From 2467eb40be017f0299ebce15b0d17ea43341d5da Mon Sep 17 00:00:00 2001 From: d1str4ught <> Date: Fri, 29 Aug 2025 00:05:14 +0200 Subject: [PATCH] quests working --- share/locale/english/quest/ItemInformer.quest | 4 +- .../english/quest/collect_quest_lv92.quest | 16 +- .../english/quest/collect_quest_lv94.quest | 18 +- .../english/quest/collect_quest_reset.quest | 106 +-- .../english/quest/devilcatacomb_zone.quest | 64 +- share/locale/english/quest/deviltower_2.quest | 28 +- .../quest/dragon_soul_daily_gift.quest | 6 +- .../quest/dragon_soul_daily_gift_mgr.quest | 4 +- .../quest/event_flame_dungeon_open.quest | 2 +- .../locale/english/quest/event_ramadan.quest | 46 +- .../locale/english/quest/flame_dungeon.quest | 154 ++-- .../english/quest/harvest_festival.quest.1 | 28 +- .../locale/english/quest/ingame_message.quest | 6 +- share/locale/english/quest/locale.lua | 788 +++++++++--------- .../quest/main_quest_flame_lv100.quest | 126 +-- .../quest/main_quest_flame_lv101.quest | 146 ++-- .../quest/main_quest_flame_lv102.quest | 144 ++-- .../quest/main_quest_flame_lv103.quest | 166 ++-- .../quest/main_quest_flame_lv104.quest | 192 ++--- .../quest/main_quest_flame_lv105.quest | 130 +-- .../english/quest/main_quest_flame_lv99.quest | 126 +-- .../english/quest/main_quest_lv60.quest | 102 +-- .../english/quest/main_quest_lv66.quest | 16 +- .../english/quest/main_quest_lv72.quest | 6 +- .../english/quest/main_quest_lv78.quest | 18 +- .../english/quest/main_quest_lv84.quest | 2 +- .../english/quest/main_quest_lv90.quest | 440 +++++----- .../english/quest/main_quest_lv91.quest | 294 +++---- .../english/quest/main_quest_lv92.quest | 220 ++--- .../english/quest/main_quest_lv93.quest | 258 +++--- .../english/quest/main_quest_lv94.quest | 442 +++++----- .../english/quest/main_quest_lv95.quest | 274 +++--- .../english/quest/main_quest_lv96.quest | 152 ++-- .../english/quest/main_quest_lv97.quest | 124 +-- .../english/quest/main_quest_lv98.quest | 166 ++-- share/locale/english/quest/make.py | 1 + .../quest/new_christmas_2012_sock.quest | 2 +- .../quest/new_christmas_gift_box.quest | 2 +- .../quest/new_valentine_day_gift_box.quest | 2 +- share/locale/english/quest/pre_qc.py | 4 +- share/locale/english/quest/pre_qc.pyc | Bin 4515 -> 4412 bytes .../quest/prototype_training_fight.quest | 16 +- share/locale/english/quest/questing.lua | 70 +- share/locale/english/quest/questlib.lua | 228 ++--- share/locale/english/quest/questscroll1.quest | 6 +- share/locale/english/quest/questscroll2.quest | 6 +- .../english/quest/ride_ticket_change.quest | 8 +- .../quest/spider_dungeon_3floor_boss.quest | 78 +- .../spider_dungeon_3floor_boss.quest.lua | 76 +- .../quest/xxx_collect_quest_lv85.quest | 244 +++--- .../quest/xxx_collect_quest_lv90.quest | 230 ++--- .../english/quest/xxx_kids_day_quiz.quest | 26 +- 52 files changed, 2907 insertions(+), 2906 deletions(-) diff --git a/share/locale/english/quest/ItemInformer.quest b/share/locale/english/quest/ItemInformer.quest index 3a38210..1be5f70 100644 --- a/share/locale/english/quest/ItemInformer.quest +++ b/share/locale/english/quest/ItemInformer.quest @@ -1,5 +1,5 @@ ---2012.10.31 ??? --- ?? ?? ?? ??? +--2012.10.31 +-- ׽Ʈ quest ItemInformer begin state start begin diff --git a/share/locale/english/quest/collect_quest_lv92.quest b/share/locale/english/quest/collect_quest_lv92.quest index fb11864..1779c53 100644 --- a/share/locale/english/quest/collect_quest_lv92.quest +++ b/share/locale/english/quest/collect_quest_lv92.quest @@ -1,6 +1,6 @@ ---------------------------------------------------- --COLLECT QUEST_lv92 ---METIN2 ?? ??? +--METIN2 Ʈ ---------------------------------------------------- quest collect_quest_lv92 begin state start begin @@ -54,7 +54,7 @@ quest collect_quest_lv92 begin say_reward(string.format(gameforge.collect_quest_lv92._100_sayReward, pc.getqf("collect_count"))) end - when 71035.use begin --??? ?? + when 71035.use begin --Ȥ if get_time() < pc.getqf("duration") then say(gameforge.collect_quest_lv92._110_say) return @@ -100,9 +100,9 @@ quest collect_quest_lv92 begin pc.remove_item(30251, 1) if is_test_server() then - pc.setqf("duration", get_time()+10) -- ????? 10? + pc.setqf("duration", get_time()+10) -- ׽Ʈ 10 else - pc.setqf("duration", get_time()+60*60*6) -- ?? 6?? + pc.setqf("duration", get_time()+60*60*6) -- Ϲ 6ð end wait() @@ -119,8 +119,8 @@ quest collect_quest_lv92 begin if s <= pass_percent then local collect_count = pc.getqf("collect_count") - pc.setqf("collect_count", collect_count + 1) -- ?? ???? +1 ??? - pc.setqf("drink_drug", 0) -- ?? ??? + pc.setqf("collect_count", collect_count + 1) -- ϳ +1 ش + pc.setqf("drink_drug", 0) -- ʱȭ if collect_count < 9 then say_title(gameforge.collect_quest_lv92._050_say_title) @@ -153,12 +153,12 @@ quest collect_quest_lv92 begin return else - pc.setqf("drink_drug", 0) --?? ??? + pc.setqf("drink_drug", 0) -- ʱȭ say_title(gameforge.collect_quest_lv92._050_say_title) say(gameforge.collect_quest_lv92._230_say) return end - end -- end of when 20091.chat."??? ??? ?????? " with pc.count_item(30251) > 0 begin + end -- end of when 20091.chat."ȫõ °ǰ? " with pc.count_item(30251) > 0 begin end -- end of state 'go_to_disciple' state __complete begin diff --git a/share/locale/english/quest/collect_quest_lv94.quest b/share/locale/english/quest/collect_quest_lv94.quest index 4e09be8..226d4cb 100644 --- a/share/locale/english/quest/collect_quest_lv94.quest +++ b/share/locale/english/quest/collect_quest_lv94.quest @@ -1,6 +1,6 @@ ---------------------------------------------------- --COLLECT QUEST_lv94 ---METIN2 ?? ??? +--METIN2 Ʈ ---------------------------------------------------- quest collect_quest_lv94 begin state start begin @@ -38,9 +38,9 @@ quest collect_quest_lv94 begin say(gameforge.collect_quest_lv94._070_say) say("") set_state(go_to_disciple) - pc.setqf("duration", 0) -- ?? ?? ?? ?? - pc.setqf("collect_count", 0)--??? ?? ??? ? - pc.setqf("drink_drug", 0) --??? ??? ??? 1 + pc.setqf("duration", 0) -- õ Ҽ ִ ð + pc.setqf("collect_count", 0)-- + pc.setqf("drink_drug", 0) --Ȥ 1 end end @@ -58,7 +58,7 @@ quest collect_quest_lv94 begin say("") end - when 71035.use begin --??? ?? + when 71035.use begin --Ȥ if get_time() < pc.getqf("duration") then say(gameforge.collect_quest_lv94._110_say) return @@ -123,14 +123,14 @@ quest collect_quest_lv94 begin local s = number(1, 100) if s <= pass_percent then - if pc.getqf("collect_count") < 19 then --10??? + if pc.getqf("collect_count") < 19 then --10̸ local index = pc.getqf("collect_count") + 1 - pc.setqf("collect_count", index) --?? ???? +1 ??? + pc.setqf("collect_count", index) --ϳ +1 ش say_title(gameforge.collect_quest_lv94._050_say_title) say(gameforge.collect_quest_lv94._190_say) say(string.format(gameforge.collect_quest_lv94._200_say, 20-pc.getqf("collect_count"))) say(gameforge.collect_quest_lv94._210_say) - pc.setqf("drink_drug", 0) --?? ??? + pc.setqf("drink_drug", 0) -- ʱȭ return end say_title(gameforge.collect_quest_lv94._050_say_title) @@ -138,7 +138,7 @@ quest collect_quest_lv94 begin pc.setqf("collect_count",0) set_state(key_item) else - pc.setqf("drink_drug", 0) --?? ??? + pc.setqf("drink_drug", 0) -- ʱȭ say_title(gameforge.collect_quest_lv94._050_say_title) say(gameforge.collect_quest_lv94._240_say) return diff --git a/share/locale/english/quest/collect_quest_reset.quest b/share/locale/english/quest/collect_quest_reset.quest index 642f26a..1aed516 100644 --- a/share/locale/english/quest/collect_quest_reset.quest +++ b/share/locale/english/quest/collect_quest_reset.quest @@ -10,50 +10,50 @@ quest collect_quest_reset begin end state check_reset_able begin - when 20091.chat."??? ?? ?? ????!" begin + when 20091.chat." ٽ ް ʹٰ?!" begin --- l - say("????") - say("???? ??? ??? ?? ??? ??? ????") - say("?....") + say("鼱") + say(" ޾Ҵ ٸ ٲٰ ʹٰ?") + say("....") say("") wait() if get_time() < pc.getqf("duration") then - say("????") - say("?? ???..") - say("?? ? ???..") - say("?? ???????!") + say("鼱") + say(" ٴ..") + say(" ϱ..") + say(" ð̾ȵǾ!") return end - say("????") - say("?? ???? ??? ????") - say("?? ?? ???? ?? ???") - say("???? ???? ?? ???") - say("?? ??? ?? ??? ??? ??? ??") - say("??? 5?? ??? ???") + say("鼱") + say(" ȱ׷ õ ʿؼ") + say("ڳ ٽ ã ϰ ־") + say(" ؿԴ ") + say("õ õ Ҽ ִٰ ϳ") + say("װ 5 ش ְԳ") say("") wait() - say("????") - say("??? 5? ????") - say("???? ??? ??? ????") - say("?? ??? ????? ???") - say("????") + say("鼱") + say("õ 5 ؿ") + say(" ޾Ҵ Ѱ") + say("ٸ ٲֵ ϰڳ") + say("?") say("") - local s = select("?? ??? ????", "?? ? ????") + local s = select(" ش 帱", " غ") if s == 1 then - say("????") - say("?? ????? ???? ???~") + say("鼱") + say(" ٳԳ ٸ ְڳ~") say("") set_state( find_jewel ) else - say("????") - say("????. ?????? ????") + say("鼱") + say("׷Գ. ɻؾ Ұ̾") say("") end end @@ -61,53 +61,53 @@ quest collect_quest_reset begin state find_jewel begin when letter begin - send_letter("??? ??") + send_letter("鼱 ") end when button or info begin say("") - say("???? ?? ??????") - say("??? ??? ?? ??? ???") + say("· ִ 鼱򿡰") + say("õ ְ ٲ") say("") say_item_vnum( 30254 ) - say_reward(" ?? "..pc.getqf("collect_count").." ?? ???? ?????") + say_reward(" "..pc.getqf("collect_count").." 鼱 ־ϴ") say("") end when 2401.kill or 2402.kill or 2403.kill or 2404.kill begin if number(1, 500) <= 3 then pc.give_item2(30254, 1) - send_letter("??? ???????") + send_letter("õ ȹϿϴ") end end when 2411.kill or 2412.kill or 2413.kill or 2414.kill begin if number(1, 500) <= 5 then pc.give_item2(30254, 1) - send_letter("??? ???????") + send_letter("õ ȹϿϴ") end end - when 20091.chat."??? ??????" with pc.count_item(30254) > 0 begin + when 20091.chat."õ °հ?" with pc.count_item(30254) > 0 begin pc.remove_item( 30254 , 1 ) - say("????") - say("????...") + say("鼱") + say("𺸼...") setdelay(150) say("..........") resetdelay() if number(1, 100) <= 20 then - say("?? ???...") - say("?? ?????") + say("̰ ¥...") + say("ٽ ãƺԳ") say("") return end - say("?... ?? ?? ?? ????") + say("... ׷ ̰ и õ̾") say("") wait() @@ -117,43 +117,43 @@ quest collect_quest_reset begin if count < 5 then pc.setqf( "collect_count", count ) - say("????") - say("?? " .. 5-count .. " ?? ? ??? ?? ??") - say("??????") + say("鼱") + say(" " .. 5-count .. " ش ָ dz") + say("ְԳ") say("") return end - say("????") - say("???? ???? ?? ??? ?? ??? ?? ???") + say("鼱") + say("Ӵ ڳ׿ ٸ ٲ ְڳ") say("") local selTab = {} local pos = 1 if tostring(get_quest_state("collect_quest_lv92")) == "557528158" then - table.insert(selTab, pos, "????? ??") + table.insert(selTab, pos, "ȫõǺ ") pos = pos + 1 end if tostring(get_quest_state("collect_quest_lv94")) == "557528158" then - table.insert(selTab, pos, "????? ??") + table.insert(selTab, pos, "õǺ ") pos = pos + 1 end if tostring(get_quest_state("collect_quest_lv96")) == "557528158" then - table.insert(selTab, pos, "????? ??") + table.insert(selTab, pos, "ûõǺ ") pos = pos + 1 end local s = select_table( selTab ) - if selTab[s] == "lv92 ????? ??" then + if selTab[s] == "lv92 ȫõǺ " then affect.remove_collect(1, 1000) affect.remove_collect(apply.DEF_GRADE_BONUS, 120) affect.remove_collect(apply.ATT_GRADE_BONUS, 51) - s = select("?? +1000", "??? +120", "??? +51") + s = select("ü +1000", " +120", "ݷ +51") if s == 1 then affect.add_collect(1, 1000, 60*60*24*365*60) @@ -165,12 +165,12 @@ quest collect_quest_reset begin affect.add_collect(apply.ATT_GRADE_BONUS, 51, 60*60*24*365*60) pc.setf("collect_quest_lv92","reward","3") end - elseif selTab[s] == "lv94 ????? ??" then + elseif selTab[s] == "lv94 õǺ " then affect.remove_collect(1, 1100) affect.remove_collect(apply.DEF_GRADE_BONUS, 140) affect.remove_collect(apply.ATT_GRADE_BONUS, 60) - s = select("?? +1100", "??? +140", "??? +60") + s = select("ü +1100", " +140", "ݷ +60") if s == 1 then affect.add_collect(1, 1100, 60*60*24*365*60) @@ -182,12 +182,12 @@ quest collect_quest_reset begin affect.add_collect(apply.ATT_GRADE_BONUS, 60, 60*60*24*365*60) pc.setf("collect_quest_lv94","reward","3") end - elseif selTab[s] == "lv96 ????? ??" then + elseif selTab[s] == "lv96 ûõǺ " then affect.remove_collect(1, 2000) affect.remove_collect(apply.DEF_GRADE_BONUS, 700) affect.remove_collect(apply.ATT_GRADE_BONUS, 300) - s = select("?? +2000", "??? +700", "??? +300") + s = select("ü +2000", " +700", "ݷ +300") if s == 1 then affect.add_collect(1, 2000, 60*60*24*365*60) @@ -203,9 +203,9 @@ quest collect_quest_reset begin pc.setqf( "collect_count", 0 ) set_state( check_reset_able ) - say("????") - say("?? ?? ???? ?? ???") - say("? ??? ??? ??? ?? ?????") + say("鼱") + say(" ٲ ҳ") + say(" ٲٰ Ŀ ãƿԳ") say("") pc.setqf("duration", get_time()+60*60*24*7) end diff --git a/share/locale/english/quest/devilcatacomb_zone.quest b/share/locale/english/quest/devilcatacomb_zone.quest index f1cc3cc..e20ea75 100644 --- a/share/locale/english/quest/devilcatacomb_zone.quest +++ b/share/locale/english/quest/devilcatacomb_zone.quest @@ -89,38 +89,38 @@ quest devilcatacomb_zone begin local setting = devilcatacomb_zone.setting() local idx = pc.get_map_index() if idx >= (setting.map_idx * 10000) and idx < ((setting.map_idx + 1) * 10000) then --- pc.set_warp_location(65, 5914, 992) -----------???? ??? +-- pc.set_warp_location(65, 5914, 992) -----------Ʊ͵ ǥ local level = d.getf("level") - -- warp location? 0,0 ?? ??? ???, ?? ?, ?? ??? ?? ??? ????. + -- warp location 0,0 ̸ ý , , ġ ġ Ѵ. d.set_warp_location (0, 0, 0) if level == 2 then say(gameforge.devilcatacomb_zone._10_say) say(string.format(gameforge.devilcatacomb_zone._20_say, 60)) elseif level == pc.getqf ("level") then --- say ("???? ?? ?? ???? ??????.") +-- say (" ʱ շϽʽÿ.") say(gameforge.devilcatacomb_zone._30_say) else say(gameforge.devilcatacomb_zone._40_say) --- say ("??? ???????. ??? ?? ?? ?? ? ?? ??? ?????.") +-- say (" Ǿϴ. ̵մϴ.") timer ("devilcatacomb_ban_timer", 5) end end if idx == setting.map_idx then pc.setf("devilcatacomb_zone","last_exit_time", get_global_time()) - -- 2?????, ??? + -- 2̸̻, Ѱܳ if pc.get_x() < setting.floor1_s.x + setting.base.x or pc.get_y() < setting.floor1_s.y + setting.base.y or pc.get_x() > setting.floor1_e.x + setting.base.x or pc.get_y() > setting.floor1_e.y + setting.base.y then - -- ???? ??? + -- Ʊ͵ Ա -- if not is_test_server() then say(gameforge.devilcatacomb_zone._40_say) timer ("devilcatacomb_ban_timer", 5) -- end else - -- ???? ??? + -- Ʊ͵ Ա -- pc.set_warp_location(65, 5914, 992) say(gameforge.devilcatacomb_zone._50_say) end @@ -172,10 +172,10 @@ quest devilcatacomb_zone begin end end - -- ???? ??? ???? ???. + -- Ͱ ߻ϴ ̺Ʈ. when kill begin local setting = devilcatacomb_zone.setting() - -- ???? 1??? 1% ??? ???? ????. + -- Ʊ͵ 1̸ 1% Ȯ ݽð Ѵ. if pc.get_x() > setting.floor1_s.x + setting.base.x and pc.get_y() > setting.floor1_s.y + setting.base.y and pc.get_x() < setting.floor1_e.x + setting.base.x @@ -201,7 +201,7 @@ quest devilcatacomb_zone begin end end end - -- ???? ?????? ????? 2??? ???. 2???? ????. + -- ݽð 巡ϸ 2 . 2ʹ ̴. when devilcatacomb_credit_stone. take begin local setting = devilcatacomb_zone.setting() @@ -299,9 +299,9 @@ quest devilcatacomb_zone begin return clear end - -- ???? ???? 3? ?? ??? ??? ? ?? - -- ??? ?????? ????. - -- ??? ??? ??? ??? ????. + -- Ȳ Ŭϸ 3 θ ְ + -- Խ ǥ ˻Ѵ. + -- ǥ ٸ ȴ. when devilcatacomb_floor2_stone.click begin local setting = devilcatacomb_zone.setting() @@ -363,8 +363,8 @@ quest devilcatacomb_zone begin when devilcatacomb3_stone.kill begin local setting = devilcatacomb_zone.setting() - -- ?? ???? ??? ???? ?????. - -- ??? ???? 4??? ????. + -- ıǸ ¥ ׾ Ȯغ. + -- ¥ ׾ 4 ̵Ѵ. if d.is_unique_dead("real") then d.notice(gameforge.devilcatacomb_zone._280_dNotice) @@ -390,7 +390,7 @@ quest devilcatacomb_zone begin d.spawn_mob (setting.floor4_npc, setting.floor4_npc_pos[1], setting.floor4_npc_pos[2]) end - -- devilcatacomb_floor4_stone? ?? ? 4??? 5??? ????? npc??. + -- devilcatacomb_floor4_stone Ŭ 4 5 ̵Ű npc̴. when devilcatacomb_floor4_stone.click begin local setting = devilcatacomb_zone.setting() local n = number (1,5) @@ -410,20 +410,20 @@ quest devilcatacomb_zone begin d.spawn_mob (setting.floor5_stone, setting.floor5_stone_pos[1], setting.floor5_stone_pos[2]) end - -- ???(2591)? ??? ????? ?? + -- ƱͿ(2591) ü when devilcatacomb_devil_king.kill begin local setting = devilcatacomb_zone.setting() game.drop_item (setting.unlock_stone, 1) end - -- ?????(30102)? ??????? ????? ?? ???? ??? - -- 6??? ???? ???? ?????. + -- ű(30102) ü 巡ϸ ͸ ̰ + -- 6 ̵ϴ Ÿ̸Ӹ ۽Ų. when devilcatacomb_floor5_stone.take begin local setting = devilcatacomb_zone.setting() if item.vnum == setting.unlock_stone then item.remove () d.notice(gameforge.devilcatacomb_zone._310_dNotice) - -- 6??? ?? + -- 6 ̵ d.clear_regen() d.purge() timer("devilcatacomb_floor6_timer",2) @@ -440,17 +440,17 @@ quest devilcatacomb_zone begin timer("warp_timer",3) end - -- ??(2597)? ???, 6?? ???1? ????. + -- ư(2597) , 6 Ÿ̸1 Ѵ. when devilcatacomb_devil_great_king.kill begin server_timer ("floor6_eli_check_timer_1", 5,d.get_map_index()) end - -- 6?? ???1? ??? ?? ??? ??? ??, - -- 0?? 7??? ???? ???? ????. - -- ?? 7??? ?? ?? ???, ???? ??? ??? ?? ?????. - -- 1?? ???2? ?????. - -- ???1? recursive?? ????? ?? ??, - -- ?? ?? reset? ???1? ???? ??? ????. + -- 6 Ÿ̸1 ڸ , + -- 0̸ 7 ϴ Ÿ̸Ӹ Ѵ. + -- ٷ 7 ʴ , غ ð ֱ ؼ̴. + -- 1̸ Ÿ̸2 ۽Ų. + -- Ÿ̸1 recursiveϰ ۽Ű , + -- ׷ reset Ÿ̸1 ʾұ ̴. when floor6_eli_check_timer_1.server_timer begin if d.select(get_server_timer_arg()) then if d.count_monster() == 0 then @@ -498,15 +498,15 @@ quest devilcatacomb_zone begin end end - -- 6?? ????? ???(2598)? ??? - -- 7?? ???? ????. + -- 6 縶(2598) + -- 7 Ÿ̸Ӱ ۵Ѵ. when devilcatacomb_devil_emperor.kill begin server_timer ("floor7_eli_check_timer_1", 5, d.get_map_index()) end - -- 7?? ???? 6? ???? ????, - -- ??? ??? 0?? exit ???? ?????. - -- ?? exit?? ?? ???, ????? ??? ??? ?? ?????. + -- 7 Ÿ̸Ӵ 6 Ÿ̸ӿ ϸ, + -- ڰ 0̸ exit Ÿ̸Ӹ ߻Ų. + -- ٷ exit ʴ , 鿡 غ ð ֱ ؼ̴. when floor7_eli_check_timer_1.server_timer begin if d.select(get_server_timer_arg()) then if d.count_monster() == 0 then diff --git a/share/locale/english/quest/deviltower_2.quest b/share/locale/english/quest/deviltower_2.quest index efcd5f9..ddb5450 100644 --- a/share/locale/english/quest/deviltower_2.quest +++ b/share/locale/english/quest/deviltower_2.quest @@ -344,7 +344,7 @@ quest deviltower_zone begin game.drop_item(30300, 1) d.clear_regen() d.kill_all() - say("??? ????") + say("ڸ ") say("") d.spawn_mob(33001, 620, 635) end @@ -356,29 +356,29 @@ quest deviltower_zone begin if pct == 1 then game.drop_item(30302, 1) - d.notice("????? ??? ????"); + d.notice(" Ÿ"); else game.drop_item(30301, 1) d.regen_file("data/dungeon/deviltower7_regen.txt") end end - when 33001.chat."? ???..." with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin - say("?? ????? ??? ???? ??..") - say("??? ?? ?? ??? ???? ??? ?? ? ??..") - say("?? ???? ???? ?? ?? ???..") - say("??? ??? ???????") + when 33001.chat." ذ..." with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin + say(" Ÿ ߳ ..") + say("ƹ ..") + say(" ִ ذó Ǵ ƴұ..") + say("׷ ذ???") say("") wait() - say("??? ??????") + say("ذ ?") say("") - if 1 == select("?", "???") then + if 1 == select("", "ƴϿ") then say("...") - say("????") + say("") say("....") - say("?!") + say("!") wait() @@ -388,7 +388,7 @@ quest deviltower_zone begin when 30302.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf( "level" ) != 7 then - say("? ??? ?? ?? ?? ?? ? ??") + say(" ʴ ") say("") pc.remove_item( "30302", 1) return @@ -431,9 +431,9 @@ quest deviltower_zone begin timer("devil_jump_9", 6) end - when 20366.chat."??? ??!!?" with pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin + when 20366.chat."⼭ !!?" with pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin say("") - say("? ??? ???, ??? ?? ?? ??? ??????..") + say(" ̻ 鱺, ⸦ ߰ھ..") say("") wait() diff --git a/share/locale/english/quest/dragon_soul_daily_gift.quest b/share/locale/english/quest/dragon_soul_daily_gift.quest index 8415b0a..285293d 100644 --- a/share/locale/english/quest/dragon_soul_daily_gift.quest +++ b/share/locale/english/quest/dragon_soul_daily_gift.quest @@ -3,7 +3,7 @@ define level_limit 50 quest dragon_soul_daily_gift begin state start begin function is_event_on() - -- ?? ??? dragon_soul_daily_gift_mgr.quest?? ??? ?? ???? ??. + -- ð dragon_soul_daily_gift_mgr.quest ð 뿪 Ȯ. local s_time = game.get_event_flag("ds_dg_st") local e_time = game.get_event_flag("ds_dg_et") local now = os.time() @@ -29,13 +29,13 @@ quest dragon_soul_daily_gift begin say_title(mob_name(checker)) if 0 == get_today_count("dragon_soul_daily_gift", "gift") then - -- ??? ?? ??. + -- ġ . say(gameforge.dragon_soul_daily_gift._050_say) local gift_vnum = game.get_event_flag("ds_dg_item") pc.give_item2(gift_vnum) inc_today_count("dragon_soul_daily_gift", "gift") else - -- ??? ?? ?. + -- ̹ . say(gameforge.dragon_soul_daily_gift._060_say) end end diff --git a/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest b/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest index 65a650d..29652ee 100644 --- a/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest +++ b/share/locale/english/quest/dragon_soul_daily_gift_mgr.quest @@ -2,7 +2,7 @@ define checker 20001 quest dragon_soul_daily_gift_mgr begin state start begin function is_event_on() - -- ?? ??? dragon_soul_daily_gift_mgr.quest?? ??? ?? ???? ??. + -- ð dragon_soul_daily_gift_mgr.quest ð 뿪 Ȯ. local s_time = game.get_event_flag("ds_dg_st") local e_time = game.get_event_flag("ds_dg_et") local now = os.time() @@ -76,7 +76,7 @@ quest dragon_soul_daily_gift_mgr begin return end - -- ??? ??? ??? event_id? ??? ??. + -- ̺Ʈ event_id ٲٸ ȵ. if 0 == sel then local event_id = game.get_event_flag("ds_dg_id") game.set_event_flag("ds_dg_id", event_id + 1) diff --git a/share/locale/english/quest/event_flame_dungeon_open.quest b/share/locale/english/quest/event_flame_dungeon_open.quest index ec29115..22895c9 100644 --- a/share/locale/english/quest/event_flame_dungeon_open.quest +++ b/share/locale/english/quest/event_flame_dungeon_open.quest @@ -49,7 +49,7 @@ quest event_flame_dungeon_open begin when letter with game.get_event_flag("w21open_event")>0 begin send_letter(gameforge.event_flame_dungeon_open._010_npcChat) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) event_flame_dungeon_open.kill_count() end diff --git a/share/locale/english/quest/event_ramadan.quest b/share/locale/english/quest/event_ramadan.quest index 32f52f2..5ce2a66 100644 --- a/share/locale/english/quest/event_ramadan.quest +++ b/share/locale/english/quest/event_ramadan.quest @@ -108,13 +108,13 @@ quest event_ramadan begin wait() say_title(gameforge.event_ramadan._020_sayTitle) - --gameforge.event_ramadan._050_say Entschuldige, ich verga mich vorzustellen. Ich bin der viel gereiste Historiker. + --gameforge.event_ramadan._050_say Entschuldige, ich vergaß mich vorzustellen. Ich bin der viel gereiste Historiker. -- Wenn du Fragen zur Geschichte hast scheue dich nicht mich zu fragen. say(gameforge.event_ramadan._050_say) wait() say_pc_name() - -- gameforge.event_ramadan._060_say Es ehrt mich dich kennen zu lernen. Ich sollte dich fter aufsuchen + -- gameforge.event_ramadan._060_say Es ehrt mich dich kennen zu lernen. Ich sollte dich öfter aufsuchen say(gameforge.event_ramadan._060_say) @@ -122,14 +122,14 @@ quest event_ramadan begin end -- Brot: Brotkringel - -- Sigkeit: Haloa, baklawa, irgendwas ses (ihr wisst bescheid) - -- gameforge.event_ramadan._070_npcChat Was Ses + -- Süßigkeit: Haloa, baklawa, irgendwas süßes (ihr wisst bescheid) + -- gameforge.event_ramadan._070_npcChat Was Süßes when 33002.chat.gameforge.event_ramadan._070_npcChat with pc.getf("event_ramadan","first_notice")==1 begin local setting = event_ramadan.setting() if pc.count_item(setting.bread) == 0 then say_title(gameforge.event_ramadan._020_sayTitle) - -- gameforge.event_ramadan._80_say Kennst du dich mit Sigkeiten aus? Es wird Baklava (bitte absprechen und referenz auf item: 50183) genannt. + -- gameforge.event_ramadan._80_say Kennst du dich mit Süßigkeiten aus? Es wird Baklava (bitte absprechen und referenz auf item: 50183) genannt. say(gameforge.event_ramadan._80_say) -- gameforge.event_ramadan._90_select_1 Ja, das kenne ich -- gameforge.event_ramadan._90_select_2 Nein, tut mir leid @@ -137,16 +137,16 @@ quest event_ramadan begin if 2==s then --gameforge.event_ramadan._020_sayTitle Historiker: say_title(gameforge.event_ramadan._020_sayTitle) - --gameforge.event_ramadan._100_say Schade, bis zum nchsten mal. + --gameforge.event_ramadan._100_say Schade, bis zum nächsten mal. say(gameforge.event_ramadan._100_say) return end say_title(gameforge.event_ramadan._020_sayTitle) - --gameforge.event_ramadan._110_say Dann weit du ja was ich meine. Wenn ein solches erhalten willst bringe mir bitte ein Brot (bitte abspreche und referenz auf item: 30315). + --gameforge.event_ramadan._110_say Dann weißt du ja was ich meine. Wenn ein solches erhalten willst bringe mir bitte ein Brot (bitte abspreche und referenz auf item: 30315). say(gameforge.event_ramadan._110_say) wait() say_title(gameforge.event_ramadan._020_sayTitle) - -- gameforge.event_ramadan._120_say Ich wrde dir gerne ein Baklava (item: 50183) fr 10 Brote (item: 30315) geben. Bist du damit einverstanden? + -- gameforge.event_ramadan._120_say Ich würde dir gerne ein Baklava (item: 50183) für 10 Brote (item: 30315) geben. Bist du damit einverstanden? say(gameforge.event_ramadan._120_say) -- gameforge.event_ramadan._130_select_1 Gerne -- gameforge.event_ramadan._130_select_2 Hab keine Zeit @@ -157,7 +157,7 @@ quest event_ramadan begin return end say_title(gameforge.event_ramadan._020_sayTitle) - -- gameforge.event_ramadan._140_say Ich wrde dir gerne ein Baklava (item: 50183) fr 10 Brote (item: 30315) geben. Bist du damit einverstanden? + -- gameforge.event_ramadan._140_say Ich würde dir gerne ein Baklava (item: 50183) für 10 Brote (item: 30315) geben. Bist du damit einverstanden? say(gameforge.event_ramadan._140_say) elseif pc.count_item(setting.bread) > 0 and pc.count_item(setting.bread) < 10 then say_title(gameforge.event_ramadan._020_sayTitle) @@ -165,7 +165,7 @@ quest event_ramadan begin say(gameforge.event_ramadan._150_say) elseif pc.count_item(setting.bread) >= 10 then say_title(gameforge.event_ramadan._020_sayTitle) - -- gameforge.event_ramadan._160_say Das sind genug Brote, dafr kann ich dir gerne das Baklava geben. + -- gameforge.event_ramadan._160_say Das sind genug Brote, dafür kann ich dir gerne das Baklava geben. say(gameforge.event_ramadan._160_say) wait() say_title(gameforge.event_ramadan._020_sayTitle) @@ -182,16 +182,16 @@ quest event_ramadan begin when 33002.chat.gameforge.event_ramadan._180_npcChat with pc.getqf("first_notice")== 1 begin local setting = event_ramadan.setting() say_title(gameforge.event_ramadan._020_sayTitle) - -- gameforge.event_ramadan._180_say Ich bin gesttigt mit dem leckeren Brot das du mir brachtest + -- gameforge.event_ramadan._180_say Ich bin gesättigt mit dem leckeren Brot das du mir brachtest say(gameforge.event_ramadan._180_say) - -- gameforge.event_ramadan._190_say Hast du gewusst das es viele Bettler gibt die Hunger haben? Es wre schn wenn du auch mit Ihnen das Fastenbrechen begehen wrdest + -- gameforge.event_ramadan._190_say Hast du gewusst das es viele Bettler gibt die Hunger haben? Es wäre schön wenn du auch mit Ihnen das Fastenbrechen begehen würdest say(gameforge.event_ramadan._190_say) -- gameforge.event_ramadan._200_say Bringe es Ihnen am besten auf einem Teller (bitte absprechen und refernz auf item:30316) say(gameforge.event_ramadan._200_say) say_item_vnum(setting.plate) wait() say_title(gameforge.event_ramadan._020_sayTitle) - -- gameforge.event_ramadan._210_say Danke fr dein Brot es ist gut. So eine weise Person sollte auch Barmherzig sein. Man wird es dir vergelten. + -- gameforge.event_ramadan._210_say Danke für dein Brot es ist gut. So eine weise Person sollte auch Barmherzig sein. Man wird es dir vergelten. say(gameforge.event_ramadan._210_say) end -- gameforge.event_ramadan._220_npcChat Hunger ... @@ -208,7 +208,7 @@ quest event_ramadan begin say_title(gameforge.event_ramadan._230_sayTitle) say("") - -- gameforge.event_ramadan._250_say Das ist doch ein Iftar (referenz: 30317)? Ein warmes leckeres Brot (referenz entsprechend). Willst du diese mir geben? Es wre mir wertvoll! + -- gameforge.event_ramadan._250_say Das ist doch ein Iftar (referenz: 30317)? Ein warmes leckeres Brot (referenz entsprechend). Willst du diese mir geben? Es wäre mir wertvoll! say(gameforge.event_ramadan._250_say) -- gameforge.event_ramadan._260_select_1 Nimm du Hungriger -- gameforge.event_ramadan._260_select_2 Nein, ich behalte es @@ -216,14 +216,14 @@ quest event_ramadan begin if 2==s then say_title(gameforge.event_ramadan._230_sayTitle) say("") - -- gameforge.event_ramadan._270_say Du Unbarmherziger sei nicht so geizig mit deinem Essen. Falls du deine Meinung nderst, weit du wo du mich findest. + -- gameforge.event_ramadan._270_say Du Unbarmherziger sei nicht so geizig mit deinem Essen. Falls du deine Meinung änderst, weißt du wo du mich findest. say(gameforge.event_ramadan._270_say) return end -- reward say_title(gameforge.event_ramadan._230_sayTitle) say("") - -- gameforge.event_ramadan._280_say Es sei dir gedankt. Du bist wahrlich eine weise Person. Mge deine gute Tat hiermit belohnt sein. + -- gameforge.event_ramadan._280_say Es sei dir gedankt. Du bist wahrlich eine weise Person. Möge deine gute Tat hiermit belohnt sein. say(gameforge.event_ramadan._280_say) pc.give_item2(setting.box,1) @@ -241,7 +241,7 @@ quest event_ramadan begin if get_time() > pc.getqf("duration") then say_title(gameforge.event_ramadan._020_sayTitle) say("") - -- gameforge.event_ramadan._300_say Ich hab auf meinen Reisen die "Frucht des Segens" (bitte Item: 30318 referenzien und ndern) kennen gelernt. Diese Frucht belohnt den Fleiigen der regelmig zur selben Stunde wiederkehrt. + -- gameforge.event_ramadan._300_say Ich hab auf meinen Reisen die "Frucht des Segens" (bitte Item: 30318 referenzien und ändern) kennen gelernt. Diese Frucht belohnt den Fleißigen der regelmäßig zur selben Stunde wiederkehrt. say(gameforge.event_ramadan._300_say) pc.give_item2(setting.fruit) pc.setqf("duration",get_time()+60*60*24) --24h @@ -251,7 +251,7 @@ quest event_ramadan begin say(gameforge.event_ramadan._310_say) end end - -- gameforge.event_ramadan._320_npcChat Das Glck des Tchtigen + -- gameforge.event_ramadan._320_npcChat Das Glück des Tüchtigen when 33002.chat.gameforge.event_ramadan._320_npcChat with event_ramadan.reward_period() and pc.getf("event_ramadan","fig_exchange")==0 begin local setting = event_ramadan.setting() say_title(gameforge.event_ramadan._020_sayTitle) @@ -262,9 +262,9 @@ quest event_ramadan begin if pc.count_item(setting.fruit)>= 5 then --more than 5 say_title(gameforge.event_ramadan._020_sayTitle) say("") - -- gameforge.event_ramadan._340_say Du hast %d Frchte des Segens (Item: 30318) fr mich verwahrt. + -- gameforge.event_ramadan._340_say Du hast %d Früchte des Segens (Item: 30318) für mich verwahrt. say(string.format(gameforge.event_ramadan._340_say, pc.count_item(setting.fruit))) - -- gameforge.event_ramadan._350_say Wrdest du mir diese geben fr meine Reise? Ich will es dir auch entlohnen. + -- gameforge.event_ramadan._350_say Würdest du mir diese geben für meine Reise? Ich will es dir auch entlohnen. say(gameforge.event_ramadan._350_say) -- gameforge.event_ramadan._360_select_1 Hier nimm -- gameforge.event_ramadan._360_select_2 Nein @@ -272,13 +272,13 @@ quest event_ramadan begin if 2==s then say_title(gameforge.event_ramadan._020_sayTitle) say("") - -- gameforge.event_ramadan._370_say berlege es dir und ich warte auch dich. + -- gameforge.event_ramadan._370_say Überlege es dir und ich warte auch dich. say(gameforge.event_ramadan._370_say) return end say_title(gameforge.event_ramadan._020_sayTitle) say("") - -- gameforge.event_ramadan._380_say Danke fr deine Grozgigkeit und deinen Flei. Bitte nehme dieses: + -- gameforge.event_ramadan._380_say Danke für deine Großzügigkeit und deinen Fleiß. Bitte nehme dieses: say(gameforge.event_ramadan._380_say) -- Item: Siegel des Rappen -- gameforge.event_ramadan._390_sayReward Siegel des Rappen (referenz auf items:71131~4) @@ -298,7 +298,7 @@ quest event_ramadan begin else --less than 5 say_title(gameforge.event_ramadan._020_sayTitle) say("") - -- gameforge.event_ramadan._400_say Du hast weniger als 5? Schade damit kann ich nicht viel anfangen. Vielleicht beim nchsten mal. + -- gameforge.event_ramadan._400_say Du hast weniger als 5? Schade damit kann ich nicht viel anfangen. Vielleicht beim nächsten mal. say(gameforge.event_ramadan._400_say) end end diff --git a/share/locale/english/quest/flame_dungeon.quest b/share/locale/english/quest/flame_dungeon.quest index 320b21c..68208c1 100644 --- a/share/locale/english/quest/flame_dungeon.quest +++ b/share/locale/english/quest/flame_dungeon.quest @@ -53,7 +53,7 @@ quest flame_dungeon begin }, ["doors_dir"] = {135,90,210,152,90,223}, ["idoors_dir"] = {135,90,210,135,90,239}, - ["dungeon_entry_pos"] = {7762, 6739},-- ??? ?? ???? ? + ["dungeon_entry_pos"] = {7762, 6739},-- ó ["DUNGEON_MAN_bpos"] = {690,722}, ["DUNGEON_MAN_pos"] = {354,362}, ["LEVEL2_STONE_pos"] = {195,352}, @@ -68,15 +68,15 @@ quest flame_dungeon begin {500, 354} }, ["LEVEL6_TARGET_pos"] = {511,480}, - ["outside_entry_pos"] = {6142,7068}, --??????? ??? ? - ["YAK_pos"] = {376, 397} -- ?? ?? + ["outside_entry_pos"] = {6142,7068}, --ִ¾ ִ + ["YAK_pos"] = {376, 397} -- ȯ } end - function is_flamed(idx) -- ???? ??? ?? + function is_flamed(idx) -- 漺 ִ Ȯ return idx >= DUNGEON_MAP_INDEX * 10000 and idx < (DUNGEON_MAP_INDEX + 1) *10000 end - function make_dungeon() -- ?? ??? + function make_dungeon() -- local setting = flame_dungeon.setting() d.new_jump_party(DUNGEON_MAP_INDEX, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2]) -- d.spawn_mob_ac_dir(DUNGEON_MAN, setting.DUNGEON_MAN_pos[1], setting.DUNGEON_MAN_pos[2],DUNGEON_MAN_DIR) @@ -91,16 +91,16 @@ quest flame_dungeon begin end d.setf("clear_count",0) d.setf("started",0) - d.setf("dungeon_enter",0) -- ????? ?????? // ??? : 0 ?? : 1 // ??? ??????? ?? ?? + d.setf("dungeon_enter",0) -- ߴ? // : 0 : 1 // ƨ ѽð end - function go_boss() -- ??? ?? + function go_boss() -- local setting = flame_dungeon.setting() - if pc.get_level() < 104 then --???? + if pc.get_level() < 104 then --Ȯ -- syschat(gameforge.flame_dungeon._580_notice) say(gameforge.flame_dungeon._580_notice) return else - --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ????? ?? + --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- Ʈ Ȯ -- -- say_title(gameforge.flame_dungeon._010_say) say(gameforge.flame_dungeon._010_say) local warp = select(gameforge.flame_dungeon._020_select,gameforge.flame_dungeon._030_select) @@ -118,12 +118,12 @@ quest flame_dungeon begin -- end end end - function level_clear() -- ?? ???, ?????, ????? + function level_clear() -- , Ŭ, Ŭ d.setf("level",0) d.clear_regen() - d.purge_area(750000,620000,817400,689400) -- ??? -- d.purge() ???? + d.purge_area(750000,620000,817400,689400) -- ü -- d.purge() end - function clear_timer(inx) -- ??? ???? + function clear_timer(inx) -- Ÿ̸ clear_server_timer ("flame_dungeon_0m_left_timer", inx) clear_server_timer ("flame_dungeon_1m_left_timer", inx) clear_server_timer ("flame_dungeon_5m_left_timer", inx) @@ -141,15 +141,15 @@ quest flame_dungeon begin local setting = flame_dungeon.setting() if idx == DUNGEON_MAP_INDEX then pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, ENTRY_MAP_INDEX) - elseif flame_dungeon.is_flamed(idx) then -- ?? ??, ??? ?? ?? + elseif flame_dungeon.is_flamed(idx) then -- , ------------------------------------------------------------------------------------------------------------------------------------------------------ - --??? ??? ???? ???? ???? ?????? ?? ?? ??? ????. ???? ??? ?? ???? ???? ?? ?? ??? ??? ??. - --???? ???? ?? ?? ?? ??? ??? ??, ???? ??? ??? ????? ?? ??? ????? ???? ??? ??? ??? ??. + --Ʒ ϸ ٽ ġ ƿ´. Ʒ Ȱȭ ϸ ȴ. + -- ٽ ġ ƿ , ϱ 漺 ɼ Ȱȭ Ѵ. ------------------------------------------------------------------------------------------------------------------------------------------------------ - -- pc.set_warp_location(0, 0 , 0) --???? ?? ???? ??? ?? ?? - pc.set_warp_location(ENTRY_MAP_INDEX, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ?? ??? ? ??? ???? + -- pc.set_warp_location(0, 0 , 0) --ƨ ٽ ƿ ִ κ + pc.set_warp_location(ENTRY_MAP_INDEX, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ƨ local ticketGroup = {71095, 1, 71130, 1} - if d.getf("dungeon_enter") == 0 then -- ???? ??? + if d.getf("dungeon_enter") == 0 then -- ƴϸ local canPass = false for i=1, table.getn(ticketGroup),2 do if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then @@ -158,7 +158,7 @@ quest flame_dungeon begin end end - if get_global_time() - pc.getf("flame_dungeon","exit_time") < ENTER_LIMIT_TIME * 60 then -- ??????? ???? + if get_global_time() - pc.getf("flame_dungeon","exit_time") < ENTER_LIMIT_TIME * 60 then -- ѽð ɷ notice_multiline(gameforge.flame_dungeon._050_notice,d.notice) say(gameforge.flame_dungeon._060_say) timer("flame_dungeon_warp_timer", 5) @@ -171,7 +171,7 @@ quest flame_dungeon begin say(gameforge.flame_dungeon._100_say) timer("flame_dungeon_warp_timer", 5) end - elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ????? ??? ??????? + elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ε Ƽ for i=1, table.getn(ticketGroup),2 do if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then @@ -192,8 +192,8 @@ quest flame_dungeon begin when logout begin local idx = pc.get_map_index() if flame_dungeon.is_flamed(idx) then - if d.getf("dungeon_enter") == 1 then -- ???? ?? ?? ? ???? - pc.setf("flame_dungeon","exit_time",get_global_time()) -- ???? ???? ??? ??? ??, ?? ???? ??? or ?? ???? ??? + if d.getf("dungeon_enter") == 1 then -- α׾ƿ + pc.setf("flame_dungeon","exit_time",get_global_time()) -- νϽ ȿ ð , ٵ ð or ׳ ƨŸ ȱ end @@ -203,21 +203,21 @@ quest flame_dungeon begin local setting = flame_dungeon.setting() if party.is_party() then - -- ?? ?? ?? ?? ??? ????? + -- ϵ local party_check = 0 if d.find(party.getf("dungeon_index")) then party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid()) end if d.find(party.getf("dungeon_index")) and party_check then - if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- ?? ?? 5? ?? + if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- 5 ? local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index")) - if dungeon_level == 17 then -- ?? + if dungeon_level == 17 then -- pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index")) else pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index")) end - else -- 5? ???? ? ?? ?? + else -- 5 ʰϿ Ұ say_title(mob_name(ENTRY_MAN)) say(gameforge.flame_dungeon._590_say) end @@ -278,7 +278,7 @@ quest flame_dungeon begin if party.is_map_member_flag_lt("exit_time", get_global_time() - ENTER_LIMIT_TIME * 60 ) then flame_dungeon.make_dungeon() else - --say("test : ???? ?? ????? ??? ?????.") + --say("test : Ƽ ѽð ʾҽϴ.") say(gameforge.flame_dungeon._600_say) end end @@ -293,26 +293,26 @@ quest flame_dungeon begin say(gameforge.flame_dungeon._160_say) end end - -- when ENTRY_MAN.chat."Test : ?????" with is_test_server() begin -- ???? + -- when ENTRY_MAN.chat."Test : ҽȮ" with is_test_server() begin -- ׽Ʈ -- local setting = flame_dungeon.setting() -- pc.setf("flame_dungeon","fdRtest",1) -- pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, DUNGEON_MAP_INDEX) -- end - when ENTRY_MAN.chat."TEST : Init time limit init" with is_test_server() begin -- ???? + when ENTRY_MAN.chat."TEST : Init time limit init" with is_test_server() begin -- ׽Ʈ pc.setf("flame_dungeon","exit_time",get_global_time()-1800) say("Done") end - -- when DUNGEON_MAN.chat."Test : ?? ??" with is_test_server() begin -- ???? - -- say("?? ??? : "..d.count_monster()) + -- when DUNGEON_MAN.chat."Test : " with is_test_server() begin -- ׽Ʈ + -- say(" : "..d.count_monster()) -- say("level : "..d.getf("level")) -- say("Dmap index : "..d.get_map_index()) -- say("Pmap index : "..pc.get_map_index()) -- say("access limit : "..pc.getf("flame_dungeon","exit_time")) -- say("global time : "..get_global_time()) -- if flame_dungeon.is_flamed(d.get_map_index()) then - -- say("in dungeon") -- is_flamed ?? ?? + -- say("in dungeon") -- is_flamed Լ üũ -- end -- if d.is_unique_dead("stone1") then -- say("stone1 is dead") @@ -320,20 +320,20 @@ quest flame_dungeon begin -- say("stone1 is not dead") -- end -- end - -- when DUNGEON_MAN.chat."????" begin -- ???? - -- say("??? ???") + -- when DUNGEON_MAN.chat."ó" begin -- ׽Ʈ + -- say("ʱȭ մϴ") -- flame_dungeon.clear_timer(d.get_map_index()) -- flame_dungeon.make_dungeon() -- end - when DUNGEON_MAN.chat."Test : Boss Room" with is_test_server() begin -- ???? + when DUNGEON_MAN.chat."Test : Boss Room" with is_test_server() begin -- ׽Ʈ flame_dungeon.go_boss() end - -- < ?? ?? ???> - -- when DUNGEON_MAN.chat."???" begin -- ???? ??? ?? ? ?? ??? + -- < ð Ÿ̸> + -- when DUNGEON_MAN.chat."" begin -- ƨ ʰ Ȱȭ -- local setting = flame_dungeon.setting() - -- say("??? ????????") - -- local warp = select("??","??") + -- say(" ðڽϱ?") + -- local warp = select("Ȯ","") -- if warp == 1 then -- pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, ENTRY_MAP_INDEX) -- end @@ -383,21 +383,21 @@ quest flame_dungeon begin end - -- <<<< ?? ??>>>> -- - when DUNGEON_MAN.chat.gameforge.flame_dungeon._210_npcChat with npc.lock() begin -- '0x'? x?? ?? ??? ?? ? ?? ?? , '1x'? x?? ?? ??? ??? + -- <<<< >>>> -- + when DUNGEON_MAN.chat.gameforge.flame_dungeon._210_npcChat with npc.lock() begin -- '0x' x° Ʈ ִ , '1x' x° Ʈ local setting = flame_dungeon.setting() if d.getf("started") == 0 then say(gameforge.flame_dungeon._230_say) say(gameforge.flame_dungeon._240_say) wait() d.setf("started",1) - -- ???? ?????? ??? ??? exit timer? ???? ???? ????? ????? ????? ? + -- Ƽ ƨܹȴµ ڱ⸸ Ƽ exit timer µǸ ȵǴϱ Ҷ server_timer ("flame_dungeon_45m_left_timer",15*60, d.get_map_index()) notice_multiline(gameforge.flame_dungeon._250_notice,d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) - -- ??? ??? ?? - -- ?? ?? ??? ?? ??? ???? ??? ???? ??? ??? ????. + -- õ ó + -- Ŀ Ƽ ƨܳ ؼ Ÿ̸Ӹ ̿ Ƽ Ѵ. local pids = {party.get_member_pids()} local ticketGroup = {71095, 1, 71130, 1} for i, pid in next, pids, nil do @@ -419,17 +419,17 @@ quest flame_dungeon begin d.setqf2("flame_dungeon","ticket_delete",1) d.setf("dungeon_enter",1) - -- ??? ??? ??? ?? ??? ????. + -- Ƽ ο Ѵ. party.setf("dungeon_index", d.get_map_index()) d.setf("party_leader_pid", party.get_leader_pid()) end - if d.getf("level") < 7 then --???? ??? - if d.getf("clear_count") == 6 then -- ? ??? ??? ??? + if d.getf("level") < 7 then -- ƴϸ + if d.getf("clear_count") == 6 then -- d.setf("level",7) else - local rand = number(1,6)--???? ????? ?? ???? ?? ?? ?????? ??? + local rand = number(1,6)-- 湮üũ 迭 ִ üũ local setlev = 0 - d.setf("level",7) -- ?? ?? ??? ?? ??? ?????? ??? ????? ???? + d.setf("level",7) -- Ȥ 츦 ص for i=1,50 do setlev = setlev + 1 if setlev > 6 then @@ -463,7 +463,7 @@ quest flame_dungeon begin say(gameforge.flame_dungeon._300_say) notice_multiline(gameforge.flame_dungeon._290_say,d.notice) notice_multiline(gameforge.flame_dungeon._300_say,d.notice) - d.spawn_mob(LEVEL2_STONE, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ??? ?? + d.spawn_mob(LEVEL2_STONE, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- μ ȯ d.kill_unique("door2") d.kill_unique("idoor2") d.set_regen_file (MOB_REGEN_FILE_PATH.."fd_b.txt") @@ -488,7 +488,7 @@ quest flame_dungeon begin d.kill_unique("door4") d.kill_unique("idoor4") d.set_regen_file (MOB_REGEN_FILE_PATH.."fd_d.txt") - d.spawn_mob(LEVEL4_TARGET,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- ????? ?? + d.spawn_mob(LEVEL4_TARGET,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- Ÿٸ elseif d.getf("level") == 14 then say(gameforge.flame_dungeon._330_say) say(gameforge.flame_dungeon._340_say) @@ -505,7 +505,7 @@ quest flame_dungeon begin for i=1,7 do vis[i] = 0 end - for i = 1, 7 do -- ???? ??? + for i = 1, 7 do -- ϰ ȯ local ran = number(1,7) local st = 0 for j = 1, 50 do @@ -532,7 +532,7 @@ quest flame_dungeon begin d.kill_unique("door6") d.kill_unique("idoor6") d.set_regen_file (MOB_REGEN_FILE_PATH.."fd_f.txt") - d.spawn_mob(LEVEL6_TARGET, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- ?????? ?? + d.spawn_mob(LEVEL6_TARGET, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- ŸٿƮ ȯ elseif d.getf("level") == 16 then say(gameforge.flame_dungeon._390_say) say(gameforge.flame_dungeon._400_say) @@ -547,7 +547,7 @@ quest flame_dungeon begin - when dungeon_end_timer.server_timer begin -- ?? ??? (??? ????) + when dungeon_end_timer.server_timer begin -- Ÿ̸ ( °) local setting = flame_dungeon.setting() if d.select(get_server_timer_arg()) then flame_dungeon.clear_timer(d.get_map_index()) @@ -557,9 +557,9 @@ quest flame_dungeon begin end end - when killed_A_1.server_timer begin -- ??? ???1 (level1,level3) + when killed_A_1.server_timer begin -- Ÿ̸ 1 (level1,level3) if d.select(get_server_timer_arg()) then - if d.count_monster() <= 0 then -- 1?? ??? ??? + if d.count_monster() <= 0 then -- 1 if d.getf("level") == 11 then notice_multiline(gameforge.flame_dungeon._420_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) @@ -573,9 +573,9 @@ quest flame_dungeon begin end end end - when killed_A_2.server_timer begin -- ??? ???2 (1? 2 ?????? ???) + when killed_A_2.server_timer begin -- Ÿ̸ 2 (1 2 ư鼭 ư) if d.select(get_server_timer_arg()) then - if d.count_monster() <= 0 then -- 1?? ??? ??? + if d.count_monster() <= 0 then -- 1 if d.getf("level") == 11 then notice_multiline(gameforge.flame_dungeon._420_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) @@ -590,14 +590,14 @@ quest flame_dungeon begin end end - when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2?? ??? ?? ?? - local i = number(1, 100) -- 100?? 1 ??? ???? + when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2 μ + local i = number(1, 100) -- 100 1 Ȯ if i == 1 then game.drop_item (LEVEL2_KEY, 1) end end - when LEVEL2_STONE.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == LEVEL2_KEY and d.getf("level") == 12 begin -- 2?? ?? ???? - local i = number(1, 5) -- 5?? 1 ??? ?? ?? + when LEVEL2_STONE.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == LEVEL2_KEY and d.getf("level") == 12 begin -- 2 Ծ + local i = number(1, 5) -- 5 1 Ȯ ¥ if i == 1 then npc.purge() item.remove() @@ -616,24 +616,24 @@ quest flame_dungeon begin flame_dungeon.level_clear() end - when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5?? ??? ?? ?? - local i = number(1, 30) -- 30?? 1 ??? ???? + when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5 μ + local i = number(1, 30) -- 30 1 Ȯ if i == 1 then game.drop_item (LEVEL5_REALKEY, 1) end end - when LEVEL5_STONE.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == LEVEL5_REALKEY and d.getf("level") == 15 begin -- 5?? ???? ???? + when LEVEL5_STONE.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == LEVEL5_REALKEY and d.getf("level") == 15 begin -- 5 ¥ Ծ local setting = flame_dungeon.setting() - if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ??? ?? ????? ? ?? ????? ???? ???? + if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ù° Ǿ ʿ ãڸ npc.purge() item.remove() say(gameforge.flame_dungeon._470_say) - d.setf("stonekill",2) -- 2? ?? ??? + d.setf("stonekill",2) -- 2 ׿ if d.count_monster() < LEVEL5_GEN_LIMIT then d.regen_file (MOB_REGEN_FILE_PATH.."fd_e.txt") end elseif npc.get_vid() == d.get_unique_vid("stone5_2") then - if d.getf("stonekill") == 2 then -- 2??? ?? ??? 2???? ??? ??? ? + if d.getf("stonekill") == 2 then -- 2 ˵ 2 踦 Կ npc.purge() item.remove() say(gameforge.flame_dungeon._480_say) @@ -644,7 +644,7 @@ quest flame_dungeon begin else item.remove() say(gameforge.flame_dungeon._490_say) - -- say("2?") + -- say("2") end elseif npc.get_vid() == d.get_unique_vid("stone5_3") then if d.getf("stonekill") == 3 then @@ -658,7 +658,7 @@ quest flame_dungeon begin else item.remove() say(gameforge.flame_dungeon._490_say) - -- say("3?") + -- say("3") end elseif npc.get_vid() == d.get_unique_vid("stone5_4") then if d.getf("stonekill") == 4 then @@ -672,7 +672,7 @@ quest flame_dungeon begin else item.remove() say(gameforge.flame_dungeon._490_say) - -- say("4?") + -- say("4") end elseif npc.get_vid() == d.get_unique_vid("stone5_5") then if d.getf("stonekill") == 5 then @@ -686,7 +686,7 @@ quest flame_dungeon begin else item.remove() say(gameforge.flame_dungeon._490_say) - -- say("5?") + -- say("5") end elseif npc.get_vid() == d.get_unique_vid("stone5_6") then if d.getf("stonekill") == 6 then @@ -700,7 +700,7 @@ quest flame_dungeon begin else item.remove() say(gameforge.flame_dungeon._490_say) - -- say("6?") + -- say("6") end else if d.getf("stonekill") == 7 then @@ -712,24 +712,24 @@ quest flame_dungeon begin else item.remove() say(gameforge.flame_dungeon._490_say) - -- say("7?") + -- say("7") end end end - when LEVEL6_TARGET.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ??? ???? ? + when LEVEL6_TARGET.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ı notice_multiline(gameforge.flame_dungeon._540_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) flame_dungeon.level_clear() end - when FINAL_BOSS.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ?? ???? + when FINAL_BOSS.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ׿ notice_multiline(gameforge.flame_dungeon._550_notice,d.notice) notice_multiline(gameforge.flame_dungeon._560_notice,d.notice) server_timer("dungeon_end_timer", 60,d.get_map_index()) flame_dungeon.level_clear() - -- ??? ?, ??? ?? ???(104?, 105? ???) ???? ??? ??? ??? ??? ???. + -- Ƽ , ߸õ Ʈ(104, 105 Ʈ) Ʈ Ŭ ǵ. if party.is_party() then party.setf("flame_dungeon_boss_kill_count", 1) end diff --git a/share/locale/english/quest/harvest_festival.quest.1 b/share/locale/english/quest/harvest_festival.quest.1 index 6acc91c..77837c1 100644 --- a/share/locale/english/quest/harvest_festival.quest.1 +++ b/share/locale/english/quest/harvest_festival.quest.1 @@ -47,7 +47,7 @@ quest harvest_festival begin say("Not all of them are good, some are sticky!") say("") - local reward_set = select("I値l try it!","I値l get used glutinous rice raseo..") + local reward_set = select("Ill try it!","Ill get used glutinous rice raseo..") if reward_set == 2 then say("Handueop: ") @@ -83,7 +83,7 @@ quest harvest_festival begin harvest_item_name = " Experience Ring (10h)" harvest_rice_count = 15 elseif harvest_item_set == 3 then - harvest_item_name = "1x Wei゚e Perle " + harvest_item_name = "1x Weie Perle " harvest_rice_count = 35 elseif harvest_item_set == 4 then harvest_item_name = "10x Geschwindigkeitstrank " @@ -232,7 +232,7 @@ quest harvest_festival begin say("") end -- end of if - local replay_set = select("WHILE you're starting to help him continue to UD..","I値l help you later") + local replay_set = select("WHILE you're starting to help him continue to UD..","Ill help you later") if replay_set == 2 then return @@ -264,7 +264,7 @@ quest harvest_festival begin say("Please gather more..") say("") - local replay_set = select("Continue to help him..","I値l help you later") + local replay_set = select("Continue to help him..","Ill help you later") if replay_set == 2 then return @@ -298,7 +298,7 @@ quest harvest_festival begin say("Will you help us?") say("") - local main_set = select("Of course!.. I値l find it!!","I知 very busy. Have a nice Thanks Giving day.") + local main_set = select("Of course!.. Ill find it!!","Im very busy. Have a nice Thanks Giving day.") if main_set == 2 then say("Wondarim:") say("Oh, ok.") @@ -394,7 +394,7 @@ quest harvest_festival begin mob2_name = "Setaou-Seherin (2403)" elseif pc.get_level() >= 81 then pc.setqf("mob2_info", 7) - mob2_name = "Setaou-K舂pfer (2401)" + mob2_name = "Setaou-Kmpfer (2401)" elseif pc.get_level() >= 71 then pc.setqf("mob2_info", 6) mob2_name = "Flame Warrior" @@ -422,7 +422,7 @@ quest harvest_festival begin say("It looked very menacing...") say("And they took most of the rice cakes!") say("") - say("And I couldn稚 do much since I知 alone..") + say("And I couldnt do much since Im alone..") say("") wait() @@ -445,7 +445,7 @@ quest harvest_festival begin if sub_set == 2 then say_pc_name() say("Return to Wondarim with the dish") - say("I値l replace it with glutinous rice") + say("Ill replace it with glutinous rice") say("That will bring us good luck for Thanksgiving..") say("") set_state(information) @@ -522,7 +522,7 @@ quest harvest_festival begin say("") else say("It is a condition to form up a party") - say("As we talked previously, you値l have to find party members..") + say("As we talked previously, youll have to find party members..") say("") end -- end of if @@ -570,16 +570,16 @@ quest harvest_festival begin pc.setqf("rice_count", rice_count + cake_count) pc.setqf("cake_count", 0) - say_title("I致e got "..cake_count.." glutinous rice!") + say_title("Ive got "..cake_count.." glutinous rice!") say("Wondarim: ") - say("I知 here so that you can return this dish.") + say("Im here so that you can return this dish.") wait() if quest_count >= 10 then char_log(0, "EVENT_RECORD", "harvest_festival clear") say("Wondarim: ") - say("You致e already so many things...") + say("Youve already so many things...") say("I think that for now it is enough?") set_state(information) @@ -600,7 +600,7 @@ quest harvest_festival begin local current_count = quest_count + 1 say("Wondarim: ") - say("I believe I知 going to wait!") + say("I believe Im going to wait!") say("Please come back later") say("Quest Progress: "..current_count..". ") say("tip This quest can be finished up to 10 times.") @@ -612,7 +612,7 @@ quest harvest_festival begin when 20087.click with game.get_event_flag("harvest_festival")>0 begin say("Handueop:") - say("I知 looking to create Glutinous rice cakes..") + say("Im looking to create Glutinous rice cakes..") say("As a favor to Wondarim") say("I will get your glutinous rice... since it is the good stuff!!") end -- end of when diff --git a/share/locale/english/quest/ingame_message.quest b/share/locale/english/quest/ingame_message.quest index b83b417..b633cf9 100644 --- a/share/locale/english/quest/ingame_message.quest +++ b/share/locale/english/quest/ingame_message.quest @@ -53,11 +53,11 @@ quest ingame_message begin --local happyhour_end = game.get_event_flag("message_happyhour_end") --say_size(250, 250) -- say_show_item(70029) - -- Eine gnstige Gelegenheit + -- Eine günstige Gelegenheit say_important_title(gameforge.ingame_message._010_sayTitle) --say_important(string.format("Heute von %s bis %s Happy Hour!", happyhour_start, happyhour_end)) say("") - -- Eine neue Aktion ist im Item-Shop gestartet! Verpasse nicht diese gnstige Gelegenheit und besuche direkt den Item-Shop. + -- Eine neue Aktion ist im Item-Shop gestartet! Verpasse nicht diese günstige Gelegenheit und besuche direkt den Item-Shop. say_important(gameforge.ingame_message._020_say) local c = select(gameforge.locale.guild.yes, gameforge.locale.guild.no) if 2 == c then @@ -77,7 +77,7 @@ quest ingame_message begin if gift_check < 1 and gift_vnum != 0 then wait() - -- Ein Geschenk der Gtter + -- Ein Geschenk der Götter say_title(gameforge.important_message._050_sayTitle) say(gameforge.ingame_message._060_say) local gift = select(gameforge.ingame_message._070_select, gameforge.ingame_message._080_select) diff --git a/share/locale/english/quest/locale.lua b/share/locale/english/quest/locale.lua index 280d3e7..1ac82dc 100644 --- a/share/locale/english/quest/locale.lua +++ b/share/locale/english/quest/locale.lua @@ -3204,17 +3204,17 @@ locale.dungeon.no_ticket_party = "Rote Karten haben keinen Pass Zertifikat der P locale.dungeon.no_ticket = "Verhandelbar Zertifikate wurden nicht abgeschickt." locale.dungeon.level_limit_party = "Parteien nicht erreichen sosokwon %d Lv geschickt wurde." locale.dungeon.level_limit = "%d Lv nicht erreicht wurden abgeschickt." -locale.dungeon.leader_can_go = "Der Führer der Partei, aber Sie können gehen." +locale.dungeon.leader_can_go = "Der Fhrer der Partei, aber Sie knnen gehen." locale.dungeon.enter_yes = "Gib." locale.dungeon.enter_no = "Geben Sie nicht." -locale.dungeon.leader_can_enter = "Der Führer der Partei, kann aber für die Zulassung beantragen." +locale.dungeon.leader_can_enter = "Der Fhrer der Partei, kann aber fr die Zulassung beantragen." locale.dungeon.party_can_enter = "Das Verlies Eingang ist eine Partei an den Staat." locale.flame_dungeon = {} locale.flame_dungeon.say_1 = "Yamacheon yeomwang eine Position zu bestrafen sicher?" locale.flame_dungeon.say_2 = "Position" -locale.flame_dungeon.say_3 = "schließen" -locale.flame_dungeon.say_4 = "Partei Kapitel 103Lv nicht füllen Sie alle Quests, sind weitere Fortschritte nicht möglich." +locale.flame_dungeon.say_3 = "schlieen" +locale.flame_dungeon.say_4 = "Partei Kapitel 103Lv nicht fllen Sie alle Quests, sind weitere Fortschritte nicht mglich." locale.flame_dungeon.say_5 = "Das Dungeon-Party sosokwon nicht verstrichene Zeit ist begrenzt, da die Position wurde vom Platz gestellt." locale.flame_dungeon.say_6 = "Dungeon Position Grenzen wurden ausgeschaltet, weil die Zeit noch nicht abgelaufen ist, geschickt." locale.flame_dungeon.say_7 = "Diese Stelle kann nicht sosokwon Partei Zertifizierung wurde abgeschickt." @@ -3225,463 +3225,463 @@ locale.flame_dungeon.say_11 = "Jeokryong Schloss" locale.flame_dungeon.say_12 = "Wollen Sie zum Schloss wirklich jeokryong gehen?" locale.flame_dungeon.say_13 = "Gib" locale.flame_dungeon.say_14 = "Geben Sie nicht." -locale.flame_dungeon.say_15 = "Der Führer der Partei, kann aber für die Zulassung beantragen." +locale.flame_dungeon.say_15 = "Der Fhrer der Partei, kann aber fr die Zulassung beantragen." locale.flame_dungeon.say_16 = "Das Verlies Eingang ist eine Partei an den Staat." locale.flame_dungeon.say_17 = "Sowohl die Verweilzeit abgelaufen ist, wird der Eintrag jeokryong gehen aus der Stadt." locale.flame_dungeon.say_18 = "Retentionszeit jeokryong sex position %d Minuten." locale.flame_dungeon.say_19 = "Alle Sex-Stellungen jeokryong Verweilzeit abgelaufen." locale.flame_dungeon.say_20 = "Jeokryong wird aus der Stadt etwa 10 Sekunden bewegt." locale.flame_dungeon.say_21 = "Jeokryong Geschlecht Verhalten." -locale.flame_dungeon.say_22 = "Der Führer der Partei, aber Sie können gehen." +locale.flame_dungeon.say_22 = "Der Fhrer der Partei, aber Sie knnen gehen." locale.flame_dungeon.say_23 = "Jeokryong daegeon ausgeschaltet ist." -locale.flame_dungeon.say_24 = "Jeokryong sex position wird 1 Stunde, vollständig oder in Entwicklung während jeokryong Stern wurde 30 Minuten gesendet aufrechterhalten werden, wenn die Position ist begrenzt." -locale.flame_dungeon.say_25 = "Jeokryong Stunde Sex-Stellungen zu halten überlassen." -locale.flame_dungeon.say_26 = "Daegeon jeokryong ausgeschaltet ist, einen Platz zum alles Böse zu besiegen." -locale.flame_dungeon.say_27 = "Alles Böse wird nicht besiegt noch." -locale.flame_dungeon.say_28 = "Tötet die restlichen: " -locale.flame_dungeon.say_29 = "Daegeon jeokryong ausgeschaltet ist, um einen Platz für alle entsiegeln finden." -locale.flame_dungeon.say_30 = "Erforderlich, um die bösen Zähne erhalten lassen, wenn die Behandlung ist möglich." +locale.flame_dungeon.say_24 = "Jeokryong sex position wird 1 Stunde, vollstndig oder in Entwicklung whrend jeokryong Stern wurde 30 Minuten gesendet aufrechterhalten werden, wenn die Position ist begrenzt." +locale.flame_dungeon.say_25 = "Jeokryong Stunde Sex-Stellungen zu halten berlassen." +locale.flame_dungeon.say_26 = "Daegeon jeokryong ausgeschaltet ist, einen Platz zum alles Bse zu besiegen." +locale.flame_dungeon.say_27 = "Alles Bse wird nicht besiegt noch." +locale.flame_dungeon.say_28 = "Ttet die restlichen: " +locale.flame_dungeon.say_29 = "Daegeon jeokryong ausgeschaltet ist, um einen Platz fr alle entsiegeln finden." +locale.flame_dungeon.say_30 = "Erforderlich, um die bsen Zhne erhalten lassen, wenn die Behandlung ist mglich." locale.flame_dungeon.say_31 = "Jean Ritzel Dichtung kann nur off ausgeschaltet werden." locale.flame_dungeon.say_32 = "Daegeon jeokryong freigegeben wird, um herauszufinden, wo die geheimnisvolle Jean Verliehen Incinerator." locale.flame_dungeon.say_33 = "Jin lebt Incinerator Bars, jeokryong sex Dichtung ist fest." locale.flame_dungeon.say_34 = "Verliehen Jean Incinerator finden Bars." locale.flame_dungeon.say_35 = "Daegeon jeokryong freigegeben worden, um herauszufinden, wo man entsiegeln." -locale.flame_dungeon.say_36 = "Sealing Stone Church an der Wende jeokryong Böse erhalten wird." +locale.flame_dungeon.say_36 = "Sealing Stone Church an der Wende jeokryong Bse erhalten wird." locale.flame_dungeon.say_37 = "Sealing Stein wurde nicht beide entlassen." -locale.flame_dungeon.say_38 = "Jeokryong daegeon Di hearthstone ausgeschaltet ist, einen Ort zu zerstören finden." -locale.flame_dungeon.say_39 = "Ich glaube nicht, Ruhestein Di zerstört werden, einer nach dem anderen, und sie sind böse." -locale.flame_dungeon.say_40 = "Di zu finden und zerstören den Ruhestein." +locale.flame_dungeon.say_38 = "Jeokryong daegeon Di hearthstone ausgeschaltet ist, einen Ort zu zerstren finden." +locale.flame_dungeon.say_39 = "Ich glaube nicht, Ruhestein Di zerstrt werden, einer nach dem anderen, und sie sind bse." +locale.flame_dungeon.say_40 = "Di zu finden und zerstren den Ruhestein." locale.flame_dungeon.say_41 = "Halten yamacheon Beat" locale.flame_dungeon.say_42 = "Alle Monster besiegt wurden." -locale.flame_dungeon.say_43 = "Jeokryong Verhältnis im Laufe des nächsten jeokryong daegeon freizugeben." +locale.flame_dungeon.say_43 = "Jeokryong Verhltnis im Laufe des nchsten jeokryong daegeon freizugeben." locale.flame_dungeon.say_44 = "Beide wurden abgeriegelt." -locale.flame_dungeon.say_45 = "Der eigentliche Schlüssel ist nicht" +locale.flame_dungeon.say_45 = "Der eigentliche Schlssel ist nicht" locale.flame_dungeon.say_46 = "Bullion wurde von Jin Incinerator besiegt." locale.flame_dungeon.say_47 = "Bitte zerlegen Sie das zweite Verzauberung" locale.flame_dungeon.say_48 = "Bitte bauen Sie die dritte Chains." locale.flame_dungeon.say_49 = "Falsche Reihenfolge." locale.flame_dungeon.say_50 = "Bitte bauen Sie die vierte Chains." -locale.flame_dungeon.say_51 = "Ketten von vier oder fünf ersten Besuch demontieren." -locale.flame_dungeon.say_52 = "Ketten von vier oder fünf ersten Besuch demontieren." -locale.flame_dungeon.say_53 = "Ketten von vier oder fünf ersten Besuch demontieren." +locale.flame_dungeon.say_51 = "Ketten von vier oder fnf ersten Besuch demontieren." +locale.flame_dungeon.say_52 = "Ketten von vier oder fnf ersten Besuch demontieren." +locale.flame_dungeon.say_53 = "Ketten von vier oder fnf ersten Besuch demontieren." locale.flame_dungeon.say_54 = "Di hearthstone besiegt wurde." locale.flame_dungeon.say_55 = "Yeomwang yamacheon besiegt wurde." locale.flame_dungeon.say_56 = "Sind aus der Stadt nach einer Minute jeokryong bewegt." -locale.flame_dungeon.say_57 = "Parteien nicht erreichen Kapitel 104Lv weitere Fortschritte ist nicht möglich." +locale.flame_dungeon.say_57 = "Parteien nicht erreichen Kapitel 104Lv weitere Fortschritte ist nicht mglich." locale.flame_dungeon.say_58 = "Partei kann nicht weiter vorgehen Behinderung verschwinden [ENTER]" -locale.flame_dungeon.say_59 = "Re-entry Zeit ist mehr als fünf Minuten ist nicht erlaubt. [ENTER]" +locale.flame_dungeon.say_59 = "Re-entry Zeit ist mehr als fnf Minuten ist nicht erlaubt. [ENTER]" locale.flame_dungeon.say_60 = "Partei nicht mit Dungeon hayeotgeona starten." locale.main_quest_flame_lv99 = {} -locale.main_quest_flame_lv99.say_1 = "´Ù½Ã ½ÃÀ۵Ǵ ÃßÀû" -locale.main_quest_flame_lv99.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv99.say_3 = "¾î¼­ ¿À°Ô³ª.[ENTER]ÀÏÀü¿¡´Â Ãʸ¶´ÜÀÇ ¼ú¹ýÀ» ÀúÁöÇÏ´À¶ó °í»ýÀÌ ¸¹¾Ò¾úÁö.[ENTER]³ª´Â Ãʸ¶´ÜÀÌ ºÐ¸í ÀÌ´ë·Î ¹°·¯³ªÁö ¾ÊÀ» °ÍÀ̶ó »ý°¢Çϰí ÀÖ¾ú´Ù³×.[ENTER]±×·¡¼­ ³»°¡ µ¿¿øÇÒ ¼ö ÀÖ´Â ¸ðµç Á¤º¸¸ÁÀ» °¡µ¿Çؼ­, ÃßÀûÀ» °è¼ÓÇϰí ÀÖ¾ú´Ù³×.[ENTER]" -locale.main_quest_flame_lv99.say_4 = "³×. ÀÌ·¸°Ô ºÎ¸£¼ÌÀ¸´Ï ¹«¾ð°¡ ³ª¿Â °ÍÀ̱º¿ä?[ENTER]" -locale.main_quest_flame_lv99.say_5 = "±×·¸Áö.[ENTER]±×·±µ¥ ¸» ±×´ë·Î ½ÉÁõÀÏ »Ó Á÷Á¢ È®ÀÎÀ» ÇÏÁö´Â ¸øÇÑ »óŶó³×.[ENTER]±×·¡¼­ ÀÚ³×°¡ Á» ³ª¸¦ µµ¿Í¼­ È®ÀÎÀ» ÇØÁÖ¾úÀ¸¸é ÇÑ´Ù³×.[ENTER]" -locale.main_quest_flame_lv99.say_6 = "ÃÖ±Ùµé¾î¼­ µµ¿°È­Áö°¡ ½É»óÄ¡ ¾Ê´Ù´Â Á¤º¸°¡ ÀÚÁÖ µé¸®´Â °ÍÀ¸·Î º¸¾Æ, ºÎÇϸ¦ ½ÃÄÑ È®ÀÎÀ» ÇØ º¸·Á Çß´Ù³×.[ENTER]¹«¿¹°¡ ÃâÁßÇÑ ºÎÇÏÀÓ¿¡µµ ºÒ±¸ÇÏ°í µ¹¾Æ¿ÀÁö ¾Ê°í ÀÖ´Ù³×.[ENTER]µµ¿°È­ÁöÀÇ ¾îÁö°£ÇÑ ¸¶¹°µµ ¾î¼Áö ¸øÇÏ´Â ³à¼®Àε¥, ºÐ¸í ¹«¾ð°¡ ÀÏÀÌ ÅÍÁø °Í °°´Ù³×.[ENTER]ÀÚ³×°¡ µµ¿°È­Áö·Î°¡¼­, ¹«½¼ÀÏÀÌ »ý±ä °ÍÀÎÁö º¸°í ¿ÍÁÖ°Ô³ª.[ENTER]ºÎÇϳ༮À» ã°Åµç ¼ÓÈ÷ ±ÍȯÇ϶ó´Â ¸»µµ ÀüÇØÁÖ°í ¸»À̾ß.[ENTER]" -locale.main_quest_flame_lv99.say_7 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv99.say_8 = "ºÎÇÏ¿Í Àü¼­±¸·Î ¼­½ÅÀ» ÁÖ°í ¹Þ´ø Áß, ´ë·«ÀûÀÎ À§Ä¡´Â ÆÄ¾ÇÀÌ µÈ »óÅÂ´Ï ³»°¡ Áöµµ¿¡ Ç¥½ÃÇØÁØ °÷À¸·Î °¡º¸¸é µÉ °ÍÀϼ¼.[ENTER]´Ù³à ¿À°Ô³ª.[ENTER]" -locale.main_quest_flame_lv99.say_9 = "¾àȯ(20377)ÀÌ µµ¿°È­Áö Áöµµ¿¡ Ç¥½Ã¸¦ ÇØÁÖ¾ú½À´Ï´Ù.[ENTER]È®ÀÎÇÒ ÁöÁ¡Àº (%d,%d) ÀÔ´Ï´Ù." -locale.main_quest_flame_lv99.say_10 = "µµ¿°È­Áö¸¦ Á¤ÂûÇÏÀÚ!" -locale.main_quest_flame_lv99.say_11 = "¾àȯ(20377)ÀÌ ¾Ë·Á ÁØ °÷À» Á¤ÂûÇϵµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv99.say_12 = "³»°¡ Áöµµ¿¡ Ç¥½ÃÇØÁØ °÷¿¡ ºÐ¸í ¹«¾ð°¡ ÀÖÀ» °ÍÀ̳×.[ENTER]ÀÚ¼¼È÷ µ¹¾Æº¸°í ¿Â °ÍÀÌ ¸Â´Â°¡?[ENTER]½Ã±ÞÀ» ´ÙÅõ´Â ÀÏÀÌ´Ï ¾î¼­ ´Ù³à¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv99.say_13 = "¾àȯ(20377)ÀÌ ¾Ë·ÁÁØ Áö¿ª¿¡ µµÂøÇÏ¿´½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô µ¹¾Æ°¡ º¸°íÇϽʽÿÀ." -locale.main_quest_flame_lv99.say_14 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv99.say_15 = "¿À! µ¹¾Æ ¿Ô±º ±×·¡.[ENTER]¹«¾ð°¡ Á» ³ª¿Ô´Â°¡?[ENTER]" -locale.main_quest_flame_lv99.say_16 = "Áöµµ¿¡ Ç¥½ÃÇØÁֽа÷¿¡ °¡º¸¾ÒÀ¸³ª, ¾Æ½±°Ôµµ ºÎÇϺÐÀÇ Çà¹æÀº ãÁö ¸øÇÏ¿´½À´Ï´Ù.[ENTER]ÁÖº¯À» »ìÆìº» °á°ú ¸¶¹°µéÀÌ ¼Ò¸®°¡ ¿ì··Â÷°Ô µé¸®°í, À»¾¾³â½º·¯¿î µ¿±¼À» Çϳª ¹ß°ßÇÏ¿´½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv99.say_17 = "±×·¸±º.[ENTER]¾Æ¹«·¡µµ ¹«¾ð°¡ ºÒ¾ÈÇϱº ±×·¡.[ENTER]ÀÚ³×°¡ ¸»ÇÑ Áö¿ª¿¡ ´ëÇØ¼­ ´õ Á¶»çÇÏ°í ´Ù½Ã ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv99.say_18 = "Á¶»ç1-1" -locale.main_quest_flame_lv99.say_19 = "ÀÚ³×°¡ ³ª¿¡°Ô ¾Ë·ÁÁØ ±× µ¿±¼¿¡ ´ëÇØ¼­ ¾Ë¾Æ º¸·Á°í ¾È°£ÈûÀ» ½èÁö¸¸, ¾ÆÁ÷ °¥ÇǸ¦ ÀâÁö ¸øÇϰí ÀÖ´Ù³×.[ENTER]¾Æ¹«·¡µµ ÇÐÀÚ(20380)ÀÇ µµ¿òÀÌ Àý½ÇÈ÷ ÇÊ¿ä ÇÒ °Í °°±º ±×·¡.[ENTER]³»°¡ Àڳ׿¡°Ô ¼­½ÅÀ» ÁÙ ÅÍÀÌ´Ï ÇÐÀÚ(20380)¿¡°Ô ÀüÇØ ÁÖ°Ô³ª.[ENTER]ÇÐÀÚ(20380)µµ ÀÌ ¼­½ÅÀ» º¸¸é ¾Ë¾Æº¸°í µµ¿òÀ» ÁÙ °ÍÀ̾ß.[ENTER]" -locale.main_quest_flame_lv99.say_20 = "¾Ç·æ±ºµµÀÇÀÇ ÇÐÀÚ(20380)¸¦ ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv99.say_21 = "(Áß¾ó Áß¾ó)[ENTER]±ô¦À̾ߡ¦ÀÌ »ç¶÷ ¸Å¹ø »ç¶÷À» ³î·¡Å°´Â ±¸¸¸¡¦[ENTER]¿À¸é ¿Ô´Ù°í ±âº°À» ÇØ¾ß ÇÒ °ÍÀÌ ¾Æ´Ñ°¡?[ENTER]±×·¡. ¾îÀÎ ÀÏ·Î ¿Ô´Â°¡?[ENTER]" -locale.main_quest_flame_lv99.say_22 = "¾àȯ(20377)´Ô²²¼­ ÀÌ ¼­½ÅÀ» ÀüÇØ ÁÖ¶ó Çϼ̽À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv99.say_23 = "À½¡¦¾àȯ(20377)´ÔÀÇ ¼­½ÅÀ» º¸´Ï, ¾î¶² °ÍÀ» ¿ì·ÁÇϽô Áö ¾Ë °Í °°±º ±×·¡.[ENTER]¹«¾ùÀ̵ç È®½ÇÇÑ °ÍÀÌ ÁÁÀ¸´Ï, ³ª¸¦ Á» µµ¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv99.say_24 = "ÀÚ³×°¡ ´Ù³à¿Â ±× µ¿±¼ ÀαÙÀ» Á¶»çÇØ º¸¾Æ¾ß ÇÒ °Í °°³×.[ENTER]ÁÖº¯ ºÎÅÍ Á¶»çÇØ º¸´Â °ÍÀÌ ÁÁÀ» °ÍÀ̳×. ÇԺηΠ³ª¼¹´Ù°¡´Â ÀÏÀ» ±×¸©Ä¡°Ô µÇ´Ï ¸»Àϼ¼.[ENTER]µ¿±¼¿¡¼­ À»¾¾³â½º·¯¿Â ¼Ò¸®°¡ ³ª¿Ô´Ù°í ÇÏ´Ï, ÁÖº¯ ¸¶¹°¿¡µµ ¿µÇâÀÌ ÀÖÁö ¾ÊÀ»±î ½Í³×.[ENTER]ÀÌ Á¾À̸¦ ÁÙÅÍÀÌ´Ï, ¹«±¸¿¡ °¨°í¼­ ÁÖº¯ ¸¶¹°À» Ã³Ä¡ÇØ ÁÖ°Ô³ª.[ENTER]ʱâÀÇ ¿µÇâÀÌ Å« ¸¶¹°À» óġÇÏ¸é °Ë°Ô º¯ÇÒ °ÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv99.say_25 = "¾àȯ(20377)¿¡°Ô º¸°íÇÏ¿´´ø µ¿±¼ ÁÖº¯ ¸¶¹°À» óġÇÏÀÚ." -locale.main_quest_flame_lv99.say_26 = "µ¿±¼ ÁÖº¯ÀÇ ¸¶¹°À» óġÇÏÀÚ." -locale.main_quest_flame_lv99.say_27 = "¾àȯ(20377)¿¡°Ô º¸°íÇÏ¿´´ø µ¿±¼ ÁÖº¯ÀÇ ¸¶¹°À» óġ ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv99.say_28 = "À½¡¦ºÐ¸í ÁÖº¯¿¡ ʱâÀÇ ¿µÇâÀ» ¹Þ¾ÒÀ» ÅÍÀε¥.[ENTER]Àç´ë·Î È®ÀÎÇÏ°í ¿Â °ÍÀÌ ¸Â´Â°¡?[ENTER]´Ù½Ã Çѹø ´Ù³à¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv99.say_29 = "ÇÐÀÚ(20380)°¡ ÁØ Á¾À̰¡ °Ë°Ô º¯ÇÏ¿´´Ù. ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv99.say_30 = "¿Ô±º±×·¡.[ENTER]À½¡¦¿ª½Ã ʱâÀÇ ¿µÇâÀ» ¹ÞÀº ¸¶¹°µéÀÌ °÷°÷¿¡ ÆÛÁ® ÀÖ´Â °ÍÀ̱¸¸¸.[ENTER]ÀÌ Á¾ÀÌ¿¡ ½º¸çµç Ź±â¸¦ Á¶»ç¸¦ ÇØº¸¾Æ¾ß ÇÏ´Ï ÀÏ´Ü µ¹¾Æ°¡¼­ ½¬°í ÀÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv99.say_31 = "Á¶»ç1-2" -locale.main_quest_flame_lv99.say_32 = "ÇÐÀÚ(20380)°¡ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]ÇÐÀÚ(20380)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv99.say_33 = "¾î¼­¿À°Ô³ª.[ENTER]ÀÚ³×°¡ °¡Á®¿Â Ź±â°¡ ½º¸çµç Á¾À̸¦ Á¶»çÇØ º¸°í ÀÖ´ø ÁßÀÌ ¾ú³×.[ENTER]ʱâ´Â ÀϹÝÀÎÀÌ Á¢¼ÓÇϸé Á¤½ÅÀÌ Å¹ÇØÁö±â ¶§¹®¿¡, ÇâÀ» ÇÇ¿ì°í Á¶»çÇÏ¿©¾ß ÇÑ´Ù³×.[ENTER]±×·±µ¥ À̹ø¿¡ Á¶»ç¸¦ ÇÏ´ø Áß¿¡ ÇâÀ» ºñ¿ï ¾àÃʰ¡ ¸ðµÎ ¼ÒÁøµÇ¾î¼­ ¸»À̾ß.[ENTER]" -locale.main_quest_flame_lv99.say_34 = "±×·¸±º¿ä. ½É»óÄ¡ ¾ÊÀº µ¿Å°¡ º¸ÀÌ´Ï Á¦°¡ ¾î¼­ ¾àÃʸ¦ ±¸ÇØ ¿Àµµ·Ï ÇϰڽÀ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv99.say_35 = "ÇãÇã.[ENTER]ÀÚ³×´Â ´Ã ±×¸® ´«Ä¡°¡ ºü¸£±¸¸¸¡¦[ENTER]¾àÃÊ´Â À½±â¸¦ ´­·¯¾ß ÇÏ´Â Áß¿äÇÑ ¿ªÇÒÀ» ÇÑ´Ù³×.[ENTER]±×·¯´Ùº¸´Ï ¾ç±â°¡ ³ÑÄ¡´Â °÷¿¡ ÀÚ»ýÀ» ÇÑ´Ù³×.[ENTER]µµ¿°È­Áö´Â ¾Ë °ÍÀ̰í, ±× ³¡ÂÊ¿¡ ÀÖÀ¸´Ï ÀÚ³×°¡ ´Ù³à¿À°Ô³ª.[ENTER]ÀÌ Áöµµ¸¦ º¸°í °¡¸é µÉ °ÍÀ̾ß.[ENTER]¹°·Ð ³ªµµ ±â¾ïÀÌ °¡¹°°¡¹°Çؼ­ Á¤È®ÇÏÁø ¾Ê´Ù³×.[ENTER]" -locale.main_quest_flame_lv99.say_36 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]Áï½Ã ´Ù³à ¿Àµµ·Ï ÇϰڽÀ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv99.say_37 = "ÇÐÀÚ(20380)°¡ Áöµµ¿¡ Ç¥½ÃÇØÁØ °÷¿¡¼­ žçÃÊ(31076)¸¦ ±¸ÇØ¿ÀÀÚ" -locale.main_quest_flame_lv99.say_38 = "žçÃÊ(31076)¸¦ ±¸ÇÏÀÚ." -locale.main_quest_flame_lv99.say_39 = "ÇÐÀÚ(20380)°¡ ÁØ ÁöµµÀÇ À§Ä¡¿¡¼­ ¾àÃʸ¦ ±¸ÇØ¿ÀÀÚ.[ENTER]" -locale.main_quest_flame_lv99.say_40 = "À̺Á¡¦[ENTER]ºó¼ÕÀÌ¸é ¾î¼ÀÚ´Â °ÍÀΰհ¡?[ENTER]±× žçÃÊ(31076)°¡ ¾øÀ¸¸é ÀÌ ÀÌ»ó Á¶»ç°¡ ¾î·Æ´Ü ¸»Àϼ¼.[ENTER]´Ù½Ã ´Ù³à¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv99.say_41 = "ÇÐÀÚ(20380)°¡ ¸»ÇÏ´ø žçÃÊ(31076)¸¦ ¹ß°ßÇÏ¿´´Ù. ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv99.say_42 = "±×·¡. ¹Ù·Î ÀÌ ¾àÃÊ Àϼ¼.[ENTER]ÀÌÁ¦ Á¶»ç¸¦ ¸¶¹«¸® ÇÒ ¼ö ÀÖ°Ô µÇ¾ú±º ±×·¡.[ENTER]Á¶»ç°¡ ¿Ï·áµÇ°Åµç ¾àȯ(20377)´Ô¿¡°Ô ÀÏ·¯ µÑÅÍÀÌ´Ï ³ªÁß¿¡ °¡º¸µµ·Ï ÇϰԳª.[ENTER]" +locale.main_quest_flame_lv99.say_1 = "ٽ ۵Ǵ " +locale.main_quest_flame_lv99.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv99.say_3 = " Գ.[ENTER] ʸ ϴ Ҿ.[ENTER] ʸ и ̴ ̶ ϰ ־ٳ.[ENTER]׷ ִ ؼ, ϰ ־ٳ.[ENTER]" +locale.main_quest_flame_lv99.say_4 = ". ̷ θ ̱?[ENTER]" +locale.main_quest_flame_lv99.say_5 = "׷.[ENTER]׷ ״ Ȯ ¶.[ENTER]׷ ڳװ ͼ Ȯ ־ Ѵٳ.[ENTER]" +locale.main_quest_flame_lv99.say_6 = "ֱٵ ȭ ɻġ ʴٴ 鸮 , ϸ Ȯ ߴٳ.[ENTER] ӿ ұϰ ƿ ʰ ִٳ.[ENTER]ȭ ¼ ϴ ༮ε, и ٳ.[ENTER]ڳװ ȭΰ, ְԳ.[ENTER]ϳ༮ ãŵ ȯ϶ ְ ̾.[ENTER]" +locale.main_quest_flame_lv99.say_7 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv99.say_8 = "Ͽ ְ ޴ , 뷫 ġ ľ ´ ǥ ϼ.[ENTER]ٳ Գ.[ENTER]" +locale.main_quest_flame_lv99.say_9 = "ȯ(20377) ȭ ǥø ־ϴ.[ENTER]Ȯ (%d,%d) Դϴ." +locale.main_quest_flame_lv99.say_10 = "ȭ !" +locale.main_quest_flame_lv99.say_11 = "ȯ(20377) ˷ ϵ .[ENTER]" +locale.main_quest_flame_lv99.say_12 = " ǥ и ̳.[ENTER]ڼ ƺ ´°?[ENTER]ñ ̴  ٳ ְԳ.[ENTER]" +locale.main_quest_flame_lv99.say_13 = "ȯ(20377) ˷ Ͽϴ.[ENTER]ȯ(20377) ư Ͻʽÿ." +locale.main_quest_flame_lv99.say_14 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv99.say_15 = "! Ա ׷.[ENTER] Դ°?[ENTER]" +locale.main_quest_flame_lv99.say_16 = " ǥֽ , ƽԵ Ϻ ã Ͽϴ.[ENTER]ֺ 캻 Ҹ 췷 鸮, ⽺ ϳ ߰Ͽϴ.[ENTER]" +locale.main_quest_flame_lv99.say_17 = "׷.[ENTER]ƹ Ҿϱ ׷.[ENTER]ڳװ ؼ ϰ ٽ θ ϰڳ.[ENTER]" +locale.main_quest_flame_lv99.say_18 = "1-1" +locale.main_quest_flame_lv99.say_19 = "ڳװ ˷ ؼ ˾ Ȱ , Ǹ ϰ ִٳ.[ENTER]ƹ (20380) ʿ ׷.[ENTER] ڳ׿ ̴ (20380) ְԳ.[ENTER](20380) ˾ƺ ̾.[ENTER]" +locale.main_quest_flame_lv99.say_20 = "Ƿ決 (20380) ã ɵ .[ENTER]" +locale.main_quest_flame_lv99.say_21 = "(߾ ߾)[ENTER]¦̾ߡ Ź Ű [ENTER] Դٰ ⺰ ؾ ƴѰ?[ENTER]׷. Ϸ Դ°?[ENTER]" +locale.main_quest_flame_lv99.say_22 = "ȯ(20377)Բ ֶ ϼ̽ϴ.[ENTER]" +locale.main_quest_flame_lv99.say_23 = "ȯ(20377) ,  Ͻô ׷.[ENTER]̵ Ȯ , ְԳ.[ENTER]" +locale.main_quest_flame_lv99.say_24 = "ڳװ ٳ α ƾ .[ENTER]ֺ ̳. Ժη ٰ ׸ġ Ǵ ϼ.[ENTER] ⽺ Ҹ Դٰ ϴ, ֺ ͳ.[ENTER] ̸ ̴, ֺ óġ ְԳ.[ENTER]Ź ū óġϸ ˰ ̳.[ENTER]" +locale.main_quest_flame_lv99.say_25 = "ȯ(20377) Ͽ ֺ óġ." +locale.main_quest_flame_lv99.say_26 = " ֺ óġ." +locale.main_quest_flame_lv99.say_27 = "ȯ(20377) Ͽ ֺ óġ .[ENTER]" +locale.main_quest_flame_lv99.say_28 = "и ֺ Ź ޾ ε.[ENTER] Ȯϰ ´°?[ENTER]ٽ ѹ ٳ ְԳ.[ENTER]" +locale.main_quest_flame_lv99.say_29 = "(20380) ̰ ˰ Ͽ. (20380) ." +locale.main_quest_flame_lv99.say_30 = "Ա׷.[ENTER] Ź ִ ̱.[ENTER] ̿ Ź⸦ 縦 غƾ ϴ ϴ ư ְԳ.[ENTER]" +locale.main_quest_flame_lv99.say_31 = "1-2" +locale.main_quest_flame_lv99.say_32 = "(20380) ϰ ã ֽϴ.[ENTER](20380) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv99.say_33 = "Գ.[ENTER]ڳװ ŹⰡ ̸ ִ .[ENTER]Ź Ϲ ϸ Ź , ǿ Ͽ Ѵٳ.[ENTER]׷ ̹ 縦 ϴ ߿ ʰ Ǿ ̾.[ENTER]" +locale.main_quest_flame_lv99.say_34 = "׷. ɻġ ° ̴  ʸ ϰڽϴ.[ENTER]" +locale.main_quest_flame_lv99.say_35 = ".[ENTER]ڳ״ ׸ ġ [ENTER]ʴ ⸦ ϴ ߿ Ѵٳ.[ENTER]׷ٺ Ⱑ ġ ڻ Ѵٳ.[ENTER]ȭ ̰, ʿ ڳװ ٳԳ.[ENTER] ̾.[ENTER] ؼ Ȯ ʴٳ.[ENTER]" +locale.main_quest_flame_lv99.say_36 = ". ˰ڽϴ.[ENTER] ٳ ϰڽϴ.[ENTER]" +locale.main_quest_flame_lv99.say_37 = "(20380) ǥ ¾(31076) ؿ" +locale.main_quest_flame_lv99.say_38 = "¾(31076) ." +locale.main_quest_flame_lv99.say_39 = "(20380) ġ ʸ ؿ.[ENTER]" +locale.main_quest_flame_lv99.say_40 = "̺[ENTER]̸ ¼ڴ ΰհ?[ENTER] ¾(31076) ̻ 簡 ƴ ϼ.[ENTER]ٽ ٳ ְԳ.[ENTER]" +locale.main_quest_flame_lv99.say_41 = "(20380) ϴ ¾(31076) ߰Ͽ. (20380) ." +locale.main_quest_flame_lv99.say_42 = "׷. ٷ ϼ.[ENTER] 縦 ְ Ǿ ׷.[ENTER]簡 Ϸǰŵ ȯ(20377)Կ Ϸ ̴ ߿ ϰԳ.[ENTER]" locale.main_quest_flame_lv100 = {} -locale.main_quest_flame_lv100.say_1 = "ʱâÀÇ Á¤Ã¼" -locale.main_quest_flame_lv100.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv100.say_3 = "¾î¼­ ¿À°Ô³ª.[ENTER]ÀÚ³×°¡ ÇÐÀÚ(20380)¸¦ µµ¿Í Á¶»çÇØÁØ ´öºÐ¿¡ ¿øÈ°ÇÏ°Ô Á¶»ç°¡ ¸¶¹«¸® µÇ¾ú´Ù³×.[ENTER]ÀÏ´Ü Á¶»çÀÇ °á°ú¸¦ Àڳ׿¡°Ô ¾Ë·Á ÁÖµµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv100.say_4 = "ÇÐÀÚ(20380)ÀÇ ¸»¿¡ ÀÇÇϸé, ÀÚ³×¿Í Á¶»çÇÑ ±× µ¿±¼ ÀαÙÀÇ ¸¶¹°Àº º»ÁúÀûÀ¸·Î ´Ù¸¥ ±â¿î¿¡ ÀÇÇÏ¿©[ENTER]º¯ÁúÀÌ µÈ °ÍÀ̶ó ÇÏ´õ±¸¸¸.[ENTER]±× ¿µÇâÀÌ Áö¼ÓÀÌ µÇ¸é ¸¶¹°µéÀº Á¡Á¡ °­ÇØÁö°í º¯À̵Ǹç, º¸´Ù ³­ÆøÇÑ ¼ºÁúÀ» º¸ÀÌ°Ô µÈ´Ù´Â±º.[ENTER]ÀÏ´Ü Å¹±â°¡ ÆÛÁö´Â °ÍºÎÅÍ ¸·¾Æ¾ß, ÁÖº¯¿¡ ÇÇÇØ°¡ ´ú °¥ °ÍÀ¸·Î º¸À̴±º ±×·¡.[ENTER]" -locale.main_quest_flame_lv100.say_5 = "±×·¸´Ù¸é, Ź±â°¡ ÆÛÁö´Â °ÍÀ» ¸·±â À§Çؼ­´Â ¾î¶»°Ô ÇÏ¿©¾ß Çմϱî?[ENTER]" -locale.main_quest_flame_lv100.say_6 = "±×·¸Áö ¾Ê¾Æµµ, ʱâÀÇ ÆÛÁüÀ» ¸·±â À§Çؼ­ ¿¬±Ý¼ú»ç(20001)¿Í ÀǰßÀ» ³ª´©¾î º¸¾Ò´Ù³×.[ENTER]¿¬±Ý¼ú»ç(20001)°¡ ±× ¸·À» ¹æµµ¸¦ ¸¶·ÃÁßÀÌ´Ï, ÀÌ ÀÌ»ó ÆÛÁöÁö ¾Êµµ·Ï ¸¶¹°À» Ã³Ä¡ÇØ ÁÖ°Ô³ª.[ENTER]µ¿±¼ ±Ùó ¸¶¹°À» °¡¸®Áö ¾Ê°í 300¸¶¸®Á¤µµ óġÇϸé Á» ³ªÀ» µí Çϳ×.[ENTER]" -locale.main_quest_flame_lv100.say_7 = "³×. Áö±Ý Áï½Ã Ãâ¹ß ÇϰڽÀ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv100.say_8 = "°í¸¿³×. ÁÁÀº Àü°ú¸¦ ±â´ëÇϰí ÀÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv100.say_9 = "¾àȯ(20377)°ú Á¶»çÇÏ¿´´ø °÷ÀÇ ÁÖº¯ ¸¶¹°À» óġÇÏÀÚ." -locale.main_quest_flame_lv100.say_10 = "µµ¿°È­Áö ¸¶¹°À» óġÇÏÀÚ!" -locale.main_quest_flame_lv100.say_11 = "¾àȯ(20377)°ú Á¶»çÇÏ¿´´ø °÷ÀÇ ÁÖº¯ ¸¶¹°À» óġÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv100.say_12 = "Á¤¸»·Î ÃæºÐÈ÷ óġ¸¦ ÇÏ°í ¿Â °ÍÀΰ¡?[ENTER]ºÎÇÏµé º¸°í·Î´Â ¾ÆÁ÷ ÃæºÐÄ¡ ¾Ê¾Æ º¸À̳׸¸.[ENTER]¾î¼­°¡ ¸ðÁ¶¸® óġÇÏ°í ¿ÍÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv100.say_13 = "ÁÖº¯ ¸¶¹°À» ÃæºÐÈ÷ óġÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô º¸°íÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv100.say_14 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv100.say_15 = "À½¡¦ÀÌÂëÀ̸é ÃæºÐÇÏ°Ô ¸¶¹°À» óġÇÑ °Í °°±¸¸¸¡¦[ENTER]¿¬±Ý¼ú»ç(20001)¿¡°Ô´Â ³»°¡ ÁÖº¯ ¸¶¹°À» óġÇÑ °ÍÀ» ¾Ë¸± ÅÍÀÌ´Ï ½¬°í ÀÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv100.say_16 = "ʱâÀÇ ÀúÁö1-1" -locale.main_quest_flame_lv100.say_17 = "¿¬±Ý¼ú»ç(20001)°¡ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¿¬±Ý¼ú»ç(20001)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv100.say_18 = "ÀÌ·± Á¦±æ¡¦[ENTER]¾àȯ(20377)´Ô²² ±×¸® ½ÅÁßÇÏ°Ô Çàµ¿ÇØ ´Þ¶ó°í ºÎŹÀ» Ç߰Ǹ¸, ÀÏÀÌ Ä¿Áö°í¾ß ¸»¾Ò±º ±×·¡.[ENTER]ʱâ´Â ¸¶¹°ÀÌ Á×À¸¸é¼­ ƯÈ÷ ´õ ÆÛÀú³ª°¡´Â ¼ºÁúÀÌ Àִµ¥ 300¸¶¸®³ª µÇ´Â ¸¶¹°À»[ENTER]µµ·úÇØ ¹ö·ÈÀ¸´Ï Å«ÀÏÀ̳×.[ENTER]" -locale.main_quest_flame_lv100.say_19 = "Áö±Ý »óȲÀº ¿ÀÈ÷·Á ¾ÇÈ­°¡ µÇ¾î ÀÖ´Â »óÅÂÀ̳×.[ENTER]°Ô´Ù°¡ ³»°¡ Ź±â¸¦ ÀúÁöÇÏ·Á°í ¸¸µé¾ú´ø ºñ¾à(31084)ÀÌ ¸ðÀÚ¶ó°Ô µÇ¾î ¹ö·È´Ù³×.[ENTER]ÀÌ ¾àÀ» ¹«±¸¿¡ ¹Ù¸£°í ¸¶¹°À» óġÇÏ°Ô µÇ¸é, Ź±â°¡ ÆÛÁö´Â °ÍÀ» ¸·À» ¼ö ÀÖ´Ù³×.[ENTER]¸ðÀÚ¶ó°Ô µÇ¾î ¹ö·ÈÀ¸´Ï ÀÚ³×°¡ Àç·á¸¦ ´õ Á¶´ÞÇØ ÁÖ¾î¾ß ÇÒ °ÍÀ̾ß.[ENTER]" -locale.main_quest_flame_lv100.say_20 = "³×. ¾Ë°Ú½À´Ï´Ù. Àç·á°¡ ¹«¾ùÀԴϱî?[ENTER]" -locale.main_quest_flame_lv100.say_21 = "ÀÚ³×°¡ Àß ±¸ÇÒ ¼ö ÀÖÀ»·±Áö Àǹ®À̱¸¸¸¡¦[ENTER]¿øÃ¼ ±¸ÇϱⰡ ½±Áö ¾ÊÀº °ÍµéÀ̶󼭡¦[ENTER]ÀÏ´Ü ¾Ë·ÁÁÖµµ·Ï ÇÏÁö!![ENTER]ºñ¾à(31084)À» ¸¸µé±â À§Çؼ­´Â Ãʼ®(90010)10°³, °õÀÇ ¾µ°³(30010) 50°³, °Å¹ÌÀÇ µ¶ÁÖ¸Ó´Ï(30025)10°³, Ȱ¼®(51001) 200°³°¡ ÇÊ¿äÇÏ´Ù³×.[ENTER]¸ðµÎ ÀÚ³×Á¤µµ µÇ´Â ¹«ÀÎÀ̶ó¸é ¾îµð¼­ ±¸ÇÒ ¼ö ÀÖ´ÂÁö´Â ¾ËÅÍÀÌ´Ï ¼³¸íÀº »ý·«Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv100.say_22 = "½±°Ô ±¸ÇÒ ¼ö ÀÖ´Â Àç·á´Â ¾Æ´Ï±º¿ä. ´Ù³à¿Àµµ·Ï ÇϰڽÀ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv100.say_23 = "¾Ë°Ú³×. ¿ì¸®°¡ ÀÌ·¸°Ô ¸»À» ÇÏ´Â ¿ÍÁß¿¡µµ Ź±â°¡ ÆÛÀú³ª°¡°í ÀÖÀ¸´Ï ¼­µÑ·¯ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv100.say_24 = "¿¬±Ý¼ú»ç(20001)¸¦ µµ¿Í ºñ¾à(31084)À» ¿Ï¼ºÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv100.say_25 = "³²Àº Àç·á" -locale.main_quest_flame_lv100.say_26 = "ºñ¾à(31084)À» ¸¸µé Á¦·á¸¦ ±¸ÇÏÀÚ." -locale.main_quest_flame_lv100.say_27 = "¿¬±Ý¼ú»ç(20001)°¡ ÀÏ·¯ÁØ Á¦·á¸¦ ±¸Çϵµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv100.say_28 = "¿À~¸ðÀ¸±â ½±Áö ¾ÊÀº Àç·á¿´À» ÅÍÀε¥.[ENTER]¿ëÄɵµ ±¸ÇØ ¿Ô±º ±×·¡.[ENTER]ºñ¾à(31084)À» ¸¸µé°í ºÎ¸¦ ÅÍÀÌ´Ï °¡º¸°Ô³ª.[ENTER]" -locale.main_quest_flame_lv100.say_29 = "À̺Á. ³»°¡ ¼ýÀÚµµ ÇØ¾Æ¸®Áö ¸øÇÏ´Â Àå´ÔÀ¸·Î º¸ÀÌ´Â °Õ°¡?[ENTER]¾î¼­ ¸ðµç Á¦·á¸¦ È®º¸ÇØ ÁÖ°Ô³ª.[ENTER]Áö±Ý ÀÌ ½Ã°£¿¡µµ ʱâ´Â â±ÈÇϰí ÀÖ´Ù³×.[ENTER]" -locale.main_quest_flame_lv100.say_30 = "ºñ¾à(31084)À» ¸¸µé Àç·á¸¦ ¸ðµÎ È®º¸ÇÏ¿´´Ù. ¿¬±Ý¼ú»ç(20001)¿¡°Ô ÀüÇØÁÖµµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv100.say_31 = "¾Ç·æ±ºµµÀÇÀÇ ¿¬±Ý¼ú»ç(20001)¸¦ ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv100.say_32 = "ʱâÀÇ ÀúÁö1-2" -locale.main_quest_flame_lv100.say_33 = "ÀÌ·±ÀÌ·±¡¦[ENTER]ÀÌÀü¿¡ ¾àÀ» ¸¸µé ´ç½Ã¿¡ ´ëÀåÀåÀÌ(20016)¿¡°Ô ÅøÅø °Å·È´õ´Ï, Ãʼ®(90010)À» °¡·ç·Î ¸¸µé¾î ÁÖÁö ¾Ê´Â ±º±×·¡¡¦[ENTER]Ãʼ®(90010)À» °¡·ç·Î ¸¸µé¾î ´Ù¸¥ Àç·á¿Í ÇÔ²² Á¦Á¶ÇÏ¿© ¾àÀ» ¿Ï¼ºÇϴµ¥ ¸»À̾ߡ¦[ENTER]ÀÚÁ¸½É»ó ³»°¡ °¡±ä ±×·¸°í, ÀÚ³×°¡ ÀÌ°É µé°í°¡¼­ Ãʼ®(90010)À» °¡·ç·Î ¸¸µé¾î¼­ °¡Á®¿Í ÁÖ°Ú³ª?[ENTER]" -locale.main_quest_flame_lv100.say_34 = "¾î¶»°Ô Çϼ̱⿡¡¦[ENTER]ÀÏ´Ü ¾Ë°Ú½À´Ï´Ù. Ãʼ®(90010)°ú ±× ¹Ù±¸´Ï¸¦ ÁÖ½ÃÁö¿ä.[ENTER]" -locale.main_quest_flame_lv100.say_35 = "°í¸¿³×. ±â´Ù¸®°í ÀÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv100.say_36 = "´ëÀåÀåÀÌ(20016)¿¡°Ô ´Ù³à¿ÀÀÚ." -locale.main_quest_flame_lv100.say_37 = "´ëÀåÀåÀÌ(20016)¿¡°Ô Ãʼ®(90010)À» °¡·ç·Î ¸¸µé¾î ¿ÀÀÚ.[ENTER]" -locale.main_quest_flame_lv100.say_38 = "Ãʼ®(90010)°¡·ç: 1°³[ENTER]" -locale.main_quest_flame_lv100.say_39 = "¾îÀ̱¸ ´ëÇù´Ï ¾îÀÎ ÀÏÀ̽ʴϱî?[ENTER]Áú ÁÁÀº ¹«±¸¶óµµ »ç·¯ ¿À½Å °Ø´Ï±î?[ENTER]" -locale.main_quest_flame_lv100.say_40 = "¾Æ~´Ù¸§ÀÌ ¾Æ´Ï¶ó ¿¬±Ý¼ú»ç(20001)´Ô²² À̾߱â´Â µé¾ú½À´Ï´Ù.[ENTER]½Ã±¹ÀÌ ½Ã±¹ÀÎ ¸¸Å­ µµ¿òÀ» ûÇÏ·¯ ¿Ô½À´Ï´Ù.[ENTER]¿¬±Ý¼ú»ç(20001)´Ô²²¼­ Á÷Á¢ ã¾Æ°¡ »ç°úÇÏÁö ¸øÇÔÀ» ¹Ì¾ÈÇÏ°Ô »ý°¢Çϸç, ÀÌ À½½Ä ¹Ù±¸´Ï¸¦ º¸³»¼Ì½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv100.say_41 = "È졦¸¶À½ °°¾Æ¼± ÇØÁÖ°í ½ÍÁö ¾ÊÁö¸¸¡¦[ENTER]´ëÇù´Ô²²¼­ Á÷Á¢ ÀÌ·¸°Ô ã¾ÆÁֽðí, »ç°úÀÇ Ç¥Çöµµ ÇÏ¿´À¸´Ï Ãʼ®(90010)À» °¥¾Æµå¸®¸®´Ù.[ENTER]Àá½Ã¸¸ ±â´Ù¸®½Ê½Ã¿À.[ENTER]" -locale.main_quest_flame_lv100.say_42 = "³×. °¨»çÇÕ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv100.say_43 = "ÀÚ³×. ¾ç¼Õ¿¡ Ãʼ®(90010)°ú ¹Ù±¸´Ï°¡ ±×´ë·ÎÀÌÁö ¾ÊÀº°¡¡¦[ENTER]¾î¼­ ´Ù³à¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv100.say_44 = "Ãʼ®(90010)À» ¸ðµÎ °¥¾Ò´Ù. ¿¬±Ý¼ú»ç(20001)¿¡°Ô ÀüÇØÁÖÀÚ.[ENTER]" -locale.main_quest_flame_lv100.say_45 = "¿À~´ëÀåÀåÀÌ(20016)°¡ »ç°ú¸¦ ¹Þ¾ÆÁØ ¸ð¾çÀ̱º ±×·¡.[ENTER]³ªµµ ÀÌÁ¦ ¼øÇÏ°Ô »ì¾Æ¾ßÁö¿ø¡¦[ENTER]°¡·ç·Î ¸¸µç Ãʼ®(90010)À» ³ª¿¡°Ô ÁÖ°í ½¬°í ÀÖ°Ô³ª.[ENTER]¾àÀÌ ¿Ï¼ºÀÌ µÇ¸é ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]" +locale.main_quest_flame_lv100.say_1 = "Ź ü" +locale.main_quest_flame_lv100.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv100.say_3 = " Գ.[ENTER]ڳװ (20380) п Ȱϰ 簡 Ǿٳ.[ENTER]ϴ ڳ׿ ˷ ֵ ϰڳ.[ENTER]" +locale.main_quest_flame_lv100.say_4 = "(20380) ϸ, ڳ׿ α ٸ  Ͽ[ENTER] ̶ ϴ.[ENTER] Ǹ ̵Ǹ, ̰ ȴٴ±.[ENTER]ϴ ŹⰡ ͺ ƾ, ֺ ذ ̴± ׷.[ENTER]" +locale.main_quest_flame_lv100.say_5 = "׷ٸ, ŹⰡ ؼ  Ͽ մϱ?[ENTER]" +locale.main_quest_flame_lv100.say_6 = "׷ ʾƵ, Ź ؼ ݼ(20001) ǰ Ҵٳ.[ENTER]ݼ(20001) 浵 ̴, ̻ ʵ óġ ְԳ.[ENTER] ó ʰ 300 óġϸ ϳ.[ENTER]" +locale.main_quest_flame_lv100.say_7 = ". ϰڽϴ.[ENTER]" +locale.main_quest_flame_lv100.say_8 = ". ϰ ְڳ.[ENTER]" +locale.main_quest_flame_lv100.say_9 = "ȯ(20377) Ͽ ֺ óġ." +locale.main_quest_flame_lv100.say_10 = "ȭ óġ!" +locale.main_quest_flame_lv100.say_11 = "ȯ(20377) Ͽ ֺ óġ.[ENTER]" +locale.main_quest_flame_lv100.say_12 = " óġ ϰ ΰ?[ENTER]ϵ δ ġ ʾ ̳׸.[ENTER] óġϰ ְԳ.[ENTER]" +locale.main_quest_flame_lv100.say_13 = "ֺ óġϿ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv100.say_14 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv100.say_15 = "̸ ϰ óġ [ENTER]ݼ(20001)Դ ֺ óġ ˸ ̴ ְԳ.[ENTER]" +locale.main_quest_flame_lv100.say_16 = "Ź 1-1" +locale.main_quest_flame_lv100.say_17 = "ݼ(20001) ϰ ã ֽϴ.[ENTER]ݼ(20001) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv100.say_18 = "̷ 桦[ENTER]ȯ(20377)Բ ׸ ϰ ൿ ޶ Ź ߰Ǹ, Ŀ ұ ׷.[ENTER]Ź 鼭 Ư ִµ 300 Ǵ [ENTER] ū̳.[ENTER]" +locale.main_quest_flame_lv100.say_19 = " Ȳ ȭ Ǿ ִ ̳.[ENTER]Դٰ Ź⸦ Ϸ (31084) ڶ Ǿ ȴٳ.[ENTER] ٸ óġϰ Ǹ, ŹⰡ ִٳ.[ENTER]ڶ Ǿ ڳװ Ḧ ־ ̾.[ENTER]" +locale.main_quest_flame_lv100.say_20 = ". ˰ڽϴ. ᰡ Դϱ?[ENTER]" +locale.main_quest_flame_lv100.say_21 = "ڳװ ṉ̀[ENTER]ü ϱⰡ ͵̶󼭡[ENTER]ϴ ˷ֵ !![ENTER](31084) ؼ ʼ(90010)10, (30010) 50, Ź ָӴ(30025)10, Ȱ(51001) 200 ʿϴٳ.[ENTER] ڳ Ǵ ̶ ִ ̴ ϰڳ.[ENTER]" +locale.main_quest_flame_lv100.say_22 = " ִ ƴϱ. ٳ ϰڽϴ.[ENTER]" +locale.main_quest_flame_lv100.say_23 = "˰ڳ. 츮 ̷ ϴ ߿ ŹⰡ ѷ ְԳ.[ENTER]" +locale.main_quest_flame_lv100.say_24 = "ݼ(20001) (31084) ϼϵ ." +locale.main_quest_flame_lv100.say_25 = " " +locale.main_quest_flame_lv100.say_26 = "(31084) Ḧ ." +locale.main_quest_flame_lv100.say_27 = "ݼ(20001) Ϸ Ḧ ϵ .[ENTER]" +locale.main_quest_flame_lv100.say_28 = "~ ῴ ε.[ENTER]ɵ Ա ׷.[ENTER](31084) θ ̴ Գ.[ENTER]" +locale.main_quest_flame_lv100.say_29 = "̺. ڵ ؾƸ ϴ ̴ հ?[ENTER] Ḧ Ȯ ְԳ.[ENTER] ð Ź âϰ ִٳ.[ENTER]" +locale.main_quest_flame_lv100.say_30 = "(31084) Ḧ ȮϿ. ݼ(20001) ֵ ." +locale.main_quest_flame_lv100.say_31 = "Ƿ決 ݼ(20001) ã ɵ .[ENTER]" +locale.main_quest_flame_lv100.say_32 = "Ź 1-2" +locale.main_quest_flame_lv100.say_33 = "̷̷[ENTER] ÿ (20016) ŷȴ, ʼ(90010) ʴ ׷[ENTER]ʼ(90010) ٸ Բ Ͽ ϼϴµ ̾ߡ[ENTER]ɻ ׷, ڳװ ̰ ʼ(90010)  ְڳ?[ENTER]" +locale.main_quest_flame_lv100.say_34 = " ϼ̱⿡[ENTER]ϴ ˰ڽϴ. ʼ(90010) ٱϸ ֽ.[ENTER]" +locale.main_quest_flame_lv100.say_35 = ". ٸ ְڳ.[ENTER]" +locale.main_quest_flame_lv100.say_36 = "(20016) ٳ." +locale.main_quest_flame_lv100.say_37 = "(20016) ʼ(90010) .[ENTER]" +locale.main_quest_flame_lv100.say_38 = "ʼ(90010): 1[ENTER]" +locale.main_quest_flame_lv100.say_39 = "̱ ̽ʴϱ?[ENTER] 緯 شϱ?[ENTER]" +locale.main_quest_flame_lv100.say_40 = "~ٸ ƴ϶ ݼ(20001)Բ ̾߱ ϴ.[ENTER]ñ ñ ŭ ûϷ Խϴ.[ENTER]ݼ(20001)Բ ãư ̾ϰ ϸ, ٱϸ ̽ϴ.[ENTER]" +locale.main_quest_flame_lv100.say_41 = "졦 Ƽ ְ [ENTER]Բ ̷ ãֽð, ǥ Ͽ ʼ(90010) Ƶ帮.[ENTER]ø ٸʽÿ.[ENTER]" +locale.main_quest_flame_lv100.say_42 = ". մϴ.[ENTER]" +locale.main_quest_flame_lv100.say_43 = "ڳ. տ ʼ(90010) ٱϰ ״ [ENTER] ٳ ְԳ.[ENTER]" +locale.main_quest_flame_lv100.say_44 = "ʼ(90010) Ҵ. ݼ(20001) .[ENTER]" +locale.main_quest_flame_lv100.say_45 = "~(20016) ޾ ̱ ׷.[ENTER] ϰ ƾ[ENTER] ʼ(90010) ְ ְԳ.[ENTER] ϼ Ǹ θ ϰڳ.[ENTER]" locale.main_quest_flame_lv101 = {} -locale.main_quest_flame_lv101.say_1 = "µ¿±¼ÀÇ Á¤Ã¼" -locale.main_quest_flame_lv101.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv101.say_3 = "¾î¼­ ¿À°Ô³ª.[ENTER]¿¬±Ý¼ú»ç(20001)¿¡°Ô´Â ÀÚ³×ÀÇ ³ë°í¿¡ ´ëÇØ¼­ ÀüÇØ µé¾ú´Ù³×.[ENTER]³»°¡ ±¦ÇÑ ÀÏÀ» ¹ú¿©¼­ ÀÚ³×°¡ °í»ýÀ» ÇÑ °Í °°´õ±º ±×·¡.[ENTER]¹Ì¾ÈÇÏ°Ô »ý°¢ÇÑ´Ù³×.[ENTER]" -locale.main_quest_flame_lv101.say_4 = "¹Ì¾ÈÇÑ °ÍÀº ¹Ì¾ÈÇÑ °ÍÀ̰í, ½Ã±¹ÀÌ ´õ ±Þ¹ÚÇÏ°Ô µÇ¾úÀ¸´Ï ¿ë°Ç¸¸ °£´ÜÈ÷ Çϵµ·Ï Çϰڳ×.[ENTER]¿¬±Ý¼ú»ç(20001)¿¡°Ô ºñ¾à(31084)Àº ³»°¡ °Ç³»¾î ¹Þ¾Ò´Ù³×.[ENTER]±× ¾àÀ» ¹«±¸¿¡ ¹Ù¸£¸é óġÇÑ ¸¶¹°ÀÇ Å¹±â°¡ ÆÛÁö´Â °ÍÀ» ÀúÁöÇÏ¿© Áشٳ×.[ENTER]" -locale.main_quest_flame_lv101.say_5 = "¾à¿¡ ´ëÇÑ ¼³¸íÀº ÀÌ Á¤µµ·Î Çϰí, ÀÚ³×°¡ ÇØÁÖ¾î¾ß ÇÒ ÀÏÀ» ¾Ë·Á ÁÖ°Ú³×.[ENTER]ÀÌÁ¦ ¹«±¸µµ Áغñ°¡ µÇ¾ú°í, ¿ì¸®°¡ ¹ß°ßÇÑ ±× µ¿±¼À» º¸´Ù ÀÚ¼¼È÷ ¾Ë¾Æ º¼ Çʿ䰡 ÀÖ´Ù³×.[ENTER]Ź±â°¡ ÆÛÁö´Â °Íµµ ±×·¸°í, ºÐ¸í µ¹ÀÔÇÏ¿© ¸¶¹°µéÀ» óġÇÏ´Ùº¸¸é, ¹«¾ð°¡ ´Ü¼­°¡ ³ª¿Ã µí Çϳ×.[ENTER]ÀÚ³×°¡ Á÷Á¢ µ¹ÀÔÀ» °¨ÇàÇÏ¿©, È®ÀÎÇØ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_6 = "¾Æ¡¦Çà¿© µ¿±¼¿¡¼­ ºÎÇϰ¡ ¹ß°ßÀÌ µÇ°Åµç ²À »ì¾Æ¼­ ±ÍȯÇ϶ó°í ÀüÇØ ÁÖ°Ô³ª.[ENTER]¶°µ¹ÀÌ »óÀο¡ ÀÇÇϸé, ³» ºÎÇϰ¡ µ¹ÀÔÀ» °¨Çà ÇÑ °Í °°¾Æ¼­ ¸»À̾ß.[ENTER]" -locale.main_quest_flame_lv101.say_7 = "³×. Áö±Ý Áï½Ã Ãâ¹ß ÇϰڽÀ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv101.say_8 = "°í¸¿³×. ÁÁÀº Àü°ú¸¦ ±â´ëÇϰí ÀÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv101.say_9 = "µ¿±¼¿¡¼­ ¸¶¹°À» óġÇÏ¿© ´Ü¼­¿Í ¾àȯÀÇ ºÎÇÏ(20393) »ý»ç¸¦ È®ÀÎÇÏÀÚ." -locale.main_quest_flame_lv101.say_10 = "µµ¿°È­Áö ¸¶¹°À» óġÇÏÀÚ!" -locale.main_quest_flame_lv101.say_11 = "¾àȯ(20377)°ú Á¶»çÇÏ¿´´ø °÷ÀÇ ÁÖº¯ ¸¶¹°À» óġÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv101.say_12 = "¡ØÇØ´ç ´øÀüÀº °³ÀÎÀÔÀåÀÌ ºÒ°¡ÇÕ´Ï´Ù.[ENTER] ÆÄƼ¸¦ ¸Î¾î ÀÔÀåÇϽñ⠹ٶø´Ï´Ù.[ENTER]¡ØÁö±ÞµÈ ÅëÇàÁõÀº Àç¹ß±Þ µÇÁö ¾Ê½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv101.say_13 = "À̺Á. ³»°¡ ÇѰ¡Çؼ­ Àڳ׿¡°Ô ºÎŹÀ» Çß°Ú³ª?[ENTER]ºÐ¸í ³»ºÎÇÏÀÇ Çà¹æ°ú ´Ü¼­¸¦ ãÀ» ¼ö ÀÖÀ» °ÍÀ̾ß.[ENTER]¾î¼­ ´Ù³à¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_14 = "ºÎÇÏ´Â Á×¾îÀÖ´Ù. Ç㸮Ãã¿¡¼­ ³²°ÜÁø ÆíÁö¸¦ ¾àȯ(20377)¿¡°Ô ÀüÇØÁÖÀÚ.[ENTER]" -locale.main_quest_flame_lv101.say_15 = "¾àȯ(20377)ÀÌ ¸»ÇÑ ºÎÇÏ(20393)ÀÇ Çà¹æÀ» È®ÀÎ ÇÏ¿´´Ù." -locale.main_quest_flame_lv101.say_16 = "ºÎÇÏ´Â Çà¹æÀº ¾î¶°ÇѰ¡?[ENTER]" -locale.main_quest_flame_lv101.say_17 = "¡¦¾Æ½±°Ôµµ ºÎÇϺÐÀÇ ¼ûÀ» °ÅµÐ µÚ¿´½À´Ï´Ù.[ENTER]Ç㸮Ãã¿¡¼­ ÆíÁö¸¦ ¹ß°ßÇÏ¿´À¸´Ï º¸½ÃÁö¿ä.[ENTER]" -locale.main_quest_flame_lv101.say_18 = "ÆíÁö´Â ³ªÁß¿¡ º¸µµ·Ï Çϰڳ×.[ENTER]´Ü¼­´Â ¸ø±¸ÇÑ °Í °°À¸´Ï ¾î¼­°¡ ´Ü¼­±îÁö È®º¸ÇÏ¿© µ¹¾Æ¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_19 = "¾àȯ(20377)ÀÌ ¸»ÇÑ ´Ü¼­¸¦ È®ÀÎ ÇÏ¿´´Ù." -locale.main_quest_flame_lv101.say_20 = "À½¡¦¿ª½Ã ´Ü¼­°¡ ³ª¿À´Â ±º ±×·¡.[ENTER]ºÎÇÏÀÇ Çà¹æÀº ¾ÆÁ÷Àΰ¡ º¸±¸¸¸.[ENTER]³» ºÎÇÏ´Â ºÐ¸í ±× µ¿±¼¿¡ ÀÖÀ» °ÍÀ̾ß. ¾î¼­°¡ È®ÀÎÀ» ´Ù½Ã ÇØ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_21 = "¾àȯ(20377)ÀÌ ¸»ÇÑ ´Ü¼­¿Í ºÎÇÏ(20393)ÀÇ Çà¹æÀ» ¸ðµÎ È®ÀÎ ÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô º¸°íÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv101.say_22 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv101.say_23 = "¿À~´Ù³à¿Ô±º ±×·¡.[ENTER]´Ü¼­´Â °¡Á®¿Â µíÇÏ°í ¹Ý´ëÆí ¼Õ¿¡ µé·Á ÀÖ´Â °ÍÀº ¹«¾ùÀΰ¡?[ENTER]" -locale.main_quest_flame_lv101.say_24 = "¾Æ¡¦À̰ÍÀº ºÎÇϺÐÀÌ ³²±â½Å À¯Ç°À¸·Î º¸ÀÔ´Ï´Ù.[ENTER]¹ß°ßÇÏ¿´À» ¶§¿¡´Â ÀÌ¹Ì ¸íÀ» ´Þ¸®Çϼ̰í, ǰ¿¡¼­ À̰ÍÀ» ¹ß°ß ÇÏ¿´½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv101.say_25 = "±×·¸±º¡¦ÂüÀ¸·Î ¾Æ³¢´ø ºÎÇÏ¿´´Âµ¥ ¸»Àϼ¼ ³»¿ëÀ» È®ÀÎÇϰí, ÇâÀ̳ª ¿Ã¸®·¯ °¡ÁÖ¾î¾ß °Ú³×¡¦[ENTER]ÀÏ´Ü ¼­½ÅÀ» °°ÀÌ Çѹø º¸µµ·Ï Çϼ¼³ª.[ENTER]" -locale.main_quest_flame_lv101.say_26 = "¾àȯ ºÎÇÏ(20393)" -locale.main_quest_flame_lv101.say_27 = "ÀÌ ¼­½ÅÀ» ½ÀµæÇÑ ÀÚ´Â ¾Ç·æ±ºµµ ¸í½ÃÁø¿¡ ÀÖ´Â ¾àȯ(20377)´Ô²² ºÎµð ÀüÇØÁÖ±æ ¹Ù¶ó³×¡¦(Áß·«)[ENTER]¾àȯ(20377)´Ô µµ¿°È­Áö¿¡¼­ ¸¶¹°À» Á¶»çÇÏ´ø Áß, ¼ö»óÇÑ µ¿±¼À» ¹ß°ßÇÏ¿© µ¹ÀÔÇÏ¿´À¸³ª.[ENTER]ÀÌ·¸°Ô ±ÍȯÇÏÁö ¸øÇϰí, ÆíÁö¸¦ ³²±é´Ï´Ù.(Áß·«)[ENTER]ÀÌ µ¿±¼Àº µ¿±¼ ¹ÛÀÇ ¸¶¹°º¸´Ù ±â¿îÀÌ °­Çϰí, È­±ÞÇÏ¸ç ¹«¾ð°¡ ÁöŰ´Â µí º¸¿´½À´Ï´Ù.[ENTER]µ¿±¼ ¾ÈÀ¸·Î °¡¸é °¥ ¼ö·Ï ¿ïºÎ¢´Â ¼Ò¸®°¡ °­ÇÏ¿´½À´Ï´Ù.[ENTER]ºÐ¸í ¹«¾ð°¡ ÀÖÀ» °ÍÀÌ´Ï, ÀÌ ¼­½ÅÀ» º¸½Ã°Åµç Àû´çÇÑ ÀÚ¸¦ ÅëÇÏ¿© Á¶»çÇÏ½Ã±æ º÷´Ï´Ù.[ENTER]¸íÀ» ¿Ï¼öÇÏÁö ¸øÇÔÀ» »çÁË µå¸³´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv101.say_28 = "ÃæÁ÷ÇÑ ºÎÇÏ¿´´Âµ¥, ´Ù½Ã ¶Ç ´«¹°ÀÌ ³ª´Â ±º ±×·¡.[ENTER]ÀÌ µ¿±¼ÀÌ ºÐ¸í À§ÇèÇÑ °ÍÀº ÀÚ¸íÇÑ °ÍÀÌ´Ï, ¾ÕÀ¸·Î ´õ ¸é¹ÐÇÏ°Ô Á¶»ç¸¦ ÇØ º¸¾Æ¾ß °Ú±º ±×·¡.[ENTER]ÀÌ ¸íÆÐ´Â ÀÚ³×µµ ÀÏÀü¿¡ º¸¾Ò´Ù ½ÃÇÇ Ãʸ¶´ÜÀÇ ¸íÆÐÀϼ¼.[ENTER]ÇÐÀÚ(20380)¿¡°Ô °Ç³»ÁÙ ÅÍÀÌ´Ï ÇÐÀÚ(20380)°¡ ã°Åµç °¡º¸µµ·Ï ÇϰԳª.[ENTER]" -locale.main_quest_flame_lv101.say_29 = "Ãʸ¶´ÜÀÇ ¸íÆÐ ÇØµ¶" -locale.main_quest_flame_lv101.say_30 = "ÇÐÀÚ(20380)°¡ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]ÇÐÀÚ(20380)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv101.say_31 = "¾î¼­¿À°Ô³ª.[ENTER]±â´Ù¸®°í ÀÖ¾ú´Ù³×.[ENTER]¾àȯ(20377)´ÔÀÌ º¸³»ÁֽЏíÆÐ¸¦ º¸°í ´Ù½Ã±Ý ³î¶óÁö ¾ÊÀ» ¼ö°¡ ¾ø¾ú´Ù³×.[ENTER]¾àȯ(20377)´Ô²²¼­ À̸£±â¸¦ ÀÌ ¸íÆÐ¸¦ ÇØµ¶ÇÏ¸é µ¿±¼¿¡¼­ ¹ú¾îÁö´Â ÀÏÀ» ¾Ë ¼ö ÀÖÀ» °Í °°´Ù Çϼ̴ٳ×.[ENTER]±×·¡¼­ ¸»ÀÌ´Ï ÀÚ³×°¡ ³ª¸¦ µµ¿Í ÀÌ ¸íÆÐ¸¦ ÇØµ¶ÇÏ´Â °ÍÀ» µµ¿ÍÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_32 = "³×. ¿©ºÎ°¡ ÀÖ°Ú½À´Ï±î![ENTER]" -locale.main_quest_flame_lv101.say_33 = "ÁÁÀº ÀÚ¼¼·Î±º ±×·¡.[ENTER]°Ç³» ¹ÞÀº ÀÌÈÄ·Î ¸íÆÐ¸¦ ¸é¹ÐÇÏ°Ô »ìÆìº¸°í Á¶»ç¸¦ ÇØº» °á°ú ÀÌ ¸íÆÐ¿¡´Â °í´ë ¾ð¾î·Î ¾²¿© ÀÖ´Â °ÍÀ» È®ÀÎ ÇÏ¿´´Ù³×.[ENTER]ÀÌ ¾ð¾î¸¦ Áï½Ã ÇØµ¶ÇÏ¿© ¾Ë·ÁÁÖ°í ½ÍÁö¸¸, ÀüÅõ Áß¿¡ ÈѼÕÀÌ µÇ¼­ÀÎÁö ¾Ë¾Æ º¼ ¼ö°¡ ¾ø±¸¸¸ ±×·¡.[ENTER]ÀÌ ¸íÆÐ¸¦ º¹¿øÇϱâ À§Çؼ­´Â ºÒ²Éº¸´Ù ¶ß°Ì°Ô Ÿ¿À¸£´Â Çǰ¡ ÇÊ¿äÇÏ´Ù³×.[ENTER]½±°Ô ¸»Çϸé È­¿°¿ÕÀÇ ÇÇ(31080)°¡ ÇÊ¿äÇÑ °ÍÀε¥.[ENTER]³»°¡ ÀÌ ÇÔÀ» ÁÙÅÍÀÌ´Ï È­¿°¿Õ(2206)À» óġÇÏ°í ¿©±â¿¡ È­¿°¿ÕÀÇ ÇÇ(31080)¸¦ ¹Þ¾Æ¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_34 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv101.say_35 = "±¸Çϰŵç Áï½Ã µ¹¾Æ¿À°Ô³ª. ±× ÇÔµµ Àå½Ã°£ È­¿°¿ÕÀÇ ÇÇ(31080)¸¦ °ßµðÁø ¸øÇÒ °ÍÀ̾ß.[ENTER]" -locale.main_quest_flame_lv101.say_36 = "µµ¿°È­Áö¿¡ ÀÖ´Â È­¿°¿Õ(2206)À» óġÇϰí ÇǸ¦ ÇÔ¿¡ ¹Þ¾Æ¿ÀÀÚ." -locale.main_quest_flame_lv101.say_37 = "¸íÆÐ¸¦ ÇØµ¶ÇÏ°í ½ÍÁö ¾ÊÀº °Õ°¡?[ENTER]¾î¼­°¡¼­ È­¿°¿ÕÀÇ ÇÇ(31080)¸¦ °¡Á®¿À¶õ ¸»Àϼ¼.[ENTER]" -locale.main_quest_flame_lv101.say_38 = "È­¿°¿Õ(2206)¿¡°Ô¼­ ÇǸ¦ È®º¸ÇÏ¿´´Ù. ÇÐÀÚ(20380)¿¡°Ô µ¹¾Æ°¡ÀÚ." -locale.main_quest_flame_lv101.say_39 = "¾Ç·æ±ºµµÀÇÀÇ ÇÐÀÚ(20380)¸¦ ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv101.say_40 = "À½¡¦È­¿°¿ÕÀÇ ÇÇ(31080)°¡ ¸Â±º ±×·¡.[ENTER]º¹¿øÇϴµ¥ ½Ã°£ÀÌ ´Ù¼Ò °É¸®´Ï ³»ÀÏ ´Ù½Ã ¿À°Ô³ª.[ENTER]³ªµµ »¡¸® ÇØÁÖ°í ½ÍÁö¸¸ ¾î¿ ¼ö ¾ø´Ù³×.[ENTER]" -locale.main_quest_flame_lv101.say_41 = "ÀÜ¿©½Ã°£ : %d½Ã°£ %dºÐ" -locale.main_quest_flame_lv101.say_42 = "¾ÆÁ÷ ½Ã°£ÀÌ µÇÁö ¾Ê¾ÒÁö ¾Ê´Â°¡?[ENTER]³ªÁß¿¡ ´Ù½Ã ¿À°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_43 = "¸íÆÐÀÇ Áø½Ç" -locale.main_quest_flame_lv101.say_44 = "¿Ô±º ±×·¡.[ENTER]¸íÆÐ°¡ ÇØµ¶ÀÌ µÇ¾ú³×.[ENTER]ÇØµ¶À» Çϸ鼭 ³»°¡ ¸ÕÀú ÀÐ¾î º¸¾Ò´Âµ¥, À̰Š¿ø ¹«Áö¸·ÁöÇÑ ³»¿ëÀÌ µé¾î ÀÖ´õ±º ±×·¡.[ENTER]³»°¡ ³»¿ëÀ» ¾Ë·Á ÁÖµµ·Ï ÇÏÁö.[ENTER]" -locale.main_quest_flame_lv101.say_45 = "¸íÆÐ´Â Ãʸ¶´ÜÀÇ °ÍÀÌ ºÐ¸íÇϳ×.[ENTER]ÀÚ³×°¡ óġ Áß¿¡ ¸íÆÐ¸¦ ±¸ÇÏ°Ô µÈ ¸¶¹°ÀÌ ¾î¶² ¸¶¹°ÀÎÁö´Â ¸ð¸£°ÚÁö¸¸,[ENTER]Ãʸ¶´ÜÀÌ 6·æÀÌ ºÀÀÎÀÌ µÈ °÷¿¡ °­·ÂÇÑ ¸¶¹°À» º¸³»¾î, ºÀÀÎÀ» ÇØÁ¦ ÇÏ·Á ÇÑ´Ù´Â °ÍÀ̳×.[ENTER]±× »Ó¸¸ ¾Æ´Ï¶ó, ¿ë·Ã¿¡ ´ëÇÏ¿©µµ ¾ð±ÞÀÌ µÇ¾î ÀÖ´Ù³×.[ENTER]ÀÚ¼¼ÇÑ ³»¿ëÀº ÀÌ ¼­½Å¿¡ Àû¾îµÎ¾úÀ¸´Ï ¾àȯ(20377)´Ô²² ÀüÇØ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_46 = "°í¸¿³×. ÀÚ¼¼ÇÑ °ÍÀº ¾àȯ(20377)´ÔÀÌ ¾Ë·ÁÁÖ½Ç °ÍÀ̾ß.[ENTER]" -locale.main_quest_flame_lv101.say_47 = "ÇÐÀÚ(20380)¿¡°Ô ¹ÞÀº ¼­½ÅÀ» ¾àȯ(20377)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv101.say_48 = "¾àȯ(20377)¿¡°Ô ¼­½ÅÀ» ÀüÇÏÀÚ!" -locale.main_quest_flame_lv101.say_49 = "¾àȯ(20377)¿¡°Ô ÇÐÀÚ(20380)°¡ ÁØ ¼­½ÅÀ» ÀüÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv101.say_50 = "¾î¼­¿À°Ô. ÇÐÀÚ(20380)¿¡°Ô´Â ÀüÇØ µé¾ú´Ù³×.[ENTER]¼­½ÅÀ» ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv101.say_51 = "À½¡¦À̰Š»ý°¢º¸´Ù ½É°¢Çϱº ±×·¡.[ENTER]6·æÀÌ ºÀÀÎµÈ °÷¿¡ Ãʸ¶´ÜÀÌ ¸¶¹°À» º¸³»¾î ºÀÀÎÀ» ÇØÁ¦ÇÏ·Á ÇÑ´Ù´Â °ÍÀº µé¾úÀ» °ÍÀ̰í,[ENTER]¿ë·Ã¿¡ ´ëÇØ¼­ ¾Ë·ÁÁÖ°Ú³×.[ENTER]¿ë·ÃÀº ÇÐÀÚ(20380)ÀÇ ¸»À» µû¸£¸é, 6·æÀ» °¨½ÃÇϰí ÀÌ¿ëÇÏ´Â ÀÌÇØ°ü°è°¡ ÀÖ´Â ¼¼·ÂÀ» ¸»ÇÑ´Ù³×.[ENTER]Ãʸ¶´Üµµ Ãʸ¶´ÜÀÌÁö¸¸ ¶§¿¡ µû¶ó¼­´Â ¸øÁö ¾Ê°Ô À§Çè ÇÒ ¼ö ÀÖ´Â ¼¼·ÂÀÌÁö.[ENTER]" -locale.main_quest_flame_lv101.say_52 = "µµ¿°È­ÁöÀÇ È­¿°¿Õ(2206)À» óġÇϰí ÇǸ¦ ¹Þ¾Æ¿ÀÀÚ.[ENTER]" -locale.main_quest_flame_lv101.say_53 = "¿ë·ÃÀº À§Çذ¡ °¡Áö ¾Ê´Â °æ¿ì¶ó¸é º° ¹®Á¦°¡ µÇÁö ¾ÊÀ» ¼öµµ ÀÖÁö¸¸, °¡Àå ¿ì¸®°¡ ÃÊÁ¡À» µÎ¾î¾ß ÇÒ °ÍÀº[ENTER]Ãʸ¶´ÜÀÌ 6·æ¿¡°Ô ¸¶¹°À» º¸³Â´Ù´Â °ÍÀ̳×.[ENTER]°Ô´Ù°¡ µµ¿°È­ÁöÀÎ °Í°ú 6·æÀÇ ºÀÀÎ µîÀ» ¹Ì·ç¾î º¼ ½Ã¿¡ ±× µ¿±¼Àº Àû·æ¼º(zone1)ÀÏ °ÍÀ¸·Î º¸À̳×.[ENTER]¾Æ¹«·¡µµ Àû·æ¼º(zone1) ¾ÈÂÊ¿¡ µ¹ÀÔÇÏ¿© °ú°¨ÇÏ°Ô ¾Ë¾Æº¼ Çʿ䰡 ÀÖÀ» °Í °°³×.[ENTER]¹æµµ¸¦ ¸¶·ÃÇÏ°í ´Ù½Ã ±âº°À» ³ÖÀ» ÅÍÀÌ´Ï °¡¼­ ½¬°í ÀÖ°Ô³ª.[ENTER]" +locale.main_quest_flame_lv101.say_1 = " ü" +locale.main_quest_flame_lv101.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv101.say_3 = " Գ.[ENTER]ݼ(20001)Դ ڳ ؼ ٳ.[ENTER] ڳװ ׷.[ENTER]̾ϰ Ѵٳ.[ENTER]" +locale.main_quest_flame_lv101.say_4 = "̾ ̾ ̰, ñ ޹ϰ Ǿ Ǹ ϵ ϰڳ.[ENTER]ݼ(20001) (31084) dz ޾Ҵٳ.[ENTER] ٸ óġ ŹⰡ Ͽ شٳ.[ENTER]" +locale.main_quest_flame_lv101.say_5 = "࿡ ϰ, ڳװ ־ ˷ ְڳ.[ENTER] غ Ǿ, 츮 ߰ ڼ ˾ ʿ䰡 ִٳ.[ENTER]ŹⰡ ͵ ׷, и Ͽ óġϴٺ, ܼ ϳ.[ENTER]ڳװ Ͽ, Ȯ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_6 = "ơ࿩ ϰ ߰ ǰŵ Ƽ ȯ϶ ְԳ.[ENTER] ο ϸ, ϰ Ƽ ̾.[ENTER]" +locale.main_quest_flame_lv101.say_7 = ". ϰڽϴ.[ENTER]" +locale.main_quest_flame_lv101.say_8 = ". ϰ ְڳ.[ENTER]" +locale.main_quest_flame_lv101.say_9 = " óġϿ ܼ ȯ (20393) 縦 Ȯ." +locale.main_quest_flame_lv101.say_10 = "ȭ óġ!" +locale.main_quest_flame_lv101.say_11 = "ȯ(20377) Ͽ ֺ óġ.[ENTER]" +locale.main_quest_flame_lv101.say_12 = "ش Ұմϴ.[ENTER] Ƽ ξ Ͻñ ٶϴ.[ENTER]޵ ߱ ʽϴ.[ENTER]" +locale.main_quest_flame_lv101.say_13 = "̺. Ѱؼ ڳ׿ Ź ߰ڳ?[ENTER]и ܼ ã ̾.[ENTER] ٳ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_14 = "ϴ ׾ִ. 㸮㿡 ȯ(20377) .[ENTER]" +locale.main_quest_flame_lv101.say_15 = "ȯ(20377) (20393) Ȯ Ͽ." +locale.main_quest_flame_lv101.say_16 = "ϴ Ѱ?[ENTER]" +locale.main_quest_flame_lv101.say_17 = "ƽԵ Ϻ ŵ ڿϴ.[ENTER]㸮㿡 ߰Ͽ .[ENTER]" +locale.main_quest_flame_lv101.say_18 = " ߿ ϰڳ.[ENTER]ܼ  ܼ ȮϿ ƿ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_19 = "ȯ(20377) ܼ Ȯ Ͽ." +locale.main_quest_flame_lv101.say_20 = " ܼ ׷.[ENTER] ΰ .[ENTER] ϴ и ̾.  Ȯ ٽ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_21 = "ȯ(20377) ܼ (20393) Ȯ Ͽ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv101.say_22 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv101.say_23 = "~ٳԱ ׷.[ENTER]ܼ ϰ ݴ տ ִ ΰ?[ENTER]" +locale.main_quest_flame_lv101.say_24 = "ơ̰ Ϻ ǰ Դϴ.[ENTER]߰Ͽ ̹ ޸ϼ̰, ǰ ̰ ߰ Ͽϴ.[ENTER]" +locale.main_quest_flame_lv101.say_25 = "׷ Ƴ Ͽµ ϼ Ȯϰ, ̳ ø ־ ڳס[ENTER]ϴ ѹ ϼ.[ENTER]" +locale.main_quest_flame_lv101.say_26 = "ȯ (20393)" +locale.main_quest_flame_lv101.say_27 = " ڴ Ƿ決 ִ ȯ(20377)Բ ε ֱ ٶס(߷)[ENTER]ȯ(20377) ȭ ϴ , ߰Ͽ Ͽ.[ENTER]̷ ȯ ϰ, ϴ.(߷)[ENTER] ϰ, ȭϸ Ű ϴ.[ENTER] ¢ Ҹ Ͽϴ.[ENTER]и ̴, ðŵ ڸ Ͽ Ͻñ ϴ.[ENTER] ϼ 帳ϴ.[ENTER]" +locale.main_quest_flame_lv101.say_28 = " Ͽµ, ٽ ׷.[ENTER] и ڸ ̴, ϰ 縦 ƾ ڱ ׷.[ENTER] д ڳ׵ Ҵ ʸ ϼ.[ENTER](20380) dz ̴ (20380) ãŵ ϰԳ.[ENTER]" +locale.main_quest_flame_lv101.say_29 = "ʸ ص" +locale.main_quest_flame_lv101.say_30 = "(20380) ϰ ã ֽϴ.[ENTER](20380) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv101.say_31 = "Գ.[ENTER]ٸ ־ٳ.[ENTER]ȯ(20377) ֽ и ٽñ ٳ.[ENTER]ȯ(20377)Բ ̸⸦ и صϸ ϼ̴ٳ.[ENTER]׷ ̴ ڳװ и صϴ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_32 = ". ΰ ְڽϱ![ENTER]" +locale.main_quest_flame_lv101.say_33 = " ڼα ׷.[ENTER]dz ķ и ϰ 캸 縦 غ п ִ Ȯ Ͽٳ.[ENTER]  صϿ ˷ְ , ߿ Ѽ Ǽ ˾ ׷.[ENTER] и ϱ ؼ Ҳɺ ̰߰ Ÿ ǰ ʿϴٳ.[ENTER] ϸ ȭ (31080) ʿ ε.[ENTER] ̴ ȭ(2206) óġϰ ⿡ ȭ (31080) ޾ƿ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_34 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv101.say_35 = "ϰŵ ƿԳ. Ե ð ȭ (31080) ߵ ̾.[ENTER]" +locale.main_quest_flame_lv101.say_36 = "ȭ ִ ȭ(2206) óġϰ Ǹ Կ ޾ƿ." +locale.main_quest_flame_lv101.say_37 = "и صϰ հ?[ENTER] ȭ (31080) ϼ.[ENTER]" +locale.main_quest_flame_lv101.say_38 = "ȭ(2206)Լ Ǹ ȮϿ. (20380) ư." +locale.main_quest_flame_lv101.say_39 = "Ƿ決 (20380) ã ɵ .[ENTER]" +locale.main_quest_flame_lv101.say_40 = "ȭ (31080) ± ׷.[ENTER]ϴµ ð ټ ɸ ٽ Գ.[ENTER] ְ ¿ ٳ.[ENTER]" +locale.main_quest_flame_lv101.say_41 = "ܿð : %dð %d" +locale.main_quest_flame_lv101.say_42 = " ð ʾ ʴ°?[ENTER]߿ ٽ Գ.[ENTER]" +locale.main_quest_flame_lv101.say_43 = " " +locale.main_quest_flame_lv101.say_44 = "Ա ׷.[ENTER]а ص Ǿ.[ENTER]ص ϸ鼭 о Ҵµ, ̰ ִ ׷.[ENTER] ˷ ֵ .[ENTER]" +locale.main_quest_flame_lv101.say_45 = "д ʸ иϳ.[ENTER]ڳװ óġ ߿ и ϰ  𸣰,[ENTER]ʸ 6 , Ϸ Ѵٴ ̳.[ENTER] Ӹ ƴ϶, ÿ Ͽ Ǿ ִٳ.[ENTER]ڼ ſ ξ ȯ(20377)Բ ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_46 = ". ڼ ȯ(20377) ˷ֽ ̾.[ENTER]" +locale.main_quest_flame_lv101.say_47 = "(20380) ȯ(20377) ." +locale.main_quest_flame_lv101.say_48 = "ȯ(20377) !" +locale.main_quest_flame_lv101.say_49 = "ȯ(20377) (20380) .[ENTER]" +locale.main_quest_flame_lv101.say_50 = ". (20380)Դ ٳ.[ENTER] ְԳ.[ENTER]" +locale.main_quest_flame_lv101.say_51 = "̰ ɰϱ ׷.[ENTER]6 ε ʸ Ϸ Ѵٴ ̰,[ENTER]ÿ ؼ ˷ְڳ.[ENTER] (20380) , 6 ϰ ̿ϴ ذ谡 ִ Ѵٳ.[ENTER]ʸܵ ʸ 󼭴 ʰ ִ .[ENTER]" +locale.main_quest_flame_lv101.say_52 = "ȭ ȭ(2206) óġϰ Ǹ ޾ƿ.[ENTER]" +locale.main_quest_flame_lv101.say_53 = " ذ ʴ , 츮 ξ [ENTER]ʸ 6濡 ´ٴ ̳.[ENTER]Դٰ ȭ Ͱ 6 ̷ ÿ 漺(zone1) ̳.[ENTER]ƹ 漺(zone1) ʿ Ͽ ϰ ˾ƺ ʿ䰡 .[ENTER]浵 ϰ ٽ ⺰ ̴ ְԳ.[ENTER]" locale.main_quest_flame_lv102 = {} -locale.main_quest_flame_lv102.say_1 = "µ¹ÀÔ" -locale.main_quest_flame_lv102.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv102.say_3 = "ÀÏÀü¿¡ À̾߱âÇØ ÁØ Àû·æ¼º(zone1)ÀÇ µ¹ÀÔ ¶§¹®¿¡ ÀÌ·¸°Ô ºÎ¸£°Ô µÇ¾ú´Ù³×.[ENTER]¹«°øÀÌ °í°­ÇÑ ³ªÀÇ ºÎÇϰ¡ ¹«ÂüÈ÷ Á×¾ú´Ù´Â Á¡, ±×°÷ÀÌ 6·æÁß ÇϳªÀÎ Àû·æÀÌ ºÀÀÎ µÈ °ÍÀ¸·Î ÃßÃøµÇ´Â Á¡ µî[ENTER]µ¹ÀÔ¿¡´Â ½Å°æ½á¾ß ÇÒ °ÍÀÌ ÇÑ µÎ°¡Áö°¡ ¾Æ´Ï³×.[ENTER]" -locale.main_quest_flame_lv102.say_4 = "ÀÚ³×°¡ ³ª¸¦ µµ¿Í Àû·æ¼º(zone1) Àα٠¸¶¹°À» óġÇÏ¿© Ź±â°¡ ÆÛÁüÀ» ¸·¾ÆÁØ ´öºÐ¿¡ ³» ºÎÇϵéÀ» ½ÃÄÑ ÁÖº¯À» ºÀ¼âÇÏ¿´´Ù³×.[ENTER]Àû¾îµµ ¿ÜºÎ·Î ÇÇÇØ°¡ ¹øÁö´Â °ÍÀº ¸·À» ¼ö ÀÖÀ» °ÍÀ̳×.[ENTER]ÀÌÁ¦ ÀÚ³×°¡ ÇØÁÙ ÀÏÀº Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© ¾î¶°ÇÑ ¸¶¹°µéÀÌ ÀÖ´ÂÁö, Àû·æÀÌ ºÀÀÎ µÈ °ÍÀÌ ¸Â´ÂÁö È®ÀÎÀ» ÇØÁÖ¾úÀ¸¸é ÇÑ´Ù³×.[ENTER]" -locale.main_quest_flame_lv102.say_5 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv102.say_6 = "°í¸¿³×.[ENTER]Çѹø ½Î¿öº¸°í ¾Ë ¼ö ¾ø´Â ³ë¸©ÀÌ´Ï, ¾È¿¡ ÀÖ´Â ¸¶¹°µéÀ» óġÇÏ°í ±× Áõ°Å¸¦ ³ª¿¡°Ô 30°³¾¿ °¡Á®´Ù ÁÖ°Ô³ª.[ENTER]±×·³ ºÎŹ Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv102.say_7 = "Àû·æ¼º(zone1)ÀÇ ¸¶¹°À» óġÇϰí Áõ°Å¸¦ °¡Á®¿ÀÀÚ." -locale.main_quest_flame_lv102.say_8 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏÀÚ!" -locale.main_quest_flame_lv102.say_9 = "¾àȯ(20377)ÀÇ Áö·É¿¡ µû¶ó¼­ Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ôÈĸ¦ ÇàÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv102.say_10 = "%sÀÇ ¹ßÅé: %d°³ %sÀÇ ¼ÕÅé: %d°³" -locale.main_quest_flame_lv102.say_11 = "%sÀÇ °©¿Ê ÆÄÆí: %d°³ %sÀÇ ¹«±â ÆÄÆí: %d°³" -locale.main_quest_flame_lv102.say_12 = "À½¡¦¾î´ÀÁ¤µµ Ã³Ä¡ÇØ º¸¾Æ¾ß ¾î´ÀÁ¤µµ ¸¶¹°ÀÇ °­ÇÔÀ» ÆÄ¾ÇÇϰí Àü·«À» ¼ö¸³ÇÒ ¼ö ÀÖ´Ù³×.[ENTER]¾î¼­ µ¹ÀÔÇÏ¿© Áõ°Å¸¦ ¸ðµÎ °¡Á®¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_13 = "Àû·æ¼º(zone1)ÀÇ ¸¶¹°À» óġÇÑ Áõ°Å¸¦ ¸ðµÎ È®º¸ÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô º¸°íÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv102.say_14 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv102.say_15 = "¿À~¿Ô±º ±×·¡.[ENTER]º¸¾ÆÇÏ´Ï Áõ°Å´Â ¸ðµÎ °¡Á® ¿Â °Í °°±º ±×·¡.[ENTER]ÀÚ³×°¡ Á÷Á¢ ü°¨ÇÑ ´À³¦Àº ¾î¶°ÇѰ¡?[ENTER]" -locale.main_quest_flame_lv102.say_16 = "µµ¿°È­Áö¿¡ ÀÖ´Â ¸¶¹°µéµµ º¸¿´À¸³ª, Àû·æ¼º(zone1) ¹ÛÀÇ ¸¶¹°°ú ´Þ¸® ´Ù¼Ò °­ÇÏ¿´½À´Ï´Ù.[ENTER]±× ¹Û¿¡µµ óÀ½ º¸´Â °­·ÂÇÑ ¸¶¹°µéÀÌ Ãâ¸ôÇÏ¿© ¿©Â÷Çϸé Àúµµ »ýȯÇÏÁö ¸øÇÒ »· Çß½À´Ï´Ù.[ENTER]µ¹ÀÔÀ» ÇØº» °á°ú Àû·æÀÇ ºÀÀÎÇØÁ¦¸¦ µµ¿ì¸ç Àû·æ¼º(zone1)À» Áö۰í ÀÖ´Â ¿°¿Õ ¾ß¸¶Ãµ(6091)À̶ó´Â ¸¶¹°À» È®ÀÎ ÇÒ ¼ö ÀÖ¾ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv102.say_17 = "±×·¸±º. ʱâÀÇ ¿µÇ⸸ÀÌ ¹®Á¦°¡ ¾Æ´Ï¾ú±º.[ENTER]Ãʸ¶´Ü ³à¼®µé À̹ø¿¡ ´Ü´ÜÈ÷ °¢¿ÀÇϰí Àº¹ÐÇÏ°Ô ¿òÁ÷¿´±¸¸¸.[ENTER]´Ù½Ã ºÎ¸£µµ·Ï ÇÒ ÅÍÀÌ´Ï °¡º¸°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_18 = "¿°¿Õ ¾ß¸¶Ãµ(6091)?!" -locale.main_quest_flame_lv102.say_19 = "ÇÐÀÚ(20380)°¡ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]ÇÐÀÚ(20380)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv102.say_20 = "¾àȯ(20377)´Ô¿¡°Ô ÀüÇØ µé¾ú³×.[ENTER]Àû·æ¼º(zone1)¿¡¼­ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» ¾Ë°Ô µÇ¾ú´Ù°í µé¾ú³×.[ENTER]ÇÏÇÊÀÌ¸é ¿Ö ±× ³à¼®ÀÎÁö ¿ø¡¦[ENTER]" -locale.main_quest_flame_lv102.say_21 = "¹«½¼ ¹®Á¦¶óµµ¡¦[ENTER]" -locale.main_quest_flame_lv102.say_22 = "¹«½¼ ÀÏÀ̶ó´Ï ÀÌ »ç¶÷¾Æ!![ENTER]¿°¿Õ ¾ß¸¶Ãµ(6091)Àº ºùÁ¦ ÇѸ¶ÀÇ(6191)¿Í ´õºÒ¾î¼­ °­·ÂÇÏ°í ¾Çµ¶ÇÑ ¸¶¹°Áß¿¡ Çϳª¶ó³×.[ENTER]ÀÌ ÃßÀûÀ» °è¼Ó ÇÔ¿¡ À־ °¡Àå Å« °É¸² µ¹ÀÌ µÉ ¼ö ÀÖ´Â ³à¼®À̶ó³×.[ENTER]" -locale.main_quest_flame_lv102.say_23 = "ÀÏ´ÜÀº ³ªµµ °í ¹®Çå°ú dz¹®À» ÅëÇØ¼­ ¾Ë°ÔµÈ °ÍÀ̱⠶§¹®¿¡, º¸´Ù Á¤È®ÇÑ Á¤º¸¸¦ ¾Ë¾Æ¾ß¸¸ ¾àȯ(20377)´Ô²² µµ¿òÀ» µå¸± ¼ö ÀÖÀ» °ÍÀ¸·Î º¸À̳×.[ENTER]ÀÚ³×°¡ ³ª¸¦ µµ¿Í¼­ ¾ß¸¶Ãµ(6091)¿¡ ´ëÇÑ Á¤º¸¸¦ È®º¸ÇØ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_24 = "¾î¶² °ÍÀ» µµ¿Íµå¸®¸é µË´Ï±î?[ENTER]" -locale.main_quest_flame_lv102.say_25 = "¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÌ Å¹±â¸¦ ÆÛ¶ß¸®´Â ÁÖ¹üÀÎÁö ¾Æ´ÑÁö´Â È®½ÇÇÏÁö ¾ÊÀº »óÅ¿¡¼­[ENTER]¾ß¸¶Ãµ(6091)À» ¹Ù·Î »ó´ëÇÏ´Â °ÍÀº À§ÇèÇÒ °ÍÀ¸·Î »ý°¢Çϳ×.[ENTER]ÀÏ´ÜÀº Àû·æ¼º(zone1) ¾ÈÀÇ ¸¶¹°À» ¸»»ìÇØ ÁÖ°Ô³ª.[ENTER]Ź±â°¡ ½º¸çµç ¸¶¹°Àº ºÐ¸í ŹÇÑ ±â¿îÀ» ÀÀÁýÇÏ¿© ¸ö¾È¿¡ Áö´Ï°í ÀÖÀ» °ÍÀ̳×.[ENTER]Ź±â¸¦ Á¤È­½Ãų ¹æµµ¸¦ ¸¶·ÃÇÏ°í ¾ß¸¶Ãµ(6091)À» »ó´ëÇØµµ ´ÊÁö ¾ÊÀ» ÅÍÀÌ´Ï Å¹±â ÀÀÁýü(31081)¸¦ ÇÑ 10°³Âë ±¸ÇØ´Ù ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_26 = "¾Ë°Ú³×. ±×·³ ±â´Ù¸®°í ÀÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv102.say_27 = "Àû·æ¼º(zone1)ÀÇ ¸¶¹°À» óġÇϰí Ź±â ÀÀÁýü(31081)¸¦ °¡Á®¿ÀÀÚ." -locale.main_quest_flame_lv102.say_28 = "ʱâ ÀÀÁýü(31081)¸¦ ±¸ÇÏÀÚ!" -locale.main_quest_flame_lv102.say_29 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ʱâ ÀÀÁýü(31081)¸¦ ±¸ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv102.say_30 = "¡ØÁö±ÞµÈ ÅëÇàÁõÀº Àç¹ß±Þ µÇÁö ¾Ê½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv102.say_31 = "À̺Á ¾ÆÁ÷µµ ¸ðµÎ ±¸ÇÏÁö ¸øÇÏ¿´³ª?[ENTER]ÀÚ³×¶ó¸é ´ÉÈ÷ ÀÌ ÀÏÀ» ÇØ³¾ ¼ö ÀÖÀ» °ÍÀ̶ó ÆÇ´ÜÇÏ¿´°Å´Ã¡¦[ENTER]´Ù½Ã ´Ù³à¿Í ÁÖ°Ô³ª![ENTER]" -locale.main_quest_flame_lv102.say_32 = "Àû·æ¼º(zone1) ¸¶¹°À» óġÇϰí Ź±â ÀÀÁýü(31081)¸¦ ¸ðµÎ ±¸ÇÏ¿´´Ù. [ENTER]ÇÐÀÚ(20380)¿¡°Ô º¸°íÇÏÀÚ." -locale.main_quest_flame_lv102.say_33 = "¾îÈÄ~º¸±â¸¸Çصµ Ź±â°¡ ¸ö¿¡ ½º¸ç µé °Í °°±¸¸¸.[ENTER]ÀÚ³×°¡ ¹«°øÀÌ °í°­Çϱä ÇѰ¡ º¸±¸¸¸.[ENTER]±ôºýÇϰí Ź±â ÀÀÁýü(31081)¸¦ ´ãÀ» ÇÔÀ» ÁÖÁö ¾Ê¾Ò´Âµ¥ ¸»ÀÌÁö¡¦[ENTER]ÀÌÁ¦ ³»°¡ Á¤È­ÇÒ ¹æµµ¸¦ ã°í Àڳ׸¦ ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]°¡º¸°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_34 = "(¿ØÁö Á¶½ÉÇØ¾ß ÇÒ °Í ¸¸ °°´Ù¡¦)[ENTER]" -locale.main_quest_flame_lv102.say_35 = "ʱâÀÇ Á¤È­" -locale.main_quest_flame_lv102.say_36 = "À߿Գ×.[ENTER]Á¶±ÝÀü¿¡ Ź±â¸¦ Á¤È­ ½Ãų ¹æµµ¸¦ ã¾Ò³×.[ENTER]Ź±â¸¦ Á¤È­ ½Ãų ¼ö ÀÖ¾î¾ß¸¸, Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©µµ ¹öÆ¿ ¼ö°¡ ÀÖÀ» °ÍÀÌ´Ï ¸»Àϼ¼.[ENTER]ÀÚ³× È¥ÀÚ ¸ðÁ¶¸® óġÇÑ´Ù¸é¾ß »ó°üÀÌ ¾øÁö¸¸, ±×°Ç ¹«¸®°í ¾àȯ(20377)´ÔÀÇ ¹«Çϵé°ú ÇÔ²² µ¹ÀÔÇÏ¿©¾ß[ENTER]´Ù¼Ò ¼ö¿ùÇϰí Èñ»ýÀ» ÁÙÀÏ ¼ö ÀÖÀ» °ÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv102.say_37 = "±× ¹æµµ°¡ ¾î¶² °ÍÀԴϱî?[ENTER]" -locale.main_quest_flame_lv102.say_38 = "ÀçÃËÇÏÁö ¸»°Ô³ª.[ENTER]±×·¸Áö ¾Ê¾Æµµ ¸»ÇØ ÁÙÅÍÀÌ´Ï ¸»Àϼ¼.[ENTER]¾ó¸¶Àü¿¡ ³ª¿Í Ź±â¸¦ Á¶»ç ÇÒ¶§ À½¾çÀÇ Á¶È­¿¡ ´ëÇØ¼­ ¾Ë°Ô µÇ¾úÀ» °ÍÀÌ´Ï ÀÚ¼¼ÇÑ ¸»Àº »ý·«Çϰڳ×.[ENTER]ºÒ°ú ¹°, À½°ú ¾ç°ú °°ÀÌ »ó±ØÀÎ ¼ºÁúÀÌ ÀÖ´Â °Í!![ENTER]ŹÇÑ °ÍÀº ¸¼Àº °ÍÀ¸·Î ÁßÈ­ ½Ãų ¼ö ÀÖ´Ù³×.[ENTER]¹°·Ð ¸¼À½ÀÌ Å©¸é °á±¹ Á¤È­°¡ µÇÁö.[ENTER]" -locale.main_quest_flame_lv102.say_39 = "ÀÚ³× Áøº¸È¯¾×(50819)À̶ó´Â °ÍÀº ¾Ë °ÍÀ̳×. Áøº¸È¯¾×(50819)¿¡ Ȱ¼®(51001)À» ³ìÀÌ¸é ¸¼Àº ¼ºÁúÀ» ¶ç´Â ¾×ÀÌ µÈ´Ù³×.[ENTER]À̰ÍÀ» º¹¿ëÇÑ »óÅ¿¡¼­ Àû·æ¼º(zone1)ÀÇ ¸¶¹°À» »ó´ëÇÒ¶§ Å« È¿¿ëÀ» ¹ßÈÖÇÏ°Ô µÉ ¼ö ÀÖÀ» °ÍÀ̾ß.[ENTER]¸»Àº °£´ÜÇÏÁö¸¸ ½±»ç¸® ¿Ï¼ºÀÌ µÇÁö ¾Ê±â¶§¹®¿¡, Áøº¸È¯¾×(50819) 50°³¿Í Ȱ¼®(51001) 100°³Á¤µµ ±¸Çؼ­ ¾Ç»ç À¯È¯(20017)¿¡°Ô °¡Á®´Ù ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_40 = "¾Ë°Ú³×. °ÇÅõ¸¦ ºô°Ú³×.[ENTER]" -locale.main_quest_flame_lv102.say_41 = "Áøº¸È¯¾×(50819)°ú Ȱ¼®(51001)À» ±¸ÇØ ¾Ç»ç À¯È¯(20017)¿¡°Ô °¡Á®´ÙÁÖÀÚ." -locale.main_quest_flame_lv102.say_42 = "ʱâ Á¤È­ Á¦·á¸¦ ±¸ÇÏÀÚ!" -locale.main_quest_flame_lv102.say_43 = "Áøº¸È¯¾×(50819)°ú Ȱ¼®(51001)À» ±¸ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv102.say_44 = "ÀÌ Ä£±¸ ÀÏ󸮰¡ ºü¸£±º ±×·¡.[ENTER]³ª¸ÓÁö´Â ³ª¿¡°Ô ¸Ã±âµµ·Ï Çϰí, ÇǷθ¦ Á» Ç®°í ÀÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_45 = "ÇÐÀÚ(20380)´Ô²² ÀüÇØ µéÀº °Íº¸´Ù Àû´Ù³×.[ENTER]¾ÆÁ÷µµ ÃæºÐÈ÷ ±¸ÇØ¿ÀÁö ¸øÇÑ °ÍÀÌ·Î ±¸¸¸.[ENTER]¾î¼­ ³ª¸ÓÁö Àç·áµµ ÃæºÐÈ÷ ±¸ÇØ´Ù ÁÖ°Ô.[ENTER]" -locale.main_quest_flame_lv102.say_46 = "Áøº¸È¯¾×(50819)°ú Ȱ¼®(51001)À» ÃæºÐÈ÷ ±¸Çß´Ù. ¾Ç»ç À¯È¯(20017)¿¡°Ô °¡Á®´ÙÁÖÀÚ." -locale.main_quest_flame_lv102.say_47 = "¾Ç»ç À¯È¯(20017)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv102.say_48 = "Á¤È­ÀÇ ¾× Àü´Þ" -locale.main_quest_flame_lv102.say_49 = "¾Ç»ç À¯È¯(20017)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]À¯È¯(20017)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv102.say_50 = "¾î¼­¿À°Ô.[ENTER]ÀÚ³×°¡ º¸³»ÁØ Á¦·á·Î Á¤È­ÀÇ ¾×À» ¸¸µé¾ú´Ù³×.[ENTER]¿ø·¡´ë·Î¶ó¸é ¼ö·®ÀÌ ´õ ³ª¿Í¾ß ÇÏÁö¸¸, ÀϺδ Á¦Á¶ Áß¿¡ ½ÇÆÐÇÏ¿© ¼ö·®ÀÌ Á» ÁÙ±ä ÇÏ¿´³×.[ENTER]±×·¡µµ ÃæºÐÇÑ ¼ö·®ÀÌ ³ª¿ÔÀ¸´Ï, ¾àȯ(20377)´Ô²² ÀüÇØÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_51 = "±×·±µ¥ ¾×À̶ó ÇÏ¿´´Âµ¥ ¿Ö ȯ¾à°ú °°ÀÌ ´Ü´ÜÇմϱî?[ENTER]" -locale.main_quest_flame_lv102.say_52 = "ÀÌ Ä£±¸ ±×·± »ç¼ÒÇÑ °ÍÀº ½Å°æ ¾²Áö ¸»°Ô³ª.[ENTER]±× ¸¸Å­ ³óÃàÇÏ¿© ±×¸® µÈ °ÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv102.say_53 = "±×·³ ºÎŹ ÇÔ¼¼.[ENTER]" -locale.main_quest_flame_lv102.say_54 = "¾Ç»ç À¯È¯(20017)¿¡°Ô ¹ÞÀº Á¤È­ÀÇ ¾×À» ¾àȯ(20377)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv102.say_55 = "¿Ö ¼Õ¿¡ ¾ÆÁ÷ Á¤È­ÀÇ ¾×ÀÌ ÀÖ´Â °ÍÀΰ¡?[ENTER]¾î¼­ ¾àȯ(20377)´Ô²² Á¤È­ÀÇ ¾×À» ÀüÇØÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv102.say_56 = "¿À~¾î¼­¿À°Ô³ª.[ENTER]ÇÑÂüÀ» ±â´Ù¸®°í ÀÖ¾ú´Ù³×.[ENTER]À¯È¯(20017)¿¡°Ôµµ ¸»Àº ÀÌ¹Ì ÀüÇØ µé¾ú°í ¸»À̾ß.[ENTER]Á¤È­ÀÇ ¾×Àº °¡Áö°í ¿Ô´Â°¡?[ENTER]" -locale.main_quest_flame_lv102.say_57 = "³×. ³óÃàÇÏ¿© °ÅÀÇ È¯ÀÌ µÇ¾ú½À´Ï´Ù.[ENTER]Àû·æ¼º(zone1) µ¹ÀÔ ½Ã¿¡ À¯¿ëÇÏ°Ô »ç¿ëÀÌ µÉ °Í °°½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv102.say_58 = "±×·¡. °í»ýÇÏ¿´³×.[ENTER]ºÎÇϵé°ú ÇÔ²² µ¹ÀÔ Áغñµµ ÇÏ¿©¾ßÇϰí Á¤È­ÀÇ ¾×Àº µÎ°í °¡°Ô³ª.[ENTER]±×¸®°í Çϳª´Â ÀÚ³×°¡ °¡Áö°í °¡°Ô.[ENTER]¾Æ¹«·¡µµ ÀÚ³×°¡ Å« ÈûÀÇ ÃàÀÌ µÉ °Í °°¾Æ¼­ ¸»À̾ß.[ENTER]³ªÁß¿¡ µ¹ÀÔ °­Çà ½Ã¿¡ ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]" +locale.main_quest_flame_lv102.say_1 = "" +locale.main_quest_flame_lv102.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv102.say_3 = " ̾߱ 漺(zone1) ̷ θ Ǿٳ.[ENTER] ϰ ׾ٴ , װ 6 ϳ Ǵ [ENTER]Կ Ű ΰ ƴϳ.[ENTER]" +locale.main_quest_flame_lv102.say_4 = "ڳװ 漺(zone1) α óġϿ ŹⰡ п ϵ ֺ Ͽٳ.[ENTER] ܺη ذ ̳.[ENTER] ڳװ 漺(zone1) Ͽ  ִ, ´ Ȯ ־ Ѵٳ.[ENTER]" +locale.main_quest_flame_lv102.say_5 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv102.say_6 = ".[ENTER]ѹ ο 븩̴, ȿ ִ óġϰ Ÿ 30 ְԳ.[ENTER]׷ Ź ϰڳ.[ENTER]" +locale.main_quest_flame_lv102.say_7 = "漺(zone1) óġϰ Ÿ ." +locale.main_quest_flame_lv102.say_8 = "漺(zone1) !" +locale.main_quest_flame_lv102.say_9 = "ȯ(20377) ɿ 漺(zone1) Ͽ, ôĸ .[ENTER]" +locale.main_quest_flame_lv102.say_10 = "%s : %d %s : %d" +locale.main_quest_flame_lv102.say_11 = "%s : %d %s : %d" +locale.main_quest_flame_lv102.say_12 = " óġ ƾ ľϰ ִٳ.[ENTER] Ͽ Ÿ ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_13 = "漺(zone1) óġ Ÿ ȮϿ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv102.say_14 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv102.say_15 = "~Ա ׷.[ENTER]ϴ Ŵ ׷.[ENTER]ڳװ ü Ѱ?[ENTER]" +locale.main_quest_flame_lv102.say_16 = "ȭ ִ 鵵 , 漺(zone1) ޸ ټ Ͽϴ.[ENTER] ۿ ó Ͽ ϸ ȯ ߽ϴ.[ENTER] غ 漺(zone1) Ű ִ ߸õ(6091)̶ Ȯ ־ϴ.[ENTER]" +locale.main_quest_flame_lv102.say_17 = "׷. Ź ⸸ ƴϾ.[ENTER]ʸ ༮ ̹ ܴ ϰ ϰ .[ENTER]ٽ θ ̴ Գ.[ENTER]" +locale.main_quest_flame_lv102.say_18 = " ߸õ(6091)?!" +locale.main_quest_flame_lv102.say_19 = "(20380) ϰ ã ֽϴ.[ENTER](20380) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv102.say_20 = "ȯ(20377)Կ .[ENTER]漺(zone1) ߸õ(6091) ˰ Ǿٰ .[ENTER]̸ ༮ [ENTER]" +locale.main_quest_flame_lv102.say_21 = " 󵵡[ENTER]" +locale.main_quest_flame_lv102.say_22 = " ̶ !![ENTER] ߸õ(6091) Ѹ(6191) Ҿ ϰ ǵ ߿ ϳ.[ENTER] Կ ־ ū ɸ ִ ༮̶.[ENTER]" +locale.main_quest_flame_lv102.say_23 = "ϴ dz ؼ ˰Ե ̱ , Ȯ ˾ƾ߸ ȯ(20377)Բ 帱 ̳.[ENTER]ڳװ ͼ ߸õ(6091) Ȯ ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_24 = " ͵帮 ˴ϱ?[ENTER]" +locale.main_quest_flame_lv102.say_25 = " ߸õ(6091) Ź⸦ ۶߸ ֹ ƴ Ȯ ¿[ENTER]߸õ(6091) ٷ ϴ ϳ.[ENTER]ϴ 漺(zone1) ְԳ.[ENTER]ŹⰡ и Ź Ͽ ȿ ϰ ̳.[ENTER]Ź⸦ ȭų 浵 ϰ ߸õ(6091) ص ̴ Ź ü(31081) 10 ش ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_26 = "˰ڳ. ׷ ٸ ְڳ.[ENTER]" +locale.main_quest_flame_lv102.say_27 = "漺(zone1) óġϰ Ź ü(31081) ." +locale.main_quest_flame_lv102.say_28 = "Ź ü(31081) !" +locale.main_quest_flame_lv102.say_29 = "漺(zone1) Ͽ, Ź ü(31081) .[ENTER]" +locale.main_quest_flame_lv102.say_30 = "޵ ߱ ʽϴ.[ENTER]" +locale.main_quest_flame_lv102.say_31 = "̺ Ͽ?[ENTER]ڳ׶ س ̶ ǴϿŴá[ENTER]ٽ ٳ ְԳ![ENTER]" +locale.main_quest_flame_lv102.say_32 = "漺(zone1) óġϰ Ź ü(31081) Ͽ. [ENTER](20380) ." +locale.main_quest_flame_lv102.say_33 = "~⸸ص ŹⰡ .[ENTER]ڳװ ϱ Ѱ .[ENTER]ϰ Ź ü(31081) ʾҴµ [ENTER] ȭ 浵 ã ڳ׸ θ ϰڳ.[ENTER]Գ.[ENTER]" +locale.main_quest_flame_lv102.say_34 = "( ؾ ١)[ENTER]" +locale.main_quest_flame_lv102.say_35 = "Ź ȭ" +locale.main_quest_flame_lv102.say_36 = "߿Գ.[ENTER] Ź⸦ ȭ ų 浵 ãҳ.[ENTER]Ź⸦ ȭ ų ־߸, 漺(zone1) Ͽ ƿ ̴ ϼ.[ENTER]ڳ ȥ óġѴٸ , װ ȯ(20377) ϵ Բ Ͽ[ENTER]ټ ϰ ̳.[ENTER]" +locale.main_quest_flame_lv102.say_37 = " 浵  Դϱ?[ENTER]" +locale.main_quest_flame_lv102.say_38 = " Գ.[ENTER]׷ ʾƵ ̴ ϼ.[ENTER] Ź⸦ Ҷ ȭ ؼ ˰ Ǿ ̴ ڼ ϰڳ.[ENTER]Ұ , ִ !![ENTER]Ź ȭ ų ִٳ.[ENTER] ũ ᱹ ȭ .[ENTER]" +locale.main_quest_flame_lv102.say_39 = "ڳ ȯ(50819)̶ ̳. ȯ(50819) Ȱ(51001) ̸ ȴٳ.[ENTER]̰ ¿ 漺(zone1) Ҷ ū ȿ ϰ ̾.[ENTER] 縮 ϼ ʱ⶧, ȯ(50819) 50 Ȱ(51001) 100 ؼ ǻ ȯ(20017) ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_40 = "˰ڳ. ڳ.[ENTER]" +locale.main_quest_flame_lv102.say_41 = "ȯ(50819) Ȱ(51001) ǻ ȯ(20017) ." +locale.main_quest_flame_lv102.say_42 = "Ź ȭ Ḧ !" +locale.main_quest_flame_lv102.say_43 = "ȯ(50819) Ȱ(51001) .[ENTER]" +locale.main_quest_flame_lv102.say_44 = " ģ ó ׷.[ENTER] ñ⵵ ϰ, Ƿθ Ǯ ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_45 = "(20380)Բ ͺ ٳ.[ENTER] ؿ ̷ .[ENTER] ᵵ ش ְ.[ENTER]" +locale.main_quest_flame_lv102.say_46 = "ȯ(50819) Ȱ(51001) ߴ. ǻ ȯ(20017) ." +locale.main_quest_flame_lv102.say_47 = "ǻ ȯ(20017) ã ɵ .[ENTER]" +locale.main_quest_flame_lv102.say_48 = "ȭ " +locale.main_quest_flame_lv102.say_49 = "ǻ ȯ(20017) ϰ ã ֽϴ.[ENTER]ȯ(20017) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv102.say_50 = ".[ENTER]ڳװ ȭ ٳ.[ENTER]ζ ; , Ϻδ ߿ Ͽ ٱ Ͽ.[ENTER]׷ , ȯ(20377)Բ ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_51 = "׷ ̶ Ͽµ ȯ ܴմϱ?[ENTER]" +locale.main_quest_flame_lv102.say_52 = " ģ ׷ Ű Գ.[ENTER] ŭ Ͽ ׸ ̳.[ENTER]" +locale.main_quest_flame_lv102.say_53 = "׷ Ź Լ.[ENTER]" +locale.main_quest_flame_lv102.say_54 = "ǻ ȯ(20017) ȭ ȯ(20377) ." +locale.main_quest_flame_lv102.say_55 = " տ ȭ ִ ΰ?[ENTER] ȯ(20377)Բ ȭ ְԳ.[ENTER]" +locale.main_quest_flame_lv102.say_56 = "~Գ.[ENTER] ٸ ־ٳ.[ENTER]ȯ(20017)Ե ̹ ̾.[ENTER]ȭ Դ°?[ENTER]" +locale.main_quest_flame_lv102.say_57 = ". Ͽ ȯ Ǿϴ.[ENTER]漺(zone1) ÿ ϰ ϴ.[ENTER]" +locale.main_quest_flame_lv102.say_58 = "׷. Ͽ.[ENTER]ϵ Բ غ Ͽϰ ȭ ΰ Գ.[ENTER]׸ ϳ ڳװ .[ENTER]ƹ ڳװ ū Ƽ ̾.[ENTER]߿ ÿ θ ϰڳ.[ENTER]" locale.main_quest_flame_lv103 = {} -locale.main_quest_flame_lv103.say_1 = "Àû·æ¼º(zone1)À» ÇâÇØ" -locale.main_quest_flame_lv103.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv103.say_3 = "¾î¼­¿À°Ô.[ENTER]Ã¥»çµé°ú ³íÀǸ¦ ÇÏ¿©, ¾ö¼±µÈ º´»ç¸¦ Ãß·Á Á¤È­ÀÇ ¾×À» ³ìÀÎ ¹°À» ¸¶½Ã°Ô ÇÏ¿´´Ù³×.[ENTER]È¿°ú°¡ ´ë´ÜÇÏ´õ±º ±×·¡.[ENTER]¿Â¸ö¿¡ û¾ÆÇÑ ±â¿îÀÌ µ¹°í Á¤½ÅÀÌ ¶Ç·ÇÇØÁö¸ç, ±â¿îÀÌ ¿Ã¶ó°¡´õ±¸¸¸.[ENTER]±×·¡¼­ Àû·æ¼º(zone1)¿¡ ÆÄ°ßÀ» ÇÏ¿´´Ù³×.[ENTER]" -locale.main_quest_flame_lv103.say_4 = "ºÎÇϵéÀÌ ¸ÕÀú Ãâ¹ß ÇÏ¿´À¸´Ï ÀÚ³×°¡ Áö±Ý µÚµû¶ó °¡¸é ¸¶ÁÖ ÇÒ ¼ö ÀÖÀ» °ÍÀ̾ß.[ENTER]³» ºÎÇϵé°ú ÇÔ²² Àû·æ¼º(zone1)À» ¾µ¾î¹ö¸®°í, °¡´ÉÇÏ´Ù¸é ¾ß¸¶Ãµ(6091)±îÁö óġ ºÎŹÇϳ×.[ENTER]ÃÖ ¿ì¼±ÀûÀ¸·Î ¼ÒÅëÀ» À§ÇÏ¿© º¸³½ ³» ºÎÇϸ¦ ã±æ ¹Ù¶ó³×.[ENTER]ÀÚ³×°¡ ÇÒ ÀÏÀ» ÀÏ·¯ ÁÙ °ÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv103.say_5 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv103.say_6 = "±×·³ ºÎŹ ÇÔ¼¼.[ENTER]" -locale.main_quest_flame_lv103.say_7 = "Àû·æ¼º(zone1)¿¡¼­ ¾àȯÀÇ ºÎÇÏ(20393)¸¦ ãÀÚ." -locale.main_quest_flame_lv103.say_8 = "¾àȯÀÇ ºÎÇÏ(20393)¸¦ ãÀÚ." -locale.main_quest_flame_lv103.say_9 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÑ ¾àȯÀÇ ºÎÇÏ(20393)¸¦ ãÀÚ.[ENTER]" -locale.main_quest_flame_lv103.say_10 = "À̺Á. ¾È°¡°í ¿Ö ´Ù½Ã ¿Â°Ô¾ß.[ENTER]¾î¼­ Àû·æ¼º(zone1)À¸·Î Ãâ¹ßÇϰԳª.[ENTER]" -locale.main_quest_flame_lv103.say_11 = "´ë¡¦Çù´Ô¡¦¿©±é´Ï´Ù¡¦[ENTER]¸¶¹°µéÀ» ¸»»ìÇÏ°í µ¹ÀÔÀ» ÇÏ¿´À¸³ª, °á±¹ ¾ß¸¶Ãµ(6091)ÀÇ ¾ÐµµÀûÀÎ Èû ¾Õ¿¡[ENTER]Àü¸ê ´çÇÏ°í ¸»¾Ò½À´Ï´Ù.[ENTER]È¥ÀÚ¼­ ÇØ°á ÇÒ ¼ö ÀÖ´Â ºÎºÐÀÌ ¾Æ´Ï´Ï ¾àȯ(20377)´Ô²² ¸»À» ÀüÇØÁÖ½ÃÁö¿ä.[ENTER]" -locale.main_quest_flame_lv103.say_12 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv103.say_13 = "»ý°¢º¸´Ù »¡¸® ¿À´Â ±º ±×·¡.[ENTER]Àû·æ¼º(zone1)Àº ÇØ°áÇÏ°í ¿À´Â ±æÀΰ¡?[ENTER]" -locale.main_quest_flame_lv103.say_14 = "¾Æ¡¦Àú¡¦±×°Ô¡¦[ENTER]" -locale.main_quest_flame_lv103.say_15 = "¹«¾ùÀ̱⿡ ±×¸® ¸»À» È帮´Â °Õ°¡?[ENTER]¹«½¼ ÀÏÀÌ¶óµµ ÀÖ¾ú³ª?[ENTER]" -locale.main_quest_flame_lv103.say_16 = "Á¤È­ÀÇ ¾×À» ¸¶½Å º´»çµéÀº °­·ÂÇÏ°Ô º¯È­ÇÏ¿© Àû·æ¼º(zone1)¿¡ µ¹ÀÔÀ» ÇÏ¿´À¸³ª, ¿°¿Õ ¾ß¸¶Ãµ(6091)¿¡°Ô ¸ô»ìÀ» ´çÇÏ¿´½À´Ï´Ù.[ENTER]ÀÌ ³»¿ëµµ ¸¶Áö¸·¿¡ ³²Àº º´»ç°¡ °Ü¿ì ¸»À» ÀüÇÏ°í ¸íÀ» ´Þ¸® ÇÏ¿´½À´Ï´Ù.[ENTER]´Ù¼Ò ¼º±ÞÇÏ°Ô µ¹ÀÔÀ» ÇÑ °ÍÀÌ È­±ÙÀÎ °Í °°½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv103.say_17 = "´ÄÀ¸¸é Á×¾î¾ßÁö¡¦[ENTER]³ªÀÇ ¼º±ÞÇÑ ÆÇ´ÜÀ¸·Î ºÎÇϵéÀ» »çÁö·Î ³»¸ô°Ô µÈ °ÍÀ̷α¸³ª¡¦[ENTER]Àü¿­À» °¡´Ùµë¾î¾ß °Ú³×.[ENTER]±âº°À» ³ÖÀ» ÅÍÀÌ´Ï ´ë±âÇϰí ÀÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_18 = "Á¡ÁøÀû °ÝÆÄ" -locale.main_quest_flame_lv103.say_19 = "ÀÌÁ¦ ¿À´Â°Õ°¡?[ENTER]Áö³­¹ø ³ªÀÇ °ú¿À·Î ÀÎÇÏ¿©, ½¢ÇÑ »ý¸íÀÌ »ç¶óÁ® °¬³×.[ENTER]Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁöÇÏ¿©¾ßÇÏ´Â Áß¿äÇÑ ½Ã±âÀ̱⿡ ¿©±â¼­ Æ÷±â ÇÒ ¼ö ¾ø¾ú´Ù³×.[ENTER]±×¸®ÇÏ¿©, ³íÀÇ ³¡¿¡ Àڳ׸¦ ÁÖÃàÀ¸·Î Çϴ å·«À» ÁغñÇÏ¿´³×.[ENTER]" -locale.main_quest_flame_lv103.say_20 = "ÀÏ´Ü ÀÚ³×°¡ ¹«°øÀÌ °í°­ÇÑ °ÍÀÌ »ç½ÇÀ̱⿡ ±×¿¡ ¸Â´Â Ã¥·«ÀÌ´Ï ³Ê¹« ¾î·Á¿öÇÏÁö´Â ¸»°Ô³ª.[ENTER]Áö³­¹ø Á¤È­ÀÇ ¾×À» »ç¿ëÀ¸·Î ÀÎÇÑ °ËÁõÀº ÃæºÐÈ÷ µÇ¾ú³×.[ENTER]À̹ø¿¡µµ Á¤È­ÀÇ ¾×À» »ç¿ëÇÏ¿© º´»ç¸¦ °­È­ÇÒ °ÍÀ̳×.[ENTER]±×·¯³ª ¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÇ Ã³Ä¡´Â ¿ì¸®ÂÊ¿¡¼­´Â ¾î·Á¿ï °ÍÀ¸·Î º¸¿©, ¿ì¸® º´»çµéÀº ¿ÜºÎ·Î[ENTER]â±ÈÇÏ·ÁÇÏ´Â ¸¶¹°À» Á¦°ÅÇÒ »ý°¢À̳×.[ENTER]" -locale.main_quest_flame_lv103.say_21 = "±× µ¿¾È ÀÚ³×´Â Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ¸¶¹°À» 1õ¸¶¸® °¡¸®Áö ¾Ê°í Á¦°ÅÇØ ÁÖ°Ô³ª.[ENTER]¼öÂ÷·Ê µ¹ÀÔÇØ¼­ ±× Á¤µµ ¸¶¹°ÀÇ ¼ö¸¦ Á¦°ÅÇÑ´Ù¸é ¾ß¸¶Ãµ(6091)µµ ±äÀåÇÒ °ÍÀ̰í, µ¿¿äÇÏ´Â Æ´¿¡[ENTER]±âȸ°¡ ºÐ¸í ¿À°Ô µÉ °ÍÀ̾ß.[ENTER]ºÎŹÇϰڳ×.[ENTER]" -locale.main_quest_flame_lv103.say_22 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv103.say_23 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© Àû·æ¼º(zone1)ÀÇ ¸¶¹°À» óġÇÏÀÚ." -locale.main_quest_flame_lv103.say_24 = "¸¶¹°À» µµ·úÇÏÀÚ." -locale.main_quest_flame_lv103.say_25 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ¸¶¹°À» 1000¸¶¸® °ÝÆÄÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv103.say_26 = "¡ØÁö±ÞµÈ ÅëÇàÁõÀº Àç¹ß±Þ µÇÁö ¾Ê½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv103.say_27 = "¾ÆÁ÷ ¸ðµÎ °ÝÆÄÇÏÁö ¸øÇÑ °Í °°±º ±×·¡.[ENTER]Àû·æ¼º(zone1)ÀÇ ¸¶¹°ÀÌ ¾ÆÁ÷µµ ¹ÛÀ¸·Î â±ÈÇϰí ÀÖÀ¸´Ï ¸»À̾ß.[ENTER]¿ä·ÉÇÇ¿ï »ý°¢ÇÏÁö ¸»°í, ¾î¼­ ´Ù³à¿À°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_28 = "Àû·æ¼º(zone1)ÀÇ ¸¶¹°À» 1000¸¶¸® ¸ðµÎ °ÝÆÄÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô º¸°íÇÏÀÚ." -locale.main_quest_flame_lv103.say_29 = "ºÎÇϵéÀÇ ¸»¿¡ µû¸£¸é Àû·æ¼º(zone1)¿¡¼­ â±ÈÇÏ¿© ¿ÜºÎ·Î ³ª¿À´Â ¸¶¹°ÀÌ ÀÌÁ¦ °ÅÀÇ »ç¶óÁ³´Ù°í Çϴ±º.[ENTER]Á¦³×°¡ ÃæºÐÈ÷ °ÝÆÄÇØÁØ °Í °°±º ±×·¡.[ENTER]°í»ýÇÏ¿´³×.[ENTER]´ÙÀ½ °èȹÀ» ÇÐÀÚ(20380)¿Í ³íÀÇ ÁßÀÌ´Ï Àá½Ã¸¸ ±â´Ù¸®°í ÀÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_30 = "Àû·æ¼º(zone1)ÀÇ °ñÄ©°Å¸®" -locale.main_quest_flame_lv103.say_31 = "À߿Գ×.[ENTER]ÀÚ³×°¡ ¸¶¹°À» °ÝÆÄÇØÁØ ´öºÐ¿¡ µ¹ÀÔÀÌ ¼ö¿ùÇØÁö³ª ½Í¾úÁö¸¸, ôÈÄ¿¡ ÀÇÇÏ¸é ¾ÆÁ÷ ¾î·Á¿î °Í °°´õ±º ±×·¡.[ENTER]¾Æ¹«·¡µµ ¾îÁÝÁö ¾ÊÀº ¸¶¹°À» Ã³Ä¡ÇØ¼­´Â µ¹ÀÔ¿¡ ¿µÇâÀ» ÁÙ °Í °°Áö°¡ ¾Ê³×.[ENTER]±×·¡¼­ ôÈÄÀÇ Á¤º¸¿¡ µû¶ó ¼ö³úºÎ·Î º¸ÀÌ´Â ³à¼®µéÀ» ¿ì¼±ÀûÀ¸·Î óġÇÏ¿©¾ß ÇÒ °Í °°´Ù³×.[ENTER]" -locale.main_quest_flame_lv103.say_32 = "±× ³à¼®µéÀº È­¸¶(6005),¿°¸¶(6007),È­±«(6006),¿°±«,ÃÊ¿­±«(6009) ÀÌ 5³à¼®µéÀ̶ó³×.[ENTER]ÀÌ ³à¼®µéÀº Àû·æ¼º(zone1)¿¡¼­µµ »ó±Þ ¸¶¹°À̱⵵ ÇÏÁö¸¸, ¿°¿Õ ¾ß¸¶Ãµ(6091)À» Á¦¿ÜÇÑ ¼ö³úºÎ·Î ÆÇ´ÜÇÏ¿´³×.[ENTER]¹ìÀÇ ¸Ó¸®¸¦ ÀÚ¸£µí ¼ö³úºÎ¿¡ ¸·´ëÇÑ ÇÇÇØ¸¦ ÁÖ¸é ¿ì¸®ÀÇ °èȹÀÌ ¼øÁ¶·Ó°Ô ÁøÇàÀÌ µÉ °ÍÀ̳×.[ENTER]±×·¡¼­ ¸»ÀÌ´Ï, 5³à¼®µéÀ» °¢ 50¸¶¸®¾¿ Ã³Ä¡ÇØ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_33 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© ¼ö³úºÎ ¸¶¹°À» Á¦°ÅÇÏÀÚ." -locale.main_quest_flame_lv103.say_34 = "Àû·æ¼º(zone1) ¼ö³úºÎ¸¦ °ÝÆÄÇ϶ó." -locale.main_quest_flame_lv103.say_35 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ¼ö³úºÎ ¸¶¹°À» óġÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv103.say_36 = "¾ÆÁ÷ ¼ö³úºÎ¸¦ ÃæºÐÈ÷ °ÝÆÄÇÏÁö ¸øÇÑ °Í °°±º ±×·¡.[ENTER]¿ì¸®ÀÇ °èȹÀ» À§ÇØ ²À ÇÊ¿äÇÑ ÀÛÀüÀÌ´Ï ´Ù½Ã ´Ù³à¿À°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_37 = "Àû·æ¼º(zone1)ÀÇ ¼ö³úºÎ ¸¶¹°À» ¸ðµÎ óġÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô º¸°íÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv103.say_38 = "ÀÌÁ¦ ¿ì¸®°¡ Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁöÇÒ ¼ö ÀÖ°Ú±º ±×·¡.[ENTER]ÀÌÁ¦ Á¶±Ý¸¸ ´õ ³ª¾Æ°¡¸é µÇ´Ï Á¶±Ý¸¸ ´õ Èû³» ÁÖ°Ô³ª.[ENTER]°í»ýÇÏ¿´³×.[ENTER]" -locale.main_quest_flame_lv103.say_39 = "¾ß¸¶Ãµ(6091) Åä¹ú1-1" -locale.main_quest_flame_lv103.say_40 = "ÀÚ³×°¡ ¼ö³úºÎ¸¦ °ÝÆÄÇØÁØ ´öºÐ¿¡ ³» ºÎÇϵéÀÌ ¼øÇ³À» ¸¸³­ ¹èó·³ Àû·æ¼º(zone1)À» Á¡ÁøÀûÀ¸·Î °ÝÆÄÇØ ³ª¾Æ°¡°í ÀÖ´Ù³×.[ENTER]Á¤¸» ÀÚ³×ÀÇ ´öÀÌ Å©´Ù³×.[ENTER]´Ù½Ã±Ý °¨»ç¸¦ Ç¥ÇÏÁö.[ENTER]ÀÌÁ¦ Àû·æ¼º(zone1)ÀÇ °ÝÆÄ¿Í ÇÔ²² Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁöÇÒ ¼ö ÀÖÀ» °Í°°±¸¸¸.[ENTER]Àڳ׸¦ ºÎ¸¥ °ÍÀº ÇöȲÀ» ¾Ë·ÁÁÖ´Â °Í°ú °¨»ç¸¦ Ç¥Çϱâ À§Çؼ­ ¿´³×.[ENTER]ÇÐÀÚ(20380)°¡ Ã¥·«À» ±¸»óÇØ µÐ °ÍÀÌ ÀÖÀ¸´Ï Áö±Ý ÇÐÀÚ(20380)¿¡°Ô °¡º¸°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_41 = "ÇÐÀÚ(20380)¿¡°Ô Ã¥·«À» µéÀ¸·¯ °¡ÀÚ." -locale.main_quest_flame_lv103.say_42 = "ÇÐÀÚ(20380)¸¦ ã¾Æ°¡ÀÚ.[ENTER]" -locale.main_quest_flame_lv103.say_43 = "¾î¼­¿À°Ô. ±â´Ù¸®°í ÀÖ¾ú´Ù³×.[ENTER]¾àȯ(20377)´Ô²² ÀÚ³×ÀÇ ÇõÇõÇÑ Àü°ú¸¦ °è¼Ó Á¢Çϰí ÀÖ¾ú´Ù³×.[ENTER]ÀÏ´Ü ±×°Ç ±×°Å°í, Ãʸ¶´ÜÀÇ À½¸ð¸¦ ¸·±â À§ÇÔÀÌ Å©´Ï Ã¥·«ºÎÅÍ ¼³¸íÇØ ÁÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv103.say_44 = "¾àȯ(20377)´ÔÀÇ µµ¿òÀ¸·Î ¹«¿¹°¡ ¶Ù¾î³­ º´»ç¸¦ ¼±¹ßÇÏ¿©, ¿°¿Õ ¾ß¸¶Ãµ(6091)¿¡ ´ëÇÏ¿© Á¶»ç¸¦ ÇÏ¿´³×.[ENTER]±× °á°ú Å« ¼ÒµæÀ» ¾ò¾ú´Ù³×.[ENTER]¿°¿Õ ¾ß¸¶Ãµ(6091)Àº ¸¶¹°µéÀÌ µæ½Ç°Å¸®´Â °÷¿¡ ¼û°ÜµÐ È­¸¶¼®(8057)¿¡¼­ ÈûÀ» ¾ò´Â °Í °°´õ±º.[ENTER]±× È­¸¶¼®(8057)À» Á¦°ÅÇÑ´Ù¸é ¾ß¸¶Ãµ(6091)ÀÇ Ã³Ä¡´Â ÈξÀ ¼ö¿ùÇÏ°Ô µÉ °ÍÀ̾ß.[ENTER]" -locale.main_quest_flame_lv103.say_45 = "±×·¯¸é Á¦°¡ ±× È­¸¶¼®(8057)À» Á¦°ÅÇÏ°í ¿À¸é µÇ´Â °Ì´Ï±î?[ENTER]" -locale.main_quest_flame_lv103.say_46 = "±×·¸´Ù³×.[ENTER]ÀÚ³×µµ ¾Ë´Ù½ÃÇÇ È­¸¶¼®(8057)À» °ÝÆÄÇÏ¸é ¸¶¹°µéÀÌ ¾öû³ª°Ô Ãâ¸ôÀ» ÇϰԵÇÁö.[ENTER]±×°ÍÀ» À¯³äÇÏ¿© Á¶½É½º·¯¿ì¸é¼­ °ú°¨ÇÏ°Ô ÀÏÀ» ÇàÇØ ÁÖ°Ô³ª.[ENTER]È­¸¶¼®(8057)ÀÌ ¾î´À°÷¿¡¼­ ã°Ô µÉÁö´Â ¹ÌÁö¼öÀÌ´Ï ´Ã ±äÀåÀ» ÇϰԳª.[ENTER]" -locale.main_quest_flame_lv103.say_47 = "¾ß¸¶Ãµ(6091)À» »ó´ëÇÏ¿©¾ß ÇÒ ¶§¿¡´Â ¾àȯ(20377)´ÔÀÌ ÀÏ·¯ÁÖ½Ç °ÍÀ̾ß.[ENTER]±×·¯´Ï ÀÚ³×´Â Áö±Ý Àû·æ¼º(zone1)À¸·Î Ãâ¹ßÇÏ¿©, È­¸¶¼®(8057)À» 1°³ °ÝÆÄÇÏ°í ¾àȯ(20377)´Ô²² º¸°íÇØ ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_48 = "Àû·æ¼º(zone1)¿¡¼­ È­¸¶¼®(8057)À» °ÝÆÄÇÏÀÚ." -locale.main_quest_flame_lv103.say_49 = "È­¸¶¼®(8057)À» °ÝÆÄÇÏÀÚ." -locale.main_quest_flame_lv103.say_50 = "Àû·æ¼º(zone1)¿¡ ÀÖ´Â È­¸¶¼®(8057)À» °ÝÆÄÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv103.say_51 = "³²Àº ÆÄ±«¼ö" -locale.main_quest_flame_lv103.say_52 = "³» ºÎÇϰ¡ ¾ß¸¶Ãµ(6091)À» »ó´ëÇϱâ´Â ¾î·Á¿ì³ª, ¼û¾î¼­ ôÈĸ¦ ÇÔ¿¡´Â ¹®Á¦°¡ ¾ø´Ù³×.[ENTER]¾Æ¹«¸® ³»°¡ ´Ä¾ú´Ù ÇÏ´õ¶óµµ, ³ª¸¦ ¼ÓÀÌ·Á µå´Â °Õ°¡?[ENTER]È­¸¶¼®(8057)À» °ÝÆÄÇÏ¿©¾ß ´ÙÀ½ Ã¥·«À» ¼öÇàÇÒ ¼ö ÀÖÀ¸´Ï ¾î¼­ °ÝÆÄÇÏ°í µ¹¾Æ¿À°Ô³ª.[ENTER]" -locale.main_quest_flame_lv103.say_53 = "Àû·æ¼º(zone1)¿¡ ÀÖ´Â È­¸¶¼®(8057)À» ¸ðµÎ °ÝÆÄÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀüÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv103.say_54 = "È­¸¶¼®(8057)À» ¸ðµÎ °ÝÆÄÇÏ¿´´Ù´Â º¸°í¸¦ ¹Þ¾Ò³×.[ENTER]ÀÚ³×°¡ ¿Ã °ÍÀ̶ó´Â °Íµµ ¾Ë°í ÀÖ¾ú°í ¸»À̾ß.[ENTER]°í»ýÇÏ¿´³×. ´ÙÀ½ Ã¥·«Àº ÀÚ³×µµ ´«Ä¡°¡ ÀÖÀ¸´Ï ¾Ë°ÍÀ̳×.[ENTER]¹Ù·Î ¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÇ °ÝÆÄÀ̳×.[ENTER]Áغñ¿¡ ½Ã°£ÀÌ °É¸®±âµµÇÏ´Ï, ³ªÁß¿¡ ³»°¡ ºÎ¸£°Åµç Áö±Ý °Ç³»¾î ÁÙ[ENTER]Á¤È­ÀÇ ¾×µµ ÇÔ²² ì°Ü ¿Àµµ·Ï ÇϰԳª.[ENTER]" +locale.main_quest_flame_lv103.say_1 = "漺(zone1) " +locale.main_quest_flame_lv103.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv103.say_3 = ".[ENTER]å Ǹ Ͽ, 縦 ߷ ȭ ð Ͽٳ.[ENTER]ȿ ϴ ׷.[ENTER]¸ û Ƿ, ö󰡴.[ENTER]׷ 漺(zone1) İ Ͽٳ.[ENTER]" +locale.main_quest_flame_lv103.say_4 = "ϵ Ͽ ڳװ ڵ ̾.[ENTER] ϵ Բ 漺(zone1) , ϴٸ ߸õ(6091) óġ Źϳ.[ENTER] 켱 Ͽ ϸ ã ٶ.[ENTER]ڳװ Ϸ ̳.[ENTER]" +locale.main_quest_flame_lv103.say_5 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv103.say_6 = "׷ Ź Լ.[ENTER]" +locale.main_quest_flame_lv103.say_7 = "漺(zone1) ȯ (20393) ã." +locale.main_quest_flame_lv103.say_8 = "ȯ (20393) ã." +locale.main_quest_flame_lv103.say_9 = "漺(zone1) ȯ (20393) ã.[ENTER]" +locale.main_quest_flame_lv103.say_10 = "̺. Ȱ ٽ °Ծ.[ENTER] 漺(zone1) ϰԳ.[ENTER]" +locale.main_quest_flame_lv103.say_11 = "롦ԡϴ١[ENTER] ϰ Ͽ, ᱹ ߸õ(6091) е տ[ENTER] ϰ ҽϴ.[ENTER]ȥڼ ذ ִ κ ƴϴ ȯ(20377)Բ ֽ.[ENTER]" +locale.main_quest_flame_lv103.say_12 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv103.say_13 = " ׷.[ENTER]漺(zone1) ذϰ ΰ?[ENTER]" +locale.main_quest_flame_lv103.say_14 = "ơװԡ[ENTER]" +locale.main_quest_flame_lv103.say_15 = "̱⿡ ׸ 帮 հ?[ENTER] ̶ ־?[ENTER]" +locale.main_quest_flame_lv103.say_16 = "ȭ ϰ ȭϿ 漺(zone1) Ͽ, ߸õ(6091) Ͽϴ.[ENTER] 뵵 簡 ܿ ϰ ޸ Ͽϴ.[ENTER]ټ ϰ ȭ ϴ.[ENTER]" +locale.main_quest_flame_lv103.say_17 = " ׾[ENTER] Ǵ ϵ ̷α[ENTER] ٵ ڳ.[ENTER]⺰ ̴ ϰ ְԳ.[ENTER]" +locale.main_quest_flame_lv103.say_18 = " " +locale.main_quest_flame_lv103.say_19 = " °հ?[ENTER] Ͽ, .[ENTER]ʸ Ͽϴ ߿ ṉ̃⿡ ⼭ ٳ.[ENTER]׸Ͽ, ڳ׸ ϴ å غϿ.[ENTER]" +locale.main_quest_flame_lv103.say_20 = "ϴ ڳװ ̱⿡ ׿ ´ å̴ ʹ Գ.[ENTER] ȭ Ǿ.[ENTER]̹ ȭ Ͽ 縦 ȭ ̳.[ENTER]׷ ߸õ(6091) óġ 츮ʿ , 츮 ܺη[ENTER]âϷϴ ̳.[ENTER]" +locale.main_quest_flame_lv103.say_21 = " ڳ״ 漺(zone1) Ͽ, 1õ ʰ ְԳ.[ENTER] ؼ Ѵٸ ߸õ(6091) ̰, ϴ ƴ[ENTER]ȸ и ̾.[ENTER]Źϰڳ.[ENTER]" +locale.main_quest_flame_lv103.say_22 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv103.say_23 = "漺(zone1) Ͽ 漺(zone1) óġ." +locale.main_quest_flame_lv103.say_24 = " ." +locale.main_quest_flame_lv103.say_25 = "漺(zone1) Ͽ, 1000 .[ENTER]" +locale.main_quest_flame_lv103.say_26 = "޵ ߱ ʽϴ.[ENTER]" +locale.main_quest_flame_lv103.say_27 = " ׷.[ENTER]漺(zone1) âϰ ̾.[ENTER]ǿ ,  ٳԳ.[ENTER]" +locale.main_quest_flame_lv103.say_28 = "漺(zone1) 1000 Ͽ.[ENTER]ȯ(20377) ." +locale.main_quest_flame_lv103.say_29 = "ϵ 漺(zone1) âϿ ܺη ٰ ϴ±.[ENTER]װ ׷.[ENTER]Ͽ.[ENTER] ȹ (20380) ̴ ø ٸ ְԳ.[ENTER]" +locale.main_quest_flame_lv103.say_30 = "漺(zone1) ĩŸ" +locale.main_quest_flame_lv103.say_31 = "߿Գ.[ENTER]ڳװ п ;, ôĿ ϸ ׷.[ENTER]ƹ óġؼ Կ ʳ.[ENTER]׷ ô η ̴ ༮ 켱 óġϿ ٳ.[ENTER]" +locale.main_quest_flame_lv103.say_32 = " ༮ ȭ(6005),(6007),ȭ(6006),,ʿ(6009) 5༮̶.[ENTER] ༮ 漺(zone1) ̱⵵ , ߸õ(6091) η ǴϿ.[ENTER] Ӹ ڸ ο ظ ָ 츮 ȹ Ӱ ̳.[ENTER]׷ ̴, 5༮ 50 óġ ְԳ.[ENTER]" +locale.main_quest_flame_lv103.say_33 = "漺(zone1) Ͽ ." +locale.main_quest_flame_lv103.say_34 = "漺(zone1) θ ϶." +locale.main_quest_flame_lv103.say_35 = "漺(zone1) Ͽ, óġ.[ENTER]" +locale.main_quest_flame_lv103.say_36 = " θ ׷.[ENTER]츮 ȹ ʿ ̴ ٽ ٳԳ.[ENTER]" +locale.main_quest_flame_lv103.say_37 = "漺(zone1) óġϿ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv103.say_38 = " 츮 漺(zone1) Ͽ ʸ ְڱ ׷.[ENTER] ݸ ư Ǵ ݸ ְԳ.[ENTER]Ͽ.[ENTER]" +locale.main_quest_flame_lv103.say_39 = "߸õ(6091) 1-1" +locale.main_quest_flame_lv103.say_40 = "ڳװ θ п ϵ dz ó 漺(zone1) ư ִٳ.[ENTER] ڳ ũٳ.[ENTER]ٽñ 縦 ǥ.[ENTER] 漺(zone1) Ŀ Բ ʸ Ͱ.[ENTER]ڳ׸ θ Ȳ ˷ִ Ͱ 縦 ǥϱ ؼ .[ENTER](20380) å (20380) Գ.[ENTER]" +locale.main_quest_flame_lv103.say_41 = "(20380) å ." +locale.main_quest_flame_lv103.say_42 = "(20380) ãư.[ENTER]" +locale.main_quest_flame_lv103.say_43 = ". ٸ ־ٳ.[ENTER]ȯ(20377)Բ ڳ ϰ ־ٳ.[ENTER]ϴ װ װŰ, ʸ ũ å ְڳ.[ENTER]" +locale.main_quest_flame_lv103.say_44 = "ȯ(20377) پ 縦 Ͽ, ߸õ(6091) Ͽ 縦 Ͽ.[ENTER] ū ҵ ٳ.[ENTER] ߸õ(6091) ǰŸ ܵ ȭ(8057) .[ENTER] ȭ(8057) Ѵٸ ߸õ(6091) óġ ξ ϰ ̾.[ENTER]" +locale.main_quest_flame_lv103.say_45 = "׷ ȭ(8057) ϰ Ǵ ̴ϱ?[ENTER]" +locale.main_quest_flame_lv103.say_46 = "׷ٳ.[ENTER]ڳ׵ ˴ٽ ȭ(8057) ϸ û ϰԵ.[ENTER]װ Ͽ ɽ鼭 ϰ ְԳ.[ENTER]ȭ(8057) ã ̴ ϰԳ.[ENTER]" +locale.main_quest_flame_lv103.say_47 = "߸õ(6091) Ͽ ȯ(20377) Ϸֽ ̾.[ENTER]׷ ڳ״ 漺(zone1) Ͽ, ȭ(8057) 1 ϰ ȯ(20377)Բ ְԳ.[ENTER]" +locale.main_quest_flame_lv103.say_48 = "漺(zone1) ȭ(8057) ." +locale.main_quest_flame_lv103.say_49 = "ȭ(8057) ." +locale.main_quest_flame_lv103.say_50 = "漺(zone1) ִ ȭ(8057) .[ENTER]" +locale.main_quest_flame_lv103.say_51 = " ı" +locale.main_quest_flame_lv103.say_52 = " ϰ ߸õ(6091) ϱ 쳪,  ôĸ Կ ٳ.[ENTER]ƹ ľ ϴ, ̷ հ?[ENTER]ȭ(8057) Ͽ å  ϰ ƿԳ.[ENTER]" +locale.main_quest_flame_lv103.say_53 = "漺(zone1) ִ ȭ(8057) Ͽ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv103.say_54 = "ȭ(8057) Ͽٴ ޾ҳ.[ENTER]ڳװ ̶ ͵ ˰ ־ ̾.[ENTER]Ͽ. å ڳ׵ ġ ˰̳.[ENTER]ٷ ߸õ(6091) ̳.[ENTER]غ ð ɸ⵵ϴ, ߿ θŵ dz [ENTER]ȭ ׵ Բ ì ϰԳ.[ENTER]" locale.main_quest_flame_lv104 = {} -locale.main_quest_flame_lv104.say_1 = "¾ß¸¶Ãµ(6091) Åä¹ú 1-2" -locale.main_quest_flame_lv104.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv104.say_3 = "¿À·¡ ±â´Ù·È³×.[ENTER]ÀÚ³×°¡ È­¸¶¼®(8057)À» °ÝÆÄÇÏ¿´±â ¶§¹®¿¡ ¾ß¸¶Ãµ(6091)ÀÇ °ÝÆÄµµ ÀÌÁ¦ °¡´ÉÇØ Á³´Ù³×.[ENTER]ÀÌÁ¦ ±× ½Ã±â°¡ ¿Â°ÍÀ̾ß.[ENTER]Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁöÇÏ°í ¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÇ °ÝÆÄ¸¦ À§ÇØ ¾ÆÁ÷±îÁö ¸¹Àº Èñ»ýÀÌ ÀÖ¾úÀ¸´Ï[ENTER]À̹ø¿¡´Â ±âÇÊÄÚ ¿Ï¼öÇØ ³»¾î¾ß¸¸ ÇÑ´Ù³×.[ENTER]" -locale.main_quest_flame_lv104.say_4 = "ÀÚ³× ÀÏÀü¿¡ ÁÖ¾ú´ø Á¤¾×À» °¡Áö°í ÀÖÀ» °ÍÀ̳×.[ENTER]ºÎÇϵ鿡°Ô´Â Á¤Á¦ÇÏ¿© ÁÖ¾úÁö¸¸ ÀÚ³×ÀÇ °ÍÀº ¿ÂÀüÇÑ °ÍÀ̱⿡ È¿·ÂÀÌ ¾î¸¶¾î¸¶ÇÏÁö.[ENTER]±×°ÍÀ» º¹¿ëÇÏ°í ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇØÁÖ°Ô³ª.[ENTER]¾Æ¹«¸® ¿ÂÀüÇÑ °ÍÀÌ¶óµµ 1½Ã°£ÀÌ»ó »ç¿ëÇϱ⠾î·Á¿ì´Ï Àû´çÇÑ ½Ã±â¿¡ Àß º¹¿ëÇϰԳª.[ENTER]±×·¸Áö ¾ÊÀ¸¸é ¾ß¸¶Ãµ(6091)À» »ó´ëÇÒ¶§ Å« ¾Ö·Î»çÇ×ÀÌ ²ÉÇʰÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv104.say_5 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv104.say_6 = "Àû·æ¼º(zone1)¿¡¼­ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇÏÀÚ." -locale.main_quest_flame_lv104.say_7 = "¿°¿Õ ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇ϶ó." -locale.main_quest_flame_lv104.say_8 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© ¿°¿Õ ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv104.say_9 = "¡ØÁö±ÞµÈ ÅëÇàÁõÀº Àç¹ß±Þ µÇÁö ¾Ê½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv104.say_10 = "¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÌ ½¬¿î »ó´ë°¡ ¾Æ´ÏÁö.[ENTER]±×·¯³ª ¿ì¸®°¡ Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁöÇÏ°í ºÒÇÊ¿äÇÑ »ì»óÀ» ¾ø¿¡±â À§Çؼ­´Â[ENTER]²À °ÝÆÄÇÏ¿©¾ß¸¸ ÇÑ´Ù³×.[ENTER]´Ù½Ã±Ý ÈûÀ» ³»¾î ´Ù³à¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_11 = "ÀÌÁ¦ Á¶±Ý¸¸ ´õÇϸé Àû·æÀÇ ºÀÀÎÀ» Ç® ¼ö ÀÖ¾ú´Âµ¥¡¦[ENTER]³ª¸¦ ¹æÇØÇÏ´Ù´Ï¡¦[ENTER]Àû·æµµ ³¯¶Ù°í ½Í¾îÇÏ¿© ³ª¸¦ ±×´ë·Î Á×°ÔÇÏÁö ¾ÊÀ» °ÍÀÌ´Ù.[ENTER]³ª´Â ºÐ¸íÈ÷ ´Ù½Ã µ¹¾Æ ¿Ã °ÍÀÌ´Ù.[ENTER]" -locale.main_quest_flame_lv104.say_12 = "Àû·æ¼º(zone1)ÀÇ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀüÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv104.say_13 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv104.say_14 = "´ë´ÜÇØ. ¾ÆÁÖ ´ë´ÜÇØ.[ENTER]ÀÚ³×°¡ ¹ü»óÄ¡ ¾ÊÀº Àι°ÀÎ °ÍÀº ¾Ë¾ÒÁö¸¸, ÀÌ·¸°Ô ¾ß¸¶Ãµ(6091)±îÁö °ÝÆÄÇÏ¿´À» ÁÙÀ̾ß.[ENTER]°í»ýÇÏ¿´³× °¡º¸°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_15 = "¾àȯ(20377)´Ô ±×·±µ¥ ¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÌ Á×À¸¸é¼­, ÀÌ·± ¸»À» ÇÏ¿´½À´Ï´Ù.[ENTER]Àû·æÀÌ ³¯¶Ù°í ½Í¾îÇÏ¿© ³ª¸¦ ±×´ë·Î Á×°ÔÇÏÁö ¾ÊÀ» °ÍÀ̰í, ºÐ¸í ³ª´Â ´Ù½Ã µ¹¾Æ ¿Ã °ÍÀÌ´Ù. ¶ó°í Çß½À´Ï´Ù.[ENTER]¾Æ¹«·¡µµ ÀÌ°Ô ³¡ÀÌ ¾Æ´Ò °ÍÀ¸·Î º¸ÀÔ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv104.say_16 = "¾Ë°Ú³×.[ENTER]ÀÌÁ¦ ³¡ÀÏ ÁÙ ¾Ë¾Ò´Âµ¥ ±×°Ô ¾Æ´Ï¾ú±º ±×·¡.[ENTER]³»°¡ ´õ ¾Ë¾Æº» ÈÄ¿¡ ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv104.say_17 = "À½¸ðÀÇ ÀúÁö1-1" -locale.main_quest_flame_lv104.say_18 = "¾î¼­¿À°Ô.[ENTER]ÀÚ³×°¡ ¾ß¸¶Ãµ(6091)À» óġÇÏ°í ±× ³à¼®ÀÌ ³²±ä ¸»À» µû¶ó ´Ù¾çÇÏ°Ô Á¶»ç¸¦ ÇØ º¸¾Ò³×.[ENTER]ôÈĸ¦ º¸³»¾î È®Àεµ ÇÏ¿´°í ¸»À̾ß.[ENTER]ÀÚ³× ¸»Ã³·³ ¾ß¸¶Ãµ(6091)Àº ºÎȰÇÏ¿© ÀÖ¾ú³×.[ENTER]°Å±â´Ù°¡ Àû·æ¼º(zone1)¿¡¼­ »Õ¾îÀú³ª¿À´Â ʱâ¿Í ±«¼ºÀÌ ´õ ½ÉÇØÁ³´Ù³×.[ENTER]" -locale.main_quest_flame_lv104.say_19 = "¾Æ¹«·¡µµ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» ´Ù½Ã Á¦°ÅÇϸ鼭 ±ÝÁ¦¸¦ °¡ÇÏ¿©¾ß¸¸ ¾È½ÉÀ» ÇÒ ¼ö ÀÖÀ» °ÍÀ¸·Î º¸À̳×.[ENTER]´õ °­·ÂÇØÁø ³à¼®À» »ó´ëÇÏÀÚ¸é ÀûÁö¾ÊÀº Èñ»ýÀÌ µû¸¦ °ÍÀ¸·Î º¸À̳×.[ENTER]¼ö°í½º·´°ÚÁö¸¸ À̺κп¡ ´ëÇØ¼­´Â ÇÐÀÚ(20380)¿¡°Ôµµ ÀÏ·¯ µÎ¾úÀ¸´Ï, ÇÐÀÚ(20380)¿¡°Ô °¡¼­ ÀÚ¼¼ÇÑ ¹æ¾ÈÀ» µé¾îº¸µµ·Ï ÇϰԳª.[ENTER]" -locale.main_quest_flame_lv104.say_20 = "ÇÐÀÚ(20380)¿¡°Ô °¡¼­ Ã¥·«À» µèµµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv104.say_21 = "ÇÐÀÚ(20380)¿¡°Ô °¡ÀÚ." -locale.main_quest_flame_lv104.say_22 = "ÇÐÀÚ(20380)¿¡°Ô °¡¼­ Ã¥·«À» µé¾îº¸ÀÚ.[ENTER]" -locale.main_quest_flame_lv104.say_23 = "ÇÐÀÚ(20380)¿¡°Ô °¡º¸¶ó´Ï±î ¿Ö ´Ù½Ã¿À´Â °Ô¾ß¡¦[ENTER]¾î¼­ °¡º¸°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_24 = "¾î¼­¿À°Ô. ±â´Ù¸®°í ÀÖ¾ú´Ù³×.[ENTER]¾ó¸¶Àü¿¡´Â ¿°¿Õ ¾ß¸¶Ãµ(6091)À» ¹°¸®ÃÆ´ÙÁö?[ENTER]¹ü»óÄ¡ ¾ÊÀº ±â¿îÀ» ǰ°í ÀÖ¾î, Àß ÇØ³»¸®¶ó »ý°¢ÇßÁö¸¸ ´ë´ÜÇÏ³× ±×·Á.[ENTER]À쫆 ̴·«À» ¼³¸íÇØ ÁÖµµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv104.say_25 = "¾ß¸¶Ãµ(6091)ÀÌ Àû·æÀÇ ±â¿îÀ¸·Î µÇ»ì¾Æ ³­ °ÍÀº »ç½ÇÀ̳×.[ENTER]±× ÈûÀ» Â÷´ÜÇϱ⿡´Â Àû·æ¿¡°Ô Á÷Á¢ÀûÀÎ ±ÝÁ¦¸¦ °¡ÇÏ¿©¾ß È¿À²ÀûÀÏ °ÍÀ̳×.[ENTER]±×·¸±â¶§¹®¿¡ ±ÝÁ¦¸¦ °¡ÇÒ ¹æÃ¥À» ±¸ÇÏ¿´À¸´Ï ÀÚ³×°¡ ³ª¸¦ µµ¿Í ÀÌÇàÀ» ÇØÁÖ¸é µÈ´Ù³×.[ENTER]" -locale.main_quest_flame_lv104.say_26 = "¾Ë°Ú½À´Ï´Ù. ±×·³ Á¦°¡ µµ¿ïÀÏÀº ¾î¶² °ÍÀԴϱî?[ENTER]" -locale.main_quest_flame_lv104.say_27 = "ÀÏÀü¿¡ À½¾ç¿ÀÇàÀÇ ÀÌÄ¡¸¦ °£´ÜÈ÷ ¾Ë·ÁÁָ鼭 À½°ú ¾ç¿¡ ´ëÇØ¼­ ¾Ë°Ô µÇ¾úÀ» °ÍÀ̳×.[ENTER]±×·±µ¥ ¾î´À ¼ºÁúÀÌµç ±ØÀ» ´Þ¼ºÇÑ ÀÌÈÄ¿¡¼­´Â ±× ÀÌ»ó ÈûÀ» ¹ßÈÖÇÏ´Â °ÍÀÌ ¾Æ´Ï¶ó ÅëÁ¦¸¦ ÇÒ ¼ö ¾ø°ÔµÈ´Ù³×.[ENTER]±×·¡¼­ »ý°¢ÇÑ ¹æ¾ÈÀÌ ¾çÀ» ¾çÀ¸·Î Á¦ÀÚÇÏ´Â ¹æÃ¥À» »õ¿ü´Ù³×.[ENTER]ÀÌ ¹æÃ¥À» ÀÌÇàÇϱâ À§Çؼ­´Â ¾çÀÇ ¼ºÁúÀÌ °­ÇÑ ÀÏÁ¾ÀÇ ÇÙÀ» ±¸ÇÏ¿©¾ß ÇÑ´Ù³×.[ENTER]¾Ë¾Æº» °á°ú ¾çÁúÀÇ ÇÙÀ» ±¸Çϱâ À§Çؼ­´Â È­¸¶(6005),¿°¸¶(6007),È­±«(6006),¿°±«,ÃÊ¿­±«(6009) ÀÌ ¸¶¹°µéÀ» óġÇϰí ÇÙÀ» ±¸ÇØ ¿Í¾ß ÇÒ °ÍÀ̳×.[ENTER]±× ÀÏÀ» ÇÒ »ç¶÷Àº ÀÚ³× »ÓÀÌ´Ï ºÎµð ÇÙ5°³Âë ±¸ÇØ´Ù ÁÖ°Ô.[ENTER]" -locale.main_quest_flame_lv104.say_28 = "±ÝÁ¦¿¡ ÇÊ¿äÇÑ Àç·á¸¦ ±¸ÇÏÀÚ." -locale.main_quest_flame_lv104.say_29 = "±ÝÁ¦¿¡ ÇÊ¿äÇÑ Àç·á¸¦ ±¸Çؼ­ ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ..[ENTER]" -locale.main_quest_flame_lv104.say_30 = "¿À~ÀÌÁ¤µµ¸é ÃæºÐÇϱº.[ENTER]ÀÌÁ¦ %d°³¸¸ ´õ ±¸ÇØ¿À¸é µÇ°Ú±º ±×·¡.[ENTER]Á»´õ Èû³»°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_31 = "ÀÌÁ¦ ÇÙÀº ¸ðµÎ ¸ð¾Ò±º ±×·¡.[ENTER]ÇÏÁö¸¸ ÀÌ°Í ¸»°íµµ ÇÊ¿äÇÑ Àç·á´Â ´õ ÀÖ´Ù³×.[ENTER]ÀÏ´Ü ÀÌ ÇÙµéÀ» Á¤Á¦ÇÑ ÈÄ¿¡ ±âº°À» ³ÖÀ» ÅÍÀÌ´Ï ½¬°í ÀÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_32 = "À½¡¦ÀÚ³×°¡ °í»ýÇÏ¿© ±¸ÇØ¿ÔÁö¸¸, ÀÌ ÇÙÀº ³Ê¹« ¿­±â°¡ ³·¾Æ »ç¿ëÇϱ⠾î·Á¿ï °Í °°±º±×·¡.[ENTER]´Ù¸¥°É ±¸ÇØ´Ù ÁÖ°Ú³ª?[ENTER]" -locale.main_quest_flame_lv104.say_33 = "À½¸ðÀÇ ÀúÁö1-2" -locale.main_quest_flame_lv104.say_34 = "ÇÐÀÚ(20380)°¡ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]ÇÐÀÚ(20380)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv104.say_35 = "¶ß°Å¿î ÇÙ(31082)À» ±¸ÇÑ ÀÌÈÄ Á¤Á¦¿¡ µé¾î°¡ ÀÖ´Â »óŶó³×.[ENTER]³Ê¹« ¶ß°Å¿ö¼­ °ø·ÂÀÌ ¾ø´Â ³ª°°Àº ÇÐÀÚ(20380)³ªºÎ·©ÀÌ´Â ¿©°£ °í»ýÀÌ ¾Æ´Ï¶ó³×.[ENTER]±× ´ö¿¡ ¼Õ¿¡ È­»óµµ ÀÔ°í ¸»À̾ß.[ENTER]»óȲÀÌ »óȲÀÌ´Ï ¸¸Å­ ´ÙÀ½ Àç·á¸¦ ¾Ë·ÁÁÖ°Ú³×.[ENTER]ÀÚ³×°¡ À̹ø¿¡ °¡Á®´Ù ÁÙ °ÍÀº Çǵ¶¾×(50814)À̶ó³×.[ENTER]" -locale.main_quest_flame_lv104.say_36 = "Çǵ¶¾×(50814)Àº Á¤Á¦ÇÑ ÇÙÀ» À§¿¡ ¿Ã¸®°í Áõ±â·Î ³ì¿© ³»¾ßÇϴµ¥ ¾²Àδٳ×.[ENTER]±×°Ô ¿Ï¼ºÀÌ µÇ°í ³ª¸é, ±ÝÁ¦¸¦ ½ÃÀÛ ÇÒ ¼ö ÀÖÀ» °ÍÀ̳×.[ENTER]¹æ¹ýÀº ³ªÁß¿¡ ¾àȯ(20377)´Ô²² µèµµ·Ï Çϰí, Çǵ¶¾×(50814)Àº Á» ¸¹ÀÌ ÇÊ¿äÇÏ´Ï 100°³Á¤µµ ±¸ÇØ´Ù ÁÖ°Ô³ª.[ENTER]±×·³ ±â´Ù¸®°í ÀÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv104.say_37 = "Çǵ¶¾×(50814)À» ±¸ÇØ ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv104.say_38 = "Çǵ¶¾×(50814)À» ±¸ÇØ ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ.[ENTER]" -locale.main_quest_flame_lv104.say_39 = "°¡Á®¿Ô±º ±×·¡.[ENTER]ÀÌÁ¦ Áõ±â·Î ³ì¿©³»¸é °ÅÀÇ ¿Ï¼ºÀÌ µÈ´Ù³×.[ENTER]°í»ýÇÏ¿´³×.[ENTER]" -locale.main_quest_flame_lv104.say_40 = "°ÅÀÇ ¿Ï¼ºÀ̶ó´¢?[ENTER]¾ÆÁ÷ ³²Àº °ÍÀԴϱî?[ENTER]" -locale.main_quest_flame_lv104.say_41 = "¸¶Áö¸·ÀÌ ³²±ä ÇÏ¿´³×.[ENTER]ÀÏ´Ü ³ì¿©³»´Âµ¥ ½ÅÁßÀ» ±âÇØ¾ßÇÏ´Ï ³ªÁß¿¡ ´Ù½Ã ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv104.say_42 = "ÀÚ³× ¼³¸¶ ¼ýÀÚ¸¦ ÇØ¾Æ¸®Áö ¸øÇÏ´Â °ÍÀΰ¡?[ENTER]¾Æ¹«¸® ¹«ÀÎÀ̶óÁö¸¸ 100±îÁö´Â ÇØ¾Æ·Á¾ßÁö¡¦ÂìÂì[ENTER]¾î¼­°¡¼­ ³ª¸ÓÁö Çǵ¶¾×(50814)±îÁö ±¸ÇØ ´Ù½Ã¿À°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_43 = "Çǵ¶¾×(50814)À» ¸ðµÎ ±¸ÇÏ¿´´Ù. ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv104.say_44 = "¾Ç·æ±ºµµÀÇÀÇ ÇÐÀÚ(20380)¸¦ ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv104.say_45 = "À½¸ðÀÇ ÀúÁö1-3" -locale.main_quest_flame_lv104.say_46 = "ÀÚ³×°¡ ³ª¸¦ µµ¿ÍÁØ ´öºÐ¿¡ Áغñ°¡ ÂøÂø µÇ¾î°¡°í ÀÖ³×.[ENTER]ÀÌÁ¦ ¸·¹ÙÁö·Î ´Þ¸®°í ÀÖÀ¸´Ï Á¶±Ý¸¸ ´õ Èû³»ÁÖ°Ô³ª.[ENTER]¸¶Áö¸· ´Ü°èÀ̳×.[ENTER]" -locale.main_quest_flame_lv104.say_47 = "ÀÌÁ¦ ¸¶¹«¸®´Â ÀÌ Á¤Á¦¾×À» ¿ÂÀüÇÏ°Ô ´ã¾ÆÁÙ ¿ë±â¸¦ ¸¸µå´Â °ÍÀ̳×.[ENTER]Áö±Ý ¹°ÁúÀº ¾çÀÇ ±â¿îÀÌ ³ÑÃÄÈê·¯ ¸÷½Ã »óŰ¡ ºÒ¾ÈÁ¤ÇÑ »óŶó³×.[ENTER]±× ¸¸Å­ È¿°ú´Â º¸ÁõÀÌÁö¸¸ ¸»À̾ß.[ENTER]°¢¼³Çϰí ÀÚ³× ÀÏÀü¿¡ Ãʸ¶´ÜÀ» ÃßÀûÇϸ鼭 ¹üÀÍÁ·À» »ó´ëÇÑ ÀûÀÌ ÀÖÀ» °ÍÀ̳×.[ENTER]¹üÀÍÁ· Áß¿¡¼­µµ ¹üÀÍ Á·Àå(3291)¿¡°Ô¼­ °¡Á×À» ±¸ÇØ´Ù ÁÖ°Ô³ª.[ENTER]°ã°ãÀÌ µ¿¿©¸Å¾î¾ß ÇÏ´Ï, 5À常 ±¸ÇØ´Ù ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_48 = "Áú ÁÁÀº °¡Á×À» ±¸ÇØ ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv104.say_49 = "¹üÀÍÁ·ÀÇ °¡Á×(31024)À» ±¸ÇØ ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ.[ENTER]" -locale.main_quest_flame_lv104.say_50 = "ÀÌÁ¦ ¸¶¹«¸®Àε¥ ºÐ¹ßÇØ¼­ ¸ðµÎ ±¸ÇØ´Ù ÁÖ°Ô.[ENTER]Ãʸ¶´Üµµ Àû·æµµ ¸ðµÎ ÀúÁöÇØ¾ß¸¸Çϳ×.[ENTER]±×·³ ±â´Ù¸®°í ÀÖ°Ú³×.[ENTER]" -locale.main_quest_flame_lv104.say_51 = "¿À~ÀÌÁ¦ ¸ðµç Àç·á°¡ ±¸ÇØÁ³±¸¸¸.[ENTER]Àá½Ã¸¸ ±â´Ù¸®°Ô.[ENTER]°ð ó¸®ÇÏ¿© ÁÙÅÍÀÌ´Ï ³ªÁß¿¡ ¾àȯ(20377)´ÔÀÌ ºÎ¸£½Ã°Åµç °¡Áö°í °¡°Ô³ª.[ENTER]" -locale.main_quest_flame_lv104.say_52 = "°¡Á×À» ¸ðµÎ ±¸ÇÏ¿´´Ù. ÇÐÀÚ(20380)¿¡°Ô ÀüÇØÁÖÀÚ." +locale.main_quest_flame_lv104.say_1 = "߸õ(6091) 1-2" +locale.main_quest_flame_lv104.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv104.say_3 = " ٷȳ.[ENTER]ڳװ ȭ(8057) Ͽ ߸õ(6091) ĵ ٳ.[ENTER] ñⰡ °̾.[ENTER]ʸ ϰ ߸õ(6091) ĸ ־[ENTER]̹ ϼ ߸ Ѵٳ.[ENTER]" +locale.main_quest_flame_lv104.say_4 = "ڳ ־ ̳.[ENTER]ϵ鿡Դ Ͽ ־ ڳ ̱⿡ ȿ .[ENTER]װ ϰ ߸õ(6091) ְԳ.[ENTER]ƹ ̶ 1ð̻ ϱ ñ⿡ ϰԳ.[ENTER]׷ ߸õ(6091) Ҷ ū ַλ ʰ̳.[ENTER]" +locale.main_quest_flame_lv104.say_5 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv104.say_6 = "漺(zone1) ߸õ(6091) ." +locale.main_quest_flame_lv104.say_7 = " ߸õ(6091) ϶." +locale.main_quest_flame_lv104.say_8 = "漺(zone1) Ͽ ߸õ(6091) .[ENTER]" +locale.main_quest_flame_lv104.say_9 = "޵ ߱ ʽϴ.[ENTER]" +locale.main_quest_flame_lv104.say_10 = " ߸õ(6091) 밡 ƴ.[ENTER]׷ 츮 ʸ ϰ ʿ ؼ[ENTER] Ͽ߸ Ѵٳ.[ENTER]ٽñ ٳ ְԳ.[ENTER]" +locale.main_quest_flame_lv104.say_11 = " ݸ ϸ Ǯ ־µ[ENTER] ϴٴϡ[ENTER]浵 ٰ ;Ͽ ״ װ ̴.[ENTER] и ٽ ̴.[ENTER]" +locale.main_quest_flame_lv104.say_12 = "漺(zone1) ߸õ(6091) Ͽ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv104.say_13 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv104.say_14 = ". .[ENTER]ڳװ ġ ι ˾, ̷ ߸õ(6091) Ͽ ̾.[ENTER]Ͽ Գ.[ENTER]" +locale.main_quest_flame_lv104.say_15 = "ȯ(20377) ׷ ߸õ(6091) 鼭, ̷ Ͽϴ.[ENTER] ٰ ;Ͽ ״ װ ̰, и ٽ ̴. ߽ϴ.[ENTER]ƹ ̰ ƴ Դϴ.[ENTER]" +locale.main_quest_flame_lv104.say_16 = "˰ڳ.[ENTER] ˾Ҵµ װ ƴϾ ׷.[ENTER] ˾ƺ Ŀ θ ϰڳ.[ENTER]" +locale.main_quest_flame_lv104.say_17 = " 1-1" +locale.main_quest_flame_lv104.say_18 = ".[ENTER]ڳװ ߸õ(6091) óġϰ ༮ پϰ 縦 ҳ.[ENTER]ôĸ Ȯε Ͽ ̾.[ENTER]ڳ ó ߸õ(6091) ȰϿ ־.[ENTER]űٰ 漺(zone1) վ Ź ٳ.[ENTER]" +locale.main_quest_flame_lv104.say_19 = "ƹ ߸õ(6091) ٽ ϸ鼭 Ͽ߸ Ƚ ̳.[ENTER] ༮ ڸ ̳.[ENTER] ̺κп ؼ (20380)Ե Ϸ ξ, (20380) ڼ  ϰԳ.[ENTER]" +locale.main_quest_flame_lv104.say_20 = "(20380) å 赵 ." +locale.main_quest_flame_lv104.say_21 = "(20380) ." +locale.main_quest_flame_lv104.say_22 = "(20380) å .[ENTER]" +locale.main_quest_flame_lv104.say_23 = "(20380) ϱ ٽÿ Ծߡ[ENTER] Գ.[ENTER]" +locale.main_quest_flame_lv104.say_24 = ". ٸ ־ٳ.[ENTER] ߸õ(6091) ƴ?[ENTER]ġ ǰ ־, س ϳ ׷.[ENTER]ϴ å ֵ ϰڳ.[ENTER]" +locale.main_quest_flame_lv104.say_25 = "߸õ(6091) ǻ ̳.[ENTER] ϱ⿡ 濡 Ͽ ȿ ̳.[ENTER]׷⶧ å Ͽ ڳװ ָ ȴٳ.[ENTER]" +locale.main_quest_flame_lv104.say_26 = "˰ڽϴ. ׷  Դϱ?[ENTER]" +locale.main_quest_flame_lv104.say_27 = " ġ ˷ָ鼭 翡 ؼ ˰ Ǿ ̳.[ENTER]׷ ̵ ޼ Ŀ ̻ ϴ ƴ϶ Եȴٳ.[ENTER]׷ ϴ å ٳ.[ENTER] å ϱ ؼ Ͽ Ѵٳ.[ENTER]˾ƺ ϱ ؼ ȭ(6005),(6007),ȭ(6006),,ʿ(6009) óġϰ ; ̳.[ENTER] ڳ ̴ ε 5 ش ְ.[ENTER]" +locale.main_quest_flame_lv104.say_28 = " ʿ Ḧ ." +locale.main_quest_flame_lv104.say_29 = " ʿ Ḧ ؼ (20380) ..[ENTER]" +locale.main_quest_flame_lv104.say_30 = "~ ϱ.[ENTER] %d ؿ ǰڱ ׷.[ENTER] Գ.[ENTER]" +locale.main_quest_flame_lv104.say_31 = " ұ ׷.[ENTER] ̰ ʿ ִٳ.[ENTER]ϴ ٵ Ŀ ⺰ ̴ ְԳ.[ENTER]" +locale.main_quest_flame_lv104.say_32 = "ڳװ Ͽ ؿ, ʹ Ⱑ ϱ ׷.[ENTER]ٸ ش ְڳ?[ENTER]" +locale.main_quest_flame_lv104.say_33 = " 1-2" +locale.main_quest_flame_lv104.say_34 = "(20380) ϰ ã ֽϴ.[ENTER](20380) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv104.say_35 = "߰ſ (31082)  ִ ¶.[ENTER]ʹ ߰ſ (20380)η̴ ƴ϶.[ENTER] տ ȭ ԰ ̾.[ENTER]Ȳ Ȳ̴ ŭ Ḧ ˷ְڳ.[ENTER]ڳװ ̹ ǵ(50814)̶.[ENTER]" +locale.main_quest_flame_lv104.say_36 = "ǵ(50814) ø 쿩 ϴµ δٳ.[ENTER]װ ϼ ǰ , ̳.[ENTER] ߿ ȯ(20377)Բ 赵 ϰ, ǵ(50814) ʿϴ 100 ش ְԳ.[ENTER]׷ ٸ ְڳ.[ENTER]" +locale.main_quest_flame_lv104.say_37 = "ǵ(50814) (20380) ." +locale.main_quest_flame_lv104.say_38 = "ǵ(50814) (20380) .[ENTER]" +locale.main_quest_flame_lv104.say_39 = "Ա ׷.[ENTER] 쿩 ϼ ȴٳ.[ENTER]Ͽ.[ENTER]" +locale.main_quest_flame_lv104.say_40 = " ϼ̶?[ENTER] Դϱ?[ENTER]" +locale.main_quest_flame_lv104.say_41 = " Ͽ.[ENTER]ϴ 쿩µ ؾϴ ߿ ٽ θ ϰڳ.[ENTER]" +locale.main_quest_flame_lv104.say_42 = "ڳ ڸ ؾƸ ϴ ΰ?[ENTER]ƹ ̶ 100 ؾƷ[ENTER] ǵ(50814) ٽÿԳ.[ENTER]" +locale.main_quest_flame_lv104.say_43 = "ǵ(50814) Ͽ. (20380) ." +locale.main_quest_flame_lv104.say_44 = "Ƿ決 (20380) ã ɵ .[ENTER]" +locale.main_quest_flame_lv104.say_45 = " 1-3" +locale.main_quest_flame_lv104.say_46 = "ڳװ п غ Ǿ ֳ.[ENTER] ޸ ݸ ְԳ.[ENTER] ̳ܰ.[ENTER]" +locale.main_quest_flame_lv104.say_47 = " ϰ ⸦ ̳.[ENTER] 귯 ° Ҿ ¶.[ENTER] ŭ ȿ ̾.[ENTER]ϰ ڳ ʸ ϸ鼭 ̳.[ENTER] ߿ (3291)Լ ش ְԳ.[ENTER] ž ϴ, 5常 ش ְԳ.[ENTER]" +locale.main_quest_flame_lv104.say_48 = " (20380) ." +locale.main_quest_flame_lv104.say_49 = " (31024) (20380) .[ENTER]" +locale.main_quest_flame_lv104.say_50 = " ε йؼ ش ְ.[ENTER]ʸܵ 浵 ؾ߸ϳ.[ENTER]׷ ٸ ְڳ.[ENTER]" +locale.main_quest_flame_lv104.say_51 = "~ ᰡ .[ENTER]ø ٸ.[ENTER] óϿ ̴ ߿ ȯ(20377) θðŵ Գ.[ENTER]" +locale.main_quest_flame_lv104.say_52 = " Ͽ. (20380) ." locale.main_quest_flame_lv105 = {} -locale.main_quest_flame_lv105.say_1 = "°ÝÀüÀÇ ½ÃÀÛ" -locale.main_quest_flame_lv105.say_2 = "¾àȯ(20377)ÀÌ ´ç½ÅÀ» ±ÞÇÏ°Ô Ã£°í ÀÖ½À´Ï´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸µµ·Ï ÇϽʽÿÀ.[ENTER]" -locale.main_quest_flame_lv105.say_3 = "¿À·»¸¸À̳×.[ENTER]ÇÐÀÚ(20380)¸¦ µµ¿Í ±ÝÁ¦¿¡ ÇÊ¿äÇÑ ¹°ÁúÀ» ¸¸µé¾ú´Ù°í µé¾ú³×.[ENTER]±ÝÁ¦ ÁÖ¸Ó´Ï(31083)¸¦ °¡Á® ¿Ô´Â°¡?[ENTER]" -locale.main_quest_flame_lv105.say_4 = "¿©±â ÀÖ½À´Ï´Ù. ÃÑ 3°³ÀÔ´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv105.say_5 = "±ÝÁ¦ ÁÖ¸Ó´Ï(31083)ÀÇ »ç¿ë¹ýÀº ³ªÁß¿¡ ¾Ë·ÁÁÖ°Ú³×.[ENTER]ÀÏ´Ü ÀÚ³×°¡ ÇØÁÖ¾î¾ß ÇÒ ÀÏÀ» ¾Ë·ÁÁÖµµ·Ï ÇÏÁö.[ENTER]±ÝÁ¦ ÁÖ¸Ó´Ï(31083)°¡ ¿Ï¼ºÀÌ µÇ¾úÁö¸¸, ÀÚ³×µµ ¾Ë´Ù½ÃÇÇ Àû·æÀÇ ¿µÇâÀ¸·Î ¿°¿Õ ¾ß¸¶Ãµ(6091)±îÁö ¸ðµÎ µÇ»ì¾Æ³­ »óÅÂÀ̳×.[ENTER]¹«Ã´À̳ª ¾Ö·Î»çÇ×ÀÌ ²ÉÇÇ´Â »óȲÀÌÁö.[ENTER]À̹ø¿¡´Â ³» Á÷ÇÒÀÇ ¸ê¸¶±ºÀÇ 5ÇÒÀ» ÀÛÀü¿¡ ÅõÀÔÇÒ °ÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv105.say_6 = "Àû·æ¼º(zone1)¿¡ ÀÖ´Â ¸¶¹°À» ³» º´»ç·Î ¾î´ÀÁ¤µµ Á¤¸® ÇÒ ¼ö°¡ ÀÖ´Ù³×.[ENTER]±×·¯³ª ¼ö³úºÎ ¸¶¹°ºÎÅÍ ¿°¿Õ ¾ß¸¶Ãµ(6091)±îÁö´Â ¾ÆÁ÷ ³» º´»çµéÀÌ °¨´çÇϱ⿡´Â ³Ê¹«³ª [ENTER]Å« À庮°úµµ °°Áö.[ENTER]ÀÏ´Ü ¼ö³úºÎ ¸¶¹°ÀÎ È­¸¶(6005),¿°¸¶(6007),È­±«(6006),¿°±«,ÃÊ¿­±«(6009)¸¦ 10¸¶¸®¾¿ ó¸®ÇÏ°í µ¹¾Æ¿Í ÁÖ°Ô³ª.[ENTER]" -locale.main_quest_flame_lv105.say_7 = "³×. ¾Ë°Ú½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv105.say_8 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© ¼ö³úºÎ ¸¶¹°À» Á¦°ÅÇÏÀÚ." -locale.main_quest_flame_lv105.say_9 = "¼ö³úºÎ¸¦ °ÝÆÄÇÏÀÚ." -locale.main_quest_flame_lv105.say_10 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ¼ö³úºÎ ¸¶¹°À» óġÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv105.say_11 = "¡ØÁö±ÞµÈ ÅëÇàÁõÀº Àç¹ß±Þ µÇÁö ¾Ê½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv105.say_12 = "¾ÆÁ÷ ¼ö³úºÎ¸¦ ÃæºÐÈ÷ °ÝÆÄÇÏÁö ¸øÇÑ °Í °°±º ±×·¡.[ENTER]¼ö³úºÎ¸¦ °ÝÆÄÇÏÁö ¸øÇϸé Àû·æÀÇ ±ÝÁ¦°í Ãʸ¶´ÜÀÌ°í ¸ðµÎ ¾îÂîÇÒ ¹æµµ°¡ ¾ø¾îÁø´Ù³×.[ENTER]¾î¼­ ´Ù³à¿À°Ô.[ENTER]" -locale.main_quest_flame_lv105.say_13 = "Àû·æ¼º(zone1)ÀÇ ¼ö³úºÎ ¸¶¹°À» ¸ðµÎ óġÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô º¸°íÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv105.say_14 = "¾Ç·æ±ºµµÀÇÀÇ ¾àȯ(20377)À» ã¾Æ ¸»À» °Éµµ·Ï ÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv105.say_15 = "ÀÌÁ¦ ¿ì¸®°¡ Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁöÇÒ ¼ö ÀÖ°Ú±º ±×·¡.[ENTER]ÀÌÁ¦ Àû·æÀ» ±ÝÁ¦ÇÏ´Â °Í¸¸ ³²¾Ò±º ±×·¡.[ENTER]°í»ýÇÏ¿´³×.[ENTER]" -locale.main_quest_flame_lv105.say_16 = "Àº¿ø" -locale.main_quest_flame_lv105.say_17 = "ÀÚ³×°¡ ¼ö³úºÎ¸¦ °ÝÆÄÇϰí ÀÏÀü¿¡ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» óġÇß¾ú´øÁö¶ó, ºÎȰÇÑ ¾ß¸¶Ãµ(6091)ÀÌ »ó´çÈ÷ ºÐÇѰ¡ º¸´õ±º.[ENTER]±«¼ºÀÌ Àû·æ¼º(zone1)¿¡ ¼··Â¼·· ÇÏ´Ù´Â º¸°í°¡ µé¾î ¿Ô³×.[ENTER]¹¹ ¾ß¸¶Ãµ(6091)Àº Àڳ׿¡°Ô ¼÷ÀûÀÌ µÈ ¼ÀÀÌ´Ï ±×·²¸¸µµÇÏÁö.[ENTER]±×·¸´Ù°í Å©°Ô ´Þ¸®ÁöÁö´Â ¾Ê°ÚÁö¸¸ ¸»À̾ß.[ENTER]" -locale.main_quest_flame_lv105.say_18 = "À̹ø¿¡ ÀÚ³×°¡ ÇØÁÙ ÀÏÀº ´«Ä¡°¡ ÀÖÀ¸¸é ¾Ë°ÚÁö¸¸, ¹Ù·Î ¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÇ Ã³Ä¡À̳×.[ENTER]Àü¿¡µµ óġÇÑ ÀÌ·ÂÀÌ ÀÖÀ¸³ª, Àû·æ¿¡ ÀÇÇØ¼­ ´Ù½Ã ºÎȰÇÏ¿´°í Àڳ׿¡°Ô ¾Ó½ÉÀ» ǰ°í ÀÖÀ¸´Ï[ENTER]ÁÖÀÇÇϰԳª.[ENTER]¾Æ¹«¸® ½¬¿îÀÏ ÇØ³»¾ú´ø Àϵµ ¹æ½ÉÇÏ¸é ±×¸©Ä¡°Ô µÇ´Ï ¸í½ÉÇÏ°í ´Ù³à¿À°Ô.[ENTER]" -locale.main_quest_flame_lv105.say_19 = "Àû·æ¼º(zone1)¿¡¼­ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇÏÀÚ." -locale.main_quest_flame_lv105.say_20 = "¿°¿Õ ¾ß¸¶Ãµ(6091)À» ó´ÜÇÏÀÚ." -locale.main_quest_flame_lv105.say_21 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, ¿°¿Õ ¾ß¸¶Ãµ(6091)À» óġÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv105.say_22 = "¿°¿Õ ¾ß¸¶Ãµ(6091)ÀÌ ¹«¼­¿ü´ø °Õ°¡?[ENTER]¾î¼­°¡¼­ ¾ß¸¶Ãµ(6091)À» óġÇÏ°í ¿ÍÁÖ°Ô³ª.[ENTER]ÀÚ³×¶ó¸é ´ÉÈ÷ ÇØ³¾ ¼ö ÀÖÀ» °ÍÀ̾ß.[ENTER]" -locale.main_quest_flame_lv105.say_23 = "Àû·æ¼º(zone1)ÀÇ ¿°¿Õ ¾ß¸¶Ãµ(6091)À» °ÝÆÄÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀüÇϵµ·Ï ÇÏÀÚ." -locale.main_quest_flame_lv105.say_24 = "¿ª½Ã!!¿ª½Ã ´ë´ÜÇØ.[ENTER]°í»ýÇÏ¿´³×.[ENTER]ºÎÇϷκÎÅÍ º¸°í¸¦ Á»Àü¿¡ ¹Þ¾Ò´Ù³×.[ENTER]ÀÌÁ¦ Àû·æ¿¡°Ô Á÷Á¢ÀûÀÎ ±ÝÁ¦¸¦ °¡Çϱ⸸ÇÏ¸é ¾î´ÀÁ¤µµ ¸¶¹«¸®°¡ µÉ °Í °°±¸¸¸.[ENTER]º´»çµé¸¦ Á¤ºñÇÏ°í ´Ù½Ã ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv105.say_25 = "Àû·æÀÇ ±ÝÁ¦" -locale.main_quest_flame_lv105.say_26 = "µåµð¾î ¶§°¡ µÇ¾ú³×.[ENTER]Àû·æ¿¡°Ô ±ÝÁ¦¸¦ °¡Çϰí Ãʸ¶´ÜÀÇ À½¸ð¸¦ ÀúÁö½Ãų ½Ã°£À̸»À̾ß.[ENTER]ÀÌÁ¦ ±ÝÁ¦ ÁÖ¸Ó´Ï(31083)ÀÇ »ç¿ë¹ý°ú ÇØ¾ßÇÒ ÇൿÀ» Áö½ÃÇϵµ·Ï Çϰڳ×.[ENTER]" -locale.main_quest_flame_lv105.say_27 = "Àü¿¡ ³ª¿¡°Ô ÀüÇØÁØ ±ÝÁ¦ÁÖ¸Ó´Ï(31083)´Â ³» ºÎÇϵéÀ» ÅëÇÏ¿© 2°³ÀÇ ÁöÁ¡¿¡ µÑ·¯¼­ ÁøÀ» ¼³Ä¡ÇØ µÎ¾ú´Ù³×.[ENTER]±ÝÁ¦ ÁÖ¸Ó´Ï(31083)¿¡ µé¾î ÀÖ´Â °ÍÀ¸·Î ÁøÀ» ¼³Ä¡ÇÒ ¼ö ÀÖ°í, »ç¿ë¿¡ µû¶ó °ÝÇÑ ±âÆøÁ¦°¡ µÇ±âµµÇÏÁö.[ENTER]ÀÚ³×°¡ ÇÒ ÀÏÀº ¹Ù·Î ±âÆøÀÌ ÀϾ ¼ö ÀÖµµ·Ï ÇÏ´Â °ÍÀ̳×.[ENTER]¿°¿Õ ¾ß¸¶Ãµ(6091)À» óġÇÑ °÷¿¡¼­ Àû·æÀÌ ºÀÀÎµÈ °÷ÀÌ º¸ÀÏ °ÍÀ̳×.[ENTER]°Å±â¿¡ ÀÌ ±ÝÁ¦ ÁÖ¸Ó´Ï(31083)¸¦ °­ÇÏ°Ô ´øÁö°Ô.[ENTER]ÁָӴϼÓÀÌ ºÒ¾ÈÁ¤Çϱ⠶§¹®¿¡ ±âÆøÀÌ ÀϾ °ÍÀÌ°í ³» ºÎÇϵéÀÌ ¼³Ä¡ÇÑ Áø½ÄÀ¸·Î ÀÎÇÏ¿©[ENTER]±ÝÁ¦°¡ ¹ßµ¿ ÇÒ °ÍÀ̳×.[ENTER]" -locale.main_quest_flame_lv105.say_28 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿© Àû·æ¿¡°Ô ±ÝÁ¦¸¦ °¡ÇÏÀÚ." -locale.main_quest_flame_lv105.say_29 = "³²Àº ±ÝÁ¦¼ö·®" -locale.main_quest_flame_lv105.say_30 = "Àû·æ¿¡°Ô ±ÝÁ¦¸¦ °¡ÇÏÀÚ." -locale.main_quest_flame_lv105.say_31 = "Àû·æ¼º(zone1)¿¡ µ¹ÀÔÇÏ¿©, Àû·æºÀÀμ®¿¡ ±ÝÁ¦ÁÖ¸Ó´Ï(31083)¸¦ »ç¿ëÇÏÀÚ.[ENTER]" -locale.main_quest_flame_lv105.say_32 = "Àû·æ ºÀÀμ®(20390): 1°³" -locale.main_quest_flame_lv105.say_33 = "Àû·æ È­±Ø" -locale.main_quest_flame_lv105.say_34 = "Å©¸£¸£¡¦°Ü..¿ì °Ü¿ì ÀÌÁ¤µµÀΰ¡!! Å©ÇÏÇÏÇÏ[ENTER]¿¹±âÄ¡ ¸øÇÏ¿© ÈûÀ» ¸¹ÀÌ ÀÒ¾úÁö¸¸, ÀÌ Á¤µµ·Î´Â ³ª¿¡°Ô ±ÝÁ¦¸¦ °¡ÇÒ ¼ö ¾ø´Ù.[ENTER]³ªµµ ¿°¿Õ ¾ß¸¶Ãµ(6091)µµ ºÎȰÇÏ°í ºÀÀÎÀ» Ç®°Ô µÉ °ÍÀÌ´Ù.[ENTER]Å©ÇÏÇÏÇÏÇÏ[ENTER]" -locale.main_quest_flame_lv105.say_35 = "Àû·æ¿¡°Ô ±ÝÁ¦¸¦ °¡ÇÏ·Á ½ÃµµÇÏ¿´À¸³ª, ½ÇÆÐÇÏ¿´´Ù.[ENTER]¾àȯ(20377)¿¡°Ô ÀüÇØÁÖÀÚ." -locale.main_quest_flame_lv105.say_36 = "¾î¼­¿À°Ô³ª. ´ëÃæ ÀüÇØ µè±â´Â ÇÏ¿´À¸³ª, ¼Ò»óÈ÷ ³ª¿¡°Ô º¸°íÇØ ÁÖ°Ô.[ENTER]" -locale.main_quest_flame_lv105.say_37 = "¿¹.[ENTER]Áø½ÄÀÇ ÀÛµ¿°ú ±âÆøÀº Á¤È®ÇÏ°Ô ÀÏ¾î ³µ½À´Ï´Ù.[ENTER]¹°·Ð ±ÝÁ¦°¡ ½Ãµµ°¡ µÇ¾ú°í ¸»ÀÔ´Ï´Ù.[ENTER]±×·¯³ª Àû·æÀÇ °Å´ëÇÑ Èû¿¡ ±ÝÁ¦´Â ½ÇÆÐÇÏ¿´½À´Ï´Ù.[ENTER]Àû·æÀº ¿°¿Õ ¾ß¸¶Ãµ(6091)µµ ºÎȰÇÒ °ÍÀ̰í Àڽŵµ ºÀÀÎÀ» Ç®°ÔµÉ °ÍÀ̶ó Çß½À´Ï´Ù.[ENTER]Ç㳪, À̹ø ±ÝÁ¦ ½Ãµµ°¡ ¿¹»óÇÏÁö ¸øÇÏ¿´´ÂÁö Å« ÇÇÇØ¸¦ ÀÔÈ÷±â´Â ÇÏ¿´½À´Ï´Ù.[ENTER]" -locale.main_quest_flame_lv105.say_38 = "±×·¸±º.[ENTER]°í»ýÇÏ¿´³×. ÀÚ³× ´öºÐ¿¡ ¿©±â±îÁö Àß ÇØ³½°ÍÀÌ´Ï±î ¸»À̾ß.[ENTER]º¸°í¸¦ ¹Þ°íºÎÅÍ Ã¥»ç¿Í ÇÐÀÚ(20380) ¸ðµÎ¸¦ ºÒ·¯ ÀÌ·± °æ¿ì¸¦ ´ëºñÇÏ·Á Çß´Ù³×.[ENTER]Áö±ÝÀº ³» ºÎÇϵéÀ» ½ÃÄÑ Áö¼ÓÀûÀ¸·Î °¨½ÃÇϸ鼭 Á÷Á¢ÀûÀÎ ±ÝÁ¦¸¦ °¡ÇÒ ¹æµµ¸¦ ã¾Æ¾ß ÇÏ´Â ½ÇÁ¤À̶ó³×.[ENTER]Àû·æ¿¡°Ô ±ÝÁ¦¸¦ °¡ÇÏ°í ¿Ïº®ÇÏ°Ô ºÀÀÎÇÒ ¹æ¾ÈÀ» ã°Åµç Àڳ׸¦ ´Ù½Ã ºÎ¸£µµ·Ï Çϰڳ×.[ENTER]°í»ýÇÏ¿´³×.[ENTER]" +locale.main_quest_flame_lv105.say_1 = " " +locale.main_quest_flame_lv105.say_2 = "ȯ(20377) ϰ ã ֽϴ.[ENTER]ȯ(20377) ڼ ̾߱⸦  Ͻʽÿ.[ENTER]" +locale.main_quest_flame_lv105.say_3 = "̳.[ENTER](20380) ʿ ٰ .[ENTER] ָӴ(31083) Դ°?[ENTER]" +locale.main_quest_flame_lv105.say_4 = " ֽϴ. 3Դϴ.[ENTER]" +locale.main_quest_flame_lv105.say_5 = " ָӴ(31083) ߿ ˷ְڳ.[ENTER]ϴ ڳװ ־ ˷ֵ .[ENTER] ָӴ(31083) ϼ Ǿ, ڳ׵ ˴ٽ ߸õ(6091) ǻƳ ̳.[ENTER]ô̳ ַλ Ǵ Ȳ.[ENTER]̹ 긶 5 ̳.[ENTER]" +locale.main_quest_flame_lv105.say_6 = "漺(zone1) ִ ִٳ.[ENTER]׷ ߸õ(6091) ϱ⿡ ʹ [ENTER]ū 庮 .[ENTER]ϴ ȭ(6005),(6007),ȭ(6006),,ʿ(6009) 10 óϰ ƿ ְԳ.[ENTER]" +locale.main_quest_flame_lv105.say_7 = ". ˰ڽϴ.[ENTER]" +locale.main_quest_flame_lv105.say_8 = "漺(zone1) Ͽ ." +locale.main_quest_flame_lv105.say_9 = "θ ." +locale.main_quest_flame_lv105.say_10 = "漺(zone1) Ͽ, óġ.[ENTER]" +locale.main_quest_flame_lv105.say_11 = "޵ ߱ ʽϴ.[ENTER]" +locale.main_quest_flame_lv105.say_12 = " θ ׷.[ENTER]θ ϸ ʸ̰ 浵 ٳ.[ENTER] ٳ.[ENTER]" +locale.main_quest_flame_lv105.say_13 = "漺(zone1) óġϿ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv105.say_14 = "Ƿ決 ȯ(20377) ã ɵ .[ENTER]" +locale.main_quest_flame_lv105.say_15 = " 츮 漺(zone1) Ͽ ʸ ְڱ ׷.[ENTER] ϴ ͸ ұ ׷.[ENTER]Ͽ.[ENTER]" +locale.main_quest_flame_lv105.say_16 = "" +locale.main_quest_flame_lv105.say_17 = "ڳװ θ ϰ ߸õ(6091) óġ߾, Ȱ ߸õ(6091) Ѱ .[ENTER] 漺(zone1) ¼¼ ϴٴ Գ.[ENTER] ߸õ(6091) ڳ׿ ̴ ׷.[ENTER]׷ٰ ũ ޸ ʰ ̾.[ENTER]" +locale.main_quest_flame_lv105.say_18 = "̹ ڳװ ġ ˰, ٷ ߸õ(6091) óġ̳.[ENTER] óġ ̷ , 濡 ؼ ٽ ȰϿ ڳ׿ ӽ ǰ [ENTER]ϰԳ.[ENTER]ƹ س ϵ ϸ ׸ġ Ǵ ϰ ٳ.[ENTER]" +locale.main_quest_flame_lv105.say_19 = "漺(zone1) ߸õ(6091) ." +locale.main_quest_flame_lv105.say_20 = " ߸õ(6091) ó." +locale.main_quest_flame_lv105.say_21 = "漺(zone1) Ͽ, ߸õ(6091) óġ.[ENTER]" +locale.main_quest_flame_lv105.say_22 = " ߸õ(6091) հ?[ENTER] ߸õ(6091) óġϰ ְԳ.[ENTER]ڳ׶ س ̾.[ENTER]" +locale.main_quest_flame_lv105.say_23 = "漺(zone1) ߸õ(6091) Ͽ.[ENTER]ȯ(20377) ϵ ." +locale.main_quest_flame_lv105.say_24 = "!! .[ENTER]Ͽ.[ENTER]Ϸκ ޾Ҵٳ.[ENTER] 濡 ϱ⸸ϸ .[ENTER]鸦 ϰ ٽ θ ϰڳ.[ENTER]" +locale.main_quest_flame_lv105.say_25 = " " +locale.main_quest_flame_lv105.say_26 = " Ǿ.[ENTER]濡 ϰ ʸ ų ð̸̾.[ENTER] ָӴ(31083) ؾ ൿ ϵ ϰڳ.[ENTER]" +locale.main_quest_flame_lv105.say_27 = " ָӴ(31083) ϵ Ͽ 2 ѷ ġ ξٳ.[ENTER] ָӴ(31083) ִ ġ ְ, 뿡 DZ⵵.[ENTER]ڳװ ٷ Ͼ ֵ ϴ ̳.[ENTER] ߸õ(6091) óġ ε ̳.[ENTER]ű⿡ ָӴ(31083) ϰ .[ENTER]ָӴϼ Ҿϱ Ͼ ̰ ϵ ġ Ͽ[ENTER] ߵ ̳.[ENTER]" +locale.main_quest_flame_lv105.say_28 = "漺(zone1) Ͽ 濡 ." +locale.main_quest_flame_lv105.say_29 = " " +locale.main_quest_flame_lv105.say_30 = "濡 ." +locale.main_quest_flame_lv105.say_31 = "漺(zone1) Ͽ, μ ָӴ(31083) .[ENTER]" +locale.main_quest_flame_lv105.say_32 = " μ(20390): 1" +locale.main_quest_flame_lv105.say_33 = " ȭ" +locale.main_quest_flame_lv105.say_34 = "ũ.. ܿ ΰ!! ũ[ENTER]ġ Ͽ Ҿ, δ .[ENTER] ߸õ(6091) Ȱϰ Ǯ ̴.[ENTER]ũ[ENTER]" +locale.main_quest_flame_lv105.say_35 = "濡 Ϸ õϿ, Ͽ.[ENTER]ȯ(20377) ." +locale.main_quest_flame_lv105.say_36 = "Գ. Ͽ, һ ְ.[ENTER]" +locale.main_quest_flame_lv105.say_37 = ".[ENTER] ۵ Ȯϰ Ͼ ϴ.[ENTER] õ Ǿ Դϴ.[ENTER]׷ Ŵ Ͽϴ.[ENTER] ߸õ(6091) Ȱ ̰ ڽŵ ǮԵ ̶ ߽ϴ.[ENTER]㳪, ̹ õ Ͽ ū ظ Ͽϴ.[ENTER]" +locale.main_quest_flame_lv105.say_38 = "׷.[ENTER]Ͽ. ڳ п س̴ϱ ̾.[ENTER] ް å (20380) θ ҷ ̷ 츦 Ϸ ߴٳ.[ENTER] ϵ ϸ鼭 浵 ãƾ ϴ ̶.[ENTER]濡 ϰ Ϻϰ ãŵ ڳ׸ ٽ θ ϰڳ.[ENTER]Ͽ.[ENTER]" locale.snow_dungeon = {} locale.snow_dungeon.say_1 = "Black Dragon Start Intellekt" -locale.snow_dungeon.say_2 = "Pass this one abgelaufen ist. [ENTER] Black Dragon Intelligenz Position für 1 Stunde gehalten, und wurde in der Mitte des weißen Drachen intellektuellen Fortschritt gesendet oder abgeschlossen, wenn die Position auf 30 Minuten begrenzt ist." +locale.snow_dungeon.say_2 = "Pass this one abgelaufen ist. [ENTER] Black Dragon Intelligenz Position fr 1 Stunde gehalten, und wurde in der Mitte des weien Drachen intellektuellen Fortschritt gesendet oder abgeschlossen, wenn die Position auf 30 Minuten begrenzt ist." locale.snow_dungeon.say_3 = "nicht passieren das Verlies wird raus." -locale.snow_dungeon.say_4 = "10 Sekunden später mit dem Chef Zimmer gehen" +locale.snow_dungeon.say_4 = "10 Sekunden spter mit dem Chef Zimmer gehen" locale.snow_dungeon.say_5 = "White Dragon von Intelligenz" locale.snow_dungeon.say_6 = "Wollen Sie wirklich in Black Dragon Intelligenz?" locale.snow_dungeon.say_7 = "10 Sekunden bis in den zweiten Stock zu bewegen" -locale.snow_dungeon.say_8 = "10 Sekunden bis in den vierstöckigen gehen" -locale.snow_dungeon.say_9 = "10 Sekunden bis in den fünfstöckigen gehen" +locale.snow_dungeon.say_8 = "10 Sekunden bis in den vierstckigen gehen" +locale.snow_dungeon.say_9 = "10 Sekunden bis in den fnfstckigen gehen" locale.snow_dungeon.say_10 = "Metin Steine ??gefunden" locale.snow_dungeon.say_11 = "10 Sekunden bis in den dritten Stock zu bewegen" -locale.snow_dungeon.say_12 = "ist nicht der eigentliche Schlüssel" +locale.snow_dungeon.say_12 = "ist nicht der eigentliche Schlssel" locale.snow_dungeon.say_13 = "Bitte zerlegen Sie das zweite Verzauberung" locale.snow_dungeon.say_14 = "Bitte zerlegen Sie das dritte Verzauberung" locale.snow_dungeon.say_15 = "falsche Reihenfolge" locale.snow_dungeon.say_16 = "Bitte bauen Sie die vierte Chains" -locale.snow_dungeon.say_17 = "Bitte bauen Sie die fünfte Chains" -locale.snow_dungeon.say_18 = "10 Sekunden bis in das sechsstöckige gehen" +locale.snow_dungeon.say_17 = "Bitte bauen Sie die fnfte Chains" +locale.snow_dungeon.say_18 = "10 Sekunden bis in das sechsstckige gehen" locale.snow_dungeon.say_19 = "10 Sekunden bis in die sieben Stockwerke zu gehen" locale.snow_dungeon.say_20 = "false verschwindet" locale.snow_dungeon.say_21 = "10 Sekunden bis in den acht-Geschichte gehen" -locale.snow_dungeon.say_22 = "10 Sekunden bis in den neun-stöckigen gehen" +locale.snow_dungeon.say_22 = "10 Sekunden bis in den neun-stckigen gehen" locale.snow_dungeon.say_23 = "Boss besiegt" locale.snow_dungeon.say_24 = "1 Minuten nach dem Black Dragon Intelligenz bewegt sich aus." locale.snow_dungeon.say_25 = "Position die ganze Zeit verstrichen ist, wird die Wartung der White Dragon Verstand bewegt werden." locale.snow_dungeon.say_26 = "Black Dragon Intelligenz Verweilzeit Eintrag% d Minuten." locale.snow_dungeon.say_27 = "Black Dragon Intelligenz Positionen wurden halten die Zeit abgelaufen ist." locale.snow_dungeon.say_28 = "10 Sekunden erlischt die Black Dragon Intelligenz." -locale.snow_dungeon.say_29 = "re-entry Zeit ist mehr als fünf Minuten ist nicht erlaubt. [ENTER]" +locale.snow_dungeon.say_29 = "re-entry Zeit ist mehr als fnf Minuten ist nicht erlaubt. [ENTER]" locale.snow_dungeon.say_30 = "eine Partei kann nicht weiter vorgehen Behinderung verschwinden [ENTER]" -locale.snow_dungeon.say_31 = "Parteien nicht erreichen Kapitel 104Lv weitere Fortschritte ist unmöglich." -locale.snow_dungeon.say_32 = "Party Kapitel 103Lv nicht füllen Sie alle Quests, sind weitere Fortschritte unmöglich." +locale.snow_dungeon.say_31 = "Parteien nicht erreichen Kapitel 104Lv weitere Fortschritte ist unmglich." +locale.snow_dungeon.say_32 = "Party Kapitel 103Lv nicht fllen Sie alle Quests, sind weitere Fortschritte unmglich." locale.snow_dungeon.say_33 = "Hanma Entscheidung der Position du das wollen?" locale.snow_dungeon.say_34 = "position" -locale.snow_dungeon.say_35 = "Schließen" +locale.snow_dungeon.say_35 = "Schlieen" locale.snow_dungeon.say_36 = "Boss Room Entry" -locale.snow_dungeon.say_37 = "um alles Böse zu besiegen." -locale.snow_dungeon.say_38 = "den Schlüssel, mit dem Eis von dem Bösen." -locale.snow_dungeon.say_39 = "all das Böse zu besiegen die jincho naenggoe vergeben." +locale.snow_dungeon.say_37 = "um alles Bse zu besiegen." +locale.snow_dungeon.say_38 = "den Schlssel, mit dem Eis von dem Bsen." +locale.snow_dungeon.say_39 = "all das Bse zu besiegen die jincho naenggoe vergeben." locale.snow_dungeon.say_40 = "all das Siegel zu brechen." -locale.snow_dungeon.say_41 = "Abbruch notwendigen Elemente für das Böse kann bezogen werden." -locale.snow_dungeon.say_42 = "Bing Manastein durch den Sieg über alle Monster zu zerstören." +locale.snow_dungeon.say_41 = "Abbruch notwendigen Elemente fr das Bse kann bezogen werden." +locale.snow_dungeon.say_42 = "Bing Manastein durch den Sieg ber alle Monster zu zerstren." locale.snow_dungeon.say_43 = "jincho Verliehen naenggoe." -locale.snow_dungeon.say_44 = "Böse aus der Nutzung jigeon White Dragon erhalten." -locale.snow_dungeon.say_45 = "White Dragon Wheel, um zu zerstören." -locale.snow_dungeon.say_46 = "Hanma Verliehen für." -locale.snow_dungeon.say_47 = "versäumt, das Verlies mit Partei hayeotgeona starten" +locale.snow_dungeon.say_44 = "Bse aus der Nutzung jigeon White Dragon erhalten." +locale.snow_dungeon.say_45 = "White Dragon Wheel, um zu zerstren." +locale.snow_dungeon.say_46 = "Hanma Verliehen fr." +locale.snow_dungeon.say_47 = "versumt, das Verlies mit Partei hayeotgeona starten" locale.event_flame_dungeon_open = {} -locale.event_flame_dungeon_open.say_1 = "µµ¿°È­ÁöÀÇ ³­" -locale.event_flame_dungeon_open.say_2 = "¾Æ.. À̾߱⸦ µé¾ú´Â°¡..[ENTER]µµ¿°È­Áö¿¡ Å« À¯ÀûÀÌ ¹ß°ßµÆ´Ù°í Çϴ±¸¸¸...[ENTER]³ªµµ ÀÚ³×ó·³ ¿ë»ç¿´À¸¸é....[ENTER]±× À¯ÀûÀ» Á÷Á¢º¸°í ½ÍÁö¸¸ ³ªÀÇ ¿ª·®À¸·Î ºÎÁ·Çѵí ÇÏÀÌ..." -locale.event_flame_dungeon_open.say_3 = "Èì.... Àá½Ã ÈÄ¿¡ ´Ù½Ã ¿À¸é...[ENTER]³» µµ¿°È­Áö À¯ÀûÁöÀÇ ÁÂÇ¥°¡ ÀûÈù À̵¿¼­¸¦ Çϳª ÁÖ°Ú³×...[ENTER]±×°ÍÀ¸·Î ´Ù³à¿Í¼­ ³ª¿¡°Ô ¸»ÇØÁÖÁö ¾Ê°Ú´Â°¡?![ENTER]Á¤¸» ±Ã±ÝÇϱ¸¸¸.... ÇãÇã" -locale.event_flame_dungeon_open.say_4 = "À̵¿¼­¸¦ ÁÖ¼¼¿ä~!" -locale.event_flame_dungeon_open.say_5 = "¿ÀÈ£~!![ENTER]¿ë±â°¡ ÀÖ´Â ¸ÚÁø »ç¶÷À̷α¸¸Õ...[ENTER]µ¤°í ô¹ÚÇϸç, ¸¶¹°ÀÌ ³ÑÃijª´Â µµ¿°È­Áö¸¦ ÀÌ·¸°Ô °¡°Ú´Ù´Ï[ENTER]¾îÁö°£ÇÑ °­½ÉÀåÀÌ ¾Æ´Ï¸é ºÒ°¡´ÉÇÏÁö..[ENTER]¾îµðº¸ÀÚ...." -locale.event_flame_dungeon_open.say_6 = "ÀÚ~!!![ENTER]¿©±â ÀÖ³×~!! µµ¿°È­Áö À¯ÀûÁöÀÇ ÁÂÇ¥°¡ ±â·ÏµÈ À̵¿¼­Àϼ¼[ENTER]±×¸®°í ´ýÀ¸·Î ÅëÇà±ÇÀ» ÁÙÅÍ´Ï Àß »ìÆìº¸°í ³ªÁß¿¡ ´Ù³à¿Â À̾߱⳪ ÇØÁÖ°Ô³ª~![ENTER]±×·³ ¸öÁ¶½É ÇϰԳª~!!" -locale.event_flame_dungeon_open.say_7 = "¾îÇã~!!![ENTER]ÀÌ»ç¶÷ÀÌ~!! ¾Æ¹«¸® ³ª¶óµµ À̵¿¼­¸¦ ¸¸µå´Âµ¥´Â ÇѰ谡 ÀÖ³×...[ENTER]ÇÏ·ç¿¡ Çѹø¸¸ ÁÙ ¼ö ÀÖÀ¸´Ï ³»ÀÏ ¿À°Ô³ª..." +locale.event_flame_dungeon_open.say_1 = "ȭ " +locale.event_flame_dungeon_open.say_2 = ".. ̾߱⸦ °..[ENTER]ȭ ū ߰ߵƴٰ ϴ±...[ENTER] ڳó 翴....[ENTER] ѵ ..." +locale.event_flame_dungeon_open.say_3 = ".... Ŀ ٽ ...[ENTER] ȭ ǥ ̵ ϳ ְڳ...[ENTER]װ ٳͼ ʰڴ°?![ENTER] ñϱ.... " +locale.event_flame_dungeon_open.say_4 = "̵ ּ~!" +locale.event_flame_dungeon_open.say_5 = "ȣ~!![ENTER]Ⱑ ִ ̷α...[ENTER] ôϸ, ij ȭ ̷ ڴٴ[ENTER] ƴϸ Ұ..[ENTER]...." +locale.event_flame_dungeon_open.say_6 = "~!!![ENTER] ֳ~!! ȭ ǥ ϵ ̵ϼ[ENTER]׸ ʹ 캸 ߿ ٳ ̾߱⳪ ְԳ~![ENTER]׷ ϰԳ~!!" +locale.event_flame_dungeon_open.say_7 = "~!!![ENTER]̻~!! ƹ ̵ µ Ѱ谡 ֳ...[ENTER]Ϸ翡 ѹ Գ..." diff --git a/share/locale/english/quest/main_quest_flame_lv100.quest b/share/locale/english/quest/main_quest_flame_lv100.quest index 9643c4c..eeb3b5c 100644 --- a/share/locale/english/quest/main_quest_flame_lv100.quest +++ b/share/locale/english/quest/main_quest_flame_lv100.quest @@ -1,23 +1,23 @@ ---2013.01.30 ??? +--2013.01.30 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define ALCHEMIST 20001 -- ???? -define BLACKSMITH 20016 -- ???? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define ALCHEMIST 20001 -- ݼ +define BLACKSMITH 20016 -- - -- ??? ??1-1 -define ITEM2_1 90010 -- ?? + -- Ź 1-1 +define ITEM2_1 90010 -- ʼ define ITEM2_1_NEEDED 10 -define ITEM2_2 30010 -- ?? ?? +define ITEM2_2 30010 -- define ITEM2_2_NEEDED 50 -define ITEM2_3 30025 -- ??? ???? +define ITEM2_3 30025 -- Ź ָӴ define ITEM2_3_NEEDED 10 -define ITEM2_4 51001 -- ?? +define ITEM2_4 51001 -- Ȱ define ITEM2_4_NEEDED 200 -define ITEM3_1 31077 -- ???? +define ITEM3_1 31077 -- ʼ quest main_quest_flame_lv100 begin state start begin @@ -27,11 +27,11 @@ quest main_quest_flame_lv100 begin set_state (state1_1) end end - -- ??? ?? + -- Ź ü state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv100._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -41,7 +41,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._010_sendLetter) say(gameforge.main_quest_flame_lv100._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -49,23 +49,23 @@ quest main_quest_flame_lv100 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv100._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv100._040_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv100._060_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv100._070_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv100._080_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -75,15 +75,15 @@ quest main_quest_flame_lv100 begin end state state1_2 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv100._090_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv100._010_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) main_quest_flame_lv100.kill_count() end @@ -91,7 +91,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._100_sayTitle) say(gameforge.main_quest_flame_lv100._110_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) say(string.format(gameforge.main_quest_lv98._670_sayReward, 300 - pc.getqf("kill_count_1"))) end @@ -125,7 +125,7 @@ quest main_quest_flame_lv100 begin main_quest_flame_lv100.kill_count() end - -- ? ??? ????? ?? ??? vnum? ?? ???? ????? ???? ??? ??? ???. + -- Ʒ ̸ vnum ٸ ͸ Ʈ Ŭ ǵ Ͽ. when 7020.kill begin local kill_count = pc.getqf("kill_count_1") pc.setqf("kill_count_1", kill_count+1) @@ -170,13 +170,13 @@ quest main_quest_flame_lv100 begin end state state1_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv100._130_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv100._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -186,7 +186,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._010_sendLetter) say(gameforge.main_quest_flame_lv100._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -194,7 +194,7 @@ quest main_quest_flame_lv100 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv100._150_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 38143000)) @@ -207,7 +207,7 @@ quest main_quest_flame_lv100 begin pc.give_item2(50814, 10) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -217,12 +217,12 @@ quest main_quest_flame_lv100 begin end - -- ??? ??1-1 + -- Ź 1-1 state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv100._160_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(ALCHEMIST) if 0 != v then target.vid("__TARGET__", v, mob_name(ALCHEMIST)) @@ -232,7 +232,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._160_sendLetter) say(gameforge.main_quest_flame_lv100._170_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -240,27 +240,27 @@ quest main_quest_flame_lv100 begin target.delete("__TARGET__") say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._180_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._190_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv100._200_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._210_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv100._220_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._230_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -268,9 +268,9 @@ quest main_quest_flame_lv100 begin --q.done() end end - state state2_2 begin -- ??? ???? ??. ??? ?? ?? ??? ??? ?? ?? ? state ?? ???? ??? ? ??. + state state2_2 begin -- Ḧ ƿ κ. Ḧ ľ ȵ state Ʈ Ϸ ִ. when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv100._240_notice,notice) end when letter begin @@ -346,15 +346,15 @@ quest main_quest_flame_lv100 begin --q.done() end end - state state2_3 begin -- ??? ?? ???. ??? ? ?? ??? ?? ??? ??, ?????? ?? ?? state2_2? ?? ???? ??. + state state2_3 begin -- Ḧ Ҵ. Ŀ Ḧ ٽ , ݼ翡 ɸ state2_2 ٽ Ѿ ȴ. when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv100._300_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv100._160_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(ALCHEMIST) if 0 != v then target.vid("__TARGET__", v, mob_name(ALCHEMIST)) @@ -364,7 +364,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._160_sendLetter) say(gameforge.main_quest_flame_lv100._310_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -407,11 +407,11 @@ quest main_quest_flame_lv100 begin end end - -- ??? ??1-2 + -- Ź 1-2 state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv100._320_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(ALCHEMIST) if 0 != v then target.vid("__TARGET__", v, mob_name(ALCHEMIST)) @@ -421,7 +421,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._320_sendLetter) say(gameforge.main_quest_flame_lv100._170_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -429,15 +429,15 @@ quest main_quest_flame_lv100 begin target.delete("__TARGET__") say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._330_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv100._340_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._350_say) - --?? ????? + -- Ʈ set_state (state3_2) end @@ -447,13 +447,13 @@ quest main_quest_flame_lv100 begin end state state3_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv100._240_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv100._320_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(BLACKSMITH) if 0 != v then target.vid("__TARGET__", v, mob_name(BLACKSMITH)) @@ -467,7 +467,7 @@ quest main_quest_flame_lv100 begin say(gameforge.main_quest_flame_lv100._370_say) say(gameforge.main_quest_flame_lv100._250_say) say(gameforge.main_quest_flame_lv100._380_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -475,21 +475,21 @@ quest main_quest_flame_lv100 begin target.delete("__TARGET__") say_title(mob_name(BLACKSMITH)) say(gameforge.main_quest_flame_lv100._390_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv100._400_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(BLACKSMITH)) say(gameforge.main_quest_flame_lv100._410_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv100._420_say) pc.give_item2(ITEM3_1, 1) - --?? ????? + -- Ʈ set_state (state3_3) end @@ -504,13 +504,13 @@ quest main_quest_flame_lv100 begin end state state3_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv100._440_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv100._320_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(ALCHEMIST) if 0 != v then target.vid("__TARGET__", v, mob_name(ALCHEMIST)) @@ -520,7 +520,7 @@ quest main_quest_flame_lv100 begin when button or info begin say_title(gameforge.main_quest_flame_lv100._320_sendLetter) say(gameforge.main_quest_flame_lv100._310_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -529,7 +529,7 @@ quest main_quest_flame_lv100 begin pc.remove_item(ITEM3_1, pc.count_item(ITEM3_1)) say_title(mob_name(ALCHEMIST)) say(gameforge.main_quest_flame_lv100._450_say) - --?? + -- wait()--reward say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 35843000)) @@ -544,7 +544,7 @@ quest main_quest_flame_lv100 begin say() say_reward(string.format(gameforge.main_quest_flame_lv99._430_say, 101)) - --?? ????? + -- Ʈ set_state (__COMPLETE__) set_quest_state ("main_quest_flame_lv101", "state0") end diff --git a/share/locale/english/quest/main_quest_flame_lv101.quest b/share/locale/english/quest/main_quest_flame_lv101.quest index a2d24c7..5f0a08a 100644 --- a/share/locale/english/quest/main_quest_flame_lv101.quest +++ b/share/locale/english/quest/main_quest_flame_lv101.quest @@ -1,18 +1,18 @@ ---2013.02.06 ??? +--2013.02.06 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define ALCHEMIST 20001 -- ???? -define BLACKSMITH 20016 -- ???? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define ALCHEMIST 20001 -- ݼ +define BLACKSMITH 20016 -- -define ITEM1_1 31074 -- ???? ?? -define ITEM1_2 31079 -- ?? ??? ?? -define NPC1_1 20393 -- ?? ?? +define ITEM1_1 31074 -- ʸ +define ITEM1_2 31079 -- ȯ +define NPC1_1 20393 -- ȯ define DUNGEON_MAP_INDEX 351 -define ITEM2_1 31080 -- ???? ? +define ITEM2_1 31080 -- ȭ quest main_quest_flame_lv101 begin state start begin @@ -23,11 +23,11 @@ quest main_quest_flame_lv101 begin end end - -- ??? ?? + -- ü state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -37,7 +37,7 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._010_sendLetter) say(gameforge.main_quest_flame_lv101._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -45,23 +45,23 @@ quest main_quest_flame_lv101 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._040_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._050_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv101._070_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._080_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -69,9 +69,9 @@ quest main_quest_flame_lv101 begin --q.done() end end - state state1_2 begin -- ?? X, ?? X + state state1_2 begin -- ܼ X, X when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._090_notice,notice) end @@ -99,13 +99,13 @@ quest main_quest_flame_lv101 begin when NPC1_1.click begin say(gameforge.main_quest_flame_lv101._140_say) - set_state (state1_3) -- ?? X, ?? O + set_state (state1_3) -- ܼ X, O end when kill with pc.get_map_index() >= DUNGEON_MAP_INDEX * 10000 and pc.get_map_index() < (DUNGEON_MAP_INDEX + 1) *10000 begin if number(1,100) == 1 then pc.give_item2(ITEM1_1, 1) - set_state (state1_4) -- ?? O, ?? X + set_state (state1_4) -- ܼ O, X end end @@ -113,9 +113,9 @@ quest main_quest_flame_lv101 begin --q.done() end end - state state1_3 begin -- ?? X, ?? O + state state1_3 begin -- ܼ X, O when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._150_notice,notice) end @@ -139,7 +139,7 @@ quest main_quest_flame_lv101 begin when YACKHWAN.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._160_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._180_say) @@ -148,7 +148,7 @@ quest main_quest_flame_lv101 begin when kill with pc.get_map_index() >= DUNGEON_MAP_INDEX * 10000 and pc.get_map_index() < (DUNGEON_MAP_INDEX + 1) *10000 begin if number(1,100) == 1 then pc.give_item2(ITEM1_1, 1) - set_state ("state1_5") -- ?? O, ?? O + set_state ("state1_5") -- ܼ O, O end end @@ -156,9 +156,9 @@ quest main_quest_flame_lv101 begin --q.done() end end - state state1_4 begin -- ?? O, ?? X + state state1_4 begin -- ܼ O, X when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._190_notice,notice) end @@ -195,13 +195,13 @@ quest main_quest_flame_lv101 begin end state state1_5 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._210_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv101._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -211,29 +211,29 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._010_sendLetter) say(gameforge.main_quest_flame_lv101._220_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end when YACKHWAN.chat.gameforge.main_quest_flame_lv101._010_sendLetter begin target.delete("__TARGET__") - --??? ?? + -- pc.remove_item(ITEM1_1, pc.count_item(ITEM1_1)) say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._230_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv101._250_say) - wait()--?? ?? + wait()--߰ ȭ say_title(gameforge.main_quest_flame_lv101._260_sayTitle) say(gameforge.main_quest_flame_lv101._270_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._280_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 37003000)) @@ -242,11 +242,11 @@ quest main_quest_flame_lv101 begin pc.change_money(153000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30047),2)) pc.give_item2(30047, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(27992),2)) -- ??? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(27992),2)) -- pc.give_item2(27992, 1) pc.give_item2(27992, 1) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -255,11 +255,11 @@ quest main_quest_flame_lv101 begin end end - -- ???? ?? ?? + -- ʸ ص state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -269,7 +269,7 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._290_sendLetter) say(gameforge.main_quest_flame_lv101._300_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -277,19 +277,19 @@ quest main_quest_flame_lv101 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv101._310_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv101._330_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv101._340_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv101._350_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -299,13 +299,13 @@ quest main_quest_flame_lv101 begin end state state2_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._360_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --??? ?? ?? + -- q.set_counter_name(gameforge.main_quest_lv97._670_counterName) main_quest_flame_lv101.item_count() end @@ -313,7 +313,7 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._100_sayTitle) say(gameforge.main_quest_flame_lv101._520_say) - --?? ??? ??? + -- ȳ say(gameforge.main_quest_lv97._670_counterName) say(string.format(gameforge.main_quest_lv90._1190_say,item_name(ITEM2_1), 1 - pc.count_item(ITEM2_1))) end @@ -343,13 +343,13 @@ quest main_quest_flame_lv101 begin end state state2_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._380_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -359,27 +359,27 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._290_sendLetter) say(gameforge.main_quest_flame_lv101._390_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end when SCHOLAR.chat.gameforge.main_quest_flame_lv101._290_sendLetter begin target.delete("__TARGET__") - --??? ?? + -- pc.remove_item(ITEM2_1, pc.count_item(ITEM2_1)) say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv101._400_say) - --?? ????? + -- Ʈ wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) pc.give_exp2( 48584000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 154000)) pc.change_money(154000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- ȭ pc.give_item2_select(72024) item.set_socket(2, 180) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- pc.give_item2(71094, 1) say() set_state (state2_4) @@ -391,19 +391,19 @@ quest main_quest_flame_lv101 begin end state state2_4 begin when enter begin - --???? ?? + --ð pc.setqf("limit_time", get_time() + 60*60*24) end when login begin - --???? ?? + --ð local remain_time = pc.getqf("limit_time") - get_time() timer("time_over", remain_time) end when letter begin send_letter(gameforge.main_quest_flame_lv101._290_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -413,7 +413,7 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._290_sendLetter) say(gameforge.main_quest_flame_lv101._390_say) - --npc ?? ??? + --npc Ÿ ȳ local remain_time = pc.getqf("limit_time") - get_time() local left_hour = math.mod(remain_time / (60 * 60), 24); local left_minute = math.mod(remain_time / 60, 60); @@ -436,11 +436,11 @@ quest main_quest_flame_lv101 begin end end - -- ??? ?? + -- state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv101._430_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -450,7 +450,7 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._430_sendLetter) say(gameforge.main_quest_flame_lv101._300_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -458,15 +458,15 @@ quest main_quest_flame_lv101 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv101._440_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv101._450_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv101._340_say) - wait()--?? ?? + wait()--߰ ȭ set_state (state3_2) end @@ -477,13 +477,13 @@ quest main_quest_flame_lv101 begin end state state3_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv101._470_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv101._430_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -493,7 +493,7 @@ quest main_quest_flame_lv101 begin when button or info begin say_title(gameforge.main_quest_flame_lv101._480_sayTitle) say(gameforge.main_quest_flame_lv101._490_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -501,24 +501,24 @@ quest main_quest_flame_lv101 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._500_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv101._510_say) - wait()--?? ?? + wait()--߰ ȭ say_title(gameforge.main_quest_lv27._120_sayTitle) say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) pc.give_exp2( 48584000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 156000)) pc.change_money( 156000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) -- ????? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) -- pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72016),1)) -- ?3? ? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72016),1)) -- 3 pc.give_item2_select(72016) item.set_socket(2, 60) say() say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 102)) - --?? ????? + -- Ʈ set_state (__COMPLETE__) set_quest_state ("main_quest_flame_lv102", "state0") end diff --git a/share/locale/english/quest/main_quest_flame_lv102.quest b/share/locale/english/quest/main_quest_flame_lv102.quest index 6e77a3d..f559e10 100644 --- a/share/locale/english/quest/main_quest_flame_lv102.quest +++ b/share/locale/english/quest/main_quest_flame_lv102.quest @@ -1,11 +1,11 @@ ---2013.02.08 ??? +--2013.02.08 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define ALCHEMIST 20001 -- ???? -define BLACKSMITH 20016 -- ???? -define YUHWAN 20017 -- ?? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define ALCHEMIST 20001 -- ݼ +define BLACKSMITH 20016 -- +define YUHWAN 20017 -- ȯ define MOB1_1 6005 define MOB1_2 6006 @@ -33,11 +33,11 @@ quest main_quest_flame_lv102 begin end end - -- ?? + -- state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv102._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -47,7 +47,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._010_sendLetter) say(gameforge.main_quest_flame_lv102._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -55,19 +55,19 @@ quest main_quest_flame_lv102 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._040_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv102._050_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._060_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -76,9 +76,9 @@ quest main_quest_flame_lv102 begin end end - state state1_2 begin --??? ???? ??. + state state1_2 begin -- ƿ κ. when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._070_notice,notice) end @@ -91,7 +91,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._080_sayTitle) say(gameforge.main_quest_flame_lv102._090_say) - --?? ??? ??? + -- ȳ local remain1 = 30 - pc.getqf("mob1") if remain1 < 0 then remain1 = 0 @@ -181,13 +181,13 @@ quest main_quest_flame_lv102 begin end state state1_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._130_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv102._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -197,7 +197,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._010_sendLetter) say(gameforge.main_quest_flame_lv102._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -205,11 +205,11 @@ quest main_quest_flame_lv102 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._150_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._170_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 49584000)) @@ -218,12 +218,12 @@ quest main_quest_flame_lv102 begin pc.change_money(157000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72723),1)) -- ??? ??(?) + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72723),1)) -- ȭ ູ() pc.give_item2(72723, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050),1)) -- ǥ pc.give_item2(70050, 1) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -233,11 +233,11 @@ quest main_quest_flame_lv102 begin end - -- ?? ????! + -- ߸õ?! state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv102._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -247,7 +247,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._180_sendLetter) say(gameforge.main_quest_flame_lv102._190_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -255,23 +255,23 @@ quest main_quest_flame_lv102 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._200_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._220_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._250_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv102._050_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._260_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -281,20 +281,20 @@ quest main_quest_flame_lv102 begin end state state2_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._270_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv102._180_sendLetter) - --??? ?? ?? + -- q.set_counter_name(gameforge.main_quest_lv97._670_counterName) end when button or info begin say_title(gameforge.main_quest_flame_lv102._280_sayTitle) say(gameforge.main_quest_flame_lv102._290_say) - --?? ??? ??? + -- ȳ say(gameforge.main_quest_lv97._670_counterName) say(string.format(gameforge.main_quest_lv90._1190_say,item_name(ITEM2_1), ITEM2_1_NEED - pc.count_item(ITEM2_1))) say_reward(gameforge.main_quest_flame_lv102._300_sayReward) @@ -325,13 +325,13 @@ quest main_quest_flame_lv102 begin end state state2_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._320_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv102._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -341,30 +341,30 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._180_sendLetter) say(gameforge.main_quest_flame_lv102._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end when SCHOLAR.chat.gameforge.main_quest_flame_lv102._180_sendLetter begin target.delete("__TARGET__") - --??? ?? + -- pc.remove_item(ITEM2_1, pc.count_item(ITEM2_1)) say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._330_say) - wait()--?? ?? + wait()--߰ ȭ say_title(gameforge.main_quest_lv27._120_sayTitle) say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 52484000)) pc.give_exp2( 52484000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 159000)) pc.change_money( 159000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72301),5)) -- ??? ? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72301),5)) -- ູ pc.give_item2(72301, 1) pc.give_item2(72301, 1) pc.give_item2(72301, 1) pc.give_item2(72301, 1) pc.give_item2(72301, 1) - --?? ????? + -- Ʈ set_state (state3_1) end @@ -373,11 +373,11 @@ quest main_quest_flame_lv102 begin end end - -- ??? ?? + -- Ź ȭ state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv102._350_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -387,7 +387,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._350_sendLetter) say(gameforge.main_quest_flame_lv102._190_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -395,15 +395,15 @@ quest main_quest_flame_lv102 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._360_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._380_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv102._390_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv102._050_say) @@ -417,7 +417,7 @@ quest main_quest_flame_lv102 begin end state state3_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._410_notice,notice) end @@ -463,7 +463,7 @@ quest main_quest_flame_lv102 begin pc.give_exp2( 48584000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 160000)) pc.change_money( 160000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) -- ͳ pc.give_item2(50708, 10) say() @@ -480,13 +480,13 @@ quest main_quest_flame_lv102 begin end state state3_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._460_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv102._350_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YUHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YUHWAN)) @@ -496,7 +496,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._350_sendLetter) say(gameforge.main_quest_flame_lv102._470_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -514,7 +514,7 @@ quest main_quest_flame_lv102 begin pc.give_exp2( 48584000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 160000)) pc.change_money( 160000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50708),10)) -- ͳ pc.give_item2(50708, 10) say() @@ -532,11 +532,11 @@ quest main_quest_flame_lv102 begin end - -- ??? ?? + -- ȭ state state4_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv102._480_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YUHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YUHWAN)) @@ -546,7 +546,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._480_sendLetter) say(gameforge.main_quest_flame_lv102._490_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -554,23 +554,23 @@ quest main_quest_flame_lv102 begin target.delete("__TARGET__") say_title(mob_name(YUHWAN)) say(gameforge.main_quest_flame_lv102._500_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv102._510_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YUHWAN)) say(gameforge.main_quest_flame_lv102._520_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv102._050_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YUHWAN)) say(gameforge.main_quest_flame_lv102._530_say) - --?? ????? + -- Ʈ set_state (state4_2) end @@ -580,13 +580,13 @@ quest main_quest_flame_lv102 begin end state state4_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv102._540_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv102._480_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -596,7 +596,7 @@ quest main_quest_flame_lv102 begin when button or info begin say_title(gameforge.main_quest_flame_lv102._480_sendLetter) say(gameforge.main_quest_flame_lv102._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -609,29 +609,29 @@ quest main_quest_flame_lv102 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._560_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv102._570_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv102._580_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 42584000)) pc.give_exp2(42584000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 161000)) pc.change_money( 161000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(76011),1)) -- ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(76011),1)) -- pc.give_item2_select(76011) item.set_socket(2, 60) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50707),5)) -- ??? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50707),5)) -- pc.give_item2(50707, 5) say() say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 103)) - --?? ????? + -- Ʈ set_state (__COMPLETE__) set_quest_state ("main_quest_flame_lv103", "state0") end diff --git a/share/locale/english/quest/main_quest_flame_lv103.quest b/share/locale/english/quest/main_quest_flame_lv103.quest index a654a70..65fc9f9 100644 --- a/share/locale/english/quest/main_quest_flame_lv103.quest +++ b/share/locale/english/quest/main_quest_flame_lv103.quest @@ -1,13 +1,13 @@ ---2013.02.12 ??? +--2013.02.12 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define ALCHEMIST 20001 -- ???? -define BLACKSMITH 20016 -- ???? -define YUHWAN 20017 -- ?? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define ALCHEMIST 20001 -- ݼ +define BLACKSMITH 20016 -- +define YUHWAN 20017 -- ȯ -define NPC1_1 20393 -- ?? ?? +define NPC1_1 20393 -- ȯ define MOB4_1 8057 @@ -22,11 +22,11 @@ quest main_quest_flame_lv103 begin end end - -- ???? ?? + -- 漺 state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv103._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -36,7 +36,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._010_sendLetter) say(gameforge.main_quest_flame_lv103._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -44,19 +44,19 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._040_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv103._220_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._060_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -66,13 +66,13 @@ quest main_quest_flame_lv103 begin end state state1_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._070_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(NPC1_1) if 0 != v then target.vid("__TARGET__", v, mob_name(NPC1_1)) @@ -82,7 +82,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._080_sayTitle) say(gameforge.main_quest_flame_lv103._090_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_info) end @@ -95,7 +95,7 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(NPC1_1)) say(gameforge.main_quest_flame_lv103._110_say) - --?? ????? + -- Ʈ set_state (state1_3) end @@ -106,7 +106,7 @@ quest main_quest_flame_lv103 begin state state1_3 begin when letter begin send_letter(gameforge.main_quest_flame_lv103._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -116,7 +116,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._010_sendLetter) say(gameforge.main_quest_flame_lv103._120_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -124,15 +124,15 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._130_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._150_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._170_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 42554000)) @@ -142,7 +142,7 @@ quest main_quest_flame_lv103 begin say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -151,11 +151,11 @@ quest main_quest_flame_lv103 begin end end - -- ??? ?? + -- state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv103._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -165,7 +165,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._180_sendLetter) say(gameforge.main_quest_flame_lv103._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -173,19 +173,19 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._190_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._200_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._210_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv103._220_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -195,15 +195,15 @@ quest main_quest_flame_lv103 begin end state state2_2 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._230_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._180_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) main_quest_flame_lv103.kill_count_state2_2() end @@ -211,9 +211,9 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._240_sayTitle) say(gameforge.main_quest_flame_lv103._250_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) - say(string.format(gameforge.main_quest_lv98._670_sayReward,"??? ??", 1000 - pc.getqf("kill_count_1"))) + say(string.format(gameforge.main_quest_lv98._670_sayReward,"漺 ", 1000 - pc.getqf("kill_count_1"))) say_reward(gameforge.main_quest_flame_lv103._260_sayReward) end @@ -248,13 +248,13 @@ quest main_quest_flame_lv103 begin end state state2_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._280_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -264,7 +264,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._180_sendLetter) say(gameforge.main_quest_flame_lv103._120_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -272,7 +272,7 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._290_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 53784000)) @@ -281,12 +281,12 @@ quest main_quest_flame_lv103 begin pc.change_money(164000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70024),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70024),1)) -- ູ pc.give_item2(70024, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30039),3)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30039),3)) -- pc.give_item2(30039, 3) say() - --?? ????? + -- Ʈ set_state (state3_1) end @@ -295,11 +295,11 @@ quest main_quest_flame_lv103 begin end end - -- ???? ???? + -- 漺 ĩŸ state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv103._300_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -309,7 +309,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._300_sendLetter) say(gameforge.main_quest_flame_lv103._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -317,11 +317,11 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._310_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv103._220_say) - --?? ????? + -- Ʈ set_state (state3_2) end @@ -331,19 +331,19 @@ quest main_quest_flame_lv103 begin end state state3_2 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) pc.setqf("kill_count_2", 0) pc.setqf("kill_count_3", 0) pc.setqf("kill_count_4", 0) pc.setqf("kill_count_5", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._330_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._300_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) main_quest_flame_lv103.kill_count_state3_2() end @@ -351,7 +351,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._340_sayTitle) say(gameforge.main_quest_flame_lv103._350_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) local total_remain = 0 local remain1 = 50 - pc.getqf("kill_count_1") @@ -463,13 +463,13 @@ quest main_quest_flame_lv103 begin end state state3_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._370_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._300_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -479,7 +479,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._300_sendLetter) say(gameforge.main_quest_flame_lv103._120_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -487,7 +487,7 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._380_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 54491000)) @@ -496,11 +496,11 @@ quest main_quest_flame_lv103 begin pc.change_money(166000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- pc.give_item2_select(72001) item.set_socket(2, 60) say() - --?? ????? + -- Ʈ set_state (state4_1) end @@ -509,11 +509,11 @@ quest main_quest_flame_lv103 begin end end - -- ??? ??1-1 + -- ߸õ 1-1 state state4_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -523,7 +523,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._390_sendLetter) say(gameforge.main_quest_flame_lv103._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -531,11 +531,11 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._400_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv103._220_say) - --?? ????? + -- Ʈ set_state (state4_2) end @@ -545,13 +545,13 @@ quest main_quest_flame_lv103 begin end state state4_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._410_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -561,7 +561,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._080_sayTitle) say(gameforge.main_quest_flame_lv103._420_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -569,19 +569,19 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv103._430_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv103._440_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv103._460_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv103._220_say) - --?? ????? + -- Ʈ set_state (state4_3) end @@ -591,15 +591,15 @@ quest main_quest_flame_lv103 begin end state state4_3 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._480_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) main_quest_flame_lv103.kill_count_state4_3() end @@ -607,7 +607,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._490_sayTitle) say(gameforge.main_quest_flame_lv103._500_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_flame_lv103._510_say) say(string.format(gameforge.main_quest_lv90._1190_say,mob_name(MOB4_1), 1 - pc.getqf("kill_count_1"))) say_reward(gameforge.main_quest_flame_lv103._260_sayReward) @@ -645,13 +645,13 @@ quest main_quest_flame_lv103 begin state state4_4 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv103._530_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv103._390_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -661,7 +661,7 @@ quest main_quest_flame_lv103 begin when button or info begin say_title(gameforge.main_quest_flame_lv103._390_sendLetter) say(gameforge.main_quest_flame_lv103._120_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -669,7 +669,7 @@ quest main_quest_flame_lv103 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv103._540_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 49586000)) @@ -678,16 +678,16 @@ quest main_quest_flame_lv103 begin pc.change_money(167000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31078),1)) -- ??? -- ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31078),1)) -- ȭ -- pc.give_item2(31078, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) -- ǰ pc.give_item2(30015, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) -- 尩 pc.give_item2_select(70043) item.set_socket(2, 60) say() say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 104)) - --?? ????? + -- Ʈ set_state (__COMPLETE__) set_quest_state ("main_quest_flame_lv104", "state0") end diff --git a/share/locale/english/quest/main_quest_flame_lv104.quest b/share/locale/english/quest/main_quest_flame_lv104.quest index 0a8ef00..93941dc 100644 --- a/share/locale/english/quest/main_quest_flame_lv104.quest +++ b/share/locale/english/quest/main_quest_flame_lv104.quest @@ -1,15 +1,15 @@ ---2013.02.12 ??? +--2013.02.12 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define ALCHEMIST 20001 -- ???? -define BLACKSMITH 20016 -- ???? -define YUHWAN 20017 -- ?? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define ALCHEMIST 20001 -- ݼ +define BLACKSMITH 20016 -- +define YUHWAN 20017 -- ȯ -define MOB1_1 6091 -- ?? ??? +define MOB1_1 6091 -- ߸õ -define ITEM2_1 31082 -- ??? ? +define ITEM2_1 31082 -- ߰ſ define DUNGEON_MAP_INDEX 351 quest main_quest_flame_lv104 begin @@ -21,11 +21,11 @@ quest main_quest_flame_lv104 begin end end - -- ??? ?? 1-2 + -- ߸õ 1-2 state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv104._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -35,7 +35,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._010_sendLetter) say(gameforge.main_quest_flame_lv104._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -43,15 +43,15 @@ quest main_quest_flame_lv104 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv104._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv104._040_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._050_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -61,25 +61,25 @@ quest main_quest_flame_lv104 begin end state state1_2 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._060_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv104._010_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - -- ???? ?? ???? ??? ?, ???? ??? ??? ?? ??. + -- Ƽ ߸õ , Ʈ Ŭ ǵ ϴ ڵ. if party.is_party() then local map_index = pc.get_map_index() - -- ???? ????? ?? ???. + -- 漺 ߴٴ . if map_index >= DUNGEON_MAP_INDEX * 10000 and map_index < (DUNGEON_MAP_INDEX + 1) *10000 then pc.setqf("in_dungeon", 1) - else -- ????? ?? ????, ??? ?? ???? ???? ??? ???. + else -- 漺 , Ʈ Ŭ ش. if pc.getqf("in_dungeon") == 1 then if party.getf("flame_dungeon_boss_kill_count") == 1 then set_state (state1_3) @@ -103,7 +103,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._070_sayTitle) say(gameforge.main_quest_flame_lv104._080_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(MOB1_1), 1 - pc.getqf("kill_count_1"))) say_reward(gameforge.main_quest_flame_lv104._090_sayReward) @@ -115,7 +115,7 @@ quest main_quest_flame_lv104 begin end - when 31078.use begin -- ??? + when 31078.use begin -- ȭ affect.add(apply.MAX_HP, 1000, 60 * 60) affect.add(apply.DEF_GRADE_BONUS, 25, 60 * 60) affect.add(apply.MELEE_MAGIC_ATTBONUS_PER, 10, 60 * 60) @@ -149,7 +149,7 @@ quest main_quest_flame_lv104 begin end state state1_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._120_notice,notice) say_title(mob_name(MOB1_1)) @@ -158,7 +158,7 @@ quest main_quest_flame_lv104 begin when letter begin send_letter(gameforge.main_quest_flame_lv104._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -168,7 +168,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._010_sendLetter) say(gameforge.main_quest_flame_lv104._130_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -176,15 +176,15 @@ quest main_quest_flame_lv104 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv104._140_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._150_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv104._160_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 64491000)) @@ -193,21 +193,21 @@ quest main_quest_flame_lv104 begin pc.change_money(168000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- ö pc.give_item2(71026, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- ??? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- ߰ pc.give_item2(71025, 1) pc.give_item2(71025, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70102),5)) -- ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70102),5)) -- pc.give_item2(70102, 1) pc.give_item2(70102, 1) pc.give_item2(70102, 1) pc.give_item2(70102, 1) pc.give_item2(70102, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50706),20)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50706),20)) -- pc.give_item2(50706, 20) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -216,11 +216,11 @@ quest main_quest_flame_lv104 begin end end - -- ??? ??1-1 + -- 1-1 state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv104._170_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -230,7 +230,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._170_sendLetter) say(gameforge.main_quest_flame_lv104._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -238,15 +238,15 @@ quest main_quest_flame_lv104 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv104._180_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv104._190_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._050_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -256,13 +256,13 @@ quest main_quest_flame_lv104 begin end state state2_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._200_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv104._170_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -272,7 +272,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._210_sayTitle) say(gameforge.main_quest_flame_lv104._220_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -285,23 +285,23 @@ quest main_quest_flame_lv104 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._240_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._250_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._260_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._270_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._050_say) - --?? ????? + -- Ʈ set_state (state2_3) end @@ -311,13 +311,13 @@ quest main_quest_flame_lv104 begin end state state2_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._280_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv104._170_sendLetter) - --??? ?? ?? + -- q.set_counter_name(gameforge.main_quest_lv97._670_counterName) main_quest_flame_lv104.item_count_state2_3() end @@ -325,7 +325,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._280_notice) say(gameforge.main_quest_flame_lv104._290_say) - --?? ??? ??? + -- ȳ say(gameforge.main_quest_lv97._670_counterName) local item_count = pc.getqf("item_count_1") local remain = 5 - item_count @@ -339,15 +339,15 @@ quest main_quest_flame_lv104 begin when SCHOLAR.chat.gameforge.main_quest_flame_lv104._170_sendLetter with pc.count_item(ITEM2_1) > 0 begin pc.remove_item(ITEM2_1, 1) - -- ?? ?? + -- ǰ if number(1, 100) <= 90 then local item_count = pc.getqf("item_count_1") item_count = item_count + 1 pc.setqf("item_count_1", item_count) - if item_count < 5 then -- ?? ???. + if item_count < 5 then -- . say_title(mob_name(SCHOLAR)) say(string.format(gameforge.main_quest_flame_lv104._300_say, 5 - item_count)) - else -- ?? ??? ?? ??. + else -- ǰ ä. pc.remove_item(ITEM2_1, pc.count_item(ITEM2_1)) say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._310_say) @@ -357,15 +357,15 @@ quest main_quest_flame_lv104 begin pc.give_exp2(57583000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 170000)) pc.change_money( 170000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72723),1)) -- ??? ??(?) + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72723),1)) -- ȭ ູ() pc.give_item2(72723, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70050),1)) -- ǥ pc.give_item2(70050, 1) say() - --?? ????? + -- Ʈ set_state (state3_1) end - else -- ?? ?? + else -- ǰ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._320_say) end @@ -423,11 +423,11 @@ quest main_quest_flame_lv104 begin end end - -- ??? ??1-2 + -- 1-2 state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv104._330_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -437,7 +437,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._330_sendLetter) say(gameforge.main_quest_flame_lv104._340_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -445,15 +445,15 @@ quest main_quest_flame_lv104 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._350_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._360_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._050_say) - --?? ????? + -- Ʈ set_state (state3_2) end @@ -463,7 +463,7 @@ quest main_quest_flame_lv104 begin end state state3_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._370_notice,notice) end @@ -492,17 +492,17 @@ quest main_quest_flame_lv104 begin end when SCHOLAR.chat.gameforge.main_quest_flame_lv104._330_sendLetter begin - --??? ?? + -- if pc.count_item(50814) >= 100 then pc.remove_item(50814, 100) say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._390_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._400_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._410_say) @@ -511,12 +511,12 @@ quest main_quest_flame_lv104 begin pc.give_exp2(46581000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 171000)) pc.change_money( 171000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30045),2)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30045),2)) -- ħ pc.give_item2(30045, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50817),10)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50817),10)) -- Ȱɾ pc.give_item2(50817, 10) say() - --?? ????? + -- Ʈ set_state (state4_1) else say_title(mob_name(SCHOLAR)) @@ -530,13 +530,13 @@ quest main_quest_flame_lv104 begin end state state3_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._430_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv104._330_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -546,23 +546,23 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._280_notice) say(gameforge.main_quest_flame_lv104._440_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end when SCHOLAR.chat.gameforge.main_quest_flame_lv104._330_sendLetter begin target.delete("__TARGET__") - --??? ?? + -- if pc.count_item(50814) >= 100 then pc.remove_item(50814, 100) say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._390_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._400_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._410_say) @@ -571,13 +571,13 @@ quest main_quest_flame_lv104 begin pc.give_exp2(46581000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 171000)) pc.change_money( 171000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30045),2)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30045),2)) -- ħ pc.give_item2(30045, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50817),10)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50817),10)) -- Ȱɾ pc.give_item2(50817, 10) say() - --?? ????? + -- Ʈ set_state (state4_1) else say_title(mob_name(SCHOLAR)) @@ -592,11 +592,11 @@ quest main_quest_flame_lv104 begin end end - -- ??? ??1-3 + -- 1-3 state state4_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv104._450_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -606,7 +606,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._450_sendLetter) say(gameforge.main_quest_flame_lv104._340_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -614,15 +614,15 @@ quest main_quest_flame_lv104 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._460_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv104._470_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv104._050_say) - --?? ????? + -- Ʈ set_state (state4_2) end @@ -632,13 +632,13 @@ quest main_quest_flame_lv104 begin end state state4_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._480_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv104._450_sendLetter) - --??? ?? ?? + -- q.set_counter_name(gameforge.main_quest_lv97._670_counterName) main_quest_flame_lv104.item_count_state4_2() end @@ -646,7 +646,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._450_sendLetter) say(gameforge.main_quest_flame_lv104._490_say) - --?? ??? ??? + -- ȳ say(gameforge.main_quest_lv97._670_counterName) local remain = 5 - pc.count_item(31024) if remain < 0 then @@ -680,13 +680,13 @@ quest main_quest_flame_lv104 begin end state state4_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv104._520_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv104._450_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -696,7 +696,7 @@ quest main_quest_flame_lv104 begin when button or info begin say_title(gameforge.main_quest_flame_lv104._450_sendLetter) say(gameforge.main_quest_flame_lv104._440_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -719,17 +719,17 @@ quest main_quest_flame_lv104 begin pc.change_money(173000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30015),2)) -- ǰ pc.give_item2(30015, 2) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(70043),1)) -- 尩 pc.give_item2_select(70043) item.set_socket(2, 60) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31083),3)) -- ?? ??? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31083),3)) -- ָӴ pc.give_item2(31083, 3) say() say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 105)) - --?? ????? + -- Ʈ set_quest_state ("main_quest_flame_lv105", "state0") set_state (__COMPLETE__) end diff --git a/share/locale/english/quest/main_quest_flame_lv105.quest b/share/locale/english/quest/main_quest_flame_lv105.quest index 9146710..2ce922c 100644 --- a/share/locale/english/quest/main_quest_flame_lv105.quest +++ b/share/locale/english/quest/main_quest_flame_lv105.quest @@ -1,13 +1,13 @@ ---2013.02.12 ??? +--2013.02.12 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define ALCHEMIST 20001 -- ???? -define BLACKSMITH 20016 -- ???? -define YUHWAN 20017 -- ?? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define ALCHEMIST 20001 -- ݼ +define BLACKSMITH 20016 -- +define YUHWAN 20017 -- ȯ -define MOB1_1 6091 -- ?? ??? +define MOB1_1 6091 -- ߸õ define DUNGEON_MAP_INDEX 351 quest main_quest_flame_lv105 begin @@ -19,11 +19,11 @@ quest main_quest_flame_lv105 begin end end - -- ??? ?? + -- state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv105._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -33,7 +33,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._010_sendLetter) say(gameforge.main_quest_flame_lv105._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -42,23 +42,23 @@ quest main_quest_flame_lv105 begin pc.remove_item(31083, 3) say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv105._040_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._050_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._060_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv105._070_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -68,19 +68,19 @@ quest main_quest_flame_lv105 begin end state state1_2 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) pc.setqf("kill_count_2", 0) pc.setqf("kill_count_3", 0) pc.setqf("kill_count_4", 0) pc.setqf("kill_count_5", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv105._080_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv105._010_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) main_quest_flame_lv105.kill_count_state1_2() end @@ -88,7 +88,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._090_sayTitle) say(gameforge.main_quest_flame_lv105._100_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) local remain1 = 10 - pc.getqf("kill_count_1") if remain1 < 0 then @@ -195,13 +195,13 @@ quest main_quest_flame_lv105 begin end state state1_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv105._130_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv105._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -211,7 +211,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._010_sendLetter) say(gameforge.main_quest_flame_lv105._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -219,7 +219,7 @@ quest main_quest_flame_lv105 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._150_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) @@ -228,10 +228,10 @@ quest main_quest_flame_lv105 begin pc.change_money(174000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30033),3)) -- ?? ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(30033),3)) -- ׸ pc.give_item2(30033, 3) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -240,11 +240,11 @@ quest main_quest_flame_lv105 begin end end - -- ?? + -- state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv105._160_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -254,7 +254,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._160_sendLetter) say(gameforge.main_quest_flame_lv105._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -262,15 +262,15 @@ quest main_quest_flame_lv105 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._170_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._180_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv105._070_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -280,24 +280,24 @@ quest main_quest_flame_lv105 begin end state state2_2 begin when enter begin - --??? ?? ? ?? + -- óġ pc.setqf("kill_count_1", 0) - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv105._190_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv105._160_sendLetter) - --?? ?? ? ??? + -- óġ ȳ q.set_counter_name(gameforge.main_quest_lv98._680_counterName) - -- ???? ?? ???? ??? ?, ???? ??? ??? ?? ??. + -- Ƽ ߸õ , Ʈ Ŭ ǵ ϴ ڵ. if party.is_party() then local map_index = pc.get_map_index() - -- ???? ????? ?? ???. + -- 漺 ߴٴ . if map_index >= DUNGEON_MAP_INDEX * 10000 and map_index < (DUNGEON_MAP_INDEX + 1) *10000 then pc.setqf("in_dungeon", 1) - else -- ????? ?? ????, ??? ?? ???? ???? ??? ???. + else -- 漺 , Ʈ Ŭ ش. if pc.getqf("in_dungeon") == 1 then if party.getf("flame_dungeon_boss_kill_count") == 1 then set_state (state2_3) @@ -321,7 +321,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._200_sayTitle) say(gameforge.main_quest_flame_lv105._210_say) - --?? ?? ? ??? + -- óġ ȳ say(gameforge.main_quest_lv98._680_counterName) say(string.format(gameforge.main_quest_lv98._670_sayReward,mob_name(MOB1_1), 1 - pc.getqf("kill_count_1"))) say_reward(gameforge.main_quest_flame_lv105._110_sayReward) @@ -359,13 +359,13 @@ quest main_quest_flame_lv105 begin end state state2_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv105._230_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv105._160_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -375,7 +375,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._160_sendLetter) say(gameforge.main_quest_flame_lv105._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -383,7 +383,7 @@ quest main_quest_flame_lv105 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._240_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 60583000)) @@ -392,16 +392,16 @@ quest main_quest_flame_lv105 begin pc.change_money(175000) say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71095),1)) pc.give_item2(71095, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71026),1)) -- ö pc.give_item2(71026, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- ??? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71025),2)) -- ߰ pc.give_item2(71025, 1) pc.give_item2(71025, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72001),1)) -- pc.give_item2_select(72001) item.set_socket(2, 60) say() - --?? ????? + -- Ʈ set_state (state3_1) end @@ -410,11 +410,11 @@ quest main_quest_flame_lv105 begin end end - -- ??? ?? + -- state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv105._250_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -424,7 +424,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._250_sendLetter) say(gameforge.main_quest_flame_lv105._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -432,15 +432,15 @@ quest main_quest_flame_lv105 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._260_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._270_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv105._070_say) - --?? ????? + -- Ʈ say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(31083),1)) pc.give_item2(31083, 1) set_state (state3_2) @@ -452,7 +452,7 @@ quest main_quest_flame_lv105 begin end state state3_2 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv105._280_notice,notice) end @@ -475,7 +475,7 @@ quest main_quest_flame_lv105 begin item.remove() say_title(gameforge.main_quest_flame_lv105._330_sayTitle) say(gameforge.main_quest_flame_lv105._340_say) - --?? ????? + -- Ʈ set_state (state3_3) end @@ -485,13 +485,13 @@ quest main_quest_flame_lv105 begin end state state3_3 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv105._350_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv105._250_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -501,7 +501,7 @@ quest main_quest_flame_lv105 begin when button or info begin say_title(gameforge.main_quest_flame_lv105._250_sendLetter) say(gameforge.main_quest_flame_lv105._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -509,30 +509,30 @@ quest main_quest_flame_lv105 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._360_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv105._370_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv105._380_say) - --?? + -- wait()--reward say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, 48584000)) pc.give_exp2(177000) say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, 177000)) pc.change_money(177000) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(72024),1)) -- ȭ pc.give_item2_select(72024) item.set_socket(2, 180) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- ??? ?? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71094),1)) -- pc.give_item2(71094, 1) - say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71001),5)) -- ???? + say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(71001),5)) -- ־ȼ pc.give_item2(71001, 5) say() - --?? ????? + -- Ʈ set_state (__COMPLETE__) end diff --git a/share/locale/english/quest/main_quest_flame_lv99.quest b/share/locale/english/quest/main_quest_flame_lv99.quest index 50a69ba..ea3d19f 100644 --- a/share/locale/english/quest/main_quest_flame_lv99.quest +++ b/share/locale/english/quest/main_quest_flame_lv99.quest @@ -1,18 +1,18 @@ ---2013.01.29 ??? +--2013.01.29 ---??? ?? npc -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? +--Ʈ npc +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- --- ?? ???? ?? ?? ??? -- +-- ٽ ۵Ǵ ǥ -- define RECON1_X 127 define RECON1_Y 928 -define RECON1_MAPINDEX 62 -- ???? ? +define RECON1_MAPINDEX 62 -- ȭ -define ITEM3_1 31076 -- ??? -define NPC3_1 20391 -- ??? ?? NPC +define ITEM3_1 31076 -- ¾ +define NPC3_1 20391 -- ¾ ִ NPC ---?? ???? ??-- +--ٽ ۵Ǵ -- quest main_quest_flame_lv99 begin state start begin when login or levelup or enter with pc.get_level() >= 99 begin @@ -27,12 +27,12 @@ quest main_quest_flame_lv99 begin end end - -- ?? ???? ?? : ???? + -- ٽ ۵Ǵ : ӹޱ state state1_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv99._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -42,7 +42,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._010_sendLetter) say(gameforge.main_quest_flame_lv99._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -50,23 +50,23 @@ quest main_quest_flame_lv99 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._030_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._050_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._060_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv99._070_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._080_say) - --?? ????? + -- Ʈ set_state (state1_2) end @@ -74,9 +74,9 @@ quest main_quest_flame_lv99 begin --q.done() end end - state state1_2 begin -- ?? ???? ?? : ???? + state state1_2 begin -- ٽ ۵Ǵ : ϱ when enter begin - -- notice ?? + -- notice notice_multiline(string.format(gameforge.main_quest_flame_lv99._090_notice, RECON1_X, RECON1_Y),notice) end @@ -88,7 +88,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._100_sayTitle) say(gameforge.main_quest_flame_lv99._110_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_info) end @@ -97,7 +97,7 @@ quest main_quest_flame_lv99 begin say(gameforge.main_quest_flame_lv99._120_say) end - -- ?? -- + -- -- when __TARGET__.target.arrive begin target.delete("__TARGET__") set_state (state1_3) @@ -107,15 +107,15 @@ quest main_quest_flame_lv99 begin --q.done() end end - state state1_3 begin -- ?? ???? ?? : ?? & ???? + state state1_3 begin -- ٽ ۵Ǵ : Ϸ & ޱ when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv99._130_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv99._010_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -125,7 +125,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._010_sendLetter) say(gameforge.main_quest_flame_lv99._140_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -133,15 +133,15 @@ quest main_quest_flame_lv99 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._150_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv99._160_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._170_say) - --?? + -- wait()--reward say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 33003000)) @@ -152,7 +152,7 @@ quest main_quest_flame_lv99 begin pc.give_item2(50705, 10) say() - --?? ????? + -- Ʈ set_state (state2_1) end @@ -161,11 +161,11 @@ quest main_quest_flame_lv99 begin end end - -- ??1-1 : ???? + -- 1-1 : ӹޱ state state2_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(YACKHWAN) if 0 != v then target.vid("__TARGET__", v, mob_name(YACKHWAN)) @@ -175,7 +175,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._180_sendLetter) say(gameforge.main_quest_flame_lv99._020_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -183,11 +183,11 @@ quest main_quest_flame_lv99 begin target.delete("__TARGET__") say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_flame_lv99._190_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv99._070_say) - --?? ????? + -- Ʈ set_state (state2_2) end @@ -195,10 +195,10 @@ quest main_quest_flame_lv99 begin --q.done() end end - state state2_2 begin -- ??1-1 : ???? ???? ??.. + state state2_2 begin -- 1-1 : ڿ ãư .. when letter begin send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -208,7 +208,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._180_sendLetter) say(gameforge.main_quest_flame_lv99._200_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -216,11 +216,11 @@ quest main_quest_flame_lv99 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv99._210_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv99._240_say) - --?? ????? + -- Ʈ set_state (state2_3) end @@ -228,7 +228,7 @@ quest main_quest_flame_lv99 begin --q.done() end end - state state2_3 begin -- ??1-1 : ??? ?? + state state2_3 begin -- 1-1 : when enter begin notice_multiline(gameforge.main_quest_flame_lv99._250_notice,notice) end @@ -272,7 +272,7 @@ quest main_quest_flame_lv99 begin end - -- ? ??? ????? ?? ??? vnum? ?? ???? ????? ???? ??? ??? ???. + -- Ʒ ̸ vnum ٸ ͸ Ʈ Ŭ ǵ Ͽ. when 7020.kill begin if number(1,100) == 1 then set_state (state2_4) @@ -301,16 +301,16 @@ quest main_quest_flame_lv99 begin --q.done() end end - -- ??1-1 : ???? ????. + -- 1-1 : ڿ ư. state state2_4 begin when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv99._290_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv99._180_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -320,7 +320,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._180_sendLetter) say(gameforge.main_quest_flame_lv99._200_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -328,7 +328,7 @@ quest main_quest_flame_lv99 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv99._300_say) - --?? + -- wait()--reward say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 37003000)) @@ -342,7 +342,7 @@ quest main_quest_flame_lv99 begin pc.give_item2(30046, 1) say() - --?? ????? + -- Ʈ set_state (state3_1) end @@ -351,12 +351,12 @@ quest main_quest_flame_lv99 begin end end - -- ??1-2 : ???? + -- 1-2 : ӹޱ state state3_1 begin when letter begin send_letter(gameforge.main_quest_flame_lv99._310_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -366,7 +366,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._310_sendLetter) say(gameforge.main_quest_flame_lv99._320_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -374,19 +374,19 @@ quest main_quest_flame_lv99 begin target.delete("__TARGET__") say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv99._330_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv99._340_say) - wait()--?? ?? + wait()--߰ ȭ say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv99._350_say) - wait()--?? ?? + wait()--߰ ȭ say_title(pc.getname()) say(gameforge.main_quest_flame_lv99._360_say) - --?? ????? + -- Ʈ set_state (state3_2) end @@ -394,7 +394,7 @@ quest main_quest_flame_lv99 begin --q.done() end end - state state3_2 begin -- ??1-2 + state state3_2 begin -- 1-2 when enter begin notice_multiline(gameforge.main_quest_flame_lv99._370_notice,notice) end @@ -402,7 +402,7 @@ quest main_quest_flame_lv99 begin when letter begin send_letter(gameforge.main_quest_flame_lv99._310_sendLetter) q.set_counter_name(gameforge.main_quest_lv97._670_counterName) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(NPC3_1) if 0 != v then target.vid("__TARGET__", v, mob_name(NPC3_1)) @@ -422,7 +422,7 @@ quest main_quest_flame_lv99 begin say(gameforge.main_quest_flame_lv99._400_say) end - -- ??? NPC? ???? ??? ???? ?? ??. + -- ¾ NPC ŬϿ ¾ κ. when NPC3_1.click begin target.delete("__TARGET__") pc.give_item2(ITEM3_1, 1) @@ -433,15 +433,15 @@ quest main_quest_flame_lv99 begin --q.done() end end - state state3_3 begin -- ??1-2 + state state3_3 begin -- 1-2 when enter begin - -- notice ?? + -- notice notice_multiline(gameforge.main_quest_flame_lv99._410_notice,notice) end when letter begin send_letter(gameforge.main_quest_flame_lv99._310_sendLetter) - --npc ?? + --npc Ÿ local v = find_npc_by_vnum(SCHOLAR) if 0 != v then target.vid("__TARGET__", v, mob_name(SCHOLAR)) @@ -451,7 +451,7 @@ quest main_quest_flame_lv99 begin when button or info begin say_title(gameforge.main_quest_flame_lv99._310_sendLetter) say(gameforge.main_quest_flame_lv99._200_say) - --npc ?? ??? + --npc Ÿ ȳ --say_reward(locale.target_npc_info) end @@ -461,7 +461,7 @@ quest main_quest_flame_lv99 begin pc.remove_item ( ITEM3_1, pc.count_item(ITEM3_1)) say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_flame_lv99._420_say) - --?? + -- wait()--reward say_title(gameforge.main_quest_lv27._120_sayTitle) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 35003000)) @@ -473,7 +473,7 @@ quest main_quest_flame_lv99 begin say() say_title(string.format(gameforge.main_quest_flame_lv99._430_say, 100)) - --?? ????? + -- Ʈ set_state (__COMPLETE__) set_quest_state ("main_quest_flame_lv100", "state0") else diff --git a/share/locale/english/quest/main_quest_lv60.quest b/share/locale/english/quest/main_quest_lv60.quest index 4d7981b..7089c49 100644 --- a/share/locale/english/quest/main_quest_lv60.quest +++ b/share/locale/english/quest/main_quest_lv60.quest @@ -1,9 +1,9 @@ define acient_rubbing 31001 define acient_doc 31002 ---------------------------------- --- ????? LV60 --- ??? ?? : ???? ??? --- 2011.11.24 ??? +-- Ʈ LV60 +-- ǿ ܼ : ϱ +-- 2011.11.24 ---------------------------------- quest main_quest_lv60 begin state start begin @@ -21,17 +21,17 @@ quest main_quest_lv60 begin end state quest1_begin begin - when letter begin --?????1 + when letter begin --Ʈ1 send_letter(gameforge.main_quest_lv60._10_sendLetter) - -- ???? ????. + -- Ų. local vid_20011 = find_npc_by_vnum(20011) if 0 != vid_20011 then target.vid("__TARGET__", vid_20011, mob_name(20011)) end end - when button or info begin -- ?????1 ?? + when button or info begin -- Ʈ1 say_title(gameforge.main_quest_lv60._10_sendLetter) ----"12345678901234567890123456789012345678901234567890"| @@ -62,11 +62,11 @@ quest main_quest_lv60 begin end state quest2_begin begin - -----------?????2------------ + -----------Ʈ2------------ when letter begin send_letter(gameforge.main_quest_lv60._60_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -105,12 +105,12 @@ quest main_quest_lv60 begin end end - state quest2_ongoing begin --???? ???? ??? ????? ??? ???. - -----------?????2------------ + state quest2_ongoing begin -- ȭϰ Ź ޾ƿ ̼ ޾Ҵ. + -----------Ʈ2------------ when letter begin send_letter(gameforge.main_quest_lv60._60_sendLetter) - -- ???? ?? ??? ????. (??? ?? npc? ????.) + -- ϱ Ų. ( npc Ų.) local v = find_npc_by_vnum(20371) if 0 != v then target.vid("__TARGET__", v, mob_name(20371)) @@ -123,14 +123,14 @@ quest main_quest_lv60 begin say("") end - --???? ???? ?? ???? ??? ??? ?? ? ??. + -- ϸ ش Ʈ õ ȭ ִ. when 20011.gameforge.main_quest_lv60._60_sendLetter begin say_title(mob_name(20011)) say(gameforge.main_quest_lv60._130_say) say("") end - --???? ?? ??? ???. + --ϱ . when 20371.click begin target.delete("__TARGET__") say_reward(gameforge.main_quest_lv60._140_sayReward) @@ -141,13 +141,13 @@ quest main_quest_lv60 begin end end - --?? ??? ??? ???. + -- Ź . state quest2_end begin - -----------?????2------------ + -----------Ʈ2------------ when letter begin send_letter(gameforge.main_quest_lv60._60_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -187,14 +187,14 @@ quest main_quest_lv60 begin say_reward(string.format(gameforge.main_quest_lv60._210_sayReward, item_name(50725).." ".."10"..locale.count_postfix)) say("") - -- ?? ?? -- - -- ??? ?? ??? ????. + -- -- + -- ̰ Ѵ. pc.give_exp2(980000) pc.change_money(175000) - pc.give_item2(71001, 10) -- ???? - pc.give_item2(50721, 10) -- ???? - pc.give_item2(50725, 10) -- ??? + pc.give_item2(71001, 10) -- ־ȼ + pc.give_item2(50721, 10) -- Ʋ + pc.give_item2(50725, 10) -- â @@ -204,11 +204,11 @@ quest main_quest_lv60 begin end state quest3_begin begin - -------?????3--------- + -------Ʈ3--------- when letter begin send_letter(gameforge.main_quest_lv60._220_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -233,11 +233,11 @@ quest main_quest_lv60 begin end state quest3_ongoing1 begin - -------?????3--------- + -------Ʈ3--------- when letter begin send_letter(gameforge.main_quest_lv60._220_sendLetter) - -- ????? ??? ????.-- + -- ͸ ġ ǥѴ.-- -------------------------------- -------------------------------- end @@ -248,33 +248,33 @@ quest main_quest_lv60 begin say("") end - --???? ???? ?? ???? ??? ??? ?? ? ??. + -- ϸ ش Ʈ õ ȭ ִ. when 20011.chat.gameforge.main_quest_lv60._220_sendLetter begin say_title(mob_name(20011)) say(gameforge.main_quest_lv60._260_say) say("") end - --????? ???? 1000?? 1 ??? ??? ??? ???? ??. + --͸ 1000 1 Ȯ Ʈ ش. when 2305.kill begin if number (1,100) == 1 then pc.give_item2 (acient_doc, 1 ) say_reward(gameforge.main_quest_lv60._270_sayReward) say("") - --3.?? + --3. set_state (quest3_end1) end end end - -- ????? ?? ???. ????? ???????. + -- 빮 ϳ . Ѵ. state quest3_end1 begin - -------?????3--------- + -------Ʈ3--------- when letter begin send_letter(gameforge.main_quest_lv60._220_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -295,8 +295,8 @@ quest main_quest_lv60 begin say("") wait() - --@@@@@@@@@??@@@@@@@@@@-- - --1. ??? ??? ?? ???. + --@@@@@@@@@@@@@@@@@@@-- + --1. ʴ´. say_title(mob_name(20011)) ----"12345678901234567890123456789012345678901234567890"| pc.remove_item (acient_doc, 1 ) @@ -309,19 +309,19 @@ quest main_quest_lv60 begin end state quest3_ongoing2 begin - --? ??? ?? ???? ?? '?? ??? ??' ??? ???? ????. - -- ???? 9? ???? ???? ????? 1? ?? 0?? ??. - -- 0? ?? ??? ????? ?????. + -- ¿ ó Ǹ ' ' Ʈ ÷׸ Ѵ. + -- ʱⰪ 9 ؼ ͸ 1 ٿ 0 . + -- 0 Ǹ Ʈ Ʈ ȭŲ. when enter begin pc.setqf("remain_item",9) end --*************************-- - -------?????3_1--------- + -------Ʈ3_1--------- when letter begin send_letter(gameforge.main_quest_lv60._220_sendLetter) - -- ????? ??? ????.-- + -- ͸ ġ ǥѴ.-- -------------------------------- -------------------------------- end @@ -336,7 +336,7 @@ quest main_quest_lv60 begin - --????? ???? 1000?? 1 ??? ?? ?? ?? ?? ????. + --͸ 1000 1 Ȯ ٿش. when 2305.kill begin if number (1,100) == 1 then local remain_item_prev = pc.getqf("remain_item") @@ -345,9 +345,9 @@ quest main_quest_lv60 begin pc.give_item2 (acient_doc, 1 ) notice(string.format(gameforge.main_quest_lv60._300_say,pc.getqf("remain_item"))) - -- ?? ??? ? ???? ?? ???? ????. + -- Ʈ Ѿ. if pc.getqf("remain_item")==0 then - -- ????? ?? ??? ???? -- + -- ͸ ġ ǥø ش -- ------------------------------------- ------------------------------------- set_state (quest3_end2) @@ -358,11 +358,11 @@ quest main_quest_lv60 begin state quest3_end2 begin --*************************-- - -------?????3_1--------- + -------Ʈ3_1--------- when letter begin send_letter(gameforge.main_quest_lv60._220_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -407,12 +407,12 @@ quest main_quest_lv60 begin say("") - -- ?? ?? -- + -- -- pc.give_exp2(3300000) - pc.give_item2(71094, 3) -- ??? ?? * 3 - pc.give_item2(30056) -- ??? - pc.give_item2(30025) -- ??? ???? + pc.give_item2(71094, 3) -- * 3 + pc.give_item2(30056) -- Ź + pc.give_item2(30025) -- Ź ָӴ set_state (quest4_begin) end @@ -420,11 +420,11 @@ quest main_quest_lv60 begin state quest4_begin begin --*************************-- - -------?????4----------- + -------Ʈ4----------- when letter begin send_letter(gameforge.main_quest_lv60._340_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -475,8 +475,8 @@ quest main_quest_lv60 begin say_reward(gameforge.main_quest_lv60._410_sayReward) say("") - --@@@ ?? @@@-- - --1. ??? ??? ?? ????. + --@@@ @@@-- + --1. Ʈ Ÿ. clear_letter() set_quest_state ("main_quest_lv66", "state_0") set_state (__COMPLETE__) diff --git a/share/locale/english/quest/main_quest_lv66.quest b/share/locale/english/quest/main_quest_lv66.quest index 6c50f97..9477d58 100644 --- a/share/locale/english/quest/main_quest_lv66.quest +++ b/share/locale/english/quest/main_quest_lv66.quest @@ -88,17 +88,17 @@ quest main_quest_lv66 begin say(gameforge.main_quest_lv66._120_say) wait() - --say_title ("?? :") + --say_title (" :") say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, 5800000)) say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(72301).." ".."3"..locale.count_postfix)) say_reward(string.format (gameforge.main_quest_lv60._210_sayReward, item_name(30046))) pc.give_exp2(5800000) - pc.give_item2(72301) -- ??? ? * 3 + pc.give_item2(72301) -- ູ * 3 pc.give_item2(72301) pc.give_item2(72301) - pc.give_item2(30046) -- ??? ?? + pc.give_item2(30046) -- set_state (state_4) end @@ -285,9 +285,9 @@ quest main_quest_lv66 begin pc.give_exp2(2900000) pc.change_money(200000) - pc.give_item2(30033) -- ?? ???? - pc.give_item2(50727, 10) -- ??? 10 - pc.give_item2(50728, 10) -- ???? 10 + pc.give_item2(30033) -- ׸ + pc.give_item2(50727, 10) -- 10 + pc.give_item2(50728, 10) -- ͳ 10 else @@ -307,8 +307,8 @@ quest main_quest_lv66 begin pc.give_exp2(2000000) pc.change_money(100000) - pc.give_item2(50727, 10) -- ??? 10 - pc.give_item2(50728, 10) -- ???? 10 + pc.give_item2(50727, 10) -- 10 + pc.give_item2(50728, 10) -- ͳ 10 end set_state (state_10) diff --git a/share/locale/english/quest/main_quest_lv72.quest b/share/locale/english/quest/main_quest_lv72.quest index 39b53c0..51d29c2 100644 --- a/share/locale/english/quest/main_quest_lv72.quest +++ b/share/locale/english/quest/main_quest_lv72.quest @@ -111,9 +111,9 @@ quest main_quest_lv72 begin pc.give_exp2(3100000) - pc.give_item2(70005) -- ??? ?? - pc.give_item2(drug) -- ?? ?? ? (+? ??) - pc.give_item2(30039) -- ???? + pc.give_item2(70005) -- + pc.give_item2(drug) -- ˼ (+ ) + pc.give_item2(30039) -- set_state (state_4) end diff --git a/share/locale/english/quest/main_quest_lv78.quest b/share/locale/english/quest/main_quest_lv78.quest index b926734..6a49108 100644 --- a/share/locale/english/quest/main_quest_lv78.quest +++ b/share/locale/english/quest/main_quest_lv78.quest @@ -70,9 +70,9 @@ quest main_quest_lv78 begin pc.give_exp2(36000000) - pc.give_item2(72725) -- ??? ??(?) - pc.give_item2(70024) -- ??? ?? - pc.give_item2(70004) -- ???? ?? + pc.give_item2(72725) -- ູ() + pc.give_item2(70024) -- ູ + pc.give_item2(70004) -- ٸ pc.remove_item (red_bead, pc.count_item (red_bead)) set_state (state_2) return @@ -126,9 +126,9 @@ quest main_quest_lv78 begin pc.give_exp2(36000000) - pc.give_item2(72725) -- ??? ??(?) - pc.give_item2(70024) -- ??? ?? - pc.give_item2(70004) -- ???? ?? + pc.give_item2(72725) -- ູ() + pc.give_item2(70024) -- ູ + pc.give_item2(70004) -- ٸ pc.remove_item (red_bead, pc.count_item (red_bead)) set_state (state_2) end @@ -189,9 +189,9 @@ quest main_quest_lv78 begin pc.give_exp2(48000000) pc.change_money(230000) - pc.give_item2(72729) -- ??? ??(?) - pc.give_item2(70035) -- ???? - pc.give_item2(70003) -- ?? + pc.give_item2(72729) -- ȭ ູ() + pc.give_item2(70035) -- ö + pc.give_item2(70003) -- pc.remove_item (sacred_sap, pc.count_item (sacred_sap)) set_state (state_3) end diff --git a/share/locale/english/quest/main_quest_lv84.quest b/share/locale/english/quest/main_quest_lv84.quest index 64565c9..0320a0f 100644 --- a/share/locale/english/quest/main_quest_lv84.quest +++ b/share/locale/english/quest/main_quest_lv84.quest @@ -145,7 +145,7 @@ quest main_quest_lv84 begin pc.give_item2(71025) -- ߰ pc.give_item2(71025) -- ߰ pc.give_item2(70038) -- - pc.give_item2(71107) -- õ? + pc.give_item2(71107) -- õ set_state (__COMPLETE__) end end diff --git a/share/locale/english/quest/main_quest_lv90.quest b/share/locale/english/quest/main_quest_lv90.quest index 6fc4f79..16fc3f9 100644 --- a/share/locale/english/quest/main_quest_lv90.quest +++ b/share/locale/english/quest/main_quest_lv90.quest @@ -1,50 +1,50 @@ ---2012.08 ??? ---????? ?? 90 +--2012.08 +--Ʈ 90 ---??? ?? npc -define GUARD 20378 -- ???? ??? (??? : ??) -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? (??? : ??? ?? ??) -define SCHOLAR 20380 -- ?? (??? : ???? ???) -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? (??? : ??? ?? ??) +--Ʈ npc +define GUARD 20378 -- ǹ (׽Ʈ : ) +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ (׽Ʈ : ִ ) +define SCHOLAR 20380 -- (׽Ʈ : ä) +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ (׽Ʈ : ִ ) --<01>-- ---<01> ??? ??-- -define REWARD01_EXP 0 -- ?? : ??? -define REWARD01_GOLD 50000 -- ?? : ?? ---define REWARD01_ITEM1 27103 -- ?? : ??? (??? : ????? (?)) ---define REWARD01_ITEM1_COUNT 10 -- ?? ?? +--<01> ȣ-- +define REWARD01_EXP 0 -- : ġ +define REWARD01_GOLD 50000 -- : +--define REWARD01_ITEM1 27103 -- : ? (׽Ʈ : ()) +--define REWARD01_ITEM1_COUNT 10 -- --<1>-- ---<1> ????? ??-- +--<1> Ƿ決 Ȳ-- define RECON1_X 226 define RECON1_Y 731 -define RECON1_MAPINDEX 301 -- ??1 ? ??? +define RECON1_MAPINDEX 301 -- 1 ε define RECON2_X 1093 define RECON2_Y 285 -define RECON2_MAPINDEX 301 -- ??1 ? ??? +define RECON2_MAPINDEX 301 -- 1 ε -- define RECON3_X 1071 -- define RECON3_Y 1303 --- define RECON3_MAPINDEX 301 -- ??1 ? ??? +-- define RECON3_MAPINDEX 301 -- 1 ε define RECON4_X 1081 define RECON4_Y 1289 -define RECON4_MAPINDEX 301 -- ??1 ? ??? +define RECON4_MAPINDEX 301 -- 1 ε -define REWARD1_EXP 0 -- ?? : ??? -define REWARD1_GOLD 100000 -- ?? : ?? ---define REWARD1_ITEM1 27103 -- ?? : ??? (??? : ????? (?)) ---define REWARD1_ITEM1_COUNT 10 -- ?? ?? +define REWARD1_EXP 0 -- : ġ +define REWARD1_GOLD 100000 -- : +--define REWARD1_ITEM1 27103 -- : ? (׽Ʈ : ()) +--define REWARD1_ITEM1_COUNT 10 -- --<2>-- ---??? ??-- -define ITEM2_1 31016 -- ??? ?? -define ITEM2_1_PCT_GET 1 -- ?? ?? -define MAP_INDEX2 301 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +-- -- +define ITEM2_1 31016 -- +define ITEM2_1_PCT_GET 1 -- ȹ Ȯ +define MAP_INDEX2 301 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 @@ -57,78 +57,78 @@ define MOB2_4 3004 define MOB2_5 3005 define MOB2_6 3090 define MOB2_7 3091 -define REWARD2_EXP 6247460 -- ?? : ??? -define REWARD2_GOLD 137000 -- ?? : ?? -define REWARD2_ITEM1 50705 -- ?? : ??? -define REWARD2_ITEM1_COUNT 10 -- ?? ?? +define REWARD2_EXP 6247460 -- : ġ +define REWARD2_GOLD 137000 -- : +define REWARD2_ITEM1 50705 -- : â +define REWARD2_ITEM1_COUNT 10 -- --<3>-- --- ???? ??1-1-- -define MOB3_1 3005 -- ??? ?? ?? -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +-- ܼ1-1-- +define MOB3_1 3005 -- +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define ITEM3_1 31009 -- ???? ?? -define ITEM3_1_NEEDED 1 -- ??? ?? -define ITEM3_1_PCT_GET 500 -- ?? ?? (1/n) -define REWARD3_EXP 10421740 -- ?? : ??? -define REWARD3_GOLD 148000 -- ?? : ?? -define REWARD3_ITEM1 72001 -- ?? : ??? ?? (1??) -define REWARD3_ITEM1_COUNT 1 -- ?? ?? -define REWARD3_ITEM2 30046 -- ?? : ??? ?? -define REWARD3_ITEM2_COUNT 1 -- ?? ?? +define ITEM3_1 31009 -- +define ITEM3_1_NEEDED 1 -- ʿ +define ITEM3_1_PCT_GET 500 -- ȹ Ȯ (1/n) +define REWARD3_EXP 10421740 -- : ġ +define REWARD3_GOLD 148000 -- : +define REWARD3_ITEM1 72001 -- : (1ð) +define REWARD3_ITEM1_COUNT 1 -- +define REWARD3_ITEM2 30046 -- : +define REWARD3_ITEM2_COUNT 1 -- --<4>-- ---???? ??1-2-- -define MOB4_1 3090 -- ??? ?? ?? -define ITEM4_1 31009 -- ???? ???? -define ITEM4_1_NEEDED 1 -- ??? ?? -define ITEM4_1_PCT_GET 200 -- ?? ?? (1/n) -define MAP_INDEX4 1 -- ???? ??? ? ?? -define MAP_POS4_1_X 500 -- ?? ????? ??? ??. +-- ܼ1-2-- +define MOB4_1 3090 -- +define ITEM4_1 31009 -- +define ITEM4_1_NEEDED 1 -- ʿ +define ITEM4_1_PCT_GET 200 -- ȹ Ȯ (1/n) +define MAP_INDEX4 1 -- Ͱ ȣ +define MAP_POS4_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS4_1_Y 500 define MAP_POS4_2_X 600 define MAP_POS4_2_Y 500 define MAP_POS4_3_X 700 define MAP_POS4_3_Y 300 -define REWARD4_EXP 15421740 -- ?? : ??? -define REWARD4_GOLD 100000 -- ?? : ?? -define REWARD4_ITEM1 30021 -- ?? : ?? ???? -define REWARD4_ITEM1_COUNT 1 -- ?? ?? -define REWARD4_ITEM2 50708 -- ?? : ???? -define REWARD4_ITEM2_COUNT 10 -- ?? ?? +define REWARD4_EXP 15421740 -- : ġ +define REWARD4_GOLD 100000 -- : +define REWARD4_ITEM1 30021 -- : +define REWARD4_ITEM1_COUNT 1 -- +define REWARD4_ITEM2 50708 -- : ͳ +define REWARD4_ITEM2_COUNT 10 -- --<5>-- ---???? ?? ??-- -define MOB5_1 3201 -- ??? ?? +-- Ը ľ-- +define MOB5_1 3201 -- define MOB5_1_COUNT 50 -define MOB5_2 3202 -- ??? ?? ?? +define MOB5_2 3202 -- define MOB5_2_COUNT 40 -define MOB5_3 3204 -- ??? ?? +define MOB5_3 3204 -- 屺 define MOB5_3_COUNT 20 -define MOB5_4 3205 -- ??? ?? ?? +define MOB5_4 3205 -- define MOB5_4_COUNT 10 -define MAP_INDEX5 1 -- ???? ??? ? ?? -define MAP_POS5_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX5 1 -- Ͱ ȣ +define MAP_POS5_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS5_1_Y 500 define MAP_POS5_2_X 600 define MAP_POS5_2_Y 500 define MAP_POS5_3_X 700 define MAP_POS5_3_Y 300 -define REWARD5_EXP 12933740 -- ?? : ??? -define REWARD5_GOLD 170000 -- ?? : ?? -define REWARD5_ITEM1 30023 -- ?? : ???? -define REWARD5_ITEM1_COUNT 1 -- ?? ?? +define REWARD5_EXP 12933740 -- : ġ +define REWARD5_GOLD 170000 -- : +define REWARD5_ITEM1 30023 -- : ȣ +define REWARD5_ITEM1_COUNT 1 -- --<6>-- ---???? ?? ??1-1-- -define ITEM6_1 31027 -- ? ?? ? -define ITEM6_1_PCT_GET 200 -- ?? ?? (1/n) -define ITEM6_1_NEEDED 50 -- ??? ?? +-- 溮 ȭ1-1-- +define ITEM6_1 31027 -- +define ITEM6_1_PCT_GET 200 -- ȹ Ȯ (1/n) +define ITEM6_1_NEEDED 50 -- ʿ define MOB6_1 3001 define MOB6_2 3002 define MOB6_3 3003 @@ -136,25 +136,25 @@ define MOB6_4 3004 define MOB6_5 3005 define MOB6_6 3090 define MOB6_7 3091 -define MAP_INDEX6 1 -- ???? ??? ? ?? -define MAP_POS6_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX6 1 -- Ͱ ȣ +define MAP_POS6_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS6_1_Y 500 define MAP_POS6_2_X 600 define MAP_POS6_2_Y 500 define MAP_POS6_3_X 700 define MAP_POS6_3_Y 300 -define REWARD6_EXP 14425740 -- ?? : ??? -define REWARD6_GOLD 0 -- ?? : ?? -define REWARD6_ITEM1 30006 -- ?? : ??? ??? -define REWARD6_ITEM1_COUNT 1 -- ?? ?? -define REWARD6_ITEM2 50707 -- ?? : ??? -define REWARD6_ITEM2_COUNT 5 -- ?? ?? +define REWARD6_EXP 14425740 -- : ġ +define REWARD6_GOLD 0 -- : +define REWARD6_ITEM1 30006 -- : ݴ +define REWARD6_ITEM1_COUNT 1 -- +define REWARD6_ITEM2 50707 -- : +define REWARD6_ITEM2_COUNT 5 -- --<7>-- ---???? ?? ??1-2-- -define ITEM7_1 31028 -- ??(??? : ???? ????(?)) -define ITEM7_1_PCT_GET 200 -- ?? ?? (1/n) -define ITEM7_1_NEEDED 100 -- ??? ?? +-- 溮 ȭ1-2-- +define ITEM7_1 31028 -- (׽Ʈ : Թڿ ()) +define ITEM7_1_PCT_GET 200 -- ȹ Ȯ (1/n) +define ITEM7_1_NEEDED 100 -- ʿ define MOB7_1 3201 define MOB7_2 3202 define MOB7_3 3203 @@ -162,19 +162,19 @@ define MOB7_4 3204 define MOB7_5 3205 define MOB7_6 3290 define MOB7_7 3291 -define MAP_INDEX7 1 -- ???? ??? ? ?? -define MAP_POS7_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX7 1 -- Ͱ ȣ +define MAP_POS7_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS7_1_Y 500 define MAP_POS7_2_X 600 define MAP_POS7_2_Y 500 define MAP_POS7_3_X 700 define MAP_POS7_3_Y 300 -define REWARD7_EXP 14922580 -- ?? : ??? -define REWARD7_GOLD 192000 -- ?? : ?? -define REWARD7_ITEM1 30015 -- ?? : ??? ?? -define REWARD7_ITEM1_COUNT 2 -- ?? ?? -define REWARD7_ITEM2 70043 -- ?? : ??? ?? -define REWARD7_ITEM2_COUNT 1 -- ?? ?? +define REWARD7_EXP 14922580 -- : ġ +define REWARD7_GOLD 192000 -- : +define REWARD7_ITEM1 30015 -- : ǰ +define REWARD7_ITEM1_COUNT 2 -- +define REWARD7_ITEM2 70043 -- : 尩 +define REWARD7_ITEM2_COUNT 1 -- quest main_quest_lv90 begin @@ -190,17 +190,17 @@ quest main_quest_lv90 begin end - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- - -----------------<01> ??? ??----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- + -----------------<01> ȣ----------------- state state01_1 begin when letter begin send_letter (gameforge.main_quest_lv90._1070_sendLetter) @@ -246,13 +246,13 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._1120_say) end - -------<<< ?? ?? ??? ???? ?? ???? ??? ????? ??. >>>-------- - --??? ?? : ??? ??, npc ??, ?? ????. + -------<<< ̵ 簡 ij͸ ̵ ִ ߰Ǿ Ѵ. >>>-------- + --ʿ : ̵ ǥ, npc ȣ, ũƮ. -- -- when login or enter with pc.get_map_index() == 301 begin - --?? + -- say_title(locale.reward) --say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD01_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD01_GOLD)) @@ -267,17 +267,17 @@ quest main_quest_lv90 begin end end - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- - -----------------<1> ????? ??----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- + -----------------<1> Ƿ決 Ȳ----------------- state state1_1 begin when letter begin send_letter (gameforge.main_quest_lv90._010_sendLetter) @@ -333,7 +333,7 @@ quest main_quest_lv90 begin set_state (state1_2) end end - -- ??? ?? ?? + -- ù° state state1_2 begin when letter begin target.pos ("__TARGET__",RECON1_X,RECON1_Y,RECON1_MAPINDEX,"") @@ -366,7 +366,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._160_say) end end - -- ??? ?? ?? + -- ι° state state1_3 begin when letter begin target.pos ("__TARGET__",RECON2_X,RECON2_Y,RECON2_MAPINDEX,"") @@ -398,7 +398,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._160_say) end end - -- ??? ?? ?? + -- ° -- state state1_4 begin -- when letter begin -- target.pos ("__TARGET__",RECON3_X,RECON3_Y,RECON3_MAPINDEX,"") @@ -430,7 +430,7 @@ quest main_quest_lv90 begin -- say(locale.main_quest_lv90.say_14) -- end -- end - -- ??? ?? ?? + -- ׹° state state1_5 begin when letter begin target.pos ("__TARGET__",RECON4_X,RECON4_Y,RECON4_MAPINDEX,"") @@ -462,7 +462,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._160_say) end end - -- ?? ?? + -- Ϸ state state1_6 begin when letter begin send_letter(gameforge.main_quest_lv90._010_sendLetter) @@ -488,7 +488,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._250_say) wait() - --?? + -- say_title(locale.reward) --say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -503,17 +503,17 @@ quest main_quest_lv90 begin end end - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- - -----------------<2> ??? ??----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- + -----------------<2> ----------------- state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv90._260_sendLetter) @@ -583,7 +583,7 @@ quest main_quest_lv90 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv90._260_sendLetter begin if pc.count_item(ITEM2_1) >= 1 then pc.remove_item ( ITEM2_1, pc.count_item(ITEM2_1)) @@ -600,7 +600,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._420_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -629,7 +629,7 @@ quest main_quest_lv90 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state2_3 begin when letter begin send_letter(gameforge.main_quest_lv90._260_sendLetter) @@ -644,7 +644,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._390_say) end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB2_1.kill or MOB2_2.kill or MOB2_3.kill or MOB2_4.kill or MOB2_5.kill or MOB2_6.kill or MOB2_7.kill begin if number(1,ITEM2_1_PCT_GET) == 1 then if pc.count_item(ITEM2_1) < 1 then @@ -674,7 +674,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._420_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -694,17 +694,17 @@ quest main_quest_lv90 begin end end end - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- - -----------------<3> ???? ??1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- + -----------------<3> ܼ1-1----------------- state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv90._430_sendLetter) @@ -758,7 +758,7 @@ quest main_quest_lv90 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv90._430_sendLetter begin if pc.count_item(ITEM3_1) >= ITEM3_1_NEEDED then pc.remove_item ( ITEM3_1, pc.count_item(ITEM3_1)) @@ -767,7 +767,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._530_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -803,7 +803,7 @@ quest main_quest_lv90 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state3_3 begin when letter begin @@ -820,7 +820,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._520_say) end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB3_1.kill begin if number(1,ITEM3_1_PCT_GET) == 1 then if pc.count_item(ITEM3_1) < ITEM3_1_NEEDED then @@ -844,7 +844,7 @@ quest main_quest_lv90 begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv90._530_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -868,17 +868,17 @@ quest main_quest_lv90 begin end end - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- - -----------------<4> ???? ??1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- + -----------------<4> ܼ1-2----------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv90._560_sendLetter) @@ -930,7 +930,7 @@ quest main_quest_lv90 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv90._560_sendLetter begin if pc.count_item(ITEM4_1) >= ITEM4_1_NEEDED then pc.remove_item ( ITEM4_1, pc.count_item(ITEM4_1)) @@ -943,7 +943,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._670_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -978,7 +978,7 @@ quest main_quest_lv90 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state4_3 begin when letter begin @@ -995,7 +995,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._680_say) end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB4_1.kill begin if number(1,ITEM4_1_PCT_GET) == 1 then if pc.count_item(ITEM4_1) < ITEM4_1_NEEDED then @@ -1024,7 +1024,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._670_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -1046,17 +1046,17 @@ quest main_quest_lv90 begin end end end - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- - -----------------<5> ???? ?? ??----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- + -----------------<5> Ը ľ----------------- state state5_1 begin when letter begin send_letter(gameforge.main_quest_lv90._690_sendLetter) @@ -1134,7 +1134,7 @@ quest main_quest_lv90 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv90._690_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv90._770_say) @@ -1216,7 +1216,7 @@ quest main_quest_lv90 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state5_3 begin when letter begin @@ -1251,7 +1251,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._810_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) @@ -1265,17 +1265,17 @@ quest main_quest_lv90 begin set_state (state6_1) end end - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- - -----------------<6> ???? ?? ??1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- + -----------------<6> 溮 ȭ1-1----------------- state state6_1 begin when letter begin send_letter(gameforge.main_quest_lv90._850_sendLetter) @@ -1339,7 +1339,7 @@ quest main_quest_lv90 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv90._010_sendLetter begin if pc.count_item(ITEM6_1) >= ITEM6_1_NEEDED then pc.remove_item ( ITEM6_1, pc.count_item(ITEM6_1)) @@ -1348,7 +1348,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._960_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD6_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD6_GOLD)) @@ -1388,7 +1388,7 @@ quest main_quest_lv90 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state6_3 begin when letter begin @@ -1406,7 +1406,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._520_say) end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB6_1.kill or MOB6_2.kill or MOB6_3.kill or MOB6_4.kill or MOB6_5.kill or MOB6_6.kill or MOB6_7.kill begin if number(1,ITEM6_1_PCT_GET) == 1 then if pc.count_item(ITEM6_1) < ITEM6_1_NEEDED then @@ -1435,7 +1435,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._960_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD6_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD6_GOLD)) @@ -1457,17 +1457,17 @@ quest main_quest_lv90 begin end end end - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- - -----------------<7> ???? ?? ??1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- + -----------------<7> 溮 ȭ1-2----------------- state state7_1 begin when letter begin send_letter(gameforge.main_quest_lv90._970_sendLetter) @@ -1525,7 +1525,7 @@ quest main_quest_lv90 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv90._010_sendLetter begin if pc.count_item(ITEM7_1) >= ITEM7_1_NEEDED then pc.remove_item ( ITEM7_1, pc.count_item(ITEM7_1)) @@ -1534,7 +1534,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._1060_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD7_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD7_GOLD)) @@ -1578,7 +1578,7 @@ quest main_quest_lv90 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state7_3 begin when letter begin @@ -1596,7 +1596,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._1050_say) end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB7_1.kill or MOB7_2.kill or MOB7_3.kill or MOB7_4.kill or MOB7_5.kill or MOB7_6.kill or MOB7_7.kill begin if number(1,ITEM7_1_PCT_GET) == 1 then if pc.count_item(ITEM7_1) < ITEM7_1_NEEDED then @@ -1625,7 +1625,7 @@ quest main_quest_lv90 begin say(gameforge.main_quest_lv90._1060_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD7_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD7_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv91.quest b/share/locale/english/quest/main_quest_lv91.quest index 2f6e4b0..8a3f019 100644 --- a/share/locale/english/quest/main_quest_lv91.quest +++ b/share/locale/english/quest/main_quest_lv91.quest @@ -1,115 +1,115 @@ ---2012.08 ??? ---????? ?? 91 +--2012.08 +--Ʈ 91 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ --<1>-- ---<1> ???? ??? ???!1-1-- +--<1> ʸ ãƶ!1-1-- define MOB1_1 3205 define MOB1_1_COUNT 10 -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define REWARD1_EXP 18803050 -- ?? : ??? -define REWARD1_GOLD 0 -- ?? : ?? -define REWARD1_ITEM1 30051 -- ?? : ? ? ?? ?? -define REWARD1_ITEM1_COUNT 1 -- ?? ?? -define REWARD1_ITEM2 50814 -- ?? : ??? -define REWARD1_ITEM2_COUNT 10 -- ?? ?? +define REWARD1_EXP 18803050 -- : ġ +define REWARD1_GOLD 0 -- : +define REWARD1_ITEM1 30051 -- : +define REWARD1_ITEM1_COUNT 1 -- +define REWARD1_ITEM2 50814 -- : ǵ +define REWARD1_ITEM2_COUNT 10 -- --<2>-- ---???? ??? ????!-- -define ITEM2_1 31075 -- ???? ?? -define ITEM2_1_PCT_GET 500 -- ?? ?? +--ʸ Żȯ϶!-- +define ITEM2_1 31075 -- ʸ +define ITEM2_1_PCT_GET 500 -- ȹ Ȯ define MOB2_1 3291 -define MAP_INDEX2 1 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX2 1 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 define MAP_POS2_3_X 700 define MAP_POS2_3_Y 300 -define REWARD2_EXP 24873650 -- ?? : ??? -define REWARD2_GOLD 0 -- ?? : ?? -define REWARD2_ITEM1 50722 -- ?? : ????? -define REWARD2_ITEM1_COUNT 20 -- ?? ?? -define REWARD2_ITEM2 72016 -- ?? : ?3? ? -define REWARD2_ITEM2_COUNT 1 -- ?? ?? +define REWARD2_EXP 24873650 -- : ġ +define REWARD2_GOLD 0 -- : +define REWARD2_ITEM1 50722 -- : 뵵 +define REWARD2_ITEM1_COUNT 20 -- +define REWARD2_ITEM2 72016 -- : 3 +define REWARD2_ITEM2_COUNT 1 -- --<3>-- --- ??? ?? ??1-1-- -define MOB3_1 3601 -- ??? -define MOB3_2 3602 -- ??? -define MOB3_3 3603 -- ??? -define MOB3_4 3604 -- ??? -define MOB3_5 3605 -- ??? -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +-- ι° ǵ1-1-- +define MOB3_1 3601 -- +define MOB3_2 3602 -- +define MOB3_3 3603 -- +define MOB3_4 3604 -- +define MOB3_5 3605 -- +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define ITEM3_1 31018 -- ??? (??? : ?+2) -define ITEM3_1_NEEDED 10 -- ??? ?? -define ITEM3_1_PCT_GET 300 -- ?? ?? (1/n) -define ITEM3_1_PCT_CHECK 70 -- ?? ?? (n/100) +define ITEM3_1 31018 -- (׽Ʈ : +2) +define ITEM3_1_NEEDED 10 -- ʿ +define ITEM3_1_PCT_GET 300 -- ȹ Ȯ (1/n) +define ITEM3_1_PCT_CHECK 70 -- ǰ Ȯ (n/100) -define REWARD3_EXP 25805450 -- ?? : ??? -define REWARD3_GOLD 214000 -- ?? : ?? -define REWARD3_ITEM1 30009 -- ?? : ? ? ?? ? -define REWARD3_ITEM1_COUNT 2 -- ?? ?? +define REWARD3_EXP 25805450 -- : ġ +define REWARD3_GOLD 214000 -- : +define REWARD3_ITEM1 30009 -- : +define REWARD3_ITEM1_COUNT 2 -- --<4>-- ---??? ?? ??1-2-- -define MOB4_1 3690 -- ??? ?? -define MOB4_2 3691 -- ??? ?? ?? -define MAP_INDEX4 1 -- ???? ??? ? ?? -define MAP_POS4_1_X 500 -- ?? ????? ??? ??. +--ι° ǵ1-2-- +define MOB4_1 3690 -- +define MOB4_2 3691 -- +define MAP_INDEX4 1 -- Ͱ ȣ +define MAP_POS4_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS4_1_Y 500 define MAP_POS4_2_X 600 define MAP_POS4_2_Y 500 define MAP_POS4_3_X 700 define MAP_POS4_3_Y 300 -define ITEM4_1 31019 -- ???? (??? : ?+2) -define ITEM4_1_NEEDED 3 -- ??? ?? -define ITEM4_1_PCT_GET 300 -- ?? ?? (1/n) -define ITEM4_1_PCT_CHECK 70 -- ?? ?? (n/100) -define ITEM4_1_DAY_LIMIT 1 -- ?? ?? ?? +define ITEM4_1 31019 -- 񰡷 (׽Ʈ : +2) +define ITEM4_1_NEEDED 3 -- ʿ +define ITEM4_1_PCT_GET 300 -- ȹ Ȯ (1/n) +define ITEM4_1_PCT_CHECK 70 -- ǰ Ȯ (n/100) +define ITEM4_1_DAY_LIMIT 1 -- Ϸ ǰ Ѱ -define REWARD4_EXP 27874000 -- ?? : ??? -define REWARD4_GOLD 225000 -- ?? : ?? +define REWARD4_EXP 27874000 -- : ġ +define REWARD4_GOLD 225000 -- : --<5>-- ---??? ??- -define MOB5_1 20382 -- ???? -define ITEM5_1 31020 -- ? ? ?? ?? +-- ȯ- +define MOB5_1 20382 -- +define ITEM5_1 31020 -- define ITEM5_1_NEEDED 1 -define MAP_INDEX5 1 -- ???? ??? ? ?? -define MAP_POS5_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX5 1 -- Ͱ ȣ +define MAP_POS5_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS5_1_Y 500 define MAP_POS5_2_X 600 define MAP_POS5_2_Y 500 define MAP_POS5_3_X 700 define MAP_POS5_3_Y 300 -define REWARD5_EXP 6766050 -- ?? : ??? -define REWARD5_GOLD 0 -- ?? : ?? -define REWARD5_ITEM1 30045 -- ?? : ??? ?? +define REWARD5_EXP 6766050 -- : ġ +define REWARD5_GOLD 0 -- : +define REWARD5_ITEM1 30045 -- : ħ define REWARD5_ITEM1_COUNT 2 - -- ?? ?? + -- @@ -123,17 +123,17 @@ quest main_quest_lv91 begin end - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- - -----------------<1> ???? ??? ???!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- + -----------------<1> ʸ ãƶ!1-1----------------- state state1_1 begin when letter begin send_letter (gameforge.main_quest_lv91._010_sendLetter) @@ -197,7 +197,7 @@ quest main_quest_lv91 begin end --[[ - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv91._010_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv91._520_say) @@ -256,7 +256,7 @@ quest main_quest_lv91 begin say(gameforge.main_quest_lv91._150_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -273,17 +273,17 @@ quest main_quest_lv91 begin end end - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- - -----------------<2> ???? ??? ????!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- + -----------------<2> ʸ Żȯ϶!----------------- state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv91._160_sendLetter) @@ -335,7 +335,7 @@ quest main_quest_lv91 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv91._160_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv91._220_say) @@ -352,7 +352,7 @@ quest main_quest_lv91 begin end end end - -- ??? ?? + -- Ʈ Ϸ state state2_3 begin when letter begin send_letter(gameforge.main_quest_lv91._160_sendLetter) @@ -368,7 +368,7 @@ quest main_quest_lv91 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB2_1.kill begin if number(1,ITEM2_1_PCT_GET) == 1 then if pc.count_item(ITEM2_1) < 1 then @@ -393,7 +393,7 @@ quest main_quest_lv91 begin say(gameforge.main_quest_lv91._260_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -416,17 +416,17 @@ quest main_quest_lv91 begin end end end - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- - -----------------<3> ??? ?? ??1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- + -----------------<3> ι° ǵ1-1----------------- state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv91._270_sendLetter) @@ -499,12 +499,12 @@ quest main_quest_lv91 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when SCHOLAR.chat.gameforge.main_quest_lv91._270_sendLetter with pc.count_item(ITEM3_1) > 0 begin if pc.count_item(ITEM3_1) > 0 then pc.remove_item(ITEM3_1, 1) - if number(1, 100 ) <= ITEM3_1_PCT_CHECK then -- ?? ?? + if number(1, 100 ) <= ITEM3_1_PCT_CHECK then -- ǰ say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv91._380_say) pc.setqf("item3_1_checked", pc.getqf("item3_1_checked") + 1) @@ -515,7 +515,7 @@ quest main_quest_lv91 begin end q.set_counter_value(remain) - if pc.getqf("item3_1_checked") >= ITEM3_1_NEEDED then -- ?? ?? ?? + if pc.getqf("item3_1_checked") >= ITEM3_1_NEEDED then -- ǰ ޼ pc.remove_item(ITEM3_1, pc.count_item(ITEM3_1)) wait() @@ -524,7 +524,7 @@ quest main_quest_lv91 begin say(gameforge.main_quest_lv91._390_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -537,10 +537,10 @@ quest main_quest_lv91 begin set_state (state4_1) q.set_counter_name("") - else -- ?? ?? ?? + else -- ǰ ̴ say(string.format(gameforge.main_quest_lv91._400_say,remain)) end - else -- ?? ?? + else -- ǰ say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv91._370_say) end @@ -558,17 +558,17 @@ quest main_quest_lv91 begin end end - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- - -----------------<4> ??? ?? ??1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- + -----------------<4> ι° ǵ1-2----------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv91._420_sendLetter) @@ -634,7 +634,7 @@ quest main_quest_lv91 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when SCHOLAR.chat.gameforge.main_quest_lv91._420_sendLetter with pc.count_item(ITEM4_1) > 0 begin if pc.count_item(ITEM4_1) > 0 then local cur_t = get_global_time() - 60 * 60 * 9 @@ -648,13 +648,13 @@ quest main_quest_lv91 begin end local today_item4_1_checked = pc.getqf("today_item4_1_checked") - if today_item4_1_checked >= ITEM4_1_DAY_LIMIT then --1? ?? ?? ?? + if today_item4_1_checked >= ITEM4_1_DAY_LIMIT then --1 ǰ ʰ say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv91._500_say) - else -- ?? ??. + else -- ǰ õ. pc.remove_item(ITEM4_1, 1) - if number(1, 100 ) <= ITEM4_1_PCT_CHECK then -- ?? ?? + if number(1, 100 ) <= ITEM4_1_PCT_CHECK then -- ǰ say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv91._510_say) pc.setqf("item4_1_checked", pc.getqf("item4_1_checked") + 1) @@ -666,7 +666,7 @@ quest main_quest_lv91 begin end q.set_counter_value(remain) - if pc.getqf("item4_1_checked") >= ITEM4_1_NEEDED then -- ?? ?? ?? + if pc.getqf("item4_1_checked") >= ITEM4_1_NEEDED then -- ǰ ޼ pc.remove_item(ITEM4_1, pc.count_item(ITEM4_1)) wait() @@ -675,7 +675,7 @@ quest main_quest_lv91 begin say(gameforge.main_quest_lv91._520_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -686,10 +686,10 @@ quest main_quest_lv91 begin set_state (state5_1) q.set_counter_name("") - else -- ?? ?? ?? + else -- ǰ ̴ say(string.format(gameforge.main_quest_lv91._530_say,remain)) end - else -- ?? ?? + else -- ǰ say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv91._540_say) end @@ -706,17 +706,17 @@ quest main_quest_lv91 begin end end end - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- - -----------------<5> ??? ??----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- + -----------------<5> ȯ----------------- state state5_1 begin when letter begin send_letter(gameforge.main_quest_lv91._560_sendLetter) @@ -798,7 +798,7 @@ quest main_quest_lv91 begin say(gameforge.main_quest_lv91._670_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) @@ -815,7 +815,7 @@ quest main_quest_lv91 begin set_state (__COMPLETE__) end end - -- ??? ?? + -- Ʈ Ϸ state state5_3 begin when letter begin @@ -833,7 +833,7 @@ quest main_quest_lv91 begin end - -- ??? ?? ??. + -- н . when MOB5_1.click begin if pc.count_item(ITEM5_1) < ITEM5_1_NEEDED then pc.give_item2(ITEM5_1, 1) @@ -857,7 +857,7 @@ quest main_quest_lv91 begin say(gameforge.main_quest_lv91._670_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv92.quest b/share/locale/english/quest/main_quest_lv92.quest index 9c51416..0b56408 100644 --- a/share/locale/english/quest/main_quest_lv92.quest +++ b/share/locale/english/quest/main_quest_lv92.quest @@ -1,75 +1,75 @@ ---2012.08 ??? ---????? ?? 92 +--2012.08 +--Ʈ 92 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ --<1>-- ---???? ??? ???!1-2-- -define MOB1_1 3504 -- ????? ?? -define MOB1_2 3505 -- ????? ???? -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +--ʸ ãƶ!1-2-- +define MOB1_1 3504 -- 屺 +define MOB1_2 3505 -- +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define ITEM1_1 31010 -- ?? ???? ?? ?? -define ITEM1_1_NEEDED 4 -- ??? ?? -define ITEM1_1_PCT_GET 500 -- ?? ?? (1/n) -define REWARD1_EXP 33874000 -- ?? : ??? -define REWARD1_GOLD 200000 -- ?? : ?? -define REWARD1_ITEM1 50817 -- ?? : ???? -define REWARD1_ITEM1_COUNT 10 -- ?? ?? +define ITEM1_1 31010 -- +define ITEM1_1_NEEDED 4 -- ʿ +define ITEM1_1_PCT_GET 500 -- ȹ Ȯ (1/n) +define REWARD1_EXP 33874000 -- : ġ +define REWARD1_GOLD 200000 -- : +define REWARD1_ITEM1 50817 -- : Ȱɾ +define REWARD1_ITEM1_COUNT 10 -- --<2>-- ---??? ?? ??-- -define ITEM2_1 31010 -- ?? ???? -define MAP_INDEX2 1 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +-- -- +define ITEM2_1 31010 -- +define MAP_INDEX2 1 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 define MAP_POS2_3_X 700 define MAP_POS2_3_Y 300 -define REWARD2_EXP 20874600 -- ?? : ??? -define REWARD2_GOLD 0 -- ?? : ?? -define REWARD2_ITEM1 30047 -- ?? : ??? ? -define REWARD2_ITEM1_COUNT 2 -- ?? ?? +define REWARD2_EXP 20874600 -- : ġ +define REWARD2_GOLD 0 -- : +define REWARD2_ITEM1 30047 -- : +define REWARD2_ITEM1_COUNT 2 -- --<3>-- ---??? ?? ??1-1 -- -define MOB3_1 3490 -- ??? ?? -define MOB3_2 3491 -- ??? ???? -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +--° ǵ1-1 -- +define MOB3_1 3490 -- +define MOB3_2 3491 -- +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define ITEM3_1 31022 -- ???? ?? (??? : ?+2) -define ITEM3_1_NEEDED 10 -- ??? ?? -define ITEM3_1_PCT_GET 500 -- ?? ?? (1/n) -define REWARD3_EXP 34874000 -- ?? : ??? -define REWARD3_GOLD 0 -- ?? : ?? -define REWARD3_ITEM1 27992 -- ?? : ??? -define REWARD3_ITEM1_COUNT 2 -- ?? ?? +define ITEM3_1 31022 -- (׽Ʈ : +2) +define ITEM3_1_NEEDED 10 -- ʿ +define ITEM3_1_PCT_GET 500 -- ȹ Ȯ (1/n) +define REWARD3_EXP 34874000 -- : ġ +define REWARD3_GOLD 0 -- : +define REWARD3_ITEM1 27992 -- : +define REWARD3_ITEM1_COUNT 2 -- --<4>-- ---???? ??? ??-- -define REWARD4_EXP 24911280 -- ?? : ??? -define REWARD4_GOLD 0 -- ?? : ?? -define REWARD4_ITEM1 27993 -- ?? : ??? -define REWARD4_ITEM1_COUNT 2 -- ?? ?? +--ʸ -- +define REWARD4_EXP 24911280 -- : ġ +define REWARD4_GOLD 0 -- : +define REWARD4_ITEM1 27993 -- : û +define REWARD4_ITEM1_COUNT 2 -- quest main_quest_lv92 begin @@ -80,17 +80,17 @@ quest main_quest_lv92 begin set_state (state1_1) end end - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ - ------------------------------------???? ??? ???!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ + ------------------------------------ʸ ãƶ!1-2------------------------------------ state state1_1 begin when letter begin @@ -147,7 +147,7 @@ quest main_quest_lv92 begin q.set_counter_value(ITEM1_1_NEEDED) end end - --??? ??-- + --Ʈ -- state state1_2 begin when letter begin send_letter(gameforge.main_quest_lv92._010_sendLetter) @@ -156,7 +156,7 @@ quest main_quest_lv92 begin if remain_item <= 0 then remain_item = 0 end - q.set_counter_name("Remaining items") + q.set_counter_name(" ") q.set_counter_value(remain_item) end when button or info begin @@ -186,7 +186,7 @@ quest main_quest_lv92 begin end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv92._010_sendLetter begin if pc.count_item(ITEM1_1) >= ITEM1_1_NEEDED then @@ -195,7 +195,7 @@ quest main_quest_lv92 begin say(gameforge.main_quest_lv92._160_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -220,7 +220,7 @@ quest main_quest_lv92 begin if pc.count_item(ITEM1_1) < ITEM1_1_NEEDED then pc.give_item2(ITEM1_1, 1) - --??? ?? ? ??? + --Ʈ ޴ â īƮ local remain_item = ITEM1_1_NEEDED - pc.count_item(ITEM1_1) if remain_item <= 0 then remain_item = 0 @@ -254,13 +254,13 @@ quest main_quest_lv92 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB1_1.kill or MOB1_2.kill begin if number(1,ITEM1_1_PCT_GET) == 1 then if pc.count_item(ITEM1_1) < ITEM1_1_NEEDED then pc.give_item2(ITEM1_1, 1) - --??? ?? ? ??? + --Ʈ ޴ â īƮ local remain_item = ITEM1_1_NEEDED - pc.count_item(ITEM1_1) if remain_item <= 0 then remain_item = 0 @@ -284,7 +284,7 @@ quest main_quest_lv92 begin say(gameforge.main_quest_lv92._160_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -305,18 +305,18 @@ quest main_quest_lv92 begin end end - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ state state2_1 begin when letter begin q.set_counter_name("") @@ -362,7 +362,7 @@ quest main_quest_lv92 begin set_state (state2_2) end end - --??? ??-- + --Ʈ -- state state2_2 begin when letter begin send_letter(gameforge.main_quest_lv92._170_sendLetter) @@ -390,7 +390,7 @@ quest main_quest_lv92 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv92._170_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv92._270_say) @@ -452,7 +452,7 @@ quest main_quest_lv92 begin say(gameforge.main_quest_lv92._350_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -472,17 +472,17 @@ quest main_quest_lv92 begin end end end - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ - ------------------------------------??? ?? ??1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ + ------------------------------------° ǵ1-1------------------------------------ state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv92._370_sendLetter) @@ -563,7 +563,7 @@ quest main_quest_lv92 begin end state state3_3 begin when letter begin - q.set_counter_name("Remaining items") + q.set_counter_name(" ") send_letter(gameforge.main_quest_lv92._370_sendLetter) end when button or info begin @@ -592,7 +592,7 @@ quest main_quest_lv92 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when SCHOLAR.chat.gameforge.main_quest_lv92._370_sendLetter begin if pc.count_item(ITEM3_1) >= ITEM3_1_NEEDED then pc.remove_item ( ITEM3_1, pc.count_item(ITEM3_1)) @@ -600,7 +600,7 @@ quest main_quest_lv92 begin say(gameforge.main_quest_lv92._540_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -659,7 +659,7 @@ quest main_quest_lv92 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB3_1.kill or MOB3_2.kill begin if number(1,ITEM3_1_PCT_GET) == 1 then if pc.count_item(ITEM3_1) < ITEM3_1_NEEDED then @@ -682,7 +682,7 @@ quest main_quest_lv92 begin say(gameforge.main_quest_lv92._540_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -704,17 +704,17 @@ quest main_quest_lv92 begin end end - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- - ------------------------------------???? ??? ??----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- + ------------------------------------ʸ ----------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv92._560_sendLetter) @@ -744,7 +744,7 @@ quest main_quest_lv92 begin say(gameforge.main_quest_lv92._600_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv93.quest b/share/locale/english/quest/main_quest_lv93.quest index c645531..c7d599f 100644 --- a/share/locale/english/quest/main_quest_lv93.quest +++ b/share/locale/english/quest/main_quest_lv93.quest @@ -1,86 +1,86 @@ ---2012.08 ??? ---????? ?? 93 +--2012.08 +--Ʈ 93 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ --<1>-- ---????1-1-- -define MOB1_1 3191 -- ???? ???? -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +--°ȭ1-1-- +define MOB1_1 3191 -- ܾ +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define ITEM1_1 31029 -- ????? ?? (??? : ?+0) -define ITEM1_1_PCT_GET 1000 -- ?? ?? : ????? ?? (1/n) -define REWARD1_EXP 27874422 -- ?? : ??? -define REWARD1_GOLD 0 -- ?? : ?? -define REWARD1_ITEM1 27994 -- ?? : ??? -define REWARD1_ITEM1_COUNT 1 -- ?? ?? +define ITEM1_1 31029 -- ܾ (׽Ʈ : +0) +define ITEM1_1_PCT_GET 1000 -- ȹ Ȯ : ܾ (1/n) +define REWARD1_EXP 27874422 -- : ġ +define REWARD1_GOLD 0 -- : +define REWARD1_ITEM1 27994 -- : +define REWARD1_ITEM1_COUNT 1 -- --<2>-- ---????1-2-- -define MOB2_1 3791 -- ??? ???? -define MAP_INDEX2 1 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +--°ȭ1-2-- +define MOB2_1 3791 -- +define MAP_INDEX2 1 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 define MAP_POS2_3_X 700 define MAP_POS2_3_Y 300 -define ITEM2_1 31030 -- ???? ?? (??? : ?+1) -define ITEM2_1_PCT_GET 1000 -- ?? ?? : ???? ?? (1/n) -define REWARD2_EXP 28914020 -- ?? : ??? -define REWARD2_GOLD 302000 -- ?? : ?? -define REWARD2_ITEM1 30048 -- ?? : ???? -define REWARD2_ITEM1_COUNT 1 -- ?? ?? -define REWARD2_ITEM2 50819 -- ?? : ???? -define REWARD2_ITEM2_COUNT 10 -- ?? ?? +define ITEM2_1 31030 -- (׽Ʈ : +1) +define ITEM2_1_PCT_GET 1000 -- ȹ Ȯ : (1/n) +define REWARD2_EXP 28914020 -- : ġ +define REWARD2_GOLD 302000 -- : +define REWARD2_ITEM1 30048 -- : +define REWARD2_ITEM1_COUNT 1 -- +define REWARD2_ITEM2 50819 -- : ȯ +define REWARD2_ITEM2_COUNT 10 -- --<3>-- ---????1-3 -- -define REWARD3_EXP 17904600 -- ?? : ??? -define REWARD3_GOLD 30000 -- ?? : ?? -define REWARD3_ITEM1 71094 -- ?? : ??? ?? -define REWARD3_ITEM1_COUNT 1 -- ?? ?? -define REWARD3_ITEM2 72024 -- ?? : ??? ?? -define REWARD3_ITEM2_COUNT 1 -- ?? ?? +--°ȭ1-3 -- +define REWARD3_EXP 17904600 -- : ġ +define REWARD3_GOLD 30000 -- : +define REWARD3_ITEM1 71094 -- : +define REWARD3_ITEM1_COUNT 1 -- +define REWARD3_ITEM2 72024 -- : ȭ +define REWARD3_ITEM2_COUNT 1 -- --<4>-- ---????1-4-- -define ITEM4_1 50724 -- ??????? -define ITEM4_1_NEEDED 200 -- ???? -define ITEM4_2 50726 -- ?????? -define ITEM4_2_NEEDED 200 -- ???? -define ITEM4_3 50707 -- ??? -define ITEM4_3_NEEDED 200 -- ???? -define REWARD4_EXP 31374000 -- ?? : ??? -define REWARD4_GOLD 0 -- ?? : ?? -define REWARD4_ITEM1 31031 -- ?? : ???? -define REWARD4_ITEM1_COUNT 1 -- ?? ?? -define REWARD4_ITEM2 50706 -- ?? : ???? -define REWARD4_ITEM2_COUNT 20 -- ?? ?? -define REWARD4_ITEM3 72301 -- ?? : ??? ? -define REWARD4_ITEM3_COUNT 5 -- ?? ?? +--°ȭ1-4-- +define ITEM4_1 50724 -- 밡ÿ +define ITEM4_1_NEEDED 200 -- ʿ䰹 +define ITEM4_2 50726 -- 뿵 +define ITEM4_2_NEEDED 200 -- ʿ䰹 +define ITEM4_3 50707 -- +define ITEM4_3_NEEDED 200 -- ʿ䰹 +define REWARD4_EXP 31374000 -- : ġ +define REWARD4_GOLD 0 -- : +define REWARD4_ITEM1 31031 -- : õ +define REWARD4_ITEM1_COUNT 1 -- +define REWARD4_ITEM2 50706 -- : +define REWARD4_ITEM2_COUNT 20 -- +define REWARD4_ITEM3 72301 -- : ູ +define REWARD4_ITEM3_COUNT 5 -- --<5>-- ---?? ??1-1-- -define REWARD5_EXP 19920820 -- ?? : ??? -define REWARD5_GOLD 335000 -- ?? : ?? -define REWARD5_ITEM1 72723 -- ?? : ??? ??(?) -define REWARD5_ITEM1_COUNT 1 -- ?? ?? -define REWARD5_ITEM2 70050 -- ?? : ??? ?? -define REWARD5_ITEM2_COUNT 1 -- ?? ?? +--ž 1-1-- +define REWARD5_EXP 19920820 -- : ġ +define REWARD5_GOLD 335000 -- : +define REWARD5_ITEM1 72723 -- : ȭ ູ() +define REWARD5_ITEM1_COUNT 1 -- +define REWARD5_ITEM2 70050 -- : ǥ +define REWARD5_ITEM2_COUNT 1 -- quest main_quest_lv93 begin @@ -91,17 +91,17 @@ quest main_quest_lv93 begin set_state (state1_1) end end - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ - ------------------------------------????1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ + ------------------------------------°ȭ1-1------------------------------------ state state1_1 begin when letter begin @@ -170,7 +170,7 @@ quest main_quest_lv93 begin set_state (state1_3) end end - --??? ??-- + --Ʈ -- state state1_3 begin when letter begin send_letter(gameforge.main_quest_lv93._010_sendLetter) @@ -194,7 +194,7 @@ quest main_quest_lv93 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when SCHOLAR.chat.gameforge.main_quest_lv93._010_sendLetter begin say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_lv93._110_say) @@ -230,7 +230,7 @@ quest main_quest_lv93 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB1_1.kill begin if number(1,ITEM1_1_PCT_GET) == 1 then if pc.count_item(ITEM1_1) < 1 then @@ -253,7 +253,7 @@ quest main_quest_lv93 begin say(gameforge.main_quest_lv93._140_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -274,17 +274,17 @@ quest main_quest_lv93 begin end end - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ - ------------------------------------????1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ + ------------------------------------°ȭ1-2------------------------------------ state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv93._150_sendLetter) @@ -313,7 +313,7 @@ quest main_quest_lv93 begin set_state (state2_2) end end - --??? ??-- + --Ʈ -- state state2_2 begin when letter begin send_letter(gameforge.main_quest_lv93._150_sendLetter) @@ -335,7 +335,7 @@ quest main_quest_lv93 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when SCHOLAR.chat.gameforge.main_quest_lv93._150_sendLetter begin say_title(mob_name(SCHOLAR)) say(gameforge.main_quest_lv93._210_say) @@ -369,7 +369,7 @@ quest main_quest_lv93 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB2_1.kill begin if number(1,ITEM2_1_PCT_GET) == 1 then if pc.count_item(ITEM2_1) < 1 then @@ -393,7 +393,7 @@ quest main_quest_lv93 begin say(gameforge.main_quest_lv93._240_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -415,17 +415,17 @@ quest main_quest_lv93 begin end end end - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ - ------------------------------------????1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ + ------------------------------------°ȭ1-3------------------------------------ state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv93._250_sendLetter) @@ -498,7 +498,7 @@ quest main_quest_lv93 begin say(gameforge.main_quest_lv93._370_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -531,17 +531,17 @@ quest main_quest_lv93 begin end end - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- - ------------------------------------????1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- + ------------------------------------°ȭ1-4----------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv93._400_npcChat) @@ -590,7 +590,7 @@ quest main_quest_lv93 begin set_state (state4_2) end end - -- ??? ?? -- + -- Ʈ -- state state4_2 begin when letter begin send_letter(gameforge.main_quest_lv93._400_npcChat) @@ -708,7 +708,7 @@ quest main_quest_lv93 begin say(gameforge.main_quest_lv93._570_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -731,17 +731,17 @@ quest main_quest_lv93 begin end end - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- - ------------------------------------?? ??1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- + ------------------------------------ž 1-1----------------------------------- state state5_1 begin when letter begin send_letter(gameforge.main_quest_lv93._580_sendLetter) @@ -771,7 +771,7 @@ quest main_quest_lv93 begin say(gameforge.main_quest_lv93._610_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv94.quest b/share/locale/english/quest/main_quest_lv94.quest index 91a8297..4e75d60 100644 --- a/share/locale/english/quest/main_quest_lv94.quest +++ b/share/locale/english/quest/main_quest_lv94.quest @@ -1,149 +1,149 @@ ---2012.08 ??? ---????? ?? 94 +--2012.08 +--Ʈ 94 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ --<1>-- ---?? ??-- -define REWARD1_EXP 12904600 -- ?? : ??? -define REWARD1_GOLD 346000 -- ?? : ?? -define REWARD1_ITEM1 71001 -- ?? : ???? -define REWARD1_ITEM1_COUNT 3 -- ?? ?? -define REWARD1_ITEM2 31032 -- ?? : ??? ?? -define REWARD1_ITEM2_COUNT 1 -- ?? ?? -define AFFECT_MAGIC_DEF 10 -- ?? ??? ?? ?? +--ž -- +define REWARD1_EXP 12904600 -- : ġ +define REWARD1_GOLD 346000 -- : +define REWARD1_ITEM1 71001 -- : ־ȼ +define REWARD1_ITEM1_COUNT 3 -- +define REWARD1_ITEM2 31032 -- : ž +define REWARD1_ITEM2_COUNT 1 -- +define AFFECT_MAGIC_DEF 10 -- ġ --<2>-- ---??? ??-- -define RECON1_X 374 -- ??1 X ?? -define RECON1_Y 1261 -- ??1 Y ?? -define RECON1_MAPINDEX 304 -- ??1 ? ??? -define RECON2_X 321 -- ??2 X ?? -define RECON2_Y 419 -- ??2 Y ?? -define RECON2_MAPINDEX 304 -- ??2 ? ??? --- define RECON3_X 790 -- ??3 X ?? --- define RECON3_Y 149 -- ??3 Y ?? --- define RECON3_MAPINDEX 304 -- ??3 ? ??? -define RECON4_X 790 -- ??4 X ?? -define RECON4_Y 149 -- ??4 Y ?? -define RECON4_MAPINDEX 304 -- ??4 ? ??? -define REWARD2_EXP 14074422 -- ?? : ??? -define REWARD2_GOLD 357000 -- ?? : ?? -define REWARD2_ITEM1 30033 -- ?? : ?? ???? -define REWARD2_ITEM1_COUNT 3 -- ?? ?? +-- -- +define RECON1_X 374 -- 1 X ǥ +define RECON1_Y 1261 -- 1 Y ǥ +define RECON1_MAPINDEX 304 -- 1 ε +define RECON2_X 321 -- 2 X ǥ +define RECON2_Y 419 -- 2 Y ǥ +define RECON2_MAPINDEX 304 -- 2 ε +-- define RECON3_X 790 -- 3 X ǥ +-- define RECON3_Y 149 -- 3 Y ǥ +-- define RECON3_MAPINDEX 304 -- 3 ε +define RECON4_X 790 -- 4 X ǥ +define RECON4_Y 149 -- 4 Y ǥ +define RECON4_MAPINDEX 304 -- 4 ε +define REWARD2_EXP 14074422 -- : ġ +define REWARD2_GOLD 357000 -- : +define REWARD2_ITEM1 30033 -- : ׸ +define REWARD2_ITEM1_COUNT 3 -- --<3>-- ---??? ?? ?? -- -define MOB3_1 3596 -- ?? ??? ?? ?? -define ITEM3_1 31033 -- ?? ???? ?? -define REWARD3_EXP 16014020 -- ?? : ??? -define REWARD3_GOLD 0 -- ?? : ?? -define REWARD3_ITEM1 70024 -- ?? : ??? ?? -define REWARD3_ITEM1_COUNT 1 -- ?? ?? -define REWARD3_ITEM2 30039 -- ?? : ???? -define REWARD3_ITEM2_COUNT 3 -- ?? ?? -define REWARD3_ITEM3 50820 -- ?? : ???? -define REWARD3_ITEM3_COUNT 20 -- ?? ?? +-- ȭ -- +define MOB3_1 3596 -- +define ITEM3_1 31033 -- +define REWARD3_EXP 16014020 -- : ġ +define REWARD3_GOLD 0 -- : +define REWARD3_ITEM1 70024 -- : ູ +define REWARD3_ITEM1_COUNT 1 -- +define REWARD3_ITEM2 30039 -- : +define REWARD3_ITEM2_COUNT 3 -- +define REWARD3_ITEM3 50820 -- : +define REWARD3_ITEM3_COUNT 20 -- --<4>-- ---???? ?? ??-- -define MOB4_1 3105 -- ???? ?? ?? (??? : ??) -define MOB4_1_COUNT 30 -- ?? ?? : ???? ?? ?? -define MOB4_2 3190 -- ???? ?? (??? : ??) -define MOB4_2_COUNT 3 -- ?? ?? : ???? ?? -define MOB4_3 3191 -- ???? ?? ?? (??? : ????) -define MOB4_3_COUNT 1 -- ?? ?? : ???? ?? ?? -define REWARD4_EXP 21014020 -- ?? : ??? -define REWARD4_GOLD 379000 -- ?? : ?? -define REWARD4_ITEM1 72308 -- ?? : ???? -define REWARD4_ITEM1_COUNT 1 -- ?? ?? -define REWARD4_ITEM2 76011 -- ?? : ?? -define REWARD4_ITEM2_COUNT 1 -- ?? ?? +--ܾ ȭ-- +define MOB4_1 3105 -- ܾ (׽Ʈ : 鰳) +define MOB4_1_COUNT 30 -- óġ : ܾ +define MOB4_2 3190 -- ܾ (׽Ʈ : ) +define MOB4_2_COUNT 3 -- óġ : ܾ +define MOB4_3 3191 -- ܾ (׽Ʈ : θ) +define MOB4_3_COUNT 1 -- óġ : ܾ +define REWARD4_EXP 21014020 -- : ġ +define REWARD4_GOLD 379000 -- : +define REWARD4_ITEM1 72308 -- : ö +define REWARD4_ITEM1_COUNT 1 -- +define REWARD4_ITEM2 76011 -- : +define REWARD4_ITEM2_COUNT 1 -- --<5>-- ---??? ?? ??-- -define MOB5_1 3791 -- ??? -define MAP_INDEX5 1 -- ???? ??? ? ?? -define MAP_POS5_1_X 500 -- ?? ????? ??? ??. +-- ȭ-- +define MOB5_1 3791 -- +define MAP_INDEX5 1 -- Ͱ ȣ +define MAP_POS5_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS5_1_Y 500 define MAP_POS5_2_X 600 define MAP_POS5_2_Y 500 define MAP_POS5_3_X 700 define MAP_POS5_3_Y 300 -define ITEM5_1 31034 -- ???? ?? -define ITEM5_1_COUNT 9 -- ?? ?? : ???? ?? -define ITEM5_1_PCT_GET 10 -- ?? ?? : ???? ?? (1/n) -define REWARD5_EXP 25032586 -- ?? : ??? -define REWARD5_GOLD 390000 -- ?? : ?? -define REWARD5_ITEM1 71026 -- ?? : ?? -define REWARD5_ITEM1_COUNT 1 -- ?? ?? -define REWARD5_ITEM2 71025 -- ?? : ??? -define REWARD5_ITEM2_COUNT 2 -- ?? ?? -define REWARD5_ITEM3 70102 -- ?? : ?? -define REWARD5_ITEM3_COUNT 5 -- ?? ?? -define REWARD5_ITEM4 50826 -- ?? : ??? -define REWARD5_ITEM4_COUNT 10 -- ?? ?? +define ITEM5_1 31034 -- +define ITEM5_1_COUNT 9 -- ȹ : +define ITEM5_1_PCT_GET 10 -- ȹ Ȯ : (1/n) +define REWARD5_EXP 25032586 -- : ġ +define REWARD5_GOLD 390000 -- : +define REWARD5_ITEM1 71026 -- : ö +define REWARD5_ITEM1_COUNT 1 -- +define REWARD5_ITEM2 71025 -- : ߰ +define REWARD5_ITEM2_COUNT 2 -- +define REWARD5_ITEM3 70102 -- : +define REWARD5_ITEM3_COUNT 5 -- +define REWARD5_ITEM4 50826 -- : +define REWARD5_ITEM4_COUNT 10 -- --<6>-- ---?????-- -define MOB6_1 3101 -- ????? ?? -define MOB6_2 3102 -- ????? ???? -define MOB6_3 3103 -- ????? ??? -define MOB6_4 3104 -- ????? ?? -define MOB6_5 3105 -- ????? ???? -define MOB6_6 3190 -- ????? ?? -define MOB6_7 3191 -- ????? ???? -define MAP_INDEX6 1 -- ???? ??? ? ?? -define MAP_POS6_1_X 500 -- ?? ????? ??? ??. +---- +define MOB6_1 3101 -- ܾ +define MOB6_2 3102 -- ܾ +define MOB6_3 3103 -- ܾ Ÿ +define MOB6_4 3104 -- ܾ 屺 +define MOB6_5 3105 -- ܾ +define MOB6_6 3190 -- ܾ +define MOB6_7 3191 -- ܾ +define MAP_INDEX6 1 -- Ͱ ȣ +define MAP_POS6_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS6_1_Y 500 define MAP_POS6_2_X 600 define MAP_POS6_2_Y 500 define MAP_POS6_3_X 700 define MAP_POS6_3_Y 300 -define ITEM6_1 31035 -- ?? ??? -define ITEM6_1_COUNT 1 -- ?? ?? : ?? ??? -define ITEM6_1_PCT_GET 3 -- ?? ?? : ?? ??? (1/n) -define ITEM6_2 31013 -- ????? ?? -define ITEM6_2_COUNT 1 -- ?? ?? : ????? ?? -define ITEM6_2_PCT_GET 3 -- ?? ?? : ????? ?? (1/n) -define REWARD6_EXP 23074000 -- ?? : ??? -define REWARD6_GOLD 0 -- ?? : ?? -define REWARD6_ITEM1 70024 -- ?? : ??? ?? -define REWARD6_ITEM1_COUNT 3 -- ?? ?? +define ITEM6_1 31035 -- +define ITEM6_1_COUNT 1 -- ȹ : +define ITEM6_1_PCT_GET 3 -- ȹ Ȯ : (1/n) +define ITEM6_2 31013 -- ܾ +define ITEM6_2_COUNT 1 -- ȹ : ܾ +define ITEM6_2_PCT_GET 3 -- ȹ Ȯ : ܾ (1/n) +define REWARD6_EXP 23074000 -- : ġ +define REWARD6_GOLD 0 -- : +define REWARD6_ITEM1 70024 -- : ູ +define REWARD6_ITEM1_COUNT 3 -- --<7>-- ---?? ??-- -define MOB7_1 3101 -- ????? ?? -define MOB7_2 3102 -- ????? ???? -define MOB7_3 3103 -- ????? ??? -define MOB7_4 3104 -- ????? ?? -define MOB7_5 3105 -- ????? ???? -define MOB7_6 3190 -- ????? ?? -define MOB7_7 3191 -- ????? ???? -define MAP_INDEX7 1 -- ???? ??? ? ?? -define MAP_POS7_1_X 500 -- ?? ????? ??? ??. +-- Ȳ-- +define MOB7_1 3101 -- ܾ +define MOB7_2 3102 -- ܾ +define MOB7_3 3103 -- ܾ Ÿ +define MOB7_4 3104 -- ܾ 屺 +define MOB7_5 3105 -- ܾ +define MOB7_6 3190 -- ܾ +define MOB7_7 3191 -- ܾ +define MAP_INDEX7 1 -- Ͱ ȣ +define MAP_POS7_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS7_1_Y 500 define MAP_POS7_2_X 600 define MAP_POS7_2_Y 500 define MAP_POS7_3_X 700 define MAP_POS7_3_Y 300 -define ITEM7_1 31036 -- ?? ?? ?? -define ITEM7_1_COUNT 30 -- ?? ?? : ?? ?? -define ITEM7_1_DAY_LIMIT 10 -- ?? ?? ?? : ?? ?? -define ITEM7_1_PCT_GET 2 -- ?? ?? : ?? ?? (1/n) -define ITEM7_1_PCT_CHECK 70 -- ?? ?? : ?? ?? (n/100) -define REWARD7_EXP 26473000 -- ?? : ??? -define REWARD7_GOLD 0 -- ?? : ?? -define REWARD7_ITEM1 71001 -- ?? : ???? -define REWARD7_ITEM1_COUNT 5 -- ?? ?? +define ITEM7_1 31036 -- Ȳ ߺ +define ITEM7_1_COUNT 30 -- ȹ : Ȳ +define ITEM7_1_DAY_LIMIT 10 -- Ϸ ǰ Ѱ : Ȳ +define ITEM7_1_PCT_GET 2 -- ȹ Ȯ : Ȳ (1/n) +define ITEM7_1_PCT_CHECK 70 -- ǰ Ȯ : Ȳ (n/100) +define REWARD7_EXP 26473000 -- : ġ +define REWARD7_GOLD 0 -- : +define REWARD7_ITEM1 71001 -- : ־ȼ +define REWARD7_ITEM1_COUNT 5 -- quest main_quest_lv94 begin state start begin @@ -153,17 +153,17 @@ quest main_quest_lv94 begin set_state (state1_1) end end - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ - ------------------------------------?? ??------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ + ------------------------------------ž ------------------------------------ state state1_1 begin when letter begin @@ -196,7 +196,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._050_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -212,7 +212,7 @@ quest main_quest_lv94 begin set_state (state1_2) end end - --??? ??-- + --Ʈ -- state state1_2 begin when letter begin send_letter(gameforge.main_quest_lv94._010_sendLetter) @@ -226,24 +226,24 @@ quest main_quest_lv94 begin when REWARD1_ITEM2.use begin pc.remove_item ( REWARD1_ITEM2, pc.count_item(REWARD1_ITEM2)) - affect.add_collect_point(POINT_MAGIC_DEF_GRADE,AFFECT_MAGIC_DEF,60*30) --60? + affect.add_collect_point(POINT_MAGIC_DEF_GRADE,AFFECT_MAGIC_DEF,60*30) --60 set_state (state2_1) end end - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ - ------------------------------------??? ??------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ + ------------------------------------ ------------------------------------ state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv94._080_sendLetter) @@ -297,7 +297,7 @@ quest main_quest_lv94 begin -- setskin(NOWINDOW) -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._080_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv94._170_say) @@ -327,7 +327,7 @@ quest main_quest_lv94 begin -- setskin(NOWINDOW) -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._080_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv94._170_say) @@ -357,7 +357,7 @@ quest main_quest_lv94 begin -- setskin(NOWINDOW) -- clearmapsignal() -- end - --??? ?-- + --Ŭ -- -- when GUARD.chat.gameforge.main_quest_lv94._080_sendLetter begin -- say_title(mob_name(GUARD)) -- say(locale.main_quest_lv94.say_13) @@ -387,7 +387,7 @@ quest main_quest_lv94 begin -- setskin(NOWINDOW) -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._080_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv94._170_say) @@ -426,7 +426,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._280_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -440,17 +440,17 @@ quest main_quest_lv94 begin set_state (state3_1) end end - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ - ------------------------------------??? ?? ??------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ + ------------------------------------ ȭ------------------------------------ state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv94._290_sendLetter) @@ -504,7 +504,7 @@ quest main_quest_lv94 begin say_item_vnum(ITEM3_1) end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._290_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv94._390_say) @@ -536,7 +536,7 @@ quest main_quest_lv94 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB3_1.kill begin if pc.count_item(ITEM3_1) < 1 then @@ -556,7 +556,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._420_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -581,17 +581,17 @@ quest main_quest_lv94 begin end end - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- - ------------------------------------???? ?? ??----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- + ------------------------------------ܾ ȭ----------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv94._430_sendLetter) @@ -632,7 +632,7 @@ quest main_quest_lv94 begin set_state (state4_2) end end - -- ??? ?? -- + -- Ʈ -- state state4_2 begin when letter begin send_letter(gameforge.main_quest_lv94._430_sendLetter) @@ -654,7 +654,7 @@ quest main_quest_lv94 begin say_title(string.format(gameforge.main_quest_lv94._1070_say,mob_name(MOB4_1),remain1,mob_name(MOB4_2),remain2,mob_name(MOB4_3),remain3)) end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._430_sendLetter begin say_title(mob_name(GUARD )) say(string.format(gameforge.main_quest_lv94._470_say,MOB4_1_COUNT,MOB4_2_COUNT,MOB4_3_COUNT)) @@ -739,7 +739,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._550_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -757,17 +757,17 @@ quest main_quest_lv94 begin end end - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- - ------------------------------------??? ?? ??----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- + ------------------------------------ ȭ----------------------------------- state state5_1 begin when letter begin send_letter(gameforge.main_quest_lv94._560_sendLetter) @@ -812,7 +812,7 @@ quest main_quest_lv94 begin set_state (state5_2) end end - -- ??? ?? -- + -- Ʈ -- state state5_2 begin when letter begin send_letter(gameforge.main_quest_lv94._560_sendLetter) @@ -841,7 +841,7 @@ quest main_quest_lv94 begin -- clearmapsignal() end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._560_sendLetter begin say_title(mob_name(GUARD )) say(string.format(gameforge.main_quest_lv94._660_say,ITEM5_1_COUNT)) @@ -882,7 +882,7 @@ quest main_quest_lv94 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB5_1.kill begin local item5_1_count = pc.count_item(ITEM5_1) if item5_1_count < ITEM5_1_COUNT then @@ -908,7 +908,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._680_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) @@ -939,17 +939,17 @@ quest main_quest_lv94 begin end end end - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- - ------------------------------------???? ??----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- + ------------------------------------ ----------------------------------- state state6_1 begin when letter begin send_letter(gameforge.main_quest_lv94._690_sendLetter) @@ -983,7 +983,7 @@ quest main_quest_lv94 begin set_state (state6_2) end end - -- ??? ?? -- + -- Ʈ -- state state6_2 begin when letter begin send_letter(gameforge.main_quest_lv94._690_sendLetter) @@ -1025,7 +1025,7 @@ quest main_quest_lv94 begin -- clearmapsignal() end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv94._690_sendLetter begin say_title(mob_name(GUARD )) say(gameforge.main_quest_lv94._760_say) @@ -1083,7 +1083,7 @@ quest main_quest_lv94 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB6_1.kill or MOB6_2.kill or MOB6_3.kill or MOB6_4.kill or MOB6_5.kill or MOB6_6.kill or MOB6_7.kill begin if pc.count_item(ITEM6_1) < ITEM6_1_COUNT then if number (1,ITEM6_1_PCT_GET) == 1 then @@ -1134,7 +1134,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._830_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD6_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD6_GOLD)) @@ -1156,17 +1156,17 @@ quest main_quest_lv94 begin end end end - ------------------------------------?? ??----------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- - ------------------------------------?? ??---------------------------------- + ------------------------------------ Ȳ----------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- + ------------------------------------ Ȳ---------------------------------- state state7_1 begin when letter begin send_letter(gameforge.main_quest_lv94._850_sendLetter) @@ -1231,7 +1231,7 @@ quest main_quest_lv94 begin set_state (state7_3) end end - -- ??? ?? -- + -- Ʈ -- state state7_3 begin when letter begin send_letter(gameforge.main_quest_lv94._850_sendLetter) @@ -1285,11 +1285,11 @@ quest main_quest_lv94 begin if pc.count_item(ITEM7_1) > 0 then local today_item7_1_checked = pc.getqf("today_item7_1_checked") - if today_item7_1_checked >= ITEM7_1_DAY_LIMIT then --1? ?? ?? ?? + if today_item7_1_checked >= ITEM7_1_DAY_LIMIT then --1 ǰ ʰ say_title(mob_name(ALCHEMIST )) say(gameforge.main_quest_lv94._1000_say) else - if number (1,100) <= ITEM7_1_PCT_CHECK then -- ?? ?? + if number (1,100) <= ITEM7_1_PCT_CHECK then -- ǰ pc.remove_item ( ITEM7_1, 1) local today_item7_1_checked = pc.getqf("today_item7_1_checked") pc.setqf("today_item7_1_checked",today_item7_1_checked + 1) @@ -1302,7 +1302,7 @@ quest main_quest_lv94 begin end q.set_counter_value(remain) - if pc.getqf("total_item7_1_checked") >= ITEM7_1_COUNT then -- ?? ?? ?? ?? + if pc.getqf("total_item7_1_checked") >= ITEM7_1_COUNT then -- ǰ ޼ say_title(mob_name(ALCHEMIST )) say(gameforge.main_quest_lv94._1010_say) @@ -1311,7 +1311,7 @@ quest main_quest_lv94 begin say_title(mob_name(ALCHEMIST )) say(string.format(gameforge.main_quest_lv94._980_say,ITEM7_1_COUNT-pc.getqf("total_item7_1_checked") )) end - else -- ?? ?? + else -- ǰ pc.remove_item ( ITEM7_1, 1) say_title(mob_name(ALCHEMIST )) say(gameforge.main_quest_lv94._990_say) @@ -1348,7 +1348,7 @@ quest main_quest_lv94 begin say(gameforge.main_quest_lv94._1030_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD7_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD7_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv95.quest b/share/locale/english/quest/main_quest_lv95.quest index 34bf34b..af669cb 100644 --- a/share/locale/english/quest/main_quest_lv95.quest +++ b/share/locale/english/quest/main_quest_lv95.quest @@ -1,97 +1,97 @@ ---2012.08 ??? ---????? ?? 95 +--2012.08 +--Ʈ 95 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ ---??? ????-- -define MOB1_1 3904 -- ???? -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +-- ſ-- +define MOB1_1 3904 -- ſ +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define ITEM1_1 31015 -- ????? ?? -define REWARD1_EXP 27532396 -- ?? : ??? -define REWARD1_GOLD 302000 -- ?? : ?? -define REWARD1_ITEM1 27994 -- ?? : ??? -define REWARD1_ITEM1_COUNT 1 -- ?? ?? +define ITEM1_1 31015 -- ſ +define REWARD1_EXP 27532396 -- : ġ +define REWARD1_GOLD 302000 -- : +define REWARD1_ITEM1 27994 -- : +define REWARD1_ITEM1_COUNT 1 -- ---???? ?? ??-- -define MOB2_1 3890 -- ??? ?? (??? : ??) -define MAP_INDEX2 1 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +--Ȳ -- +define MOB2_1 3890 -- (׽Ʈ : 鰳) +define MAP_INDEX2 1 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 define MAP_POS2_3_X 700 define MAP_POS2_3_Y 300 -define ITEM2_1 31037 -- ?? ?? ??? -define ITEM2_1_PCT_GET 5 -- ?? ?? : ?? ?? ??? (1/n) -define REWARD2_EXP 29032586 -- ?? : ??? -define REWARD2_GOLD 0 -- ?? : ?? -define REWARD2_ITEM1 30048 -- ?? : ???? -define REWARD2_ITEM1_COUNT 1 -- ?? ?? +define ITEM2_1 31037 -- Ȳ ٷ +define ITEM2_1_PCT_GET 5 -- ȹ Ȯ : Ȳ ٷ (1/n) +define REWARD2_EXP 29032586 -- : ġ +define REWARD2_GOLD 0 -- : +define REWARD2_ITEM1 30048 -- : +define REWARD2_ITEM1_COUNT 1 -- ---???? ?? ?? -- -define MOB3_1 3891 -- ???? -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +--Ȳ -- +define MOB3_1 3891 -- +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define REWARD3_EXP 33003907 -- ?? : ??? -define REWARD3_GOLD 0 -- ?? : ?? -define REWARD3_ITEM1 71094 -- ?? : ??? ?? -define REWARD3_ITEM1_COUNT 1 -- ?? ?? -define REWARD3_ITEM2 72024 -- ?? : ??? ?? -define REWARD3_ITEM2_COUNT 1 -- ?? ?? +define REWARD3_EXP 33003907 -- : ġ +define REWARD3_GOLD 0 -- : +define REWARD3_ITEM1 71094 -- : +define REWARD3_ITEM1_COUNT 1 -- +define REWARD3_ITEM2 72024 -- : ȭ +define REWARD3_ITEM2_COUNT 1 -- ---??? ??1-1-- -define MOB4_1 3303 -- ??? ??? -define MAP_INDEX4 1 -- ???? ??? ? ?? -define MAP_POS4_1_X 500 -- ?? ????? ??? ??. +--õ ȭ1-1-- +define MOB4_1 3303 -- ּ +define MAP_INDEX4 1 -- Ͱ ȣ +define MAP_POS4_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS4_1_Y 500 define MAP_POS4_2_X 600 define MAP_POS4_2_Y 500 define MAP_POS4_3_X 700 define MAP_POS4_3_Y 300 -define ITEM4_1 31043 -- ??? ?? -define ITEM4_1_PCT_GET 5 -- ?? ?? : ??? ?? (1/n) -define REWARD4_EXP 30943586 -- ?? : ??? -define REWARD4_GOLD 335000 -- ?? : ?? -define REWARD4_ITEM1 72301 -- ?? : ??? ? -define REWARD4_ITEM1_COUNT 5 -- ?? ?? +define ITEM4_1 31043 -- +define ITEM4_1_PCT_GET 5 -- ȹ Ȯ : (1/n) +define REWARD4_EXP 30943586 -- : ġ +define REWARD4_GOLD 335000 -- : +define REWARD4_ITEM1 72301 -- : ູ +define REWARD4_ITEM1_COUNT 5 -- ---??? ??1-2-- -define MOB5_1 3303 -- ??? ??? -define MAP_INDEX5 1 -- ???? ??? ? ?? -define MAP_POS5_1_X 500 -- ?? ????? ??? ??. +--õ ȭ1-2-- +define MOB5_1 3303 -- ּ +define MAP_INDEX5 1 -- Ͱ ȣ +define MAP_POS5_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS5_1_Y 500 define MAP_POS5_2_X 600 define MAP_POS5_2_Y 500 define MAP_POS5_3_X 700 define MAP_POS5_3_Y 300 -define ITEM5_1 31043 -- ??? ?? -define ITEM5_1_PCT_GET 4 -- ?? ?? : ??? ?? (1/n) -define ITEM5_1_NEEDED 2 -- ??? ?? -define REWARD5_EXP 31932545 -- ?? : ??? -define REWARD5_GOLD 337000 -- ?? : ?? -define REWARD5_ITEM1 72723 -- ?? : ??? ??(?) -define REWARD5_ITEM1_COUNT 1 -- ?? ?? -define REWARD5_ITEM2 70050 -- ?? : ??? ?? -define REWARD5_ITEM2_COUNT 1 -- ?? ?? +define ITEM5_1 31043 -- +define ITEM5_1_PCT_GET 4 -- ȹ Ȯ : (1/n) +define ITEM5_1_NEEDED 2 -- ʿ +define REWARD5_EXP 31932545 -- : ġ +define REWARD5_GOLD 337000 -- : +define REWARD5_ITEM1 72723 -- : ȭ ູ() +define REWARD5_ITEM1_COUNT 1 -- +define REWARD5_ITEM2 70050 -- : ǥ +define REWARD5_ITEM2_COUNT 1 -- quest main_quest_lv95 begin state start begin @@ -101,17 +101,17 @@ quest main_quest_lv95 begin set_state (state1_1) end end - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ - ------------------------------------??? ????------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ + ------------------------------------ ſ------------------------------------ state state1_1 begin when letter begin @@ -142,7 +142,7 @@ quest main_quest_lv95 begin set_state (state1_2) end end - --??? ??-- + --Ʈ -- state state1_2 begin when letter begin send_letter(gameforge.main_quest_lv95._010_sendLetter) @@ -163,7 +163,7 @@ quest main_quest_lv95 begin -- clearmapsignal() end - --??? ?? ????.-- + --Ŭ ƿԴ.-- when GUARD.chat.gameforge.main_quest_lv95._010_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv95._090_say) @@ -197,7 +197,7 @@ quest main_quest_lv95 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB1_1.kill begin if pc.count_item(ITEM1_1) < 1 then pc.give_item2 ( ITEM1_1, 1 ) @@ -228,7 +228,7 @@ quest main_quest_lv95 begin say(gameforge.main_quest_lv95._170_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -240,7 +240,7 @@ quest main_quest_lv95 begin pc.give_item2(REWARD1_ITEM1, REWARD1_ITEM1_COUNT) set_state (state2_1) - else --??? ???? ??? ??. + else --߰ Դ. say_title(mob_name(GUARD)) say(gameforge.main_quest_lv95._090_say) say("") @@ -250,17 +250,17 @@ quest main_quest_lv95 begin end end - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv95._180_sendLetter) @@ -307,7 +307,7 @@ quest main_quest_lv95 begin -- setskin(NOWINDOW) -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv95._180_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv95._250_say) @@ -343,7 +343,7 @@ quest main_quest_lv95 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB2_1.kill begin if pc.count_item(ITEM2_1) < 1 then if number (1,ITEM2_1_PCT_GET) == 1 then @@ -378,7 +378,7 @@ quest main_quest_lv95 begin say(gameforge.main_quest_lv95._310_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -390,7 +390,7 @@ quest main_quest_lv95 begin pc.give_item2(REWARD2_ITEM1, REWARD2_ITEM1_COUNT) set_state (state3_1) - else -- ???? ??. + else -- . say_title(mob_name(GUARD)) say(gameforge.main_quest_lv95._250_say) @@ -398,17 +398,17 @@ quest main_quest_lv95 begin end end end - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ - ------------------------------------???? ?? ??------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ + ------------------------------------Ȳ ------------------------------------ state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv95._320_sendLetter) @@ -454,7 +454,7 @@ quest main_quest_lv95 begin -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv95._320_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv95._390_say) @@ -501,7 +501,7 @@ quest main_quest_lv95 begin say(gameforge.main_quest_lv95._460_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -519,17 +519,17 @@ quest main_quest_lv95 begin end end - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- - ------------------------------------??? ??1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- + ------------------------------------õ ȭ1-1----------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv95._470_sendLetter) @@ -565,7 +565,7 @@ quest main_quest_lv95 begin set_state (state4_2) end end - -- ??? ?? -- + -- Ʈ -- state state4_2 begin when letter begin send_letter(gameforge.main_quest_lv95._470_sendLetter) @@ -586,7 +586,7 @@ quest main_quest_lv95 begin -- clearmapsignal() end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv95._470_sendLetter begin say_title(mob_name(GUARD )) say(gameforge.main_quest_lv95._560_say) @@ -619,7 +619,7 @@ quest main_quest_lv95 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB4_1.kill begin if pc.count_item(ITEM4_1) < 1 then if number (1,ITEM4_1_PCT_GET) == 1 then @@ -652,7 +652,7 @@ quest main_quest_lv95 begin say(gameforge.main_quest_lv95._620_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -677,18 +677,18 @@ quest main_quest_lv95 begin end end - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - ------------------------------------??? ??1-2----------------------------------- - -- ??? ?? -- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + ------------------------------------õ ȭ1-2----------------------------------- + -- Ʈ -- state state5_1 begin when letter begin send_letter(gameforge.main_quest_lv95._630_sendLetter) @@ -717,7 +717,7 @@ quest main_quest_lv95 begin -- clearmapsignal() end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv95._630_sendLetter begin say_title(mob_name(GUARD )) say(gameforge.main_quest_lv95._660_say) @@ -758,7 +758,7 @@ quest main_quest_lv95 begin end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB5_1.kill begin if pc.count_item(ITEM5_1) < 2 then if number (1,ITEM5_1_PCT_GET) == 1 then @@ -792,7 +792,7 @@ quest main_quest_lv95 begin say(gameforge.main_quest_lv95._720_say) wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv96.quest b/share/locale/english/quest/main_quest_lv96.quest index 26e5634..178b295 100644 --- a/share/locale/english/quest/main_quest_lv96.quest +++ b/share/locale/english/quest/main_quest_lv96.quest @@ -1,17 +1,17 @@ ---2012.08 ??? ---????? ?? 96 +--2012.08 +--Ʈ 96 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ ---??? ??1-1-- +--ɼ 1-1-- define MOB1_1 3701 define MOB1_2 3702 define MOB1_3 3703 @@ -19,22 +19,22 @@ define MOB1_4 3704 define MOB1_5 3705 define MOB1_6 3790 define MOB1_7 3791 -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define ITEM1_1 31038 -- ?? ??? -define ITEM1_1_NEEDED 100 -- ?? ?? -define ITEM1_1_PCT_GET 50 -- ?? ?? -define REWARD1_EXP 39032537 -- ?? : ??? -define REWARD1_GOLD 346000 -- ?? : ?? -define REWARD1_ITEM1 30051 -- ?? : ? ? ?? ?? -define REWARD1_ITEM1_COUNT 1 -- ?? ?? +define ITEM1_1 31038 -- ָӴ +define ITEM1_1_NEEDED 100 -- ʿ +define ITEM1_1_PCT_GET 50 -- ȹ Ȯ +define REWARD1_EXP 39032537 -- : ġ +define REWARD1_GOLD 346000 -- : +define REWARD1_ITEM1 30051 -- : +define REWARD1_ITEM1_COUNT 1 -- ---??? ??1-2-- +--ɼ 1-2-- define MOB2_1 3801 define MOB2_2 3802 define MOB2_3 3803 @@ -42,24 +42,24 @@ define MOB2_4 3804 define MOB2_5 3805 define MOB2_6 3890 define MOB2_7 3891 -define MAP_INDEX2 1 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX2 1 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 define MAP_POS2_3_X 700 define MAP_POS2_3_Y 300 -define ITEM2_1 31039 -- ?? ??? -define ITEM2_1_NEEDED 1 -- ?? ?? -define ITEM2_2 31040 -- ?? ?? -define ITEM2_2_NEEDED 1 -- ?? ?? -define ITEM2_1_PCT_GET 100 -- ?? ?? -define REWARD2_EXP 40732586 -- ?? : ??? -define REWARD2_GOLD 357000 -- ?? : ?? -define REWARD2_ITEM1 72016 -- ?? : ?3? ? -define REWARD2_ITEM1_COUNT 1 -- ?? ?? +define ITEM2_1 31039 -- ָӴ +define ITEM2_1_NEEDED 1 -- ʿ +define ITEM2_2 31040 -- +define ITEM2_2_NEEDED 1 -- ʿ +define ITEM2_1_PCT_GET 100 -- ȹ Ȯ +define REWARD2_EXP 40732586 -- : ġ +define REWARD2_GOLD 357000 -- : +define REWARD2_ITEM1 72016 -- : 3 +define REWARD2_ITEM1_COUNT 1 -- ---??? ??1-3-- +--ɼ 1-3-- define MOB3_1 3801 define MOB3_2 3802 define MOB3_3 3803 @@ -67,39 +67,39 @@ define MOB3_4 3804 define MOB3_5 3805 define MOB3_6 3890 define MOB3_7 3891 -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define ITEM3_2 31073 -- ??? ?? : ??? ?? -define ITEM3_1 31039 -- ?? ??? -define ITEM3_1_NEEDED 100 -- ??? ?? ??? ?? -define ITEM3_1_PCT_GET 100 -- ?? ??? ?? ?? (1/n) -define ITEM3_1_PCT_CHECK 70 -- ?? ?? ?? (n/100) -define REWARD3_EXP 42983593 -- ?? : ??? -define REWARD3_GOLD 0 -- ?? : ?? -define REWARD3_ITEM1 30009 -- ?? : ? ? ?? ? -define REWARD3_ITEM1_COUNT 2 -- ?? ?? +define ITEM3_2 31073 -- : ź ȯ +define ITEM3_1 31039 -- ָӴ +define ITEM3_1_NEEDED 100 -- ʿ ָӴ +define ITEM3_1_PCT_GET 100 -- ָӴ ȹ Ȯ (1/n) +define ITEM3_1_PCT_CHECK 70 -- Ȯ (n/100) +define REWARD3_EXP 42983593 -- : ġ +define REWARD3_GOLD 0 -- : +define REWARD3_ITEM1 30009 -- : +define REWARD3_ITEM1_COUNT 2 -- ---??? ??1-4-- -define MOB4_1 3911 -- 00?? -define MOB4_1_COUNT 1 -- ?? ? -define MOB4_2 3912 -- 00?? -define MOB4_2_COUNT 1 -- ?? ? -define MOB4_3 3913 -- 00?? -define MOB4_3_COUNT 1 -- ?? ? -define MAP_INDEX4 1 -- ???? ??? ? ?? -define MAP_POS4_1_X 500 -- ?? ????? ??? ??. +--ɼ 1-4-- +define MOB4_1 3911 -- 00͸ +define MOB4_1_COUNT 1 -- óġ +define MOB4_2 3912 -- 00͸ +define MOB4_2_COUNT 1 -- óġ +define MOB4_3 3913 -- 00͸ +define MOB4_3_COUNT 1 -- óġ +define MAP_INDEX4 1 -- Ͱ ȣ +define MAP_POS4_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS4_1_Y 500 define MAP_POS4_2_X 600 define MAP_POS4_2_Y 500 define MAP_POS4_3_X 700 define MAP_POS4_3_Y 300 -define REWARD4_EXP 44941086 -- ?? : ??? -define REWARD4_GOLD 379000 -- ?? : ?? +define REWARD4_EXP 44941086 -- : ġ +define REWARD4_GOLD 379000 -- : quest main_quest_lv96 begin state start begin @@ -109,7 +109,7 @@ quest main_quest_lv96 begin set_state (state1_1) end end - ------------------------------------??? ??1-1------------------------------------ + ------------------------------------ɼ 1-1------------------------------------ state state1_1 begin when letter begin send_letter(gameforge.main_quest_lv96._010_sendLetter) @@ -147,7 +147,7 @@ quest main_quest_lv96 begin set_state (state1_2) end end - --??? ??-- + --Ʈ -- state state1_2 begin when letter begin send_letter(gameforge.main_quest_lv96._010_sendLetter) @@ -177,7 +177,7 @@ quest main_quest_lv96 begin -- clearmapsignal() end - --??? ?? ????.-- + --Ŭ ƿԴ.-- when GUARD.chat.gameforge.main_quest_lv96._010_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv96._100_say) @@ -224,7 +224,7 @@ quest main_quest_lv96 begin say("") end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB1_1.kill or MOB1_2.kill or MOB1_3.kill or MOB1_4.kill or MOB1_5.kill or MOB1_6.kill or MOB1_7.kill begin if pc.count_item(ITEM1_1) < ITEM1_1_NEEDED then if number (1,ITEM1_1_PCT_GET) == 1 then @@ -249,7 +249,7 @@ quest main_quest_lv96 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -261,7 +261,7 @@ quest main_quest_lv96 begin pc.give_item2(REWARD1_ITEM1, REWARD1_ITEM1_COUNT) set_state (state2_1) - else --??? ???? ??? ??. + else --߰ Դ. say_title(mob_name(GUARD)) say(gameforge.main_quest_lv96._100_say) say("") @@ -271,7 +271,7 @@ quest main_quest_lv96 begin end end - ------------------------------------??? ??1-2------------------------------------ + ------------------------------------ɼ 1-2------------------------------------ state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv96._140_sendLetter) @@ -337,7 +337,7 @@ quest main_quest_lv96 begin -- setskin(NOWINDOW) -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv96._140_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv96._220_say) @@ -391,7 +391,7 @@ quest main_quest_lv96 begin say("") end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB2_1.kill or MOB2_2.kill or MOB2_3.kill or MOB2_4.kill or MOB2_5.kill or MOB2_6.kill or MOB2_7.kill begin if pc.count_item(ITEM2_1) < ITEM2_1_NEEDED or pc.count_item(ITEM2_2) < ITEM2_2_NEEDED then if number (1,ITEM2_1_PCT_GET) == 1 then @@ -430,7 +430,7 @@ quest main_quest_lv96 begin end end end - --????? + --ڿԷ state state2_4 begin when letter begin send_letter(gameforge.main_quest_lv96._140_sendLetter) @@ -463,7 +463,7 @@ quest main_quest_lv96 begin end end - --?? ?????? + --ٽ 忡 state state2_5 begin when letter begin send_letter(gameforge.main_quest_lv96._140_sendLetter) @@ -489,7 +489,7 @@ quest main_quest_lv96 begin say(gameforge.main_quest_lv96._590_say) say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -505,7 +505,7 @@ quest main_quest_lv96 begin end end - ------------------------------------??? ??1-3------------------------------------ + ------------------------------------ɼ 1-3------------------------------------ state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv96._300_sendLetter) @@ -597,7 +597,7 @@ quest main_quest_lv96 begin when SCHOLAR.chat.gameforge.main_quest_lv96._300_sendLetter with pc.count_item(ITEM3_1) > 0 begin pc.remove_item (ITEM3_1, 1) - if number(1,100) <= ITEM3_1_PCT_CHECK then -- ?? ?? + if number(1,100) <= ITEM3_1_PCT_CHECK then -- say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv96._370_say) say("") @@ -621,7 +621,7 @@ quest main_quest_lv96 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -637,7 +637,7 @@ quest main_quest_lv96 begin say(string.format(gameforge.main_quest_lv96._390_say,remain)) say("") end - else -- ?? ?? + else -- say_title(mob_name(SCHOLAR )) say(gameforge.main_quest_lv96._630_say) say("") @@ -645,7 +645,7 @@ quest main_quest_lv96 begin end end - ------------------------------------??? ??1-4----------------------------------- + ------------------------------------ɼ 1-4----------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv96._400_sendLetter) @@ -683,7 +683,7 @@ quest main_quest_lv96 begin set_state (state4_2) end end - -- ??? ?? -- + -- Ʈ -- state state4_2 begin when letter begin send_letter(gameforge.main_quest_lv96._400_sendLetter) @@ -721,7 +721,7 @@ quest main_quest_lv96 begin -- clearmapsignal() end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv96._400_sendLetter begin say_title(mob_name(GUARD )) say(gameforge.main_quest_lv96._500_say) @@ -826,7 +826,7 @@ quest main_quest_lv96 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv97.quest b/share/locale/english/quest/main_quest_lv97.quest index 87c1f8b..8ff1000 100644 --- a/share/locale/english/quest/main_quest_lv97.quest +++ b/share/locale/english/quest/main_quest_lv97.quest @@ -1,39 +1,39 @@ ---2012.08 ??? ---????? ?? 97 +--2012.08 +--Ʈ 97 ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ ---???? ??-- -define MOB1_1 3905 -- ???? -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +--õų óġ-- +define MOB1_1 3905 -- õų +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define ITEM1_1 31074 --???? ?? -define REWARD1_EXP 45941088 -- ?? : ??? -define REWARD1_GOLD 0 -- ?? : ?? -define REWARD1_ITEM1 30045 -- ?? : ??? ?? -define REWARD1_ITEM1_COUNT 2 -- ?? ?? +define ITEM1_1 31074 --ʸ +define REWARD1_EXP 45941088 -- : ġ +define REWARD1_GOLD 0 -- : +define REWARD1_ITEM1 30045 -- : ħ +define REWARD1_ITEM1_COUNT 2 -- ---???? ??-- -define ITEM2_1 31041 -- ?? -define REWARD2_EXP 41032531 -- ?? : ??? -define REWARD2_GOLD 0 -- ?? : ?? -define REWARD2_ITEM1 71001 -- ?? : ???? -define REWARD2_ITEM1_COUNT 3 -- ?? ?? +--ʸ -- +define ITEM2_1 31041 -- +define REWARD2_EXP 41032531 -- : ġ +define REWARD2_GOLD 0 -- : +define REWARD2_ITEM1 71001 -- : ־ȼ +define REWARD2_ITEM1_COUNT 3 -- --- ?? ?? ?? -- +-- Ĺ Ȱ Ȯ -- define MOB3_1 3907 define MOB3_1_COUNT 2 define MOB3_2 3908 @@ -42,28 +42,28 @@ define MOB3_3 3909 define MOB3_3_COUNT 1 define MOB3_4 3910 define MOB3_4_COUNT 1 -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define REWARD3_EXP 47898648 -- ?? : ??? -define REWARD3_GOLD 214000 -- ?? : ?? -define REWARD3_ITEM1 30033 -- ?? : ?? ???? -define REWARD3_ITEM1_COUNT 3 -- ?? ?? +define REWARD3_EXP 47898648 -- : ġ +define REWARD3_GOLD 214000 -- : +define REWARD3_ITEM1 30033 -- : ׸ +define REWARD3_ITEM1_COUNT 3 -- --- ????? ??, ???? -- -define MOB4_1 3910 -- ???? -define MOB4_2 3906 -- ????? -define ITEM4_1 31017 -- ????? ?? -define REWARD4_EXP 49586571 -- ?? : ??? -define REWARD4_GOLD 225000 -- ?? : ?? -define REWARD4_ITEM1 70024 -- ?? : ??? ?? -define REWARD4_ITEM1_COUNT 1 -- ?? ?? -define REWARD4_ITEM2 30039 -- ?? : ???? -define REWARD4_ITEM2_COUNT 3 -- ?? ?? +-- ȣų , õų -- +define MOB4_1 3910 -- +define MOB4_2 3906 -- õų +define ITEM4_1 31017 -- õų +define REWARD4_EXP 49586571 -- : ġ +define REWARD4_GOLD 225000 -- : +define REWARD4_ITEM1 70024 -- : ູ +define REWARD4_ITEM1_COUNT 1 -- +define REWARD4_ITEM2 30039 -- : +define REWARD4_ITEM2_COUNT 3 -- quest main_quest_lv97 begin state start begin @@ -73,7 +73,7 @@ quest main_quest_lv97 begin set_state (state1_1) end end - ----------------------------------???? ??---------------------------------- + ----------------------------------õų óġ---------------------------------- state state1_1 begin when letter begin @@ -123,7 +123,7 @@ quest main_quest_lv97 begin set_state (state1_2) end end - --??? ??-- + --Ʈ -- state state1_2 begin when letter begin send_letter(gameforge.main_quest_lv97._010_sendLetter) @@ -143,7 +143,7 @@ quest main_quest_lv97 begin -- clearmapsignal() end - --??? ?? ????.-- + --Ŭ ƿԴ.-- when GUARD.chat.gameforge.main_quest_lv97._010_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv97._650_say) @@ -183,7 +183,7 @@ quest main_quest_lv97 begin say("") end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB1_1.kill begin if pc.count_item(ITEM1_1) < 1 then pc.give_item2 ( ITEM1_1, 1 ) @@ -224,7 +224,7 @@ quest main_quest_lv97 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD1_GOLD)) @@ -236,7 +236,7 @@ quest main_quest_lv97 begin pc.give_item2(REWARD1_ITEM1, REWARD1_ITEM1_COUNT) set_state (state2_1) - else --??? ???? ??? ??. + else --߰ Դ. say_title(mob_name(GUARD)) say(gameforge.main_quest_lv97._650_say) @@ -245,7 +245,7 @@ quest main_quest_lv97 begin end end - ---------------------------------- ???? ?? ---------------------------------- + ---------------------------------- ʸ ---------------------------------- state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv97._200_sendLetter) @@ -298,7 +298,7 @@ quest main_quest_lv97 begin say("") end - --??? ?-- + --Ŭ -- when YACKHWAN.chat.gameforge.main_quest_lv97._200_sendLetter begin say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_lv97._290_say) @@ -346,7 +346,7 @@ quest main_quest_lv97 begin say(gameforge.main_quest_lv97._310_say) say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) --say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -358,7 +358,7 @@ quest main_quest_lv97 begin pc.give_item2(REWARD2_ITEM1, REWARD2_ITEM1_COUNT) set_state (state3_1) - else -- ??? ???? ????. + else -- ߰ ߷ȴ. say_title(mob_name(YACKHWAN)) say(gameforge.main_quest_lv97._170_say) say("") @@ -369,7 +369,7 @@ quest main_quest_lv97 begin end end - ---------------------------------- ?? ?? ??---------------------------------- + ---------------------------------- Ĺ Ȱ Ȯ---------------------------------- state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv97._320_sendLetter) @@ -540,7 +540,7 @@ quest main_quest_lv97 begin say(gameforge.main_quest_lv97._430_say) say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -554,7 +554,7 @@ quest main_quest_lv97 begin set_state (state4_1) end end - ---------------------------------- ????? ??, ????---------------------------------- + ---------------------------------- ȣų , õų---------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv97._440_sendLetter) @@ -591,7 +591,7 @@ quest main_quest_lv97 begin set_state (state4_2) end end - -- ??? ?? -- + -- Ʈ -- state state4_2 begin when letter begin send_letter(gameforge.main_quest_lv97._440_sendLetter) @@ -601,7 +601,7 @@ quest main_quest_lv97 begin say(gameforge.main_quest_lv97._710_say) end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv97._440_sendLetter begin say_title(mob_name(GUARD )) say(gameforge.main_quest_lv97._530_say) @@ -615,7 +615,7 @@ quest main_quest_lv97 begin set_state (state4_3) end end - -- ??? ?? -- + -- Ʈ -- state state4_3 begin when letter begin send_letter(gameforge.main_quest_lv97._440_sendLetter) @@ -626,14 +626,14 @@ quest main_quest_lv97 begin say("") end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when GUARD.chat.gameforge.main_quest_lv97._440_sendLetter begin say_title(mob_name(GUARD )) say(gameforge.main_quest_lv97._540_say) say("") end - when MOB4_2.kill begin -- ???? ?? + when MOB4_2.kill begin -- õų óġ notice_multiline(gameforge.main_quest_lv97._560_notice,notice) say(gameforge.main_quest_lv97._570_say) @@ -696,7 +696,7 @@ quest main_quest_lv97 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) diff --git a/share/locale/english/quest/main_quest_lv98.quest b/share/locale/english/quest/main_quest_lv98.quest index 7a0fb9a..a5848be 100644 --- a/share/locale/english/quest/main_quest_lv98.quest +++ b/share/locale/english/quest/main_quest_lv98.quest @@ -1,19 +1,19 @@ ---2012.08 ??? ---??? ?? ---??? ?? npc -define GUARD 20378 -- ???? ??? -define ICHUNG 20369 -- ?? -define TELEPORT 9012 -- ?????? -define YACKHWAN 20377 -- ???? ?? -define SCHOLAR 20380 -- ?? -define OCKGU 20008 -- ?? -define ALCHEMIST 20001 -- ???? -define UNDERLING 20379 -- ???? ?? +--2012.08 +-- +--Ʈ npc +define GUARD 20378 -- ǹ +define ICHUNG 20369 -- +define TELEPORT 9012 -- ̵ +define YACKHWAN 20377 -- ɵ ȯ +define SCHOLAR 20380 -- +define OCKGU 20008 -- +define ALCHEMIST 20001 -- ݼ +define UNDERLING 20379 -- ǹ --- ??? ??1-1 -- -define ITEM1_1 31026 --???? ?? -define ITEM1_1_NEEDED 100 -- ??? ?? -define ITEM1_1_PCT_GET 50 -- ?? ?? (1/n) +-- 1-1 -- +define ITEM1_1 31026 -- +define ITEM1_1_NEEDED 100 -- ʿ +define ITEM1_1_PCT_GET 50 -- ȹ Ȯ (1/n) define MOB1_1 3601 define MOB1_2 3602 define MOB1_3 3603 @@ -21,24 +21,24 @@ define MOB1_4 3604 define MOB1_5 3605 define MOB1_6 3690 define MOB1_7 3691 -define MAP_INDEX1 1 -- ???? ??? ? ?? -define MAP_POS1_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX1 1 -- Ͱ ȣ +define MAP_POS1_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS1_1_Y 500 define MAP_POS1_2_X 600 define MAP_POS1_2_Y 500 define MAP_POS1_3_X 700 define MAP_POS1_3_Y 300 -define REWARD1_EXP 40898550 -- ?? : ??? -define REWARD1_GOLD 346000 -- ?? : ?? -define REWARD1_ITEM1 72308 -- ?? : ???? -define REWARD1_ITEM1_COUNT 1 -- ?? ?? -define REWARD1_ITEM2 76011 -- ?? : ?? -define REWARD1_ITEM2_COUNT 1 -- ?? ?? +define REWARD1_EXP 40898550 -- : ġ +define REWARD1_GOLD 346000 -- : +define REWARD1_ITEM1 72308 -- : ö +define REWARD1_ITEM1_COUNT 1 -- +define REWARD1_ITEM2 76011 -- : +define REWARD1_ITEM2_COUNT 1 -- --- ??? ??1-2 -- -define ITEM2_1 31042 --???? ?? -define ITEM2_1_NEEDED 100 -- ??? ?? -define ITEM2_1_PCT_GET 50 -- ?? ?? (1/n) +-- 1-2 -- +define ITEM2_1 31042 --īο ۻ +define ITEM2_1_NEEDED 100 -- ʿ +define ITEM2_1_PCT_GET 50 -- ȹ Ȯ (1/n) define MOB2_1 3401 define MOB2_2 3402 define MOB2_3 3403 @@ -46,56 +46,56 @@ define MOB2_4 3404 define MOB2_5 3405 define MOB2_6 3490 define MOB2_7 3491 -define MAP_INDEX2 1 -- ???? ??? ? ?? -define MAP_POS2_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX2 1 -- Ͱ ȣ +define MAP_POS2_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS2_1_Y 500 define MAP_POS2_2_X 600 define MAP_POS2_2_Y 500 define MAP_POS2_3_X 700 define MAP_POS2_3_Y 300 -define REWARD2_EXP 42646751 -- ?? : ??? -define REWARD2_GOLD 357000 -- ?? : ?? -define REWARD2_ITEM1 71026 -- ?? : ?? -define REWARD2_ITEM1_COUNT 1 -- ?? ?? -define REWARD2_ITEM2 71025 -- ?? : ??? -define REWARD2_ITEM2_COUNT 2 -- ?? ?? -define REWARD2_ITEM3 70102 -- ?? : ?? -define REWARD2_ITEM3_COUNT 5 -- ?? ?? +define REWARD2_EXP 42646751 -- : ġ +define REWARD2_GOLD 357000 -- : +define REWARD2_ITEM1 71026 -- : ö +define REWARD2_ITEM1_COUNT 1 -- +define REWARD2_ITEM2 71025 -- : ߰ +define REWARD2_ITEM2_COUNT 2 -- +define REWARD2_ITEM3 70102 -- : +define REWARD2_ITEM3_COUNT 5 -- --- ?? ?? -- +-- Ȱ -- define MOB3_1 3805 define MOB3_1_COUNT 50 define MOB3_2 3890 define MOB3_2_COUNT 1 -define MAP_INDEX3 1 -- ???? ??? ? ?? -define MAP_POS3_1_X 500 -- ?? ????? ??? ??. +define MAP_INDEX3 1 -- Ͱ ȣ +define MAP_POS3_1_X 500 -- ʿ ¦̵ ̴ ǥ. define MAP_POS3_1_Y 500 define MAP_POS3_2_X 600 define MAP_POS3_2_Y 500 define MAP_POS3_3_X 700 define MAP_POS3_3_Y 300 -define REWARD3_EXP 48584941 -- ?? : ??? -define REWARD3_GOLD 0 -- ?? : ?? -define REWARD3_ITEM1 30021 -- ?? : ?? ???? -define REWARD3_ITEM1_COUNT 1 -- ?? ?? +define REWARD3_EXP 48584941 -- : ġ +define REWARD3_GOLD 0 -- : +define REWARD3_ITEM1 30021 -- : +define REWARD3_ITEM1_COUNT 1 -- --- ??? ?? -- -define NPC4_1 20381 -- ?? -define NPC4_2 9002 -- ??? ?? -define NPC4_3 9003 -- ?? ?? -define NPC4_4 9001 -- ?? ?? -define REWARD4_EXP 32033398 -- ?? : ??? -define REWARD4_GOLD 379000 -- ?? : ?? -define REWARD4_ITEM1 30015 -- ?? : ??? ?? -define REWARD4_ITEM1_COUNT 2 -- ?? ?? -define REWARD4_ITEM2 70043 -- ?? : ??? ?? -define REWARD4_ITEM2_COUNT 1 -- ?? ?? +-- λ -- +define NPC4_1 20381 -- +define NPC4_2 9002 --  +define NPC4_3 9003 -- ȭ +define NPC4_4 9001 -- +define REWARD4_EXP 32033398 -- : ġ +define REWARD4_GOLD 379000 -- : +define REWARD4_ITEM1 30015 -- : ǰ +define REWARD4_ITEM1_COUNT 2 -- +define REWARD4_ITEM2 70043 -- : 尩 +define REWARD4_ITEM2_COUNT 1 -- ---?? ???? -- -define REWARD5_EXP 38739560 -- ?? : ??? -define REWARD5_GOLD 390000 -- ?? : ?? -define REWARD5_ITEM1 30006 -- ?? : ??? ??? -define REWARD5_ITEM1_COUNT 1 -- ?? ?? +--ٽ -- +define REWARD5_EXP 38739560 -- : ġ +define REWARD5_GOLD 390000 -- : +define REWARD5_ITEM1 30006 -- : ݴ +define REWARD5_ITEM1_COUNT 1 -- quest main_quest_lv98 begin state start begin @@ -105,7 +105,7 @@ quest main_quest_lv98 begin set_state (state1_1) end end - ----------------------------------??? ?? 1-1---------------------------------- + ---------------------------------- 1-1---------------------------------- state state1_1 begin when letter begin @@ -150,7 +150,7 @@ quest main_quest_lv98 begin set_state (state1_2) end end - --?? ??? ??? ??-- + -- Ʈ -- state state1_2 begin when letter begin send_letter(gameforge.main_quest_lv98._010_sendLetter) @@ -180,7 +180,7 @@ quest main_quest_lv98 begin -- clearmapsignal() end - --??? ?? ????.-- + --Ŭ ƿԴ.-- when GUARD.chat.gameforge.main_quest_lv98._010_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv98._070_say) @@ -226,7 +226,7 @@ quest main_quest_lv98 begin say("") end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB1_1.kill or MOB1_2.kill or MOB1_3.kill or MOB1_4.kill or MOB1_5.kill or MOB1_6.kill or MOB1_7.kill begin if number (1,ITEM1_1_PCT_GET) == 1 then if pc.count_item(ITEM1_1) < ITEM1_1_NEEDED then @@ -251,7 +251,7 @@ quest main_quest_lv98 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD1_EXP)) @@ -267,7 +267,7 @@ quest main_quest_lv98 begin item.set_socket(2, 120) set_state (state2_1) - else --??? ???? ??? ??. + else --߰ Դ. say_title(mob_name(GUARD)) say(gameforge.main_quest_lv98._070_say) say("") @@ -277,7 +277,7 @@ quest main_quest_lv98 begin end end - ---------------------------------- ??? ?? 1-2 ---------------------------------- + ---------------------------------- 1-2 ---------------------------------- state state2_1 begin when letter begin send_letter(gameforge.main_quest_lv98._130_sendLetter) @@ -338,7 +338,7 @@ quest main_quest_lv98 begin -- setskin(NOWINDOW) -- clearmapsignal() end - --??? ?-- + --Ŭ -- when GUARD.chat.gameforge.main_quest_lv98._130_sendLetter begin say_title(mob_name(GUARD)) say(gameforge.main_quest_lv98._170_say) @@ -383,7 +383,7 @@ quest main_quest_lv98 begin say("") end - -- ??? ??? ???? ?? ??? ??? ??. + -- ߰ Ʈ 츦 κ. when MOB2_1.kill or MOB2_2.kill or MOB2_3.kill or MOB2_4.kill or MOB2_5.kill or MOB2_6.kill or MOB2_7.kill begin if number (1,ITEM2_1_PCT_GET) == 1 then if pc.count_item(ITEM2_1) < ITEM2_1_NEEDED then @@ -406,7 +406,7 @@ quest main_quest_lv98 begin say(gameforge.main_quest_lv98._190_say) say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD2_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD2_GOLD)) @@ -428,7 +428,7 @@ quest main_quest_lv98 begin pc.give_item2(REWARD2_ITEM3, 1) set_state (state3_1) - else -- ??? ???? ????. + else -- ߰ ߷ȴ. say_title(mob_name(GUARD)) say(gameforge.main_quest_lv98._170_say) say("") @@ -439,7 +439,7 @@ quest main_quest_lv98 begin end end - ---------------------------------- ?? ??---------------------------------- + ---------------------------------- Ȱ ---------------------------------- state state3_1 begin when letter begin send_letter(gameforge.main_quest_lv98._200_sendLetter) @@ -584,7 +584,7 @@ quest main_quest_lv98 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format(gameforge.main_quest_lv60._190_sayReward, REWARD3_EXP)) --say_reward(string.format(gameforge.main_quest_lv60._200_sayReward, REWARD3_GOLD)) @@ -598,7 +598,7 @@ quest main_quest_lv98 begin set_state (state4_1) end end - ---------------------------------- ??? ??---------------------------------- + ---------------------------------- λ---------------------------------- state state4_1 begin when letter begin send_letter(gameforge.main_quest_lv98._330_sendLetter) @@ -635,7 +635,7 @@ quest main_quest_lv98 begin set_state (state4_2) end end - -- ?? ??? ?? -- + -- λ Ʈ -- state state4_2 begin when letter begin send_letter(gameforge.main_quest_lv98._330_sendLetter) @@ -690,7 +690,7 @@ quest main_quest_lv98 begin end - -- ??? ?? ?? -- + -- Ŭ Ŭ -- when YACKHWAN.chat.gameforge.main_quest_lv98._330_sendLetter begin say_title(mob_name(YACKHWAN )) say(gameforge.main_quest_lv98._390_say) @@ -698,7 +698,7 @@ quest main_quest_lv98 begin wait() end - when __target_npc1__.target.click or NPC4_1.click with pc.getqf("click_npc1") ~= 1 begin -- ?? + when __target_npc1__.target.click or NPC4_1.click with pc.getqf("click_npc1") ~= 1 begin -- target.delete("__target_npc1__") pc.setqf("click_npc1",1) @@ -717,7 +717,7 @@ quest main_quest_lv98 begin set_state (state4_3) end end - when __target_npc2__.target.click or NPC4_2.click with pc.getqf("click_npc2") ~= 1 begin -- ??? + when __target_npc2__.target.click or NPC4_2.click with pc.getqf("click_npc2") ~= 1 begin --  target.delete("__target_npc2__") pc.setqf("click_npc2",1) @@ -737,7 +737,7 @@ quest main_quest_lv98 begin end end - when __target_npc3__.target.click or NPC4_3.click with pc.getqf("click_npc3") ~= 1 begin -- ???? + when __target_npc3__.target.click or NPC4_3.click with pc.getqf("click_npc3") ~= 1 begin -- ȭ target.delete("__target_npc3__") pc.setqf("click_npc3",1) @@ -757,7 +757,7 @@ quest main_quest_lv98 begin set_state (state4_3) end end - when __target_npc4__.target.click or NPC4_4.click with pc.getqf("click_npc4") ~= 1 begin -- ???? + when __target_npc4__.target.click or NPC4_4.click with pc.getqf("click_npc4") ~= 1 begin -- target.delete("__target_npc4__") pc.setqf("click_npc4",1) @@ -801,7 +801,7 @@ quest main_quest_lv98 begin say(gameforge.main_quest_lv98._450_say) say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD4_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD4_GOLD)) @@ -818,7 +818,7 @@ quest main_quest_lv98 begin set_state (state5_1) end end - ----------------------------------?? ????---------------------------------- + ----------------------------------ٽ ---------------------------------- state state5_1 begin when letter begin send_letter(gameforge.main_quest_lv98._480_sendLetter) @@ -849,7 +849,7 @@ quest main_quest_lv98 begin say("") wait() - --?? + -- say_title(locale.reward) say_reward(string.format (gameforge.main_quest_lv60._190_sayReward, REWARD5_EXP)) say_reward(string.format (gameforge.main_quest_lv60._200_sayReward, REWARD5_GOLD)) diff --git a/share/locale/english/quest/make.py b/share/locale/english/quest/make.py index 7c33e04..ecd8260 100644 --- a/share/locale/english/quest/make.py +++ b/share/locale/english/quest/make.py @@ -33,6 +33,7 @@ def main() -> None: with open("locale_list") as file: for line in file: + print(f"Compiling {line}...") r = pre_qc.run(line) if r: filename = os.path.join("pre_qc", line) diff --git a/share/locale/english/quest/new_christmas_2012_sock.quest b/share/locale/english/quest/new_christmas_2012_sock.quest index 9924ec4..d366572 100644 --- a/share/locale/english/quest/new_christmas_2012_sock.quest +++ b/share/locale/english/quest/new_christmas_2012_sock.quest @@ -1,5 +1,5 @@ --test ---real ?? +--real 순서 --define santa 20031 define santa 20126 --define xmas_sock 8000 diff --git a/share/locale/english/quest/new_christmas_gift_box.quest b/share/locale/english/quest/new_christmas_gift_box.quest index bcb302a..9ec0543 100644 --- a/share/locale/english/quest/new_christmas_gift_box.quest +++ b/share/locale/english/quest/new_christmas_gift_box.quest @@ -42,7 +42,7 @@ quest new_christmas_gift_box begin end - -- ????? ?? ?? : 71144 + -- ũ : 71144 when 71144.use begin local t = get_global_time() - item.get_socket(1) local n = item.get_socket (0) diff --git a/share/locale/english/quest/new_valentine_day_gift_box.quest b/share/locale/english/quest/new_valentine_day_gift_box.quest index 2361a77..d071ade 100644 --- a/share/locale/english/quest/new_valentine_day_gift_box.quest +++ b/share/locale/english/quest/new_valentine_day_gift_box.quest @@ -42,7 +42,7 @@ quest new_valentine_day_gift_box begin end - -- ???????? : 71146-71147 + -- ߷Ÿμ : 71146-71147 when 71146.use begin local t = get_global_time() - item.get_socket(1) local n = item.get_socket (0) diff --git a/share/locale/english/quest/pre_qc.py b/share/locale/english/quest/pre_qc.py index 6a1c504..af0f30b 100644 --- a/share/locale/english/quest/pre_qc.py +++ b/share/locale/english/quest/pre_qc.py @@ -166,7 +166,7 @@ def run(filename): filename = filename.strip("\n") if filename == "": return - with open(filename, "r", encoding="utf-8") as fh: + with open(filename, "r") as fh: lines = fh.readlines() start = MakeParameterTable(lines, parameter_table, keys) @@ -180,7 +180,7 @@ def run(filename): out_dir.mkdir(parents=True, exist_ok=True) out_path = out_dir / filename - with open(out_path, "w", encoding="utf-8", newline="") as f: + with open(out_path, "w", newline="") as f: for s in r: f.write(s) return True diff --git a/share/locale/english/quest/pre_qc.pyc b/share/locale/english/quest/pre_qc.pyc index 48361af6616c84bb978896fb11ae0d71148d0f5d..75bf99300c3740c2275c4a170bcf742d51533083 100644 GIT binary patch delta 857 zcmY*XJ!lkR5Ph?Mw|9H-qJlAqawbG#5>h2f6uS$Ejmi}Xf$J86cPiYm#VNZWY{Vvl z=Z9V?lF~-GHfhu*)`DOY>!3{p8w-8&T~yrSV|M0!Z|1%EwkEeHeE0iEX`>fT*EfJQ zLF_^U2eD@Z7qM>x4{=}vA92A30pidG1;j-ggop+8=@Nijzxeg~lb3Tr<{)*@bdUo= zMCM{0$UJo4X`%DYmR&7pK2kPt&|<##b0Ok&j?{9|>6sv}p=7Mfun5G~F36(^@8c)MjURn#!@Vp;RjlROlN_!I`!gIB~IT(a53_-}wR2X&jsGD>=tVU;$?-2m^E{i;S)Pxhi7_%uyW;$7a||sH9kUzFnIBO#I;7^R z_swK^j<;@>Pk7Ac=1#fl>4O?PD?e}=JG7JD>2ne5D_39_%o$ZWZKVyvH#CnJs3#V| znm!J@2o*)Ww1WJu-3FhY_PSR&zn~c(3B6(x7~|7dj{UV%hY<4&P}K=2oM?wcu;K;GrvbHC2H^I>j(K5){0rF7JJ-t`u? z_yG45LI;_t5xTkQAoOz6Md;_Ihp>>FKEfb33kZw386Z?xUnl{1kbca5-Ol{YVNW5^ zh&37-!ycfBOB`$giHmmnL_$01TZ?ckBJmKjpGK3BLHGCNQ&NPpHXZC7b#~3Py11CW zkPJE}a-cXINxZ`9VzHytGuvuf4}1Nm>b9!b0b-z`B=Sd3j!9{iO?T{v#465L=cr@M zFK1=c?%*R*hgXh4Xv&yDij zq>Q6lRehr0D4H&hz&t81seyS_o~49Y7v4g8V7`}^X0o)JjIAiVl@cT?kB!U* z#~0aO9qH(Ba7ZD@xm-h{tR%cpdlj7D@0M-2K|Rst$0|wrhWR;fBM}6 Axc~qF diff --git a/share/locale/english/quest/prototype_training_fight.quest b/share/locale/english/quest/prototype_training_fight.quest index 674b9ec..5305f9e 100644 --- a/share/locale/english/quest/prototype_training_fight.quest +++ b/share/locale/english/quest/prototype_training_fight.quest @@ -30,15 +30,15 @@ quest prototype_training_fight begin pc.setqf("pcy", 0) end - when 20095.Chat."Trainingskmpfe" begin - say_title("Trainingskmpfe") + when 20095.Chat."Trainingskmpfe" begin + say_title("Trainingskmpfe") if pc.getqf("round") > pc.getqf("max_rounds") then say("Du hast alle Runden absolviert. Dein Training ist abgeschlossen.") set_state(__COMPLETE__) else - say("Mchtest du eine Runde in der Tranginsarena versuchen?") + say("Mchtest du eine Runde in der Tranginsarena versuchen?") say(string.format("Deine aktuelle Runde ist: %s",pc.getqf("round"))) - say("Du hast 5 Minuten um die Runde abzuschlie?en.") + say("Du hast 5 Minuten um die Runde abzuschlieen.") local s = select("Ja", "Nein") if s == 1 then -- storing current location of pc for return teleport later @@ -200,9 +200,9 @@ end local CordY = pc.getqf("pcy")*100 local r = pc.getqf("round") if pc.getqf("victory") == 1 then - say_title("Trainingskmpfe") + say_title("Trainingskmpfe") say("Du hast diese Runde erfolgreich absolviert.") - say(string.format("Du erhlst %s Yang und %s XP",Rewards[r][1], Rewards[r][2])) + say(string.format("Du erhlst %s Yang und %s XP",Rewards[r][1], Rewards[r][2])) local s = select("OK") if s == 1 then pc.change_money(Rewards[r][1]) @@ -213,8 +213,8 @@ end set_state(menu) end else - say_title("Trainingskmpfe") - say("Du konntest diese Runde nicht rechtzeitig abschlie?en.") + say_title("Trainingskmpfe") + say("Du konntest diese Runde nicht rechtzeitig abschlieen.") local x = select("OK") if x == 1 then pc.warp(CordX, CordY) -- returning to dialogue position diff --git a/share/locale/english/quest/questing.lua b/share/locale/english/quest/questing.lua index 4f59944..f7f93ba 100644 --- a/share/locale/english/quest/questing.lua +++ b/share/locale/english/quest/questing.lua @@ -51,8 +51,8 @@ mysql_query = function(query) end math.randomseed(os.time()) local fi,t,out = 'mysql_data_'..math.random(10^9)+math.random(2^4,2^10),{},{} - --os.execute('mysql '..pre..' --e='..string.format('%q',query)..' > '..fi) -- für MySQL51 - os.execute('mysql '..pre..' -e'..string.format('%q',query)..' > '..fi) -- für MySQL55 + --os.execute('mysql '..pre..' --e='..string.format('%q',query)..' > '..fi) -- fr MySQL51 + os.execute('mysql '..pre..' -e'..string.format('%q',query)..' > '..fi) -- fr MySQL55 for av in io.open(fi,'r'):lines() do table.insert(t,split(av,'\t')) end; os.remove(fi); for i = 2, table.getn(t) do table.foreach(t[i],function(a,b) out[i-1] = out[i-1] or {} @@ -100,7 +100,7 @@ function mysql_query_old(query,user,pass,db,ip) os.remove(path) if type(q.l[1]) ~= "table" then return "ERROR" - --error("Fehler bei der MySQL Verbindung oder bei der Rückgabe! Abbruch!") + --error("Fehler bei der MySQL Verbindung oder bei der Rckgabe! Abbruch!") end local ix = 0 table.foreachi(q.l,function(i,l) @@ -115,7 +115,7 @@ function mysql_query_old(query,user,pass,db,ip) end) end end) -- ENDE der eigentlichen MySQL-Funktion - -- START Zusatz: Hanashi-Kompatibilität & Fehlerbehandlung + -- START Zusatz: Hanashi-Kompatibilitt & Fehlerbehandlung q.out.__data = q.l[1] setmetatable(q.out, { __index = function(a,b) if type(b) == "number" then @@ -132,7 +132,7 @@ end @name define @author Mijago @descr -Gibt die Möglichkeit, globale Variablen zu definieren. Es können auch Funktionen genutzt werden! Diese werden dann AUSGEFÜHRT zurückgegeben! +Gibt die Mglichkeit, globale Variablen zu definieren. Es knnen auch Funktionen genutzt werden! Diese werden dann AUSGEFHRT zurckgegeben! --]] _G.__data = {} local meta = getmetatable(_G) or {} @@ -155,7 +155,7 @@ end @name duration @author Mijago @descr -Gibt die verbleibende Zeit als String zurück. +Gibt die verbleibende Zeit als String zurck. --]] function duration(ipe) local ipe,dat= ipe or 0,'' @@ -183,7 +183,7 @@ end @name is_number @author Mijago @descr -Prüft, ob eine Variable eine Zahl ist. +Prft, ob eine Variable eine Zahl ist. --]] function is_number(var) return (type(var) == "number") @@ -194,7 +194,7 @@ end @name is_string @author Mijago @descr -Prüft, ob eine Variable ein String ist. +Prft, ob eine Variable ein String ist. --]] function is_string(var) return (type(var) == "string") @@ -205,7 +205,7 @@ end @name is_table @author Mijago @descr -Prüft, ob eine Variable eine Tabelle ist. +Prft, ob eine Variable eine Tabelle ist. --]] function is_table(var) return (type(var) == "table") @@ -216,7 +216,7 @@ end @name in_table @author Mijago @descr -Prüft, ob eine Variablei in einer Tabelle ist. +Prft, ob eine Variablei in einer Tabelle ist. Aufruf: in_table(var,table) --]] function in_table ( e, t ) @@ -292,7 +292,7 @@ end @name math.minmax @author Mijago @descr -Ermöglicht die Angabe von min und max auf einmal +Ermglicht die Angabe von min und max auf einmal --]] math.minmax = function(min,num,max) return math.min(math.max(num,min),max) @@ -304,8 +304,8 @@ end @name n_input @author Mijago @descr -Für Inputs nur für Zahlen. -Die Zahl ist IMMER positiv. Wenn sie nicht gültig ist, ist sie 0. +Fr Inputs nur fr Zahlen. +Die Zahl ist IMMER positiv. Wenn sie nicht gltig ist, ist sie 0. --]] function n_input() return math.abs(tonumber(input()) or 0) @@ -316,7 +316,7 @@ end @name long_input @author Mijago @descr -Ermöglicht es, längere Inputs zu nutzen. +Ermglicht es, lngere Inputs zu nutzen. --]] function long_input() local str,t = "",input() @@ -358,7 +358,7 @@ function select2(tab,...) outputstr=outputstr..'sel = select("'..l..'"' elseif outputcount == max and tablen > outputcount+incit then if tablen ~= outputcount+incit+1 then - outputstr=outputstr..',"'..l..'","Nächste Seite") + '..incit..' ' + outputstr=outputstr..',"'..l..'","Nchste Seite") + '..incit..' ' if nextc > 0 then outputstr = outputstr..'end ' end @@ -392,7 +392,7 @@ end @descr Wie Select2: Eine Tabelle oder eine Stringliste wird auf Seiten aufgeteilt. -Weiter, Zurück und Abbrechen (-1) Buttons. +Weiter, Zurck und Abbrechen (-1) Buttons. --]] function select3(...) arg.n = nil @@ -438,7 +438,7 @@ function select3(...) pe[i] = copy_tab(px[i]) local next,back,exit = 0,0,0 if i < table.getn(pe) and table.getn(pe) ~=1 then table.insert(pe[i],table.getn(pe[i])+1,'Weiter zu Seite '..(i+1)); next = table.getn(pe[i]) end - if i > 1 then table.insert(pe[i],table.getn(pe[i])+1,'Zurück zu Seite '..(i-1)); back = table.getn(pe[i]) end + if i > 1 then table.insert(pe[i],table.getn(pe[i])+1,'Zurck zu Seite '..(i-1)); back = table.getn(pe[i]) end table.insert(pe[i],table.getn(pe[i])+1,'Abbruch'); exit = table.getn(pe[i]) if table.getn(pe) > 1 then say('Seite '..i..' von '..table.getn(pe)) @@ -564,7 +564,7 @@ zt.s_ms = function(s) @name Autoumbruch in Say @author Mijago @descr -Fügt die Funktion say2 an. +Fgt die Funktion say2 an. Mit ihr werden Texte automatisch umgebrochen. --]] function say2(str,dx) @@ -616,7 +616,7 @@ end @author Mijago; Idee von Benhero @needs mysql_query @descr -Funktion zum Ändern des Nutzerpasswortes. +Funktion zum ndern des Nutzerpasswortes. Angabe des Accounts kann weggelassen werden, als Accountname oder als Account ID angegeben werden. --]] account = account or {} @@ -635,7 +635,7 @@ end @name pc.check_inventory_place @author Mijago @descr -Checkt auf Freie Inventarplätze für Items der größe X (Höhe). +Checkt auf Freie Inventarpltze fr Items der gre X (Hhe). --]] function pc.check_inventory_place(size) if size <= 0 or size > 3 then @@ -663,7 +663,7 @@ end @name do_for_other @author Mijago @descr -Führt einen String als Luabefehle bei einem anderem User aus. +Fhrt einen String als Luabefehle bei einem anderem User aus. --]] function do_for_other(name,ding) local t = pc.select(find_pc_by_name(name)) @@ -678,7 +678,7 @@ end @descr Setzt die Questflag eines anderen Spielers. --]] -function local_pc_setqf(name, qf,wert) -- Für die aktuelle Quest +function local_pc_setqf(name, qf,wert) -- Fr die aktuelle Quest local target = find_pc_by_name(name) local t = pc.select(target) pc.setqf(qf,wert) @@ -753,7 +753,7 @@ end @name download @author Mijago @descr -Lädt eine Datei in den Data-Ordner. +Ldt eine Datei in den Data-Ordner. --]] function download(url) os.execute("cd data && fetch "..url.." && cd ..") end @@ -762,7 +762,7 @@ function download(url) os.execute("cd data && fetch "..url.." && cd ..") end @name dot @author Mijago @descr -Führt alles Zwischen $ und $ im String aus. +Fhrt alles Zwischen $ und $ im String aus. --]] function dot(x) return string.gsub(x, "%$(.-)%$", function (s) return loadstring(s)() end) @@ -773,7 +773,7 @@ end @name dostr @author Mijago @descr -Führt einen String als Lua-Befehl aus. +Fhrt einen String als Lua-Befehl aus. --]] function dostr(str) assert(loadstring(str))() @@ -785,7 +785,7 @@ end @author Mijago @needs mysql_query @descr -Versetzt alle Accounts (außer GM-Accounts) in einen "Wartungsmodus" und wieder zurück. +Versetzt alle Accounts (auer GM-Accounts) in einen "Wartungsmodus" und wieder zurck. --]] function wartungsmodus(v) if v == 1 or v == true then @@ -815,7 +815,7 @@ end @name INI-Parser @author Mijago @descr -Ein NEUER Parser für INI-Dateien. +Ein NEUER Parser fr INI-Dateien. --]] ini = { open = function(path) @@ -840,7 +840,7 @@ ini = { else r = r.."\n["..section.."]\n"..key.."="..value end - -- überflüssige leerzeichen löschen + -- berflssige leerzeichen lschen r=string.gsub(string.gsub(string.gsub(r,"^(\n)",""),"(\n)$",""),"\n\n","\n") local d = io.open(self.path,"w") d:write(r) @@ -895,7 +895,7 @@ ini = { @needs split @descr -- OUTDATED -- -Ein Parser für Ini-Dateien. +Ein Parser fr Ini-Dateien. Besitzt eine Eigene Beschreibung der einzelnen Funktionen im Code. --]] do @@ -906,9 +906,9 @@ do -- var:write_int(sub,name,wert) -- var:write_bool(sub,name,boolean) -- var:clear() - -- var:read_str(sub,name,norm) -- Gibt einen String zurück. -| - -- var:read_int(sub,name,norm) -- Gibt eine Zahl zurück -| norm wird zurückgegeben, wenn sub[name] nicht existiert. - -- var:read_bool(sub,name,norm) -- Gibt true / False zurück -| + -- var:read_str(sub,name,norm) -- Gibt einen String zurck. -| + -- var:read_int(sub,name,norm) -- Gibt eine Zahl zurck -| norm wird zurckgegeben, wenn sub[name] nicht existiert. + -- var:read_bool(sub,name,norm) -- Gibt true / False zurck -| -- var:delete_key(sub,nm) -- var:delete_section(sub) local ini_f = {} @@ -997,7 +997,7 @@ do if self.sub[sub] == nil then return norm end if self.sub[sub][nm] == nil then return norm else return tonumber(self.sub[sub][nm]) end end - function ini_f:read_bool(sub,nm,norm) -- Norm wird zurückgegeben, wenn der Key nm nicht existiert + function ini_f:read_bool(sub,nm,norm) -- Norm wird zurckgegeben, wenn der Key nm nicht existiert if sub == '' or nm == '' or sub == nil or nm == nil then return end self:parse() if self.sub[sub] == nil then return norm end @@ -1032,7 +1032,7 @@ end Wie die alten col-Befehle, sendet aber selbst. Also kein say(col.red('bla')) sondern -csay.red('bla') reicht völlig aus. +csay.red('bla') reicht vllig aus. --]] csay = setmetatable({__d = { ["aliceblue"] = {240, 248, 255}, ["antiquewhite"] = {250, 235, 215}, ["aqua"] = {0, 255, 255}, ["aquamarine"] = {127, 255, 212}, @@ -1082,7 +1082,7 @@ csay = setmetatable({__d = { @name Farbcodes @author Mijago @descr -Farbcodes für Say +Farbcodes fr Say --]] col = col or {} col.list= { diff --git a/share/locale/english/quest/questlib.lua b/share/locale/english/quest/questlib.lua index 75376b3..5c5c432 100644 --- a/share/locale/english/quest/questlib.lua +++ b/share/locale/english/quest/questlib.lua @@ -32,16 +32,16 @@ function resetdelay(v) raw_script("[/DELAY]") end -- trim a string function trim(s) return (string.gsub(s, "^%s*(.-)%s*$", "%1")) end --- minimap? ???? ?? +-- minimap ׶ ǥ function addmapsignal(x,y) raw_script("[ADDMAPSIGNAL x;"..x.."|y;"..y.."]") end --- minimap ????? ?? ??? +-- minimap ׶̵ Ŭ function clearmapsignal() raw_script("[CLEARMAPSIGNAL]") end --- ??????? ??? ??? ?? ??? ???. +-- Ŭ̾Ʈ ȭâ ׸ Ѵ. function setbgimage(src) raw_script("[BGIMAGE src;") raw_script(src) raw_script("]") end --- ???? ???? ????. +-- ȭâ ̹ ش. function addimage(x,y,src) raw_script("[IMAGE x;"..x.."|y;"..y) raw_script("|src;") raw_script(src) raw_script("]") end -- generate when a linebreak in the functions: d.notice,notice,notice_all @@ -284,13 +284,13 @@ end function giveup_quest_menu(title) - local s=select("????", "????") + local s=select("Ѵ", "Ѵ") if 2==s then - say(title.." ???? ???") - say("?????????") - local s=select("?, ?????", "????") + say(title.." Ʈ ") + say("Ͻðڽϱ?") + local s=select(", ׷ϴ", "ƴմϴ") if 1==s then - say(title.."???? ??????") + say(title.."Ʈ ߽ϴ") restart_quest() end end @@ -339,11 +339,11 @@ SURA2_NPC_LIST = {20305, 20325, 20345, } SHAMAN1_NPC_LIST = {20306, 20326, 20346, } SHAMAN2_NPC_LIST = {20307, 20327, 20347, } -function skill_group_dialog(e, j, g) -- e = ??, j = ??, g = ?? - e = 1 -- XXX ???? ???? ??? ??? ????? +function skill_group_dialog(e, j, g) -- e = , j = , g = ׷ + e = 1 -- XXX ޽ 󺰷 ִٰ ϳ յǾ - -- ?? ????? ?? ??? ?? + -- ٸ ̰ų ٸ if pc.job != j then say(locale.skill_group.dialog[e][pc.job][3]) elseif pc.get_skill_group() == 0 then @@ -478,7 +478,7 @@ setmetatable(pc,{__index=pc_index}) setmetatable(npc,{__index=npc_index}) setmetatable(item,{__index=item_index}) ---coroutine? ??? ??? ?? +--coroutine ̿ ó function select(...) return q.yield('select', arg) end @@ -487,7 +487,7 @@ function select_table(table) return q.yield('select', table) end --- coroutine? ??? ?? ?? ???? +-- coroutine ̿ ٸ function wait() q.yield('wait') end @@ -505,7 +505,7 @@ function select_item() return q.yield('select_item') end ---?? ?? ??? ??? ?? +-- ٰ õ 迭 NOWINDOW = 0 NORMAL = 1 CINEMATIC = 2 @@ -617,12 +617,12 @@ apply = { ["NORMAL_HIT_DEFEND_BONUS"] = 74, } --- ??? ??? -_- +-- Ʈ -_- special = {} special.fortune_telling = { --- { prob ?? item money remove money +-- { prob ũ item money remove money { 1, 0, 20, 20, 0 }, -- 10 { 499, 0, 10, 10, 0 }, -- 5 { 2500, 0, 5, 5, 0 }, -- 1 @@ -1000,13 +1000,13 @@ special.levelup_reward1 = { -- warrior assassin sura shaman { 0, 0, 0, 0 }, - { 11200, 11400, 11600, 11800 }, -- ?? - { 12200, 12340, 12480, 12620 }, -- ?? - { 13000, 13000, 13000, 13000 } -- ?? + { 11200, 11400, 11600, 11800 }, -- + { 12200, 12340, 12480, 12620 }, -- + { 13000, 13000, 13000, 13000 } -- } --- levelup_reward1 ??? ???? ??? ???? ?? --- ???? ???? ???? ??. +-- levelup_reward1 ̺ ũ⺸ Ʒ +-- ̺ ̿Ͽ ش. special.levelup_reward3 = { -- pct item # item count { 33, 27002, 10 }, -- 25% @@ -1118,13 +1118,13 @@ special.levelup_reward_item_21 = } special.warp_to_pos = { --- ??? +-- · { { 402100, 673900 }, { 270400, 739900 }, { 321300, 808000 }, }, ---???? +--ȭ { --A 5994 7563 --B 5978 6222 @@ -1133,7 +1133,7 @@ special.warp_to_pos = { { 597800, 622200 }, { 730700, 689800 }, }, ---???? +--縷 { --A 2178 6272 { 217800, 627200 }, @@ -1142,7 +1142,7 @@ special.warp_to_pos = { --C 3440 5025 { 344000, 502500 }, }, ---??? +--ѻ { --A 4342 2906 { 434200, 290600 }, @@ -1606,105 +1606,105 @@ POINT_HP = 5 POINT_MAX_HP = 6 POINT_SP = 7 POINT_MAX_SP = 8 -POINT_STAMINA = 9 --???? -POINT_MAX_STAMINA = 10 --?? ???? +POINT_STAMINA = 9 --׹̳ +POINT_MAX_STAMINA = 10 --ִ ׹̳ POINT_GOLD = 11 -POINT_ST = 12 --?? -POINT_HT = 13 --?? -POINT_DX = 14 --??? -POINT_IQ = 15 --??? +POINT_ST = 12 --ٷ +POINT_HT = 13 --ü +POINT_DX = 14 --ø +POINT_IQ = 15 --ŷ POINT_DEF_GRADE = 16 -POINT_ATT_SPEED = 17 --???? -POINT_ATT_GRADE = 18 --??? MAX -POINT_MOV_SPEED = 19 --???? -POINT_CLIENT_DEF_GRADE = 20 --???? -POINT_CASTING_SPEED = 21 --???? (?????*100) / (100 + ??) = ?? ??? ?? -POINT_MAGIC_ATT_GRADE = 22 --????? -POINT_MAGIC_DEF_GRADE = 23 --????? -POINT_EMPIRE_POINT = 24 --???? -POINT_LEVEL_STEP = 25 --? ????? ??.. (1 2 3 ? ? ?? 4 ?? ?? ?) -POINT_STAT = 26 --??? ?? ? ?? ?? -POINT_SUB_SKILL = 27 --?? ?? ??? -POINT_SKILL = 28 --??? ?? ??? -POINT_WEAPON_MIN = 29 --?? ?? ??? -POINT_WEAPON_MAX = 30 --?? ?? ??? -POINT_PLAYTIME = 31 --????? -POINT_HP_REGEN = 32 --HP ??? -POINT_SP_REGEN = 33 --SP ??? +POINT_ATT_SPEED = 17 --ݼӵ +POINT_ATT_GRADE = 18 --ݷ MAX +POINT_MOV_SPEED = 19 --̵ӵ +POINT_CLIENT_DEF_GRADE = 20 -- +POINT_CASTING_SPEED = 21 --ֹӵ (ٿŸ*100) / (100 + ̰) = ٿ Ÿ +POINT_MAGIC_ATT_GRADE = 22 --ݷ +POINT_MAGIC_DEF_GRADE = 23 -- +POINT_EMPIRE_POINT = 24 -- +POINT_LEVEL_STEP = 25 -- ܰ.. (1 2 3 4 Ǹ ) +POINT_STAT = 26 --ɷġ ø ִ +POINT_SUB_SKILL = 27 -- ų Ʈ +POINT_SKILL = 28 --Ƽ ų Ʈ +POINT_WEAPON_MIN = 29 -- ּ +POINT_WEAPON_MAX = 30 -- ִ +POINT_PLAYTIME = 31 --÷̽ð +POINT_HP_REGEN = 32 --HP ȸ +POINT_SP_REGEN = 33 --SP ȸ -POINT_BOW_DISTANCE = 34 --? ???? ??? (meter) +POINT_BOW_DISTANCE = 34 --Ȱ Ÿ ġ (meter) -POINT_HP_RECOVERY = 35 --?? ?? ??? -POINT_SP_RECOVERY = 36 --??? ?? ??? +POINT_HP_RECOVERY = 35 --ü ȸ +POINT_SP_RECOVERY = 36 --ŷ ȸ -POINT_POISON_PCT = 37 --? ?? -POINT_STUN_PCT = 38 --?? ?? -POINT_SLOW_PCT = 39 --??? ?? -POINT_CRITICAL_PCT = 40 --???? ?? -POINT_PENETRATE_PCT = 41 --???? ?? -POINT_CURSE_PCT = 42 --?? ?? +POINT_POISON_PCT = 37 -- Ȯ +POINT_STUN_PCT = 38 -- Ȯ +POINT_SLOW_PCT = 39 --ο Ȯ +POINT_CRITICAL_PCT = 40 --ũƼ Ȯ +POINT_PENETRATE_PCT = 41 --Ÿ Ȯ +POINT_CURSE_PCT = 42 -- Ȯ -POINT_ATTBONUS_HUMAN = 43 --???? ?? -POINT_ATTBONUS_ANIMAL = 44 --???? ??? % ?? -POINT_ATTBONUS_ORC = 45 --???? ??? % ?? -POINT_ATTBONUS_MILGYO = 46 --???? ??? % ?? -POINT_ATTBONUS_UNDEAD = 47 --???? ??? % ?? -POINT_ATTBONUS_DEVIL = 48 --??(??)?? ??? % ?? -POINT_ATTBONUS_INSECT = 49 --??? -POINT_ATTBONUS_FIRE = 50 --??? -POINT_ATTBONUS_ICE = 51 --??? -POINT_ATTBONUS_DESERT = 52 --??? -POINT_ATTBONUS_MONSTER = 53 --?? ????? ?? -POINT_ATTBONUS_WARRIOR = 54 --???? ?? -POINT_ATTBONUS_ASSASSIN = 55 --???? ?? -POINT_ATTBONUS_SURA = 56 --???? ?? -POINT_ATTBONUS_SHAMAN = 57 --???? ?? +POINT_ATTBONUS_HUMAN = 43 --ΰ +POINT_ATTBONUS_ANIMAL = 44 -- % +POINT_ATTBONUS_ORC = 45 --Ϳ % +POINT_ATTBONUS_MILGYO = 46 --б % +POINT_ATTBONUS_UNDEAD = 47 --ü % +POINT_ATTBONUS_DEVIL = 48 --(Ǹ) % +POINT_ATTBONUS_INSECT = 49 -- +POINT_ATTBONUS_FIRE = 50 --ȭ +POINT_ATTBONUS_ICE = 51 -- +POINT_ATTBONUS_DESERT = 52 --縷 +POINT_ATTBONUS_MONSTER = 53 -- Ϳ +POINT_ATTBONUS_WARRIOR = 54 --翡 +POINT_ATTBONUS_ASSASSIN = 55 --ڰ +POINT_ATTBONUS_SURA = 56 --󿡰 +POINT_ATTBONUS_SHAMAN = 57 --翡 -- ADD_TRENT_MONSTER -POINT_ATTBONUS_TREE = 58 --???? ?? 20050729.myevan UNUSED5 +POINT_ATTBONUS_TREE = 58 -- 20050729.myevan UNUSED5 -- END_OF_ADD_TRENT_MONSTER -POINT_RESIST_WARRIOR = 59 --???? ?? -POINT_RESIST_ASSASSIN = 60 --???? ?? -POINT_RESIST_SURA = 61 --???? ?? -POINT_RESIST_SHAMAN = 62 --???? ?? +POINT_RESIST_WARRIOR = 59 --翡 +POINT_RESIST_ASSASSIN = 60 --ڰ +POINT_RESIST_SURA = 61 --󿡰 +POINT_RESIST_SHAMAN = 62 --翡 -POINT_STEAL_HP = 63 --??? ?? -POINT_STEAL_SP = 64 --??? ?? +POINT_STEAL_HP = 63 -- +POINT_STEAL_SP = 64 --ŷ -POINT_MANA_BURN_PCT = 65 --?? ? +POINT_MANA_BURN_PCT = 65 -- ---/ ??? ??? =/ +--/ ؽ ʽ =/ -POINT_DAMAGE_SP_RECOVER = 66 --???? ? ??? ?? ?? +POINT_DAMAGE_SP_RECOVER = 66 --ݴ ŷ ȸ Ȯ -POINT_BLOCK = 67 --??? -POINT_DODGE = 68 --??? +POINT_BLOCK = 67 -- +POINT_DODGE = 68 --ȸ POINT_RESIST_SWORD = 69 POINT_RESIST_TWOHAND = 70 POINT_RESIST_DAGGER = 71 POINT_RESIST_BELL = 72 POINT_RESIST_FAN = 73 -POINT_RESIST_BOW = 74 --?? ?? : ??? ?? -POINT_RESIST_FIRE = 75 --?? ?? : ????? ?? ??? ?? -POINT_RESIST_ELEC = 76 --?? ?? : ????? ?? ??? ?? -POINT_RESIST_MAGIC = 77 --?? ?? : ????? ?? ??? ?? -POINT_RESIST_WIND = 78 --?? ?? : ????? ?? ??? ?? +POINT_RESIST_BOW = 74 --ȭ : +POINT_RESIST_FIRE = 75 --ȭ : ȭݿ +POINT_RESIST_ELEC = 76 -- : ݿ +POINT_RESIST_MAGIC = 77 -- : +POINT_RESIST_WIND = 78 --ٶ : ٶݿ -POINT_REFLECT_MELEE = 79 --?? ?? +POINT_REFLECT_MELEE = 79 -- ݻ ---/ ?? ??? =/ -POINT_REFLECT_CURSE = 80 --?? ?? -POINT_POISON_REDUCE = 81 --???? ?? +--/ Ư ؽ =/ +POINT_REFLECT_CURSE = 80 -- ݻ +POINT_POISON_REDUCE = 81 -- ---/ ? ??? =/ -POINT_KILL_SP_RECOVER = 82 --? ??? MP ?? +--/ Ҹ =/ +POINT_KILL_SP_RECOVER = 82 -- Ҹ MP ȸ POINT_EXP_DOUBLE_BONUS = 83 POINT_GOLD_DOUBLE_BONUS = 84 POINT_ITEM_DROP_BONUS = 85 ---/ ?? ?? =/ +--/ ȸ =/ POINT_POTION_BONUS = 86 POINT_KILL_HP_RECOVERY = 87 @@ -1728,7 +1728,7 @@ POINT_RESIST_NORMAL_DAMAGE = 99 POINT_HIT_HP_RECOVERY = 100 POINT_HIT_SP_RECOVERY = 101 -POINT_MANASHIELD = 102 --???? ??? ?? ???? ?? ?? +POINT_MANASHIELD = 102 --żȣ ų ȿ POINT_PARTY_BUFFER_BONUS = 103 POINT_PARTY_SKILL_MASTER_BONUS = 104 @@ -1737,35 +1737,35 @@ POINT_HP_RECOVER_CONTINUE = 105 POINT_SP_RECOVER_CONTINUE = 106 POINT_STEAL_GOLD = 107 -POINT_POLYMORPH = 108 --??? ??? ?? -POINT_MOUNT = 109 --???? ??? ?? +POINT_POLYMORPH = 108 -- ȣ +POINT_MOUNT = 109 --Ÿִ ȣ POINT_PARTY_HASTE_BONUS = 110 POINT_PARTY_DEFENDER_BONUS = 111 -POINT_STAT_RESET_COUNT = 112 --?? ?? ??? ?? ?? ?? ??? (1? 1??? ????) +POINT_STAT_RESET_COUNT = 112 -- ܾ Ʈ (1 1Ʈ °) POINT_HORSE_SKILL = 113 -POINT_MALL_ATTBONUS = 114 --??? +x% -POINT_MALL_DEFBONUS = 115 --??? +x% -POINT_MALL_EXPBONUS = 116 --??? +x% -POINT_MALL_ITEMBONUS = 117 --??? ??? x/10? -POINT_MALL_GOLDBONUS = 118 --? ??? x/10? +POINT_MALL_ATTBONUS = 114 --ݷ +x% +POINT_MALL_DEFBONUS = 115 -- +x% +POINT_MALL_EXPBONUS = 116 --ġ +x% +POINT_MALL_ITEMBONUS = 117 -- x/10 +POINT_MALL_GOLDBONUS = 118 -- x/10 -POINT_MAX_HP_PCT = 119 --????? +x% -POINT_MAX_SP_PCT = 120 --????? +x% +POINT_MAX_HP_PCT = 119 --ִ +x% +POINT_MAX_SP_PCT = 120 --ִŷ +x% -POINT_SKILL_DAMAGE_BONUS = 121 --?? ??? *(100+x)% -POINT_NORMAL_HIT_DAMAGE_BONUS = 122 --?? ??? *(100+x)% +POINT_SKILL_DAMAGE_BONUS = 121 --ų *(100+x)% +POINT_NORMAL_HIT_DAMAGE_BONUS = 122 --Ÿ *(100+x)% -- DEFEND_BONUS_ATTRIBUTES -POINT_SKILL_DEFEND_BONUS = 123 --?? ?? ??? -POINT_NORMAL_HIT_DEFEND_BONUS = 124 --?? ?? ??? +POINT_SKILL_DEFEND_BONUS = 123 --ų +POINT_NORMAL_HIT_DEFEND_BONUS = 124 --Ÿ -- END_OF_DEFEND_BONUS_ATTRIBUTES -- PC_BANG_ITEM_ADD -POINT_PC_BANG_EXP_BONUS = 125 --PC? ?? ??? ??? -POINT_PC_BANG_DROP_BONUS = 126 --PC? ?? ??? ??? +POINT_PC_BANG_EXP_BONUS = 125 --PC ġ ʽ +POINT_PC_BANG_DROP_BONUS = 126 --PC ӷ ʽ -- END_PC_BANG_ITEM_ADD -- POINT_MAX_NUM = 128 common/length.h -- point type start diff --git a/share/locale/english/quest/questscroll1.quest b/share/locale/english/quest/questscroll1.quest index 8b119f5..5866e46 100644 --- a/share/locale/english/quest/questscroll1.quest +++ b/share/locale/english/quest/questscroll1.quest @@ -22,7 +22,7 @@ quest questscroll1 begin pc.setqf("target", mob_vnum(table[4])) q.set_title(table[3]) q.set_counter(table[4],table[5]) - --q.set_clock("?? ??", 24*60*60) + --q.set_clock(" ð", 24*60*60) --loop_timer("timeupdate", 3) q.start() pc.setqf("timer", 24*60*60) @@ -38,14 +38,14 @@ quest questscroll1 begin pc.setqf("count", table[5]) q.set_title(table[3]) q.set_counter(table[4],table[5]) - --q.set_clock("?? ??", 24*60*60) + --q.set_clock(" ð", 24*60*60) --loop_timer("timeupdate", 3) q.start() pc.setqf("timer", 24*60*60) setstate(kill_another_empire) item.remove() else - -- ??? ??? + -- ̻ item.remove() end end diff --git a/share/locale/english/quest/questscroll2.quest b/share/locale/english/quest/questscroll2.quest index a304104..946594e 100644 --- a/share/locale/english/quest/questscroll2.quest +++ b/share/locale/english/quest/questscroll2.quest @@ -21,7 +21,7 @@ quest questscroll2 begin pc.setqf("target", mob_vnum(table[4])) q.set_title(table[3]) q.set_counter(table[4],table[5]) - --q.set_clock("?? ??", 24*60*60) + --q.set_clock(" ð", 24*60*60) --loop_timer("timeupdate", 3) q.start() pc.setqf("timer", 24*60*60) @@ -37,14 +37,14 @@ quest questscroll2 begin pc.setqf("count", table[5]) q.set_title(table[3]) q.set_counter(table[4],table[5]) - --q.set_clock("?? ??", 24*60*60) + --q.set_clock(" ð", 24*60*60) --loop_timer("timeupdate", 3) q.start() pc.setqf("timer", 24*60*60) setstate(kill_another_empire) item.remove() else - -- ??? ??? + -- ̻ item.remove() end end diff --git a/share/locale/english/quest/ride_ticket_change.quest b/share/locale/english/quest/ride_ticket_change.quest index a58ae95..2844762 100644 --- a/share/locale/english/quest/ride_ticket_change.quest +++ b/share/locale/english/quest/ride_ticket_change.quest @@ -53,8 +53,8 @@ quest ride_ticket_change begin end end end ---52701 ???? ??? ???????? ???? ????? ???? ???. ---52702 ??? ??? ???????? ???? ???? ???? ???. ---52703 ??? ??? ???????? ???? ????? ???? ???. ---52704 ??? ??? ???????? ???? ????? ???? ???. +--52701 ȯ 񺴿 ڷ ȯϿ ݴϴ. +--52702 ȣ ȯ 񺴿 ȣ ȯϿ ݴϴ. +--52703 ȯ 񺴿 ȯϿ ݴϴ. +--52704 ȯ 񺴿 ȯϿ ݴϴ. diff --git a/share/locale/english/quest/spider_dungeon_3floor_boss.quest b/share/locale/english/quest/spider_dungeon_3floor_boss.quest index 0b29a86..f28bbd9 100644 --- a/share/locale/english/quest/spider_dungeon_3floor_boss.quest +++ b/share/locale/english/quest/spider_dungeon_3floor_boss.quest @@ -1,6 +1,6 @@ ---------------------------------- --- ??? 3?? ??? ?? ?? --- 2012.2.3 ??? +-- Ẕ́ 3 +-- 2012.2.3 ---------------------------------- define lair_time 1200 define lair_enter_wait_time 300 @@ -9,7 +9,7 @@ define access_limit_time 3600 quest spider_dungeon_3floor_boss begin state start begin - --2, ?? ? ??. + --2, ð. when spider_end_timer.server_timer with game.get_event_flag("spider_dead"..get_channel_id()) == 0 begin -- warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800) game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0) @@ -36,7 +36,7 @@ quest spider_dungeon_3floor_boss begin end state step1 begin - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -45,7 +45,7 @@ quest spider_dungeon_3floor_boss begin say(gameforge.spider_dungeon_3floor_boss._20_say) end - when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin --?????? ?? ?? ???? ????. + when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin --忡 ɾ Ʈ Ѵ. say_title(mob_name(20355)) ----"12345678901234567890123456789012345678901234567890"| @@ -55,13 +55,13 @@ quest spider_dungeon_3floor_boss begin end end - state step2 begin --??? ??? ?? ????. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + state step2 begin --񼮿 Ź ߷ Ѵ. + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end - -----------?????2------------ + -----------Ʈ2------------ when letter begin send_letter(gameforge.spider_dungeon_3floor_boss._70_sendLetter) @@ -100,8 +100,8 @@ quest spider_dungeon_3floor_boss begin end - state step3 begin --??? ??? ???? ????. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + state step3 begin --Ź 񿡰 ư. + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -113,7 +113,7 @@ quest spider_dungeon_3floor_boss begin when letter begin send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - --????? ????. + -- Ų. local v = find_npc_by_vnum(20355) if 0 != v then target.vid("__TARGET__", v, mob_name(20355)) @@ -126,7 +126,7 @@ quest spider_dungeon_3floor_boss begin say("") end - --???? ???? ?? ???? ??? ??? ?? ? ??. + -- ϸ ش Ʈ õ ȭ ִ. when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin say_title(mob_name(20355)) say(gameforge.spider_dungeon_3floor_boss._130_say) @@ -135,8 +135,8 @@ quest spider_dungeon_3floor_boss begin end - state step4 begin --????? ??? ???. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + state step4 begin -- Ź ñ. + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -145,11 +145,11 @@ quest spider_dungeon_3floor_boss begin say(gameforge.spider_dungeon_3floor_boss._20_say) end - -----------?????2------------ + -----------Ʈ2------------ when letter begin send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -178,8 +178,8 @@ quest spider_dungeon_3floor_boss begin end end - state step5 begin --???? ?? ?? - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + state step5 begin -- + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -191,7 +191,7 @@ quest spider_dungeon_3floor_boss begin when letter begin send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20355) if 0 != v then target.vid("__TARGET__", v, mob_name(20355)) @@ -222,8 +222,8 @@ quest spider_dungeon_3floor_boss begin end - state step6 begin --??? ?? ????. ???? ????. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + state step6 begin -- ϽŲ. . + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -235,7 +235,7 @@ quest spider_dungeon_3floor_boss begin when letter begin send_letter(gameforge.spider_dungeon_3floor_boss._190_npcChat) - -- ???? ????. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -248,7 +248,7 @@ quest spider_dungeon_3floor_boss begin say("") end - --???? ???? ?? ???? ??? ??? ?? ? ??. + -- ϸ ش Ʈ õ ȭ ִ. when 20011.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin target.delete("__TARGET__") say_title(mob_name(20011)) @@ -260,8 +260,8 @@ quest spider_dungeon_3floor_boss begin end - state boss_ok begin -- ??? ??? ?? ? ????. ???? ??? ???? ??? ? ??. - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + state boss_ok begin -- 踦 ְ . Ẕ́ 뿡 ִ. + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -302,7 +302,7 @@ quest spider_dungeon_3floor_boss begin if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - say(gameforge.spider_dungeon_3floor_boss._300_say) -- ???? + say(gameforge.spider_dungeon_3floor_boss._300_say) -- ׽Ʈ local warp = select(locale.confirm,locale.cancel) if warp == 1 then pc.setqf("firstIn",1) @@ -312,7 +312,7 @@ quest spider_dungeon_3floor_boss begin return end else - say(gameforge.spider_dungeon_3floor_boss._310_say) -- ???? + say(gameforge.spider_dungeon_3floor_boss._310_say) -- ׽Ʈ return end else @@ -351,7 +351,7 @@ quest spider_dungeon_3floor_boss begin mob.spawn(2094,369,551,0,0) - --? ??. + -- . game.set_event_flag("spider_lair_ongoing_"..get_channel_id() , 1) game.set_event_flag("spider_lair_start_time_"..get_channel_id() , get_global_time()) game.set_event_flag("spider_lair_end_time_"..get_channel_id() , get_global_time() + lair_time) @@ -371,7 +371,7 @@ quest spider_dungeon_3floor_boss begin say(gameforge.spider_dungeon_3floor_boss._380_say) return end - else --?? ???. + else -- ƴϴ. say(gameforge.spider_dungeon_3floor_boss._390_say) return end @@ -382,7 +382,7 @@ quest spider_dungeon_3floor_boss begin end state inLair begin - when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --???? + when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --׽Ʈ set_state(start) say(gameforge.spider_dungeon_3floor_boss._40_say) end @@ -390,14 +390,14 @@ quest spider_dungeon_3floor_boss begin when login begin - -- ????? ???? ??. + -- 뿡 . --if pc.getqf("firstIn") == 1 and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then if get_global_time() < pc.getqf("retry_limit_time") - access_limit_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then pc.setqf("firstIn",0) elseif pc.getx() >= 827 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 then pc.warp(95900,571000) pc.remove_item(30327, 1) - else -- ??? ??? ??? ??? ??? ?? ??, ?? ?? ??? ????. + else -- ðܳ ۿ α ϰ Ǹ, ð . pc.remove_item(30327, 1) set_state( boss_ok ) local limit = pc.getqf("retry_limit_time") @@ -418,7 +418,7 @@ quest spider_dungeon_3floor_boss begin if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - say(gameforge.spider_dungeon_3floor_boss._300_say) -- ???? + say(gameforge.spider_dungeon_3floor_boss._300_say) -- ׽Ʈ local warp = select(locale.confirm,locale.cancel) if warp == 1 then pc.warp(88100,614800) @@ -429,14 +429,14 @@ quest spider_dungeon_3floor_boss begin end end - when 2092.kill begin --???? ?? + when 2092.kill begin --հŹ server_timer("spider_dead_timer", king_kill_wait_time) game.set_event_flag("spider_dead"..get_channel_id(), 1) notice_multiline(gameforge.spider_dungeon_3floor_boss._400_say,notice_in_map) end - when 2095.kill begin --??? ?? + when 2095.kill begin --Ź̾ local kingVid = game.get_event_flag("king_vid") local remain_egg = game.get_event_flag("remain_egg"..get_channel_id()) notice_multiline(gameforge.spider_dungeon_3floor_boss._420_notice,notice_in_map) @@ -446,17 +446,17 @@ quest spider_dungeon_3floor_boss begin game.set_event_flag("remain_egg"..get_channel_id(), remain_egg) end - --??? ??? ?? + --Ź ݷ npc.set_vid_attack_mul(kingVid, 10/(remain_egg + 1)) - --??? ?? ??? ?? + --Ź̰ ޴ ط npc.set_vid_damage_mul(kingVid, 10/(remain_egg + 1)) end - -- 2012.4.5 ??? ???? ?? + -- 2012.4.5 ̻ ġ when 30327.use with pc.getx() >= 827 and pc.get_map_index() == 217 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 begin - --say("??? : "..pc.get_map_index()) + --say("ʹȣ : "..pc.get_map_index()) pc.remove_item(30327, 1) i = mob.spawn(2095,400,566,0,0) mob.spawn(2095,400,594,0,0) diff --git a/share/locale/english/quest/spider_dungeon_3floor_boss.quest.lua b/share/locale/english/quest/spider_dungeon_3floor_boss.quest.lua index e3ae704..cce688e 100644 --- a/share/locale/english/quest/spider_dungeon_3floor_boss.quest.lua +++ b/share/locale/english/quest/spider_dungeon_3floor_boss.quest.lua @@ -1,6 +1,6 @@ ---------------------------------- --- 거미굴 3층과 보스룸 관련 전부 --- 2012.2.3 김용욱 +-- Ẕ́ 3 +-- 2012.2.3 ---------------------------------- define lair_time 1200 define lair_enter_wait_time 300 @@ -9,7 +9,7 @@ define access_limit_time 3600 quest spider_dungeon_3floor_boss begin state start begin - --2, 던전 끝 시간. + --2, ð. when spider_end_timer.server_timer with game.get_event_flag("spider_dead"..get_channel_id()) == 0 begin -- warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800) game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0) @@ -36,7 +36,7 @@ quest spider_dungeon_3floor_boss begin end state step1 begin - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -45,7 +45,7 @@ quest spider_dungeon_3floor_boss begin say(locale.spider_dungeon_3floor_boss.say_1) end - when 20355.chat.locale.spider_dungeon_3floor_boss.title_4 begin --경비대장에게 말을 걸어 퀘스트를 시작한다. + when 20355.chat.locale.spider_dungeon_3floor_boss.title_4 begin --忡 ɾ Ʈ Ѵ. say_title(mob_name(20355)) ----"12345678901234567890123456789012345678901234567890"| @@ -54,8 +54,8 @@ quest spider_dungeon_3floor_boss begin end end - state step2 begin --비석에 탁본을 뜨러 가야한다. - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + state step2 begin --񼮿 Ź ߷ Ѵ. + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -63,7 +63,7 @@ quest spider_dungeon_3floor_boss begin - -----------퀘스트편지2------------ + -----------Ʈ2------------ when letter begin send_letter(locale.spider_dungeon_3floor_boss.title_5) @@ -102,8 +102,8 @@ quest spider_dungeon_3floor_boss begin end - state step3 begin --탁본을 떴으니 경비에게 돌아간다. - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + state step3 begin --Ź 񿡰 ư. + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -115,7 +115,7 @@ quest spider_dungeon_3floor_boss begin when letter begin send_letter(locale.spider_dungeon_3floor_boss.title_7) - --경비대장을 가리킨다. + -- Ų. local v = find_npc_by_vnum(20355) if 0 != v then target.vid("__TARGET__", v, mob_name(20355)) @@ -128,7 +128,7 @@ quest spider_dungeon_3floor_boss begin say("") end - --을두지를 선택하면 해당 퀘스트에 관련된 대화를 나눌 수 있다. + -- ϸ ش Ʈ õ ȭ ִ. when 20355.chat.locale.spider_dungeon_3floor_boss.title_7 begin say_title(mob_name(20355)) say(locale.spider_dungeon_3floor_boss.say_7_1) @@ -137,8 +137,8 @@ quest spider_dungeon_3floor_boss begin end - state step4 begin --을두지에게 탁본을 맡기자. - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + state step4 begin -- Ź ñ. + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -147,11 +147,11 @@ quest spider_dungeon_3floor_boss begin say(locale.spider_dungeon_3floor_boss.say_1) end - -----------퀘스트편지2------------ + -----------Ʈ2------------ when letter begin send_letter(locale.spider_dungeon_3floor_boss.title_7) - -- 을두지를 가리킨다. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -180,8 +180,8 @@ quest spider_dungeon_3floor_boss begin end end - state step5 begin --경비한테 편지 배달 - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + state step5 begin -- + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -191,9 +191,9 @@ quest spider_dungeon_3floor_boss begin end when letter begin - send_letter("을두지의 편지배달") + send_letter(" ") - -- 을두지를 가리킨다. + -- Ų. local v = find_npc_by_vnum(20355) if 0 != v then target.vid("__TARGET__", v, mob_name(20355)) @@ -224,8 +224,8 @@ quest spider_dungeon_3floor_boss begin end - state step6 begin --경비는 나만 일시킨다. 을두지와 상의하자. - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + state step6 begin -- ϽŲ. . + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -237,7 +237,7 @@ quest spider_dungeon_3floor_boss begin when letter begin send_letter(locale.spider_dungeon_3floor_boss.title_9) - -- 을두지를 가리킨다. + -- Ų. local v = find_npc_by_vnum(20011) if 0 != v then target.vid("__TARGET__", v, mob_name(20011)) @@ -250,7 +250,7 @@ quest spider_dungeon_3floor_boss begin say("") end - --을두지를 선택하면 해당 퀘스트에 관련된 대화를 나눌 수 있다. + -- ϸ ش Ʈ õ ȭ ִ. when 20011.chat.locale.spider_dungeon_3floor_boss.title_9 begin target.delete("__TARGET__") say_title(mob_name(20011)) @@ -262,8 +262,8 @@ quest spider_dungeon_3floor_boss begin end - state boss_ok begin -- 열쇠를 만들수 있게 된 최종상태. 이제부터 거미굴 보스룸에 입장할 수 있다. - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + state boss_ok begin -- 踦 ְ . Ẕ́ 뿡 ִ. + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -306,8 +306,8 @@ quest spider_dungeon_3floor_boss begin if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then - say(locale.spider_dungeon_3floor_boss.say_10) -- 테스트용 - local warp = select("확인","취소") + say(locale.spider_dungeon_3floor_boss.say_10) -- ׽Ʈ + local warp = select("Ȯ","") if warp == 1 then pc.setqf("firstIn",1) pc.setqf("retry_limit_time", starttime + lair_time + access_limit_time ) @@ -316,7 +316,7 @@ quest spider_dungeon_3floor_boss begin return end else - say(locale.spider_dungeon_3floor_boss.say_11) -- 테스트용 + say(locale.spider_dungeon_3floor_boss.say_11) -- ׽Ʈ return end else @@ -346,7 +346,7 @@ quest spider_dungeon_3floor_boss begin mob.spawn(2094,369,551,0,0) - --값 설정. + -- . game.set_event_flag("spider_lair_ongoing_"..get_channel_id() , 1) game.set_event_flag("spider_lair_start_time_"..get_channel_id() , get_global_time()) game.set_event_flag("spider_lair_end_time_"..get_channel_id() , get_global_time() + lair_time) @@ -366,7 +366,7 @@ quest spider_dungeon_3floor_boss begin say(locale.spider_dungeon_3floor_boss.say_18) return end - else --리더 아니다. + else -- ƴϴ. say(locale.spider_dungeon_3floor_boss.say_19) return end @@ -377,7 +377,7 @@ quest spider_dungeon_3floor_boss begin end state inLair begin - when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --테스트용 + when 20011.chat.locale.spider_dungeon_3floor_boss.title_2 with is_test_server() begin --׽Ʈ set_state(start) say(locale.spider_dungeon_3floor_boss.say_2) end @@ -405,14 +405,14 @@ quest spider_dungeon_3floor_boss begin end - when 2092.kill begin --대왕거미 죽임 + when 2092.kill begin --հŹ server_timer("spider_dead_timer", king_kill_wait_time) game.set_event_flag("spider_dead"..get_channel_id(), 1) notice_in_map(locale.spider_dungeon_3floor_boss.say_20) end - when 2095.kill begin --거미알 죽임 + when 2095.kill begin --Ź̾ local kingVid = game.get_event_flag("king_vid") local remain_egg = game.get_event_flag("remain_egg"..get_channel_id()) @@ -421,17 +421,17 @@ quest spider_dungeon_3floor_boss begin game.set_event_flag("remain_egg"..get_channel_id(), remain_egg) end - --거미의 공격력 보정 + --Ź ݷ npc.set_vid_attack_mul(kingVid, 10/(remain_egg + 1)) - --거미가 받는 피해량 보정 + --Ź̰ ޴ ط npc.set_vid_damage_mul(kingVid, 10/(remain_egg + 1)) end - -- 2012.4.5 이상현 리젠위치 수정 + -- 2012.4.5 ̻ ġ when 30327.use with pc.getx() >= 827 and pc.get_map_index() == 217 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 begin - --say("맵번호 : "..pc.get_map_index()) + --say("ʹȣ : "..pc.get_map_index()) pc.remove_item(30327, 1) i = mob.spawn(2095,400,566,0,0) mob.spawn(2095,400,594,0,0) diff --git a/share/locale/english/quest/xxx_collect_quest_lv85.quest b/share/locale/english/quest/xxx_collect_quest_lv85.quest index 9e196b1..6eb5b8d 100644 --- a/share/locale/english/quest/xxx_collect_quest_lv85.quest +++ b/share/locale/english/quest/xxx_collect_quest_lv85.quest @@ -1,6 +1,6 @@ ---------------------------------------------------- --COLLECT QUEST_lv85 ---METIN2 ?? ??? +--METIN2 Ʈ ---------------------------------------------------- quest collect_quest_lv85 begin state start begin @@ -15,88 +15,88 @@ quest collect_quest_lv85 begin when letter begin local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "???") + target.vid("__TARGET__", v, "ä") end - send_letter("???? ??") + send_letter("ä Ź") end when button or info begin - say_title("???? ??") + say_title("ä Ź") say("") - say("???? ?? ????") - say("??? ? ??? ??????") - say("?? ?? ??? ???? ????? ????.") + say(" ä") + say(" Ÿ ãֽϴ") + say(" ˾ƺ ֽñ ٶϴ.") say("") end - when __TARGET__.target.click or 20084.chat."? ?? ????" begin + when __TARGET__.target.click or 20084.chat." ֿ" begin target.delete("__TARGET__") - say("???:") + say("ä:") --- l - say("???~!!! ?? ????...") - say("??? ??? ???? ?? ???") - say("??? ????? ?? ??? ?? ???..") - say("? ???? ??? ?? ? ???..") - say("??? ?? ?? ??? ??? ?????..") - say("????? ??? ??? ?? ?? ???..") - say("?? ? ???? ???...") - say("? ??? ??? ???~!") + say("~!!! ֽÿ...") + say(" ſ ") + say("̹ ͸ ε..") + say(" δ  ϱ..") + say(" 縦 ؾ߰..") + say("ôٽ ְڼ..") + say("ε ֱ ٶ...") + say(" ʴ ϸ~!") wait() - say("???:") - say("??? ??? ????? ?? ????..") - say("??? ?? ???? ???? ???? ?????") - say("??? ???? ???? ??? ???? ????") - say("??? ?? ?? ?? ??? ???????") - say("??? ?? ???? ?????? ????..") + say("ä:") + say("ٸ ƴ϶ ͸񸲿 ˰ͼ..") + say("װ Ÿ ̷ ȭο ̾µ") + say("߶ ƾ Ǿ") + say("Ƿ ߴٴ±") + say("װ ˱ ؼ ͸ ʿѵ..") say("") wait() - say("???") - say("??? ??? ?????? ???") - say("???? ????.") - say("?? ???? ??? ??? ") - say("??? ??? ????? ???..") - say("??? ??? ?? 40???...") - say("?????~!") + say("ä") + say(" ϰ ͸ ") + say("ü ְڼ?.") + say("ʹ ðų η ") + say(" ֱ ٶ..") + say(" ʿ 40...") + say("Źϰڼ~!") say("") set_state(go_to_disciple) - pc.setqf("duration",0) -- ?? ?? ?? ?? - pc.setqf("collect_count",0)--??? ?? ??? ? - pc.setqf("drink_drug",0) --??? ??? ??? 1 + pc.setqf("duration",0) -- õ Ҽ ִ ð + pc.setqf("collect_count",0)-- + pc.setqf("drink_drug",0) --Ȥ 1 end end state go_to_disciple begin when letter begin - send_letter("???? ??") + send_letter("ä ") end when button or info begin - say_title("????? ?? ????") + say_title("͸񸲿 ˰ʹ") --- l say("") - say("???? ??? ???? ????? ?? ?????") - say("?? ???? ?? ???? ??") - say("????? ?????? ???? ??? ???? ") - say("????? ????? 40?? ??? ??") + say(" ä ͸񸲿 ε") + say(" ٸ Ÿ ִ") + say("͸ ͸ ä ʿϴ ") + say("ä ͸ 40 ") say("") say_item_vnum(30167) - say_reward(" ??".." "..pc.getqf("collect_count").."?? ?????") + say_reward(" ".." "..pc.getqf("collect_count").." ҽϴ") say("") end - when 71035.use begin --??? ?? + when 71035.use begin --Ȥ if get_time() < pc.getqf("duration") then - say("?? ??? ?? ????") + say(" ϴ") return end if pc.getqf("drink_drug")==1 then - say("?? ?? ?????") + say("̹ ѹ ̽ϴ") return end if pc.count_item(30167)==0 then - say("???:") - say("??????? ????? ") - say("??? ???? ?? ??") + say("ä:") + say("͸ Ѵ ") + say(" ص ʳ") say("") return end @@ -108,25 +108,25 @@ quest collect_quest_lv85 begin local s = number(1, 200) if s == 1 then pc.give_item2(30167) - send_letter("?????? ???????") + send_letter("͸ ȹϼ̽ϴ") end end - when 20084.chat."?????? ?????? " with pc.count_item(30167) >0 begin + when 20084.chat."͸ °ǰ? " with pc.count_item(30167) >0 begin if get_time() > pc.getqf("duration") then - say("???") + say("ä") --- l - say("?!! ????...") - say("?? ?? ??? ?? ?????...") - say("??? ????...") + say("!! Ա...") + say(" ѹ ̰ غ߰ڱ...") + say("ø ٸ...") say("") pc.remove_item(30167, 1) if is_test_server() then pc.setqf("duration",get_time()+2) else - pc.setqf("duration",get_time()+60*60*22) -----------------------------------22?? + pc.setqf("duration",get_time()+60*60*22) -----------------------------------22ð end wait() @@ -139,24 +139,24 @@ quest collect_quest_lv85 begin local s= number(1,100) if s<= pass_percent then - if pc.getqf("collect_count")< 39 then --40??? + if pc.getqf("collect_count")< 39 then --40̸ local index =pc.getqf("collect_count")+1 - pc.setqf("collect_count",index) --?? ???? +1 ??? - say("???:") - say("??~!! ?????! ????...") - say("???".." "..40-pc.getqf("collect_count").. " ?? ? ???? ????~!!") - say("?????~!") + pc.setqf("collect_count",index) --ϳ +1 ش + say("ä:") + say("~!! Ǹϱ! ߳...") + say("".." "..40-pc.getqf("collect_count").. " ǰڱ~!!") + say("ְ~!") say("") - pc.setqf("drink_drug",0) --?? ??? + pc.setqf("drink_drug",0) -- ʱȭ return end - say("???:") - say("40?? ?????!!") - say("?? ? ??? key item?") - say("?????? 1?? ??? ???") - say("?? ????") - say("??????? ??????? ??????") - say("??? ????") + say("ä:") + say("40 ٸұ!!") + say(" key item") + say("͸ȥ 1 ǰھ") + say("Ҽ ְ?") + say("͸ȥ ͸񸲿ִ 鿡Լ") + say(" ") say("") pc.setqf("collect_count",0) pc.setqf("drink_drug",0) @@ -164,21 +164,21 @@ quest collect_quest_lv85 begin set_state(key_item) return else - say("???:") - say("?...") - say("????? ? ??? ??? ?? ? ???..") - say("???? ??? ??? ?? ?????..") - say("?? ?? ?????????") + say("ä:") + say("...") + say("̾ ..") + say("ϰ η κ α..") + say("ٽ ϳ ؿüְڴ°?") say("") - pc.setqf("drink_drug",0) --?? ??? + pc.setqf("drink_drug",0) -- ʱȭ return end else - say("???:") - say("?? ?? ????....") - say("??? ?? ?????? ?? ???? ") - say("????.....") - say("? ????....??? ??? ?? ????") + say("ä:") + say("̷ ̷ ̾ϳ....") + say(" ͸ м ") + say("ߴٳ.....") + say(" ̾ϳ....߿ ʰڳ?") say("") return end @@ -189,36 +189,36 @@ end state key_item begin when letter begin - send_letter("???? ??") + send_letter("ä ") if pc.count_item(30226)>0 then local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "???") + target.vid("__TARGET__", v, "ä") end end end when button or info begin if pc.count_item(30226) >0 then - say_title("??? ??? ??") + say_title("͸ ȥ ȹ") say("") --- l - say("??? ??? ???? ?????") - say("?? ????? ?????") + say(" ͸ ȥ ȹϿ") + say("̸ ä ") say("") return end - say_title("?????? ???") + say_title("͸ȥ ʿ") say("") --- l - say("???? ??? ???? ??? ??") - say("????? 40?? ??? ???") - say("????? ????? ??????!") + say(" ä ") + say("͸ 40 ־") + say(" ʿѰ ͸ȥ!") say_item_vnum(30226) - say("?????? ?? ??????? ???!") - say("??? ??? ????? ?????") + say("͸ ͸ȥ !") + say("̰ ϸ ä ") say("") end @@ -229,22 +229,22 @@ end local s = number(1, 500) if s == 1 and pc.count_item(30226)==0 then pc.give_item2(30226) - send_letter("??????? ???????") + send_letter("͸ȥ ȹϼ̽ϴ") end end - when __TARGET__.target.click or 20084.chat."??????? ??????" with pc.count_item(30226) > 0 begin + when __TARGET__.target.click or 20084.chat."͸ȥ Խϴ" with pc.count_item(30226) > 0 begin target.delete("__TARGET__") - say("???") - say("???~!!! ?? ??..") - say("???? ??? ??? ?? ??? ??..") - say("?? ??? ??? ??? ?? ??? ??") - say("?????...") - say("???? ?? ??? ????..") - say("?? ??? ?????~!") - say("?? ??? ????? ???? ??? ? ? ???~!") + say("ä") + say("~!!! ߳..") + say(" ڳ ֵ ..") + say(" ̴ 鿡 ") + say("湮̳...") + say(" ٰϼ..") + say("׷ ſ ϷǰԳ~!") + say("ڳ п ͸񸲿 ؼ Ȯ ~!") say("") pc.remove_item(30226,1) set_state(__reward) @@ -254,47 +254,47 @@ end state __reward begin when letter begin - send_letter("???? ??") + send_letter("ä ") local v = find_npc_by_vnum(20018) if v != 0 then - target.vid("__TARGET__", v, "??") + target.vid("__TARGET__", v, "") end end when button or info begin - say_title("???? ??? ??") + say_title("ä ") --- l - say("???? ??? ??? ?? ????? 40??") - say("???????? ???? ???? ") - say("???? ??? ??? ??? ?? ??? ??") - say("???? ???") - say("??? ???? ???? ???") + say("ä ͸ ͸ 40") + say("͸ȥ ش ") + say("ä ̴ 鿡 ") + say("湮 ־") + say("๰ ޱ ") say("") end - when __TARGET__.target.click or 20018.chat."? ???? ???" begin + when __TARGET__.target.click or 20018.chat." 湮 " begin target.delete("__TARGET__") - say("??:") - say("????..") - say("???? ?? ???????") - say("?.. ????? ?? ??? 10% ???????") + say(":") + say("..") + say("ä 湮̶?") + say(".. 10% ÷ֶ°ű") say("") wait() - say("??:") - say("???~??? ???? ") - say("????~") + say(":") + say("׸~ ܻ ") + say("ֳ~") say("") - say_reward("???? ??? ??? ????") - say_reward("? ??? ?? ??? 10% ???????.") - say_reward("? ??? ???? ??? ????? ?????") + say_reward("ä Ź ") + say_reward("Ÿ 10% Ǿϴ.") + say_reward(" ȿ Ͻ ƴ϶ ˴ϴ") say("") pc.give_item2(50115) clear_letter() - affect.add_collect_point(POINT_RESIST_WARRIOR,10,60*60*24*365*60) --60? - affect.add_collect_point(POINT_RESIST_ASSASSIN,10,60*60*24*365*60) --60? - affect.add_collect_point(POINT_RESIST_SURA,10,60*60*24*365*60) --60? - affect.add_collect_point(POINT_RESIST_SHAMAN,10,60*60*24*365*60) --60? + affect.add_collect_point(POINT_RESIST_WARRIOR,10,60*60*24*365*60) --60 + affect.add_collect_point(POINT_RESIST_ASSASSIN,10,60*60*24*365*60) --60 + affect.add_collect_point(POINT_RESIST_SURA,10,60*60*24*365*60) --60 + affect.add_collect_point(POINT_RESIST_SHAMAN,10,60*60*24*365*60) --60 set_quest_state("collect_quest_lv90", "run") set_state(__complete) end diff --git a/share/locale/english/quest/xxx_collect_quest_lv90.quest b/share/locale/english/quest/xxx_collect_quest_lv90.quest index 531b40c..abaf3fc 100644 --- a/share/locale/english/quest/xxx_collect_quest_lv90.quest +++ b/share/locale/english/quest/xxx_collect_quest_lv90.quest @@ -1,6 +1,6 @@ ---------------------------------------------------- --COLLECT QUEST_lv90 ---METIN2 ?? ??? +--METIN2 Ʈ ---------------------------------------------------- quest collect_quest_lv90 begin state start begin @@ -15,79 +15,79 @@ quest collect_quest_lv90 begin when letter begin local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "???") + target.vid("__TARGET__", v, "ä") end - send_letter("???? ??") + send_letter("ä Ź") end when button or info begin say("") - say("???? ?? ????") - say("??? ? ??? ??????") - say("?? ?? ??? ???? ????? ????.") + say(" ä") + say(" Ÿ ãֽϴ") + say(" ˾ƺ ֽñ ٶϴ.") say("") end - when __TARGET__.target.click or 20084.chat."? ?? ????" begin + when __TARGET__.target.click or 20084.chat." ֿ" begin target.delete("__TARGET__") --- l - say("???:") - say("???? ? ??? ??????") - say("?? ??? ???? ????? ????") - say("???? ?? ???? ??? ????") - say("???? ???? ?????") - say("?? ??? ?? ??? ??? ??") - say("?? ??? ?? ??? ??????") - say("?? ??") + say("ä:") + say(" Ź ֱ") + say(" ̰ܳ ѱ鼭") + say(" ſ Ͽ") + say("Ű ֱ⶧") + say(" ̸ Ͽ") + say("̹ Ź ̶") + say(" ǿ") wait() - say("???") - say("?? ?? ????? ??? ??!") - say("? ??? ??? ?? ") - say("? ??? ????? ??") - say("??? ??? ??? ????? ???..") - say("??? ??? ?? 50???...") - say("?????? ?? ??? ??? ????") - say("?????~!") + say("ä") + say(" ʿѰ ǥ!") + say(" ̸ ") + say(" Ͽ") + say("¥ ֱ ٶ..") + say(" ʿ 50...") + say(" ŭ ϰ 帮ڼ") + say("Źϰڼ~!") say("") set_state(go_to_disciple) - pc.setqf("duration",0) -- ?? ?? ?? ?? - pc.setqf("collect_count",0)--??? ?? ??? ? - pc.setqf("drink_drug",0) --??? ??? ??? 1 + pc.setqf("duration",0) -- õ Ҽ ִ ð + pc.setqf("collect_count",0)-- + pc.setqf("drink_drug",0) --Ȥ 1 end end state go_to_disciple begin when letter begin - send_letter("???? ??") + send_letter("ä ") end when button or info begin - say_title("?????? ?? ????") + say_title("Ϳ ˰ʹ") --- l say("") - say("???? ??? ????") - say("?????? ?? ?????") - say("???????? ????? ??????") - say("50? ?? ????? ??? ??") + say(" ä") + say("Ϳ ̴") + say("ͿԼ ִ пǥ") + say("50 ä ") say("") say_item_vnum(30168) - say_reward(" ??".." "..pc.getqf("collect_count").."?? ?????") + say_reward(" ".." "..pc.getqf("collect_count").." ҽϴ") say("") end - when 71035.use begin --??? ?? + when 71035.use begin --Ȥ if get_time() < pc.getqf("duration") then - say("?? ??? ?? ????") + say(" ϴ") return end if pc.getqf("drink_drug")==1 then - say("?? ?? ?????") + say("̹ ѹ ̽ϴ") return end if pc.count_item(30168)==0 then - say("???:") - say("????? ?? ????? ") - say("??? ???? ?? ??") + say("ä:") + say("пǥ Ѵ ") + say(" ص ʳ") say("") return end @@ -100,24 +100,24 @@ quest collect_quest_lv90 begin local s = number(1, 100) if s <= 30 and pc.count_item(30168)==0 then pc.give_item2(30168, 1) - send_letter("?????? ???????") + send_letter("пǥ ȹϼ̽ϴ") end end - when 20084.chat."?????? ?????? " with pc.count_item(30168) >0 begin + when 20084.chat."пǥ °ǰ? " with pc.count_item(30168) >0 begin if get_time() > pc.getqf("duration") then - say("???") + say("ä") --- l - say("?!! ????...") - say("?? ?? ??? ?? ?????...") - say("??? ????...") + say("!! Ա...") + say(" ѹ ̰ غ߰ڱ...") + say("ø ٸ...") say("") pc.remove_item(30168, 1) if is_test_server() then pc.setqf("duration",get_time()+2) else - pc.setqf("duration",get_time()+60*60*22) -----------------------------------22?? + pc.setqf("duration",get_time()+60*60*22) -----------------------------------22ð end wait() @@ -130,23 +130,23 @@ quest collect_quest_lv90 begin local s= number(1,100) if s<= pass_percent then - if pc.getqf("collect_count")< 49 then --50??? + if pc.getqf("collect_count")< 49 then --50̸ local index =pc.getqf("collect_count")+1 - pc.setqf("collect_count",index) --?? ???? +1 ??? - say("???:") - say("??~!! ?????! ????...") - say("???".." "..50-pc.getqf("collect_count").. " ?? ? ???? ????~!!") - say("?????~!") + pc.setqf("collect_count",index) --ϳ +1 ش + say("ä:") + say("~!! Ǹϱ! ߳...") + say("".." "..50-pc.getqf("collect_count").. " ǰڱ~!!") + say("ְ~!") say("") - pc.setqf("drink_drug",0) --?? ??? + pc.setqf("drink_drug",0) -- ʱȭ return end - say("???:") - say("50?? ?????!!") - say("?? ? ??? key item?") - say("????? 1?? ??? ???") - say("?????? ?????~") - say("??????~~") + say("ä:") + say("50 ٸұ!!") + say(" key item") + say("пտȥ 1 ǰھ") + say("пտȥ ؿÿ~") + say("пտȥ~~") say("") pc.setqf("collect_count",0) pc.setqf("drink_drug",0) @@ -154,19 +154,19 @@ quest collect_quest_lv90 begin set_state(key_item) return else - say("???:") - say("????? ??? ??? ..") - say("???? ????") + say("ä:") + say("̾ ̰ ¥ ..") + say("ٽϳ ؿ") say("") - pc.setqf("drink_drug",0) --?? ??? + pc.setqf("drink_drug",0) -- ʱȭ return end else - say("???:") - say("?? ?? ????....") - say("??? ? ?????? ?? ????") - say("????.....") - say("? ????....??? ??? ?? ????") + say("ä:") + say("̷ ̷ ̾ϳ....") + say(" пǥĵ м") + say("ߴٳ.....") + say(" ̾ϳ....߿ ʰڳ?") say("") return end @@ -177,60 +177,60 @@ end state key_item begin when letter begin - send_letter("???? ??") + send_letter("ä ") if pc.count_item(30227)>0 then local v = find_npc_by_vnum(20084) if v != 0 then - target.vid("__TARGET__", v, "???") + target.vid("__TARGET__", v, "ä") end end end when button or info begin if pc.count_item(30227) >0 then - say_title("????? ??") + say_title("пտȥ ȹ") say("") --- l - say("??? ?????? ?????") - say("?? ????? ?????") + say(" пտȥ ȹϿ") + say("̸ ä ") say("") return end - say_title("?????? ???") + say_title("пտȥ ʿ") say("") --- l - say("???? ??? ???? ??? ??") - say("????? 50?? ??? ???") - say("????? ????? ?????!") - say_item_vnum(30227)----------????? - say("???"..mob_name(1092)..","..mob_name(1093)..",") - say(""..mob_name(1304)..","..mob_name(1901).."??? ?????") + say(" ä ") + say("пǥ 50 ־") + say(" ʿѰ пտȥ!") + say_item_vnum(30227)----------пտȥ + say("̰"..mob_name(1092)..","..mob_name(1093)..",") + say(""..mob_name(1304)..","..mob_name(1901).."Լ Ҽִ") say("") end when 1093.kill or 1304.kill or 1901.kill begin local s = number(1, 100) if s <= 30 and pc.count_item(30227)==0 then pc.give_item2(30227, 1) - send_letter("?????? ???????") + send_letter("пտȥ ȹϼ̽ϴ") end end - when __TARGET__.target.click or 20084.chat."?????? ??????" with pc.count_item(30227) > 0 begin + when __TARGET__.target.click or 20084.chat."пտȥ Խϴ" with pc.count_item(30227) > 0 begin target.delete("__TARGET__") - say("???") - say("???~!!! ?? ??..") - say("???? ??? ??? ?? ??? ??..") - say("?? ??? ??? ??? ?? ??? ??") - say("?????...") - say("???? ?? ??? ????..") - say("?? ??? ?????~!") - say("?? ??? ????? ? ???????") - say("???") + say("ä") + say("~!!! ߳..") + say(" ڳ ֵ ..") + say(" ̴ 鿡 ") + say("湮̳...") + say(" ٰϼ..") + say("׷ ſ ϷǰԳ~!") + say("ڳ п ǿ ɵϳ") + say("") say("") pc.remove_item(30227,1) set_state(__reward) @@ -240,45 +240,45 @@ end state __reward begin when letter begin - send_letter("???? ??") + send_letter("ä ") local v = find_npc_by_vnum(20018) if v != 0 then - target.vid("__TARGET__", v, "??") + target.vid("__TARGET__", v, "") end end when button or info begin - say_title("???? ??? ??") + say_title("ä ") --- l - say("???? ????? ??? ?? ?????50??") - say("??????? ???? ???? ") - say("???? ??? ??? ??? ?? ??? ??") - say("???? ???") - say("??? ???? ???? ???") + say("ä пǥ50") + say("пտȥ ش ") + say("ä ̴ 鿡 ") + say("湮 ־") + say("๰ ޱ ") say("") end - when __TARGET__.target.click or 20018.chat."? ???? ???" begin + when __TARGET__.target.click or 20018.chat." 湮 " begin target.delete("__TARGET__") - say("??:") - say("????..") - say("???? ?? ???????") - say("?...???? ?? 10%") - say("???? ?? 10%") - say("???? ?? 10%") - say("???? ?? 10%") - say("?????") - say("????~") + say(":") + say("..") + say("ä 湮̶?") + say("...翡 10%") + say("ڰ 10%") + say("󿡰 10%") + say("翡 10%") + say("߰α") + say("ֳ~") say("") wait() - say("??:") - say("??? ??? ??? ??????") - say("??????? ????") + say(":") + say("׸ ̹ Ķ ܻڱ") + say("ñ? ") say("") - say_reward("???? ??? ??? ????") - say_reward("?????? ????+10%? ?????") - say_reward("? ??? ???? ??? ????? ?????") + say_reward("ä Ź ") + say_reward("ijͿ ߰+10% ޾ҽϴ") + say_reward(" ȿ Ͻ ƴ϶ ˴ϴ") affect.add_collect_point(POINT_ATTBONUS_WARRIOR,8,60*60*24*365*60) affect.add_collect_point(POINT_ATTBONUS_ASSASSIN,8,60*60*24*365*60) affect.add_collect_point(POINT_ATTBONUS_SURA,8,60*60*24*365*60) diff --git a/share/locale/english/quest/xxx_kids_day_quiz.quest b/share/locale/english/quest/xxx_kids_day_quiz.quest index fc99105..f77aa05 100644 --- a/share/locale/english/quest/xxx_kids_day_quiz.quest +++ b/share/locale/english/quest/xxx_kids_day_quiz.quest @@ -7,10 +7,10 @@ quest kids_day_quiz begin say_title("Prozentsatz des Kistendrop fur Quiz Event") say(string.format("Der Prozent des niedrige Level : 1/%d", low_value)) say(string.format("Der Prozent des hohe Level : 1/%d", high_value)) - local s=select("Vernderung fr niedrige Level", "Vernderung fr hhere Level", "Schlie?en") + local s=select("Vernderung fr niedrige Level", "Vernderung fr hhere Level", "Schlieen") if s==1 then - say_title("Vernderung der Dropchance der Kisten frs niedrige Level") + say_title("Vernderung der Dropchance der Kisten frs niedrige Level") say("") say(string.format("Prozent Dropchance 1/%d -> ", low_value)) local v=tonumber(input()) @@ -26,10 +26,10 @@ quest kids_day_quiz begin say(string.format("Die Dropchance 1/%d -> 1/%d", low_value, v)) say("") - local s=select("Besttigen", "Abbrechen") + local s=select("Besttigen", "Abbrechen") if s==1 then say("") - say("Gendert") + say("Gendert") game.set_event_flag("kids_day_drop", v) else say("") @@ -37,7 +37,7 @@ quest kids_day_quiz begin end elseif s==2 then - say_title("Vernderung der Dropchance der Kisten frs hohe Level") + say_title("Vernderung der Dropchance der Kisten frs hohe Level") say(string.format("Prozent Dropchance 1/%d -> ", high_value)) local v=tonumber(input()) if v<300 then @@ -50,11 +50,11 @@ quest kids_day_quiz begin say("Beim Test Sever moglich") end - say(string.format("Die Dropchance fr hohes Level 1/%d -> 1/%d", high_value, v)) + say(string.format("Die Dropchance fr hohes Level 1/%d -> 1/%d", high_value, v)) say("") local s=select("Bestatigen", "Abbrechen") if s==1 then - say("Gendert") + say("Gendert") game.set_event_flag("kids_day_drop_high", v) else say("Abgebrochen") @@ -63,21 +63,21 @@ quest kids_day_quiz begin end when 20041.chat."GM: Quiz Event" with pc.is_gm() and game.get_event_flag("kids_day_drop")==0 begin - say("Soll das Quiz Event durchgefhrt werden?") + say("Soll das Quiz Event durchgefhrt werden?") say("") - local s=select("Starten", "Schlie?en") + local s=select("Starten", "Schlieen") if s==1 then local default_value=1000; game.set_event_flag("kids_day_drop", default_value) game.set_event_flag("kids_day_drop_high", default_value) - say(string.format("Die Dropchance der Kisten frs Event: 1/%d", default_value)) + say(string.format("Die Dropchance der Kisten frs Event: 1/%d", default_value)) end end when 20041.chat."GM: Quiz Event beenden" with pc.is_gm() and game.get_event_flag("kids_day_drop")!=0 begin say("Soll das Quiz Event beendet werden?") say("") - local s=select("Beenden", "Schlie?en") + local s=select("Beenden", "Schlieen") if s==1 then game.set_event_flag("kids_day_drop", 0) game.set_event_flag("kids_day_drop_high", 0) @@ -105,7 +105,7 @@ quest kids_day_quiz begin say_title(string.format("Das Metin2 Quiz! #%d", quiz_index)) say(quiz_data[1]) say("") - local s=select(quiz_data[2], quiz_data[3], quiz_data[4], quiz_data[5], "Schlie?en") + local s=select(quiz_data[2], quiz_data[3], quiz_data[4], quiz_data[5], "Schlieen") if s==5 then return elseif s==quiz_data[6] then @@ -214,7 +214,7 @@ quest kids_day_quiz begin say_title("Das Metin2 Quiz!") say("BB- Tut mir leid. Falsch. ") say("Beim nachstes mal versuche wieder") - say("dann tschu~") + say("dann tschu~") say("") return end