-- Issue #9: classic sash support
-- value0 = absorb percent
-- subtype = COSTUME_SASH
-- wearflag can stay 0 for ITEM_COSTUME, but WEARABLE_COSTUME_SASH is available if you want parity in tools

-- Sample classic tiers
-- Adjust icon/model names and vnums to your asset pack.

INSERT INTO item_proto
	(vnum, name, locale_name, type, subtype, size, antiflag, flag, wearflag, immuneflag, gold, shop_buy_price,
	 limittype0, limitvalue0, limittype1, limitvalue1,
	 applytype0, applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2,
	 value0, value1, value2, value3, value4, value5,
	 socket0, socket1, socket2, refined_vnum, refine_set, magic_pct, specular, socket_pct)
VALUES
	(85000, 'sash_common', 'Common Sash', 28, 2, 2, 0, 0, 0, 0, 0, 0,
	 1, 1, 0, 0,
	 0, 0, 0, 0, 0, 0,
	 5, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0),
	(85010, 'sash_rare', 'Rare Sash', 28, 2, 2, 0, 0, 0, 0, 0, 0,
	 1, 1, 0, 0,
	 0, 0, 0, 0, 0, 0,
	 10, 1, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0),
	(85020, 'sash_epic', 'Epic Sash', 28, 2, 2, 0, 0, 0, 0, 0, 0,
	 1, 1, 0, 0,
	 0, 0, 0, 0, 0, 0,
	 15, 2, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0),
	(85030, 'sash_legendary', 'Legendary Sash', 28, 2, 2, 0, 0, 0, 0, 0, 0,
	 1, 1, 0, 0,
	 0, 0, 0, 0, 0, 0,
	 20, 3, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0);
