Replace the flat light theme with a dark palette built for a fantasy MMO feel. Banner uses a crimson linear gradient and wider letter-spacing on the title, the body is #0F0F12 with a #17171B left column, the Play button is a red gradient with hover state and a disabled rust tone. Status foreground defaults to white and turns a soft red only on signature failure. The news panel gains an empty-state placeholder with a diamond glyph so a missing manifest doesn't look like a bug. Localization strings for the empty state switch from 'Žádné novinky.' to 'Zatím žádné novinky' / 'No news yet' to read more like a UI state than an error. The view model exposes IsNewsEmpty / IsNewsPresent so the XAML can toggle between the placeholder and the real news body without touching the flush timer.
33 lines
1.2 KiB
JSON
33 lines
1.2 KiB
JSON
{
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"window.title": "Metin2 Launcher",
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"banner.title": "METIN2 LAUNCHER",
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"banner.version": "v{0}",
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"button.play": "Play",
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"button.exit": "Exit",
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"button.settings": "Settings",
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"button.close": "Close",
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"button.ok": "OK",
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"button.cancel": "Cancel",
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"status.idle": "Idle",
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"status.fetchingManifest": "Checking for updates…",
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"status.verifyingSignature": "Verifying release signature…",
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"status.diffing": "Comparing local files…",
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"status.downloading": "Downloading updates…",
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"status.applying": "Installing updates…",
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"status.upToDate": "Up to date",
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"status.offlineFallback": "Update server unreachable, using local client",
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"status.signatureFailed": "Update refused: manifest signature invalid",
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"status.launching": "Starting Metin2…",
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"detail.fileProgress": "{0} ({1} of {2})",
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"news.title": "News",
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"news.empty": "No news yet",
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"news.previousHeader": "Previous version {0}",
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"settings.title": "Settings",
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"settings.language": "Language",
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"settings.language.cs": "Čeština",
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"settings.language.en": "English",
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"settings.manifestUrl": "Server manifest URL",
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"settings.devMode": "Dev mode: allow override",
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"settings.note": "Override is ignored unless dev mode is enabled."
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}
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