Files
m2dev-client/assets/root/intrologin.py

1106 lines
32 KiB
Python

import dbg
import app
import net
import ui
import ime
import snd
import wndMgr
import musicInfo
import serverInfo
import systemSetting
import ServerStateChecker
import localeInfo
import constInfo
import uiCommon
import time
import serverCommandParser
import ime
import uiScriptLocale
import debugInfo
# Multi-language hot-reload system
from uilocaleselector import LocaleSelector
LOGIN_DELAY_SEC = 0.0
SKIP_LOGIN_PHASE = False
SKIP_LOGIN_PHASE_SUPPORT_CHANNEL = False
FULL_BACK_IMAGE = False
VIRTUAL_KEYBOARD_NUM_KEYS = 46
VIRTUAL_KEYBOARD_RAND_KEY = True
def Suffle(src):
if VIRTUAL_KEYBOARD_RAND_KEY:
items = [item for item in src]
itemCount = len(items)
for oldPos in range(itemCount):
newPos = app.GetRandom(0, itemCount-1)
items[newPos], items[oldPos] = items[oldPos], items[newPos]
return "".join(items)
else:
return src
def IsLoginDelay():
global LOGIN_DELAY_SEC
if LOGIN_DELAY_SEC > 0.0:
return True
else:
return False
def GetLoginDelay():
global LOGIN_DELAY_SEC
return LOGIN_DELAY_SEC
app.SetGuildMarkPath("test")
###############################################################################
# Multi-Language Hot-Reload System
# All locale selector and hot-reload logic moved to:
# - uilocaleselector.py (UI component)
# - uilocalechange.py (hot-reload manager)
###############################################################################
class ConnectingDialog(ui.ScriptWindow):
def __init__(self):
ui.ScriptWindow.__init__(self)
self.__LoadDialog()
self.eventTimeOver = lambda *arg: None
self.eventExit = lambda *arg: None
def __del__(self):
ui.ScriptWindow.__del__(self)
def __LoadDialog(self):
try:
PythonScriptLoader = ui.PythonScriptLoader()
PythonScriptLoader.LoadScriptFile(self, "UIScript/ConnectingDialog.py")
self.board = self.GetChild("board")
self.message = self.GetChild("message")
self.countdownMessage = self.GetChild("countdown_message")
except:
import exception
exception.Abort("ConnectingDialog.LoadDialog.BindObject")
def Open(self, waitTime):
curTime = time.clock()
self.endTime = curTime + waitTime
self.Lock()
self.SetCenterPosition()
self.SetTop()
self.Show()
def Close(self):
self.Unlock()
self.Hide()
def Destroy(self):
self.Hide()
self.ClearDictionary()
def SetText(self, text):
self.message.SetText(text)
def SetCountDownMessage(self, waitTime):
self.countdownMessage.SetText("%.0f%s" % (waitTime, localeInfo.SECOND))
def SAFE_SetTimeOverEvent(self, event):
self.eventTimeOver = ui.__mem_func__(event)
def SAFE_SetExitEvent(self, event):
self.eventExit = ui.__mem_func__(event)
def OnUpdate(self):
lastTime = max(0, self.endTime - time.clock())
if 0 == lastTime:
self.Close()
self.eventTimeOver()
else:
self.SetCountDownMessage(self.endTime - time.clock())
def OnPressExitKey(self):
#self.eventExit()
return True
class LoginWindow(ui.ScriptWindow):
def __init__(self, stream):
print("NEW LOGIN WINDOW ----------------------------------------------------------------------------")
ui.ScriptWindow.__init__(self)
net.SetPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
net.SetAccountConnectorHandler(self)
self.lastLoginTime = 0
self.inputDialog = None
self.connectingDialog = None
self.stream=stream
self.isNowCountDown=False
self.isStartError=False
self.xServerBoard = 0
self.yServerBoard = 0
self.loadingImage = None
self.virtualKeyboard = None
self.virtualKeyboardMode = "ALPHABET"
self.virtualKeyboardIsUpper = False
self.timeOutMsg = False #Fix
# Multi-language hot-reload system
self.localeSelector = None
def __del__(self):
net.ClearPhaseWindow(net.PHASE_WINDOW_LOGIN, self)
net.SetAccountConnectorHandler(0)
ui.ScriptWindow.__del__(self)
print("---------------------------------------------------------------------------- DELETE LOGIN WINDOW")
def Open(self):
ServerStateChecker.Create(self)
print("LOGIN WINDOW OPEN ----------------------------------------------------------------------------")
self.loginFailureMsgDict={
#"DEFAULT" : localeInfo.LOGIN_FAILURE_UNKNOWN,
"ALREADY" : localeInfo.LOGIN_FAILURE_ALREAY,
"NOID" : localeInfo.LOGIN_FAILURE_NOT_EXIST_ID,
"WRONGPWD" : localeInfo.LOGIN_FAILURE_WRONG_PASSWORD,
"FULL" : localeInfo.LOGIN_FAILURE_TOO_MANY_USER,
"SHUTDOWN" : localeInfo.LOGIN_FAILURE_SHUTDOWN,
"REPAIR" : localeInfo.LOGIN_FAILURE_REPAIR_ID,
"BLOCK" : localeInfo.LOGIN_FAILURE_BLOCK_ID,
"BESAMEKEY" : localeInfo.LOGIN_FAILURE_BE_SAME_KEY,
"NOTAVAIL" : localeInfo.LOGIN_FAILURE_NOT_AVAIL,
"NOBILL" : localeInfo.LOGIN_FAILURE_NOBILL,
"BLKLOGIN" : localeInfo.LOGIN_FAILURE_BLOCK_LOGIN,
"WEBBLK" : localeInfo.LOGIN_FAILURE_WEB_BLOCK,
"BADSCLID" : localeInfo.LOGIN_FAILURE_WRONG_SOCIALID,
"AGELIMIT" : localeInfo.LOGIN_FAILURE_SHUTDOWN_TIME,
}
self.loginFailureFuncDict = {
"WRONGPWD" : self.__DisconnectAndInputPassword,
"QUIT" : app.Exit,
}
self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())
self.SetWindowName("LoginWindow")
if app.IsRTL():
selectPath = uiScriptLocale.LOCALE_UISCRIPT_PATH + "LoginWindow.py"
else:
selectPath = "UIScript/LoginWindow.py"
if not self.__LoadScript(selectPath):
dbg.TraceError("SelectCharacterWindow.Open - __LoadScript Error")
return
# Changed .xml -> .py because pack.Get does not allow .xml extension
self.__LoadLoginInfo("loginInfo.py")
if app.loggined:
self.loginFailureFuncDict = {
"WRONGPWD" : app.Exit,
"WRONGMAT" : app.Exit,
"QUIT" : app.Exit,
}
if musicInfo.loginMusic != "":
snd.SetMusicVolume(systemSetting.GetMusicVolume())
snd.FadeInMusic("BGM/"+musicInfo.loginMusic)
snd.SetSoundVolume(systemSetting.GetSoundVolume())
# pevent key "[" "]"
ime.AddExceptKey(91)
ime.AddExceptKey(93)
self.Show()
global SKIP_LOGIN_PHASE
if SKIP_LOGIN_PHASE:
if self.isStartError:
self.connectBoard.Hide()
self.loginBoard.Hide()
self.serverBoard.Hide()
self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.__ExitGame)
return
if self.loginInfo:
self.serverBoard.Hide()
else:
self.__RefreshServerList()
self.__OpenServerBoard()
else:
connectingIP = self.stream.GetConnectAddr()
if connectingIP:
self.__OpenLoginBoard()
else:
self.__RefreshServerList()
self.__OpenServerBoard()
app.ShowCursor()
def Close(self):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None
ServerStateChecker.Initialize(self)
print("---------------------------------------------------------------------------- CLOSE LOGIN WINDOW ")
#
# Check both since BGM stops if selectMusic is not set.
#
if musicInfo.loginMusic != "" and musicInfo.selectMusic != "":
snd.FadeOutMusic("BGM/"+musicInfo.loginMusic)
## NOTE : idEditLine and pwdEditLine have interconnected events
## Events must be forcibly initialized - [levites]
self.idEditLine.SetTabEvent(0)
self.idEditLine.SetReturnEvent(0)
self.pwdEditLine.SetReturnEvent(0)
self.pwdEditLine.SetTabEvent(0)
self.connectBoard = None
self.loginBoard = None
self.idEditLine = None
self.pwdEditLine = None
self.inputDialog = None
self.connectingDialog = None
self.loadingImage = None
if self.localeSelector:
self.localeSelector.Destroy()
self.localeSelector = None
self.serverBoard = None
self.serverList = None
self.channelList = None
self.VIRTUAL_KEY_ALPHABET_LOWERS = None
self.VIRTUAL_KEY_ALPHABET_UPPERS = None
self.VIRTUAL_KEY_SYMBOLS = None
self.VIRTUAL_KEY_NUMBERS = None
# VIRTUAL_KEYBOARD_BUG_FIX
if self.virtualKeyboard:
for keyIndex in range(0, VIRTUAL_KEYBOARD_NUM_KEYS+1):
key = self.GetChild2("key_%d" % keyIndex)
if key:
key.SetEvent(None)
self.GetChild("key_space").SetEvent(None)
self.GetChild("key_backspace").SetEvent(None)
self.GetChild("key_enter").SetEvent(None)
self.GetChild("key_shift").SetToggleDownEvent(None)
self.GetChild("key_shift").SetToggleUpEvent(None)
self.GetChild("key_at").SetToggleDownEvent(None)
self.GetChild("key_at").SetToggleUpEvent(None)
self.virtualKeyboard = None
self.KillFocus()
self.Hide()
self.stream.popupWindow.Close()
self.loginFailureFuncDict=None
ime.ClearExceptKey()
app.HideCursor()
def __SaveChannelInfo(self):
try:
with open("config/channel.inf", "w") as file:
file.write("%d %d %d" % (self.__GetServerID(), self.__GetChannelID(), self.__GetRegionID()))
except:
print("LoginWindow.__SaveChannelInfo - SaveError")
def __LoadChannelInfo(self):
try:
with open("config/channel.inf", "r") as file:
lines=file.readlines()
if len(lines)>0:
tokens=lines[0].split()
selServerID=int(tokens[0])
selChannelID=int(tokens[1])
if len(tokens) == 3:
regionID = int(tokens[2])
return regionID, selServerID, selChannelID
except:
print("LoginWindow.__LoadChannelInfo - OpenError")
return -1, -1, -1
def __ExitGame(self):
app.Exit()
def SetIDEditLineFocus(self):
if self.idEditLine != None:
self.idEditLine.SetFocus()
def SetPasswordEditLineFocus(self):
if self.pwdEditLine != None:
self.pwdEditLine.SetFocus()
def OnEndCountDown(self):
self.isNowCountDown = False
self.timeOutMsg = False
self.OnConnectFailure()
def OnConnectFailure(self):
if self.isNowCountDown:
return
snd.PlaySound("sound/ui/loginfail.wav")
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None
if app.loggined:
self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.__ExitGame)
elif self.timeOutMsg:
self.PopupNotifyMessage(localeInfo.LOGIN_FAILURE_TIMEOUT, self.SetPasswordEditLineFocus)
else:
self.PopupNotifyMessage(localeInfo.LOGIN_CONNECT_FAILURE, self.SetPasswordEditLineFocus)
def OnHandShake(self):
if not IsLoginDelay():
snd.PlaySound("sound/ui/loginok.wav")
self.PopupDisplayMessage(localeInfo.LOGIN_CONNECT_SUCCESS)
def OnLoginStart(self):
if not IsLoginDelay():
self.PopupDisplayMessage(localeInfo.LOGIN_PROCESSING)
def OnLoginFailure(self, error):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None
try:
loginFailureMsg = self.loginFailureMsgDict[error]
except KeyError:
loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN + error
#0000685: [M2EU] ID/password guessing bug fix: always set focus to password field
loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetPasswordEditLineFocus)
if app.loggined:
self.PopupNotifyMessage(loginFailureMsg, self.__ExitGame)
else:
self.PopupNotifyMessage(loginFailureMsg, loginFailureFunc)
snd.PlaySound("sound/ui/loginfail.wav")
def __DisconnectAndInputID(self):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None
self.SetIDEditLineFocus()
net.Disconnect()
def __DisconnectAndInputPassword(self):
if self.connectingDialog:
self.connectingDialog.Close()
self.connectingDialog = None
self.SetPasswordEditLineFocus()
net.Disconnect()
def __LoadScript(self, fileName):
import dbg
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, fileName)
except:
import exception
exception.Abort("LoginWindow.__LoadScript.LoadObject")
try:
GetObject=self.GetChild
self.serverBoard = GetObject("ServerBoard")
self.serverList = GetObject("ServerList")
self.channelList = GetObject("ChannelList")
self.serverSelectButton = GetObject("ServerSelectButton")
self.serverExitButton = GetObject("ServerExitButton")
self.connectBoard = GetObject("ConnectBoard")
self.loginBoard = GetObject("LoginBoard")
self.idText = GetObject("ID_Text")
self.idEditLine = GetObject("ID_EditLine")
self.pwdText = GetObject("Password_Text")
self.pwdEditLine = GetObject("Password_EditLine")
self.serverInfo = GetObject("ConnectName")
self.selectConnectButton = GetObject("SelectConnectButton")
self.loginButton = GetObject("LoginButton")
self.loginExitButton = GetObject("LoginExitButton")
self.virtualKeyboard = self.GetChild2("VirtualKeyboard")
if self.virtualKeyboard:
self.VIRTUAL_KEY_ALPHABET_UPPERS = Suffle(localeInfo.VIRTUAL_KEY_ALPHABET_UPPERS)
self.VIRTUAL_KEY_ALPHABET_LOWERS = "".join([localeInfo.VIRTUAL_KEY_ALPHABET_LOWERS[localeInfo.VIRTUAL_KEY_ALPHABET_UPPERS.index(e)] for e in self.VIRTUAL_KEY_ALPHABET_UPPERS])
self.VIRTUAL_KEY_SYMBOLS = Suffle(localeInfo.VIRTUAL_KEY_SYMBOLS)
self.VIRTUAL_KEY_NUMBERS = Suffle(localeInfo.VIRTUAL_KEY_NUMBERS)
self.__VirtualKeyboard_SetAlphabetMode()
self.GetChild("key_space").SetEvent(lambda : self.__VirtualKeyboard_PressKey(' '))
self.GetChild("key_backspace").SetEvent(lambda : self.__VirtualKeyboard_PressBackspace())
self.GetChild("key_enter").SetEvent(lambda : self.__VirtualKeyboard_PressReturn())
self.GetChild("key_shift").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetUpperMode())
self.GetChild("key_shift").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetLowerMode())
self.GetChild("key_at").SetToggleDownEvent(lambda : self.__VirtualKeyboard_SetSymbolMode())
self.GetChild("key_at").SetToggleUpEvent(lambda : self.__VirtualKeyboard_SetAlphabetMode())
# Create locale selector (only if it doesn't exist - during hot-reload we keep the old one)
if not self.localeSelector:
self.localeSelector = LocaleSelector()
self.localeSelector.Create(self)
self.localeSelector.SetLocaleChangedEvent(ui.__mem_func__(self.__OnLocaleChanged))
except:
import exception
exception.Abort("LoginWindow.__LoadScript.BindObject")
self.selectConnectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectConnectButton))
self.serverBoard.OnKeyUp = ui.__mem_func__(self.__ServerBoard_OnKeyUp)
self.xServerBoard, self.yServerBoard = self.serverBoard.GetLocalPosition()
self.serverSelectButton.SetEvent(ui.__mem_func__(self.__OnClickSelectServerButton))
self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))
self.loginButton.SetEvent(ui.__mem_func__(self.__OnClickLoginButton))
self.loginExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitButton))
self.serverList.SetEvent(ui.__mem_func__(self.__OnSelectServer))
self.idEditLine.SetReturnEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))
self.idEditLine.SetTabEvent(ui.__mem_func__(self.pwdEditLine.SetFocus))
self.pwdEditLine.SetReturnEvent(ui.__mem_func__(self.__OnClickLoginButton))
self.pwdEditLine.SetTabEvent(ui.__mem_func__(self.idEditLine.SetFocus))
self.pwdEditLine.SetSecretMode(1)
return 1
def __VirtualKeyboard_SetKeys(self, keyCodes):
uiDefFontBackup = localeInfo.UI_DEF_FONT
localeInfo.UI_DEF_FONT = localeInfo.UI_DEF_FONT_LARGE
keyIndex = 1
for keyCode in keyCodes:
key = self.GetChild2("key_%d" % keyIndex)
if key:
key.SetEvent(lambda x=keyCode: self.__VirtualKeyboard_PressKey(x))
key.SetText(keyCode)
key.ButtonText.SetFontColor(0, 0, 0)
keyIndex += 1
for keyIndex in range(keyIndex, VIRTUAL_KEYBOARD_NUM_KEYS+1):
key = self.GetChild2("key_%d" % keyIndex)
if key:
key.SetEvent(lambda x=' ': self.__VirtualKeyboard_PressKey(x))
key.SetText(' ')
localeInfo.UI_DEF_FONT = uiDefFontBackup
def __VirtualKeyboard_PressKey(self, code):
ime.PasteString(code)
#if self.virtualKeyboardMode == "ALPHABET" and self.virtualKeyboardIsUpper:
# self.__VirtualKeyboard_SetLowerMode()
def __VirtualKeyboard_PressBackspace(self):
ime.PasteBackspace()
def __VirtualKeyboard_PressReturn(self):
ime.PasteReturn()
def __VirtualKeyboard_SetUpperMode(self):
self.virtualKeyboardIsUpper = True
if self.virtualKeyboardMode == "ALPHABET":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_UPPERS)
elif self.virtualKeyboardMode == "NUMBER":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
else:
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
def __VirtualKeyboard_SetLowerMode(self):
self.virtualKeyboardIsUpper = False
if self.virtualKeyboardMode == "ALPHABET":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)
elif self.virtualKeyboardMode == "NUMBER":
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
else:
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
def __VirtualKeyboard_SetAlphabetMode(self):
self.virtualKeyboardIsUpper = False
self.virtualKeyboardMode = "ALPHABET"
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_ALPHABET_LOWERS)
def __VirtualKeyboard_SetNumberMode(self):
self.virtualKeyboardIsUpper = False
self.virtualKeyboardMode = "NUMBER"
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_NUMBERS)
def __VirtualKeyboard_SetSymbolMode(self):
self.virtualKeyboardIsUpper = False
self.virtualKeyboardMode = "SYMBOL"
self.__VirtualKeyboard_SetKeys(self.VIRTUAL_KEY_SYMBOLS)
def Connect(self, id, pwd):
if IsLoginDelay():
loginDelay = GetLoginDelay()
self.connectingDialog = ConnectingDialog()
self.connectingDialog.Open(loginDelay)
self.connectingDialog.SAFE_SetTimeOverEvent(self.OnEndCountDown)
self.connectingDialog.SAFE_SetExitEvent(self.OnPressExitKey)
self.isNowCountDown = True
else:
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.LOGIN_CONNETING, self.SetPasswordEditLineFocus, localeInfo.UI_CANCEL)
self.stream.SetLoginInfo(id, pwd)
self.stream.Connect()
def __OnClickExitButton(self):
self.stream.SetPhaseWindow(0)
def __OnLocaleChanged(self, newLocaleCode):
"""Handle locale change - save config, reload, and refresh UI"""
import dbg
# 1) Save locale code to config/locale.cfg
try:
import os
if not os.path.exists("config"):
os.makedirs("config")
with open("config/locale.cfg", "w") as f:
f.write(newLocaleCode)
dbg.TraceError("Saved new locale to config: %s" % newLocaleCode)
except Exception as e:
dbg.TraceError("Failed to save locale.cfg: %s" % str(e))
return
# 2) Call C++ to reload locale data (C++ data + Python modules)
if not app.ReloadLocale():
dbg.TraceError("app.ReloadLocale() failed")
return
dbg.TraceError("Locale changed successfully, refreshing UI...")
# 3) Refresh all UI text elements with new locale
self.__RefreshLocaleUI()
def __RefreshLocaleUI(self):
"""
Refresh all UI text elements after locale change
Uses the generic uiLocaleRefresh module to update all visible text elements
without needing to reload the entire UI.
"""
import uiScriptLocale
import uiLocaleRefresh
try:
# Refresh button and text elements using element mapping
elementMapping = {
self.serverInfo: "LOGIN_DEFAULT_SERVERADDR",
self.selectConnectButton: "LOGIN_SELECT_BUTTON",
self.loginButton: "LOGIN_CONNECT",
self.loginExitButton: "LOGIN_EXIT",
self.serverSelectButton: "OK",
self.serverExitButton: "LOGIN_SELECT_EXIT",
self.idText: "LOGIN_ID",
self.pwdText: "LOGIN_PASSWORD",
}
uiLocaleRefresh.RefreshByMapping(elementMapping)
# Refresh ServerBoard Title (special case - accessed via GetChild)
try:
serverBoardTitle = self.GetChild("Title")
serverBoardTitle.SetText(uiScriptLocale.LOGIN_SELECT_TITLE)
except:
pass
# Rebuild login error message dictionary with new locale strings
loginFailureTemplate = {
"ALREADY" : "LOGIN_FAILURE_ALREAY",
"NOID" : "LOGIN_FAILURE_NOT_EXIST_ID",
"WRONGPWD" : "LOGIN_FAILURE_WRONG_PASSWORD",
"FULL" : "LOGIN_FAILURE_TOO_MANY_USER",
"SHUTDOWN" : "LOGIN_FAILURE_SHUTDOWN",
"REPAIR" : "LOGIN_FAILURE_REPAIR_ID",
"BLOCK" : "LOGIN_FAILURE_BLOCK_ID",
"BESAMEKEY" : "LOGIN_FAILURE_BE_SAME_KEY",
"NOTAVAIL" : "LOGIN_FAILURE_NOT_AVAIL",
"NOBILL" : "LOGIN_FAILURE_NOBILL",
"BLKLOGIN" : "LOGIN_FAILURE_BLOCK_LOGIN",
"WEBBLK" : "LOGIN_FAILURE_WEB_BLOCK",
"BADSCLID" : "LOGIN_FAILURE_WRONG_SOCIALID",
"AGELIMIT" : "LOGIN_FAILURE_SHUTDOWN_TIME",
}
self.loginFailureMsgDict = uiLocaleRefresh.RebuildDictionary(loginFailureTemplate, "localeInfo")
# Recreate locale selector to ensure it's on top with updated text
if self.localeSelector:
self.localeSelector.Destroy()
self.localeSelector = None
self.localeSelector = LocaleSelector()
self.localeSelector.Create(self)
self.localeSelector.SetLocaleChangedEvent(ui.__mem_func__(self.__OnLocaleChanged))
self.localeSelector.Show()
self.localeSelector.SetTop()
except:
# import dbg
# dbg.TraceError("LoginWindow.__RefreshLocaleUI failed")
pass
def __SetServerInfo(self, name):
net.SetServerInfo(name.strip())
self.serverInfo.SetText(name)
def __LoadLoginInfo(self, loginInfoFileName):
# This should not work in production
if not debugInfo.IsDebugMode():
app.loggined = FALSE
else:
try:
loginInfo={}
exec(compile(open(loginInfoFileName, "rb").read(), loginInfoFileName, 'exec'), loginInfo)
except IOError:
print((\
"For automatic login, please create" + loginInfoFileName + "file\n"\
"\n"\
"Contents:\n"\
"================================================================\n"\
"addr=address\n"\
"port=port number\n"\
"id=user ID\n"\
"pwd=password\n"\
"slot=character selection index (if absent or -1, no auto-selection)\n"\
"autoLogin=enable auto login\n"
"autoSelect=enable auto select\n"
"locale=(ymir) works as ymir for LC_Ymir. Works as korea if not specified\n"
));
id=loginInfo.get("id", "")
pwd=loginInfo.get("pwd", "")
addr=loginInfo.get("addr", "")
port=loginInfo.get("port", 0)
account_addr=loginInfo.get("account_addr", addr)
account_port=loginInfo.get("account_port", port)
locale = loginInfo.get("locale", "")
if addr and port:
net.SetMarkServer(addr, port)
net.SetServerInfo(addr+":"+str(port))
self.serverInfo.SetText("K:"+addr+":"+str(port))
slot=loginInfo.get("slot", 0)
isAutoLogin=loginInfo.get("auto", 0)
isAutoLogin=loginInfo.get("autoLogin", 0)
isAutoSelect=loginInfo.get("autoSelect", 0)
self.stream.SetCharacterSlot(slot)
self.stream.SetConnectInfo(addr, port, account_addr, account_port)
self.stream.isAutoLogin=isAutoLogin
self.stream.isAutoSelect=isAutoSelect
self.id = None
self.pwd = None
self.loginnedServer = None
self.loginnedChannel = None
app.loggined = FALSE
self.loginInfo = loginInfo
if self.id and self.pwd:
app.loggined = TRUE
if isAutoLogin:
self.Connect(id, pwd)
print("==================================================================================")
print(("Auto login: %s - %s:%d %s" % (loginInfoFileName, addr, port, id)))
print("==================================================================================")
def PopupDisplayMessage(self, msg):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(msg)
def PopupNotifyMessage(self, msg, func=0):
if not func:
func=self.EmptyFunc
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(msg, func, localeInfo.UI_OK)
def __OnCloseInputDialog(self):
if self.inputDialog:
self.inputDialog.Close()
self.inputDialog = None
return True
def OnPressExitKey(self):
self.stream.popupWindow.Close()
self.stream.SetPhaseWindow(0)
return True
def OnExit(self):
self.stream.popupWindow.Close()
def OnUpdate(self):
ServerStateChecker.Update()
def EmptyFunc(self):
pass
#####################################################################################
def __ServerBoard_OnKeyUp(self, key):
if self.serverBoard.IsShow():
if app.DIK_RETURN==key:
self.__OnClickSelectServerButton()
return True
def __GetRegionID(self):
return 0
def __GetServerID(self):
return self.serverList.GetSelectedItem()
def __GetChannelID(self):
return self.channelList.GetSelectedItem()
# SEVER_LIST_BUG_FIX
def __ServerIDToServerIndex(self, regionID, targetServerID):
try:
regionDict = serverInfo.REGION_DICT[regionID]
except KeyError:
return -1
retServerIndex = 0
for eachServerID, regionDataDict in list(regionDict.items()):
if eachServerID == targetServerID:
return retServerIndex
retServerIndex += 1
return -1
def __ChannelIDToChannelIndex(self, channelID):
return channelID - 1
# END_OF_SEVER_LIST_BUG_FIX
def __OpenServerBoard(self):
loadRegionID, loadServerID, loadChannelID = self.__LoadChannelInfo()
serverIndex = self.__ServerIDToServerIndex(loadRegionID, loadServerID)
channelIndex = self.__ChannelIDToChannelIndex(loadChannelID)
self.serverList.SelectItem(serverIndex)
if channelIndex >= 0:
self.channelList.SelectItem(channelIndex)
## Temporary fix for Show/Hide code issue - [levites]
self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard)
self.serverBoard.Show()
self.connectBoard.Hide()
self.loginBoard.Hide()
if self.virtualKeyboard:
self.virtualKeyboard.Hide()
if app.loggined and not SKIP_LOGIN_PHASE_SUPPORT_CHANNEL:
self.serverList.SelectItem(self.loginnedServer-1)
self.channelList.SelectItem(self.loginnedChannel-1)
self.__OnClickSelectServerButton()
def __OpenLoginBoard(self):
# self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
self.serverExitButton.SetText(localeInfo.UI_CLOSE)
self.serverBoard.SetPosition(self.xServerBoard, wndMgr.GetScreenHeight())
self.serverBoard.Hide()
if self.virtualKeyboard:
self.virtualKeyboard.Show()
if app.loggined:
self.Connect(self.id, self.pwd)
self.connectBoard.Hide()
self.loginBoard.Hide()
elif not self.stream.isAutoLogin:
self.connectBoard.Show()
self.loginBoard.Show()
## if users have the login infomation, then don't initialize.2005.9 haho
if self.idEditLine == None:
self.idEditLine.SetText("")
if self.pwdEditLine == None:
self.pwdEditLine.SetText("")
self.idEditLine.SetFocus()
global SKIP_LOGIN_PHASE
if SKIP_LOGIN_PHASE:
if not self.loginInfo:
self.connectBoard.Hide()
def __OnSelectRegionGroup(self):
self.__RefreshServerList()
def __OnSelectSettlementArea(self):
# SEVER_LIST_BUG_FIX
regionID = self.__GetRegionID()
serverID = self.serverListOnRegionBoard.GetSelectedItem()
serverIndex = self.__ServerIDToServerIndex(regionID, serverID)
self.serverList.SelectItem(serverIndex)
# END_OF_SEVER_LIST_BUG_FIX
self.__OnSelectServer()
def __RefreshServerList(self):
regionID = self.__GetRegionID()
if regionID not in serverInfo.REGION_DICT:
return
self.serverList.ClearItem()
regionDict = serverInfo.REGION_DICT[regionID]
# SEVER_LIST_BUG_FIX
visible_index = 1
for id, regionDataDict in list(regionDict.items()):
name = regionDataDict.get("name", "noname")
try:
server_id = serverInfo.SERVER_ID_DICT[id]
except:
server_id = visible_index
self.serverList.InsertItem(id, " %02d. %s" % (int(server_id), name))
visible_index += 1
# END_OF_SEVER_LIST_BUG_FIX
def __OnSelectServer(self):
self.__OnCloseInputDialog()
self.__RequestServerStateList()
self.__RefreshServerStateList()
def __RequestServerStateList(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()
try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except:
print((" __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)))
return
ServerStateChecker.Initialize();
for id, channelDataDict in list(channelDict.items()):
key=channelDataDict["key"]
ip=channelDataDict["ip"]
udp_port=channelDataDict["udp_port"]
ServerStateChecker.AddChannel(key, ip, udp_port)
ServerStateChecker.Request()
def __RefreshServerStateList(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()
bakChannelID = self.channelList.GetSelectedItem()
self.channelList.ClearItem()
try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except:
print((" __RequestServerStateList - serverInfo.REGION_DICT(%d, %d)" % (regionID, serverID)))
return
for channelID, channelDataDict in list(channelDict.items()):
channelName = channelDataDict["name"]
channelState = channelDataDict["state"]
self.channelList.InsertItem(channelID, " %s %s" % (channelName, channelState))
self.channelList.SelectItem(bakChannelID-1)
def __GetChannelName(self, regionID, selServerID, selChannelID):
try:
return serverInfo.REGION_DICT[regionID][selServerID]["channel"][selChannelID]["name"]
except KeyError:
if 9==selChannelID:
return localeInfo.CHANNEL_PVP
else:
return localeInfo.CHANNEL_NORMAL % (selChannelID)
def NotifyChannelState(self, addrKey, state):
try:
stateName=serverInfo.STATE_DICT[state]
except:
stateName=serverInfo.STATE_NONE
regionID=self.__GetRegionID()
serverID=self.__GetServerID()
channelID=addrKey%10
try:
serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName
self.__RefreshServerStateList()
except:
import exception
exception.Abort(localeInfo.CHANNEL_NOT_FIND_INFO)
def __OnClickExitServerButton(self):
print("exit server")
self.__OpenLoginBoard()
def __OnClickSelectRegionButton(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()
if (regionID not in serverInfo.REGION_DICT):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_REGION)
return
if (serverID not in serverInfo.REGION_DICT[regionID]):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_SERVER)
return
self.__SaveChannelInfo()
self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickExitServerButton))
self.serverExitButton.SetText(localeInfo.UI_CLOSE)
self.__RefreshServerList()
self.__OpenServerBoard()
def __OnClickSelectServerButton(self):
regionID = self.__GetRegionID()
serverID = self.__GetServerID()
channelID = self.__GetChannelID()
if (regionID not in serverInfo.REGION_DICT):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_REGION)
return
if (serverID not in serverInfo.REGION_DICT[regionID]):
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_SERVER)
return
try:
channelDict = serverInfo.REGION_DICT[regionID][serverID]["channel"]
except KeyError:
return
try:
state = channelDict[channelID]["state"]
except KeyError:
self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_CHANNEL)
return
# Entry is prohibited if status equals FULL
if state == serverInfo.STATE_DICT[3]:
self.PopupNotifyMessage(localeInfo.CHANNEL_NOTIFY_FULL)
return
self.__SaveChannelInfo()
try:
serverName = serverInfo.REGION_DICT[regionID][serverID]["name"]
channelName = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["name"]
addrKey = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["key"]
except:
print((" ERROR __OnClickSelectServerButton(%d, %d, %d)" % (regionID, serverID, channelID)))
serverName = localeInfo.CHANNEL_EMPTY_SERVER
channelName = localeInfo.CHANNEL_NORMAL % channelID
self.__SetServerInfo("%s, %s " % (serverName, channelName))
try:
ip = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["ip"]
tcp_port = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["tcp_port"]
except:
import exception
exception.Abort("LoginWindow.__OnClickSelectServerButton - server selection failed")
try:
account_ip = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["ip"]
account_port = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["port"]
except:
account_ip = 0
account_port = 0
try:
markKey = regionID*1000 + serverID*10
markAddrValue=serverInfo.MARKADDR_DICT[markKey]
net.SetMarkServer(markAddrValue["ip"], markAddrValue["tcp_port"])
app.SetGuildMarkPath(markAddrValue["mark"])
# GUILD_SYMBOL
app.SetGuildSymbolPath(markAddrValue["symbol_path"])
# END_OF_GUILD_SYMBOL
except:
import exception
exception.Abort("LoginWindow.__OnClickSelectServerButton - mark information missing")
self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port)
self.__OpenLoginBoard()
def __OnClickSelectConnectButton(self):
self.__RefreshServerList()
self.__OpenServerBoard()
def __OnClickLoginButton(self):
id = self.idEditLine.GetText()
pwd = self.pwdEditLine.GetText()
if len(id)==0:
self.PopupNotifyMessage(localeInfo.LOGIN_INPUT_ID, self.SetIDEditLineFocus)
return
if len(pwd)==0:
self.PopupNotifyMessage(localeInfo.LOGIN_INPUT_PASSWORD, self.SetPasswordEditLineFocus)
return
self.Connect(id, pwd)
def SameLogin_OpenUI(self):
self.stream.popupWindow.Close()
self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_SAMELOGIN, 0, localeInfo.UI_OK)