()
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def OnUpdateLovePoint(self, lovePoint):
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self.lovePoint = lovePoint
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self.__Refresh()
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def __Refresh(self):
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self.lovePoint = max(0, self.lovePoint)
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self.lovePoint = min(100, self.lovePoint)
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if 0 == self.lovePoint:
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loveGrade = 0
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else:
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loveGrade = self.lovePoint / 25 + 1
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fileName = self.FILE_DICT.get(loveGrade, self.FILE_PATH+"00.dds")
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try:
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self.LoadImage(fileName)
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except:
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import dbg
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dbg.TraceError("LovePointImage.SetLoverInfo(lovePoint=%d) - LoadError %s" % (self.lovePoint, fileName))
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self.SetScale(0.7, 0.7)
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self.toolTip.ClearToolTip()
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self.toolTip.SetTitle(self.loverName)
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self.toolTip.AppendTextLine(localeInfo.AFF_LOVE_POINT % (self.lovePoint))
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self.toolTip.ResizeToolTip()
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def OnMouseOverIn(self):
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self.toolTip.ShowToolTip()
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def OnMouseOverOut(self):
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self.toolTip.HideToolTip()
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# END_OF_WEDDING
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class HorseImage(ui.ExpandedImageBox):
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FILE_PATH = "d:/ymir work/ui/pattern/HorseState/"
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FILE_DICT = {
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00 : FILE_PATH+"00.dds",
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0o1 : FILE_PATH+"00.dds",
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0o2 : FILE_PATH+"00.dds",
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0o3 : FILE_PATH+"00.dds",
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10 : FILE_PATH+"10.dds",
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11 : FILE_PATH+"11.dds",
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12 : FILE_PATH+"12.dds",
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13 : FILE_PATH+"13.dds",
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20 : FILE_PATH+"20.dds",
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21 : FILE_PATH+"21.dds",
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22 : FILE_PATH+"22.dds",
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23 : FILE_PATH+"23.dds",
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30 : FILE_PATH+"30.dds",
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31 : FILE_PATH+"31.dds",
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32 : FILE_PATH+"32.dds",
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33 : FILE_PATH+"33.dds",
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}
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def __init__(self):
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ui.ExpandedImageBox.__init__(self)
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#self.textLineList = []
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self.toolTip = uiToolTip.ToolTip(100)
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self.toolTip.HideToolTip()
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def __GetHorseGrade(self, level):
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if 0 == level:
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return 0
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return (level-1)/10 + 1
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def SetState(self, level, health, battery):
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#self.textLineList=[]
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self.toolTip.ClearToolTip()
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if level>0:
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try:
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grade = self.__GetHorseGrade(level)
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self.__AppendText(localeInfo.LEVEL_LIST[int(grade)])
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except IndexError:
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print(("HorseImage.SetState(level=%d, health=%d, battery=%d) - Unknown Index" % (level, health, battery)))
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return
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try:
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healthName=localeInfo.HEALTH_LIST[health]
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if len(healthName)>0:
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self.__AppendText(healthName)
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except IndexError:
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print(("HorseImage.SetState(level=%d, health=%d, battery=%d) - Unknown Index" % (level, health, battery)))
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return
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if health>0:
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if battery==0:
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self.__AppendText(localeInfo.NEEFD_REST)
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try:
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fileName=self.FILE_DICT[health*10+battery]
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except KeyError:
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print(("HorseImage.SetState(level=%d, health=%d, battery=%d) - KeyError" % (level, health, battery)))
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try:
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self.LoadImage(fileName)
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except:
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print(("HorseImage.SetState(level=%d, health=%d, battery=%d) - LoadError %s" % (level, health, battery, fileName)))
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self.SetScale(0.7, 0.7)
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def __AppendText(self, text):
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self.toolTip.AppendTextLine(text)
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self.toolTip.ResizeToolTip()
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#x=self.GetWidth()/2
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#textLine = ui.TextLine()
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#textLine.SetParent(self)
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#textLine.SetSize(0, 0)
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#textLine.SetOutline()
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#textLine.Hide()
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#textLine.SetPosition(x, 40+len(self.textLineList)*16)
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#textLine.SetText(text)
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#self.textLineList.append(textLine)
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def OnMouseOverIn(self):
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#for textLine in self.textLineList:
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# textLine.Show()
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self.toolTip.ShowToolTip()
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def OnMouseOverOut(self):
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#for textLine in self.textLineList:
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# textLine.Hide()
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self.toolTip.HideToolTip()
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# AUTO_POTION
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class AutoPotionImage(ui.ExpandedImageBox):
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FILE_PATH_HP = "d:/ymir work/ui/pattern/auto_hpgauge/"
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FILE_PATH_SP = "d:/ymir work/ui/pattern/auto_spgauge/"
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def __init__(self):
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ui.ExpandedImageBox.__init__(self)
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self.loverName = ""
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self.lovePoint = 0
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self.potionType = player.AUTO_POTION_TYPE_HP
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self.filePath = ""
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self.toolTip = uiToolTip.ToolTip(100)
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self.toolTip.HideToolTip()
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def __del__(self):
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ui.ExpandedImageBox.__del__(self)
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def SetPotionType(self, type):
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self.potionType = type
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if player.AUTO_POTION_TYPE_HP == type:
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self.filePath = self.FILE_PATH_HP
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elif player.AUTO_POTION_TYPE_SP == type:
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self.filePath = self.FILE_PATH_SP
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def OnUpdateAutoPotionImage(self):
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self.__Refresh()
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def __Refresh(self):
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print("__Refresh")
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isActivated, currentAmount, totalAmount, slotIndex = player.GetAutoPotionInfo(self.potionType)
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amountPercent = (float(currentAmount) / totalAmount) * 100.0
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grade = math.ceil(amountPercent / 20)
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if 5.0 > amountPercent:
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grade = 0
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if 80.0 < amountPercent:
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grade = 4
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if 90.0 < amountPercent:
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grade = 5
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fmt = self.filePath + "%.2d.dds"
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fileName = fmt % grade
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print((self.potionType, amountPercent, fileName))
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try:
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self.LoadImage(fileName)
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except:
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import dbg
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dbg.TraceError("AutoPotionImage.__Refresh(potionType = %d) - LoadError %s" % (self.potionType, fileName))
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self.SetScale(0.7, 0.7)
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self.toolTip.ClearToolTip()
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# MR-10: Add toolTip support and real-time countdown for affects
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itemName = None
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if slotIndex >= 0:
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itemVnum = player.GetItemIndex(slotIndex)
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if itemVnum:
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item.SelectItem(itemVnum)
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itemName = item.GetItemName()
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if itemName:
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self.toolTip.SetTitle(itemName)
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elif player.AUTO_POTION_TYPE_HP == self.potionType:
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self.toolTip.SetTitle(localeInfo.TOOLTIP_AUTO_POTION_HP)
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else:
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self.toolTip.SetTitle(localeInfo.TOOLTIP_AUTO_POTION_SP)
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self.toolTip.AppendTextLine(localeInfo.TOOLTIP_AUTO_POTION_REST % (amountPercent))
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self.toolTip.ResizeToolTip()
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# MR-10: -- END OF -- Add toolTip support and real-time countdown for affects
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def OnMouseOverIn(self):
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self.toolTip.ShowToolTip()
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def OnMouseOverOut(self):
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self.toolTip.HideToolTip()
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# END_OF_AUTO_POTION
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class AffectImage(ui.ExpandedImageBox):
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# MR-16: Canonical item vnum for each infinite-duration affect (proto lookup, no inventory)
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INFINITE_AFFECT_ITEM_VNUM = {
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chr.NEW_AFFECT_NO_DEATH_PENALTY : 71004,
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chr.NEW_AFFECT_SKILL_BOOK_BONUS : 71094,
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chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY : 71001,
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}
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# MR-16: -- END OF -- Canonical item vnum for each infinite-duration affect
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def __init__(self):
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ui.ExpandedImageBox.__init__(self)
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self.toolTipText = None
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# MR-10: Add toolTip support and real-time countdown for affects
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self.toolTip = None
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self.dsTimeCache = {}
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self.isHover = False
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# MR-10: -- END OF -- Add toolTip support and real-time countdown for affects
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self.isSkillAffect = True
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self.description = None
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self.endTime = 0
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self.affect = None
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self.isClocked = True
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self.autoPotionToolTipTitle = None
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self.autoPotionToolTipLine = None
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def SetAffect(self, affect):
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self.affect = affect
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def GetAffect(self):
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return self.affect
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def SetToolTipText(self, text, x = 0, y = -19):
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if not self.toolTipText:
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textLine = ui.TextLine()
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textLine.SetParent(self)
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textLine.SetSize(0, 0)
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textLine.SetOutline()
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textLine.Hide()
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self.toolTipText = textLine
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self.toolTipText.SetText(text)
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w, h = self.toolTipText.GetTextSize()
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self.toolTipText.SetPosition(max(0, x + self.GetWidth()/2 - w/2), y)
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def SetDescription(self, description):
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self.description = description
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def SetDuration(self, duration):
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self.endTime = 0
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# MR-10: Add toolTip support and real-time countdown for affects
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if duration > 0:
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self.endTime = app.GetGlobalTimeStamp() + duration
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# MR-10: -- END OF -- Add toolTip support and real-time countdown for affects
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def UpdateAutoPotionDescription(self):
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potionType = 0
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if self.affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY:
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potionType = player.AUTO_POTION_TYPE_HP
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else:
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potionType = player.AUTO_POTION_TYPE_SP
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isActivated, currentAmount, totalAmount, slotIndex = player.GetAutoPotionInfo(potionType)
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#print "UpdateAutoPotionDescription ", isActivated, currentAmount, totalAmount, slotIndex
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amountPercent = 0.0
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try:
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amountPercent = (float(currentAmount) / totalAmount) * 100.0
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except:
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amountPercent = 100.0
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# MR-10: Add toolTip support and real-time countdown for affects
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if not self.isHover:
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return
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self.__EnsureToolTip()
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itemName = None
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if slotIndex >= 0:
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itemVnum = player.GetItemIndex(slotIndex)
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if itemVnum:
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item.SelectItem(itemVnum)
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itemName = item.GetItemName()
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if itemName:
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title = itemName
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elif player.AUTO_POTION_TYPE_HP == potionType:
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title = localeInfo.TOOLTIP_AUTO_POTION_HP
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else:
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title = localeInfo.TOOLTIP_AUTO_POTION_SP
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line = self.description % amountPercent
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if self.autoPotionToolTipTitle == title and self.autoPotionToolTipLine == line:
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return
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self.toolTip.ClearToolTip()
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self.toolTip.SetTitle(title)
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self.toolTip.AppendTextLine(line)
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self.toolTip.ResizeToolTip()
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self.autoPotionToolTipTitle = title
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self.autoPotionToolTipLine = line
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# MR-10: -- END OF -- Add toolTip support and real-time countdown for affects
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def SetClock(self, isClocked):
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self.isClocked = isClocked
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# MR-10: Add toolTip support and real-time countdown for affects
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def UpdateDescription(self):
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# MR-12: Fix realtime countdown auto-start
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if self.__IsDragonSoulAffect():
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minRemain = self.__GetDragonSoulMinRemainSec()
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if self.isHover:
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self.__UpdateDragonSoulDescription(minRemain)
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# MR-12: -- END OF -- Fix realtime countdown auto-start
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if self.toolTip:
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self.toolTip.ShowToolTip()
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return
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if not self.isClocked:
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self.__UpdateDescription2()
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return
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if not self.description:
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return
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if self.__ShouldShowTimedToolTip():
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if self.isHover:
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remainSec = max(0, self.endTime - app.GetGlobalTimeStamp())
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self.__UpdateTimedDescription(remainSec)
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if self.toolTip:
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self.toolTip.ShowToolTip()
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return
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# MR-16: Classic affect duration countdown
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if self.__ShouldShowInfiniteToolTip():
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return
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# MR-16: -- END OF -- Classic affect duration countdown
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self.SetToolTipText(self.description, 0, 40)
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# Used to suppress the time countdown display (German version)
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def __UpdateDescription2(self):
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if not self.description:
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return
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toolTip = self.description
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self.SetToolTipText(toolTip, 0, 40)
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def __EnsureToolTip(self):
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if not self.toolTip:
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self.toolTip = uiToolTip.ToolTip(100)
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self.toolTip.HideToolTip()
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def __IsAutoPotionAffect(self):
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return self.affect in (chr.NEW_AFFECT_AUTO_HP_RECOVERY, chr.NEW_AFFECT_AUTO_SP_RECOVERY)
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def __ShouldShowTimedToolTip(self):
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return self.isClocked and self.endTime > 0 and not self.__IsAutoPotionAffect()
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# MR-16: Classic affect duration countdown
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def __ShouldShowInfiniteToolTip(self):
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return (self.isClocked and self.description and self.endTime == 0
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and not self.__IsAutoPotionAffect() and not self.__IsDragonSoulAffect())
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# MR-16: -- END OF -- Classic affect duration countdown
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def __UpdateTimedDescription(self, remainSec):
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if not self.description:
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return
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self.__EnsureToolTip()
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self.toolTip.ClearToolTip()
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self.toolTip.SetTitle(self.description)
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self.toolTip.AppendTextLine("(%s : %s)" % (localeInfo.LEFT_TIME, localeInfo.RTSecondToDHMS(remainSec)))
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self.toolTip.ResizeToolTip()
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# MR-16: Classic affect duration countdown
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def __GetInfiniteAffectItemName(self):
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vnum = self.INFINITE_AFFECT_ITEM_VNUM.get(self.affect)
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if not vnum:
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return None
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item.SelectItem(vnum)
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return item.GetItemName()
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def __UpdateInfiniteDescription(self):
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if not self.description:
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return
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self.__EnsureToolTip()
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self.toolTip.ClearToolTip()
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itemName = self.__GetInfiniteAffectItemName()
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if itemName:
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self.toolTip.SetTitle(itemName)
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self.toolTip.AppendTextLine(self.description)
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self.toolTip.ResizeToolTip()
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# MR-16: -- END OF -- Classic affect duration countdown
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def __IsDragonSoulAffect(self):
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return self.affect in (chr.NEW_AFFECT_DRAGON_SOUL_DECK1, chr.NEW_AFFECT_DRAGON_SOUL_DECK2)
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def __GetDragonSoulMinRemainSec(self):
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deckIndex = 0 if self.affect == chr.NEW_AFFECT_DRAGON_SOUL_DECK1 else 1
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now = app.GetGlobalTimeStamp()
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minRemain = None
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for i in range(6):
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slotNumber = deckIndex * player.DRAGON_SOUL_EQUIPMENT_FIRST_SIZE + (player.DRAGON_SOUL_EQUIPMENT_SLOT_START + i)
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itemVnum = player.GetItemIndex(slotNumber)
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if itemVnum == 0:
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continue
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item.SelectItem(itemVnum)
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remainSec = None
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for j in range(item.LIMIT_MAX_NUM):
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(limitType, limitValue) = item.GetLimit(j)
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if item.LIMIT_REAL_TIME == limitType or item.LIMIT_REAL_TIME_START_FIRST_USE == limitType:
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endTime = player.GetItemMetinSocket(player.INVENTORY, slotNumber, 0)
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remainSec = endTime - now
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break
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if item.LIMIT_TIMER_BASED_ON_WEAR == limitType:
|
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rawRemain = player.GetItemMetinSocket(player.INVENTORY, slotNumber, 0)
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cacheKey = (slotNumber, itemVnum)
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cache = self.dsTimeCache.get(cacheKey)
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if cache and cache["remainSec"] == rawRemain:
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remainSec = cache["endTime"] - now
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else:
|
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endTime = now + rawRemain
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self.dsTimeCache[cacheKey] = {"remainSec": rawRemain, "endTime": endTime}
|
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remainSec = endTime - now
|
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break
|
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|
|
if remainSec is None or remainSec <= 0:
|
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continue
|
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|
|
if minRemain is None or remainSec < minRemain:
|
|
minRemain = remainSec
|
|
|
|
return minRemain
|
|
|
|
# MR-12: Fix realtime countdown auto-start
|
|
def __UpdateDragonSoulDescription(self, minRemain = None):
|
|
if not self.description:
|
|
return
|
|
|
|
if minRemain is None:
|
|
minRemain = self.__GetDragonSoulMinRemainSec()
|
|
|
|
self.__EnsureToolTip()
|
|
self.toolTip.ClearToolTip()
|
|
self.toolTip.SetTitle(self.description)
|
|
|
|
if minRemain is not None:
|
|
self.toolTip.AppendTextLine("(%s : %s)" % (localeInfo.LEFT_TIME, localeInfo.RTSecondToDHMS(minRemain)))
|
|
|
|
self.toolTip.ResizeToolTip()
|
|
# MR-12: -- END OF -- Fix realtime countdown auto-start
|
|
|
|
def SetSkillAffectFlag(self, flag):
|
|
self.isSkillAffect = flag
|
|
|
|
def IsSkillAffect(self):
|
|
return self.isSkillAffect
|
|
|
|
def OnMouseOverIn(self):
|
|
# MR-10: Add toolTip support and real-time countdown for affects
|
|
self.isHover = True
|
|
|
|
if self.__IsAutoPotionAffect():
|
|
self.UpdateAutoPotionDescription()
|
|
|
|
if self.toolTip:
|
|
self.toolTip.ShowToolTip()
|
|
return
|
|
|
|
if self.__IsDragonSoulAffect():
|
|
self.__UpdateDragonSoulDescription()
|
|
|
|
if self.toolTip:
|
|
self.toolTip.ShowToolTip()
|
|
return
|
|
|
|
if self.__ShouldShowTimedToolTip():
|
|
remainSec = max(0, self.endTime - app.GetGlobalTimeStamp())
|
|
self.__UpdateTimedDescription(remainSec)
|
|
|
|
if self.toolTip:
|
|
self.toolTip.ShowToolTip()
|
|
return
|
|
|
|
# MR-16: Classic affect duration countdown
|
|
if self.__ShouldShowInfiniteToolTip():
|
|
self.__UpdateInfiniteDescription()
|
|
|
|
if self.toolTip:
|
|
self.toolTip.ShowToolTip()
|
|
return
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
if self.toolTipText:
|
|
self.toolTipText.Show()
|
|
|
|
def OnMouseOverOut(self):
|
|
self.isHover = False
|
|
|
|
if self.toolTip:
|
|
self.toolTip.HideToolTip()
|
|
|
|
if self.toolTipText:
|
|
self.toolTipText.Hide()
|
|
# MR-10: -- END OF -- Add toolTip support and real-time countdown for affects
|
|
|
|
class AffectShower(ui.Window):
|
|
|
|
MALL_DESC_IDX_START = 1000
|
|
IMAGE_STEP = 25
|
|
AFFECT_MAX_NUM = 32
|
|
|
|
INFINITE_AFFECT_DURATION = 0x1FFFFFFF
|
|
|
|
AFFECT_DATA_DICT = {
|
|
chr.AFFECT_POISON : (localeInfo.SKILL_TOXICDIE, "d:/ymir work/ui/skill/common/affect/poison.sub"),
|
|
chr.AFFECT_SLOW : (localeInfo.SKILL_SLOW, "d:/ymir work/ui/skill/common/affect/slow.sub"),
|
|
chr.AFFECT_STUN : (localeInfo.SKILL_STUN, "d:/ymir work/ui/skill/common/affect/stun.sub"),
|
|
|
|
chr.AFFECT_ATT_SPEED_POTION : (localeInfo.SKILL_INC_ATKSPD, "d:/ymir work/ui/skill/common/affect/Increase_Attack_Speed.sub"),
|
|
chr.AFFECT_MOV_SPEED_POTION : (localeInfo.SKILL_INC_MOVSPD, "d:/ymir work/ui/skill/common/affect/Increase_Move_Speed.sub"),
|
|
chr.AFFECT_FISH_MIND : (localeInfo.SKILL_FISHMIND, "d:/ymir work/ui/skill/common/affect/fishmind.sub"),
|
|
|
|
chr.AFFECT_JEONGWI : (localeInfo.SKILL_JEONGWI, "d:/ymir work/ui/skill/warrior/jeongwi_03.sub",),
|
|
chr.AFFECT_GEOMGYEONG : (localeInfo.SKILL_GEOMGYEONG, "d:/ymir work/ui/skill/warrior/geomgyeong_03.sub",),
|
|
chr.AFFECT_CHEONGEUN : (localeInfo.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/warrior/cheongeun_03.sub",),
|
|
chr.AFFECT_GYEONGGONG : (localeInfo.SKILL_GYEONGGONG, "d:/ymir work/ui/skill/assassin/gyeonggong_03.sub",),
|
|
chr.AFFECT_EUNHYEONG : (localeInfo.SKILL_EUNHYEONG, "d:/ymir work/ui/skill/assassin/eunhyeong_03.sub",),
|
|
chr.AFFECT_GWIGEOM : (localeInfo.SKILL_GWIGEOM, "d:/ymir work/ui/skill/sura/gwigeom_03.sub",),
|
|
chr.AFFECT_GONGPO : (localeInfo.SKILL_GONGPO, "d:/ymir work/ui/skill/sura/gongpo_03.sub",),
|
|
chr.AFFECT_JUMAGAP : (localeInfo.SKILL_JUMAGAP, "d:/ymir work/ui/skill/sura/jumagap_03.sub"),
|
|
chr.AFFECT_HOSIN : (localeInfo.SKILL_HOSIN, "d:/ymir work/ui/skill/shaman/hosin_03.sub",),
|
|
chr.AFFECT_BOHO : (localeInfo.SKILL_BOHO, "d:/ymir work/ui/skill/shaman/boho_03.sub",),
|
|
chr.AFFECT_KWAESOK : (localeInfo.SKILL_KWAESOK, "d:/ymir work/ui/skill/shaman/kwaesok_03.sub",),
|
|
chr.AFFECT_HEUKSIN : (localeInfo.SKILL_HEUKSIN, "d:/ymir work/ui/skill/sura/heuksin_03.sub",),
|
|
chr.AFFECT_MUYEONG : (localeInfo.SKILL_MUYEONG, "d:/ymir work/ui/skill/sura/muyeong_03.sub",),
|
|
chr.AFFECT_GICHEON : (localeInfo.SKILL_GICHEON, "d:/ymir work/ui/skill/shaman/gicheon_03.sub",),
|
|
chr.AFFECT_JEUNGRYEOK : (localeInfo.SKILL_JEUNGRYEOK, "d:/ymir work/ui/skill/shaman/jeungryeok_03.sub",),
|
|
chr.AFFECT_PABEOP : (localeInfo.SKILL_PABEOP, "d:/ymir work/ui/skill/sura/pabeop_03.sub",),
|
|
chr.AFFECT_FALLEN_CHEONGEUN : (localeInfo.SKILL_CHEONGEUN, "d:/ymir work/ui/skill/warrior/cheongeun_03.sub",),
|
|
# MR-16: Added AFFECT_FIRE to Affects Shower
|
|
chr.AFFECT_FIRE : (localeInfo.SKILL_FIRE, "d:/ymir work/ui/skill/sura/hwayeom_03.sub",),
|
|
# MR-16: -- END OF -- Added AFFECT_FIRE to Affects Shower
|
|
chr.AFFECT_CHINA_FIREWORK : (localeInfo.SKILL_POWERFUL_STRIKE, "d:/ymir work/ui/skill/common/affect/powerfulstrike.sub",),
|
|
|
|
#64 - END
|
|
chr.NEW_AFFECT_EXP_BONUS : (localeInfo.TOOLTIP_MALL_EXPBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/exp_bonus.sub",),
|
|
|
|
chr.NEW_AFFECT_ITEM_BONUS : (localeInfo.TOOLTIP_MALL_ITEMBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/item_bonus.sub",),
|
|
chr.NEW_AFFECT_SAFEBOX : (localeInfo.TOOLTIP_MALL_SAFEBOX, "d:/ymir work/ui/skill/common/affect/safebox.sub",),
|
|
chr.NEW_AFFECT_AUTOLOOT : (localeInfo.TOOLTIP_MALL_AUTOLOOT, "d:/ymir work/ui/skill/common/affect/autoloot.sub",),
|
|
chr.NEW_AFFECT_FISH_MIND : (localeInfo.TOOLTIP_MALL_FISH_MIND, "d:/ymir work/ui/skill/common/affect/fishmind.sub",),
|
|
chr.NEW_AFFECT_MARRIAGE_FAST : (localeInfo.TOOLTIP_MALL_MARRIAGE_FAST, "d:/ymir work/ui/skill/common/affect/marriage_fast.sub",),
|
|
chr.NEW_AFFECT_GOLD_BONUS : (localeInfo.TOOLTIP_MALL_GOLDBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub",),
|
|
|
|
chr.NEW_AFFECT_NO_DEATH_PENALTY : (localeInfo.TOOLTIP_APPLY_NO_DEATH_PENALTY, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
chr.NEW_AFFECT_SKILL_BOOK_BONUS : (localeInfo.TOOLTIP_APPLY_SKILL_BOOK_BONUS, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY : (localeInfo.TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
|
|
# Auto HP/SP recovery affects
|
|
chr.NEW_AFFECT_AUTO_HP_RECOVERY : (localeInfo.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/pattern/auto_hpgauge/05.dds"),
|
|
chr.NEW_AFFECT_AUTO_SP_RECOVERY : (localeInfo.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/pattern/auto_spgauge/05.dds"),
|
|
#chr.NEW_AFFECT_AUTO_HP_RECOVERY : (localeInfo.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
#chr.NEW_AFFECT_AUTO_SP_RECOVERY : (localeInfo.TOOLTIP_AUTO_POTION_REST, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub"),
|
|
|
|
MALL_DESC_IDX_START + player.POINT_MALL_ATTBONUS : (localeInfo.TOOLTIP_MALL_ATTBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/att_bonus.sub",),
|
|
MALL_DESC_IDX_START + player.POINT_MALL_DEFBONUS : (localeInfo.TOOLTIP_MALL_DEFBONUS_STATIC, "d:/ymir work/ui/skill/common/affect/def_bonus.sub",),
|
|
MALL_DESC_IDX_START + player.POINT_MALL_EXPBONUS : (localeInfo.TOOLTIP_MALL_EXPBONUS, "d:/ymir work/ui/skill/common/affect/exp_bonus.sub",),
|
|
MALL_DESC_IDX_START + player.POINT_MALL_ITEMBONUS : (localeInfo.TOOLTIP_MALL_ITEMBONUS, "d:/ymir work/ui/skill/common/affect/item_bonus.sub",),
|
|
MALL_DESC_IDX_START + player.POINT_MALL_GOLDBONUS : (localeInfo.TOOLTIP_MALL_GOLDBONUS, "d:/ymir work/ui/skill/common/affect/gold_bonus.sub",),
|
|
MALL_DESC_IDX_START + player.POINT_CRITICAL_PCT : (localeInfo.TOOLTIP_APPLY_CRITICAL_PCT,"d:/ymir work/ui/skill/common/affect/critical.sub"),
|
|
MALL_DESC_IDX_START + player.POINT_PENETRATE_PCT : (localeInfo.TOOLTIP_APPLY_PENETRATE_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
MALL_DESC_IDX_START + player.POINT_MAX_HP_PCT : (localeInfo.TOOLTIP_MAX_HP_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
MALL_DESC_IDX_START + player.POINT_MAX_SP_PCT : (localeInfo.TOOLTIP_MAX_SP_PCT, "d:/ymir work/ui/skill/common/affect/gold_premium.sub"),
|
|
|
|
MALL_DESC_IDX_START + player.POINT_PC_BANG_EXP_BONUS : (localeInfo.TOOLTIP_MALL_EXPBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/EXP_Bonus_p_on.sub",),
|
|
MALL_DESC_IDX_START + player.POINT_PC_BANG_DROP_BONUS: (localeInfo.TOOLTIP_MALL_ITEMBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/Item_Bonus_p_on.sub",),
|
|
# MR-12: Add Mall Attack speed affect
|
|
MALL_DESC_IDX_START + player.POINT_ATT_SPEED : (localeInfo.TOOLTIP_MALL_ATT_SPEED, "d:/ymir work/ui/skill/common/affect/Increase_Attack_Speed.sub",),
|
|
# MR-12: -- END OF -- Add Mall Attack speed affect
|
|
}
|
|
|
|
if app.ENABLE_DRAGON_SOUL_SYSTEM:
|
|
# Dragon Soul Sky Deck, Ground Deck.
|
|
AFFECT_DATA_DICT[chr.NEW_AFFECT_DRAGON_SOUL_DECK1] = (localeInfo.TOOLTIP_DRAGON_SOUL_DECK1, "d:/ymir work/ui/dragonsoul/buff_ds_sky1.tga")
|
|
AFFECT_DATA_DICT[chr.NEW_AFFECT_DRAGON_SOUL_DECK2] = (localeInfo.TOOLTIP_DRAGON_SOUL_DECK2, "d:/ymir work/ui/dragonsoul/buff_ds_land1.tga")
|
|
|
|
def __init__(self):
|
|
ui.Window.__init__(self)
|
|
|
|
self.serverPlayTime = 0
|
|
self.clientPlayTime = 0
|
|
|
|
self.lastUpdateTime = 0
|
|
self.affectImageDict = {}
|
|
self.horseImage = None
|
|
self.lovePointImage = None
|
|
self.autoPotionImageHP = AutoPotionImage()
|
|
self.autoPotionImageSP = AutoPotionImage()
|
|
# MR-16: Classic affect duration countdown
|
|
self.pendingClassicDurations = {}
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
self.SetPosition(10, 10)
|
|
self.Show()
|
|
|
|
def ClearAllAffects(self):
|
|
self.horseImage = None
|
|
self.lovePointImage = None
|
|
self.affectImageDict = {}
|
|
# MR-16: Classic affect duration countdown
|
|
self.pendingClassicDurations = {}
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
self.__ArrangeImageList()
|
|
|
|
def ClearAffects(self): ## Clears skill affects on death; MALL (non-skill) affects survive.
|
|
self.living_affectImageDict = {}
|
|
|
|
for key, image in list(self.affectImageDict.items()):
|
|
if not image.IsSkillAffect():
|
|
self.living_affectImageDict[key] = image
|
|
|
|
self.affectImageDict = self.living_affectImageDict
|
|
# MR-16: Classic affect duration countdown
|
|
self.pendingClassicDurations = {}
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
self.__ArrangeImageList()
|
|
|
|
def BINARY_NEW_AddAffect(self, type, pointIdx, value, duration, affFlag = 0):
|
|
print(("BINARY_NEW_AddAffect", type, pointIdx, value, duration, affFlag))
|
|
|
|
if type < 500:
|
|
# MR-16: Classic affect duration countdown
|
|
# affFlag is the server-side AFF_* enum value (1-based).
|
|
# The client's chr.AFFECT_* enum is 0-based, so affBit = affFlag - 1.
|
|
# This covers all classic affects without any static mapping.
|
|
if 0 < duration <= self.INFINITE_AFFECT_DURATION and affFlag > 0:
|
|
affBit = affFlag - 1
|
|
|
|
if affBit in self.AFFECT_DATA_DICT:
|
|
if affBit in self.affectImageDict:
|
|
# Icon already exists (CHARACTER_UPDATE arrived first) - update directly
|
|
self.__ApplyClassicDuration(affBit, duration)
|
|
else:
|
|
# Icon not yet created - store for when __AppendAffect fires
|
|
self.pendingClassicDurations[affBit] = duration
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
return
|
|
|
|
if type == chr.NEW_AFFECT_MALL:
|
|
affect = self.MALL_DESC_IDX_START + pointIdx
|
|
else:
|
|
affect = type
|
|
|
|
if affect in self.affectImageDict:
|
|
return
|
|
|
|
if affect not in self.AFFECT_DATA_DICT:
|
|
return
|
|
|
|
## As an exception, the following affects have their Duration forced to 0.
|
|
if affect == chr.NEW_AFFECT_NO_DEATH_PENALTY or\
|
|
affect == chr.NEW_AFFECT_SKILL_BOOK_BONUS or\
|
|
affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or\
|
|
affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY or\
|
|
affect == chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY:
|
|
duration = 0
|
|
|
|
affectData = self.AFFECT_DATA_DICT[affect]
|
|
description = affectData[0]
|
|
filename = affectData[1]
|
|
|
|
if pointIdx == player.POINT_MALL_ITEMBONUS or\
|
|
pointIdx == player.POINT_MALL_GOLDBONUS:
|
|
value = 1 + float(value) / 100.0
|
|
|
|
trashValue = 123
|
|
|
|
#if affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY:
|
|
if trashValue == 1:
|
|
try:
|
|
#image = AutoPotionImage()
|
|
#image.SetParent(self)
|
|
image = None
|
|
|
|
if affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY:
|
|
image.SetPotionType(player.AUTO_POTION_TYPE_SP)
|
|
image = self.autoPotionImageSP
|
|
#self.autoPotionImageSP = image;
|
|
else:
|
|
image.SetPotionType(player.AUTO_POTION_TYPE_HP)
|
|
image = self.autoPotionImageHP
|
|
#self.autoPotionImageHP = image;
|
|
|
|
image.SetParent(self)
|
|
image.Show()
|
|
image.OnUpdateAutoPotionImage()
|
|
|
|
self.affectImageDict[affect] = image
|
|
|
|
self.__ArrangeImageList()
|
|
except Exception as e:
|
|
print(("except Aff auto potion affect ", e))
|
|
pass
|
|
else:
|
|
if affect != chr.NEW_AFFECT_AUTO_SP_RECOVERY and affect != chr.NEW_AFFECT_AUTO_HP_RECOVERY:
|
|
description = description(float(value))
|
|
|
|
try:
|
|
print(("Add affect %s" % affect))
|
|
|
|
image = AffectImage()
|
|
|
|
image.SetParent(self)
|
|
image.LoadImage(filename)
|
|
image.SetDescription(description)
|
|
image.SetDuration(duration)
|
|
image.SetAffect(affect)
|
|
|
|
if affect == chr.NEW_AFFECT_EXP_BONUS_EURO_FREE or\
|
|
affect == chr.NEW_AFFECT_EXP_BONUS_EURO_FREE_UNDER_15 or\
|
|
self.INFINITE_AFFECT_DURATION < duration:
|
|
image.SetClock(False)
|
|
image.UpdateDescription()
|
|
elif affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY:
|
|
image.UpdateAutoPotionDescription()
|
|
else:
|
|
image.UpdateDescription()
|
|
|
|
if affect == chr.NEW_AFFECT_DRAGON_SOUL_DECK1 or affect == chr.NEW_AFFECT_DRAGON_SOUL_DECK2:
|
|
image.SetScale(1, 1)
|
|
else:
|
|
image.SetScale(0.7, 0.7)
|
|
|
|
image.SetSkillAffectFlag(False)
|
|
image.Show()
|
|
self.affectImageDict[affect] = image
|
|
self.__ArrangeImageList()
|
|
except Exception as e:
|
|
print(("except Aff affect ", e))
|
|
pass
|
|
|
|
def BINARY_NEW_RemoveAffect(self, type, pointIdx):
|
|
if type == chr.NEW_AFFECT_MALL:
|
|
affect = self.MALL_DESC_IDX_START + pointIdx
|
|
else:
|
|
affect = type
|
|
|
|
print(("Remove Affect %s %s" % ( type , pointIdx )))
|
|
self.__RemoveAffect(affect)
|
|
self.__ArrangeImageList()
|
|
|
|
def SetAffect(self, affect):
|
|
self.__AppendAffect(affect)
|
|
self.__ArrangeImageList()
|
|
|
|
def ResetAffect(self, affect):
|
|
self.__RemoveAffect(affect)
|
|
self.__ArrangeImageList()
|
|
|
|
def SetLoverInfo(self, name, lovePoint):
|
|
image = LovePointImage()
|
|
image.SetParent(self)
|
|
image.SetLoverInfo(name, lovePoint)
|
|
self.lovePointImage = image
|
|
self.__ArrangeImageList()
|
|
|
|
def ShowLoverState(self):
|
|
if self.lovePointImage:
|
|
self.lovePointImage.Show()
|
|
self.__ArrangeImageList()
|
|
|
|
def HideLoverState(self):
|
|
if self.lovePointImage:
|
|
self.lovePointImage.Hide()
|
|
self.__ArrangeImageList()
|
|
|
|
def ClearLoverState(self):
|
|
self.lovePointImage = None
|
|
self.__ArrangeImageList()
|
|
|
|
def OnUpdateLovePoint(self, lovePoint):
|
|
if self.lovePointImage:
|
|
self.lovePointImage.OnUpdateLovePoint(lovePoint)
|
|
|
|
def SetHorseState(self, level, health, battery):
|
|
if level==0:
|
|
self.horseImage=None
|
|
else:
|
|
image = HorseImage()
|
|
image.SetParent(self)
|
|
image.SetState(level, health, battery)
|
|
image.Show()
|
|
|
|
self.horseImage=image
|
|
self.__ArrangeImageList()
|
|
|
|
def SetPlayTime(self, playTime):
|
|
self.serverPlayTime = playTime
|
|
self.clientPlayTime = app.GetTime()
|
|
|
|
def __AppendAffect(self, affect):
|
|
|
|
if affect in self.affectImageDict:
|
|
return
|
|
|
|
try:
|
|
affectData = self.AFFECT_DATA_DICT[affect]
|
|
except KeyError:
|
|
return
|
|
|
|
name = affectData[0]
|
|
filename = affectData[1]
|
|
|
|
skillIndex = player.AffectIndexToSkillIndex(affect)
|
|
|
|
if 0 != skillIndex:
|
|
name = skill.GetSkillName(skillIndex)
|
|
|
|
image = AffectImage()
|
|
image.SetParent(self)
|
|
image.SetSkillAffectFlag(True)
|
|
|
|
try:
|
|
image.LoadImage(filename)
|
|
except:
|
|
pass
|
|
|
|
image.SetToolTipText(name, 0, 40)
|
|
image.SetScale(0.7, 0.7)
|
|
image.Show()
|
|
self.affectImageDict[affect] = image
|
|
|
|
# MR-16: Classic affect duration countdown
|
|
# Apply pending duration if AFFECT_ADD arrived before CHARACTER_UPDATE
|
|
if affect in self.pendingClassicDurations:
|
|
duration = self.pendingClassicDurations.pop(affect)
|
|
self.__ApplyClassicDuration(affect, duration)
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
# MR-16: Classic affect duration countdown
|
|
def __ApplyClassicDuration(self, affBit, duration):
|
|
image = self.affectImageDict.get(affBit)
|
|
if not image:
|
|
return
|
|
|
|
affectData = self.AFFECT_DATA_DICT.get(affBit)
|
|
if not affectData:
|
|
return
|
|
|
|
name = affectData[0]
|
|
skillIndex = player.AffectIndexToSkillIndex(affBit)
|
|
if 0 != skillIndex:
|
|
name = skill.GetSkillName(skillIndex)
|
|
|
|
image.SetDescription(name)
|
|
image.SetDuration(duration)
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
|
|
def __RemoveAffect(self, affect):
|
|
"""
|
|
if affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY:
|
|
self.autoPotionImageSP.Hide()
|
|
|
|
if affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY:
|
|
self.autoPotionImageHP.Hide()
|
|
"""
|
|
|
|
if affect not in self.affectImageDict:
|
|
print(("__RemoveAffect %s ( No Affect )" % affect))
|
|
return
|
|
|
|
print(("__RemoveAffect %s ( Affect )" % affect))
|
|
del self.affectImageDict[affect]
|
|
|
|
self.__ArrangeImageList()
|
|
|
|
def __ArrangeImageList(self):
|
|
|
|
width = len(self.affectImageDict) * self.IMAGE_STEP
|
|
if self.lovePointImage:
|
|
width+=self.IMAGE_STEP
|
|
if self.horseImage:
|
|
width+=self.IMAGE_STEP
|
|
|
|
self.SetSize(width, 26)
|
|
|
|
xPos = 0
|
|
|
|
if self.lovePointImage:
|
|
if self.lovePointImage.IsShow():
|
|
self.lovePointImage.SetPosition(xPos, 0)
|
|
xPos += self.IMAGE_STEP
|
|
|
|
if self.horseImage:
|
|
self.horseImage.SetPosition(xPos, 0)
|
|
xPos += self.IMAGE_STEP
|
|
|
|
for image in list(self.affectImageDict.values()):
|
|
image.SetPosition(xPos, 0)
|
|
xPos += self.IMAGE_STEP
|
|
|
|
# MR-12: Fix realtime countdown auto-start
|
|
def OnUpdate(self):
|
|
try:
|
|
for image in list(self.affectImageDict.values()):
|
|
if image.GetAffect() == chr.NEW_AFFECT_AUTO_HP_RECOVERY or image.GetAffect() == chr.NEW_AFFECT_AUTO_SP_RECOVERY:
|
|
image.UpdateAutoPotionDescription()
|
|
continue
|
|
|
|
# MR-16: Classic affect duration countdown
|
|
if not image.IsSkillAffect():
|
|
image.UpdateDescription()
|
|
continue
|
|
|
|
# Classic (skill) affects also need UpdateDescription when they
|
|
# carry a timed duration captured from the AFFECT_ADD packet.
|
|
if image.endTime > 0:
|
|
image.UpdateDescription()
|
|
# MR-16: -- END OF -- Classic affect duration countdown
|
|
except Exception as e:
|
|
print(("AffectShower::OnUpdate error : ", e))
|
|
# MR-12: -- END OF -- Fix realtime countdown auto-start
|
|
|