diff --git a/src/UserInterface/NProtectGameGuard.cpp b/src/UserInterface/NProtectGameGuard.cpp deleted file mode 100644 index 99dc4e3..0000000 --- a/src/UserInterface/NProtectGameGuard.cpp +++ /dev/null @@ -1,261 +0,0 @@ -#include "StdAfx.h" -#include "NProtectGameGuard.h" - -#ifdef USE_NPROTECT_GAMEGUARD - -static struct GameGuard -{ - bool isInitError; - bool isProcError; - unsigned msg; - unsigned arg; -} gs_gameGuard = { - false, 0, 0, -}; - -#ifdef LOCALE_SERVICE_HONGKONG -#include "NProtect/NPGameLibHK.h" -#pragma comment(lib, "NPGameLibHK_MT.lib") -CNPGameLib npgl("Metin2HK"); -#endif - -#ifdef LOCALE_SERVICE_TAIWAN -#include "NProtect/NPGameLibTW.h" -#pragma comment(lib, "NPGameLibTW_MT.lib") -CNPGameLib npgl("Metin2TW"); -#endif - -#ifdef LOCALE_SERVICE_EUROPE -#include "NProtect/NPGameLibEU.h" -#pragma comment(lib, "NPGameLibEU_MT.lib") -CNPGameLib npgl("Metin2EU"); -#endif - -BOOL CALLBACK NPGameMonCallback(DWORD msg, DWORD arg) -{ - switch (msg) - { - case NPGAMEMON_COMM_ERROR: - case NPGAMEMON_COMM_CLOSE: - case NPGAMEMON_INIT_ERROR: - case NPGAMEMON_SPEEDHACK: - case NPGAMEMON_GAMEHACK_KILLED: - case NPGAMEMON_GAMEHACK_DETECT: - case NPGAMEMON_GAMEHACK_DOUBT: - gs_gameGuard.msg = msg; - gs_gameGuard.arg = arg; - gs_gameGuard.isProcError = true; - return false; - break; - } - return true; -} - -bool LocaleService_IsGameGuardError() -{ - return gs_gameGuard.isProcError; -} - -bool LocaleService_InitGameGuard() -{ - unsigned result = npgl.Init(); - if (NPGAMEMON_SUCCESS != result) - { - gs_gameGuard.isInitError = true; - gs_gameGuard.msg = result; - return false; - } - return true; -} - -bool LocaleService_RunGameGuard(HWND hWnd) -{ - npgl.SetHwnd(hWnd); - return true; -} - -void LocaleService_NoticeGameGuardInitError_HongKong() -{ - char msg[256]; - switch (gs_gameGuard.msg) - { - case NPGAMEMON_ERROR_EXIST: - sprintf(msg, "GameGuard곰?ㄴ좧탙데??⒝촑?톝귑걺ㄷメ쪨곰?좧 "); - break; - case NPGAMEMON_ERROR_GAME_EXIST: - sprintf(msg, "툮으?싣곰?⒝GameGuard쨢쫇곰?ㄴ좧뎡?툮으メ싻?톝곰?좧 "); - break; - case NPGAMEMON_ERROR_INIT: - sprintf(msg, "GameGuardれ늑ㅖ월?좧?톝귑걺メ쪨곰?⒝촑츙낚쩳??탊Ν식юず?─ㄷメ쪨곰?좧 "); - break; - case NPGAMEMON_ERROR_AUTH_GAMEGUARD: - case NPGAMEMON_ERROR_NFOUND_GG: - case NPGAMEMON_ERROR_AUTH_INI: - case NPGAMEMON_ERROR_NFOUND_INI: - sprintf(msg, "킠GameGuard읠?⒝깼Ν꺌텝좧싻쫤맷GameGuard ず쫤맷읠좧 "); - break; - case NPGAMEMON_ERROR_CRYPTOAPI: - sprintf(msg, "Windowず촟끝ψ쮝꽝읠?⅜톖좧싻?톝쫤맷IE좧 "); - break; - case NPGAMEMON_ERROR_EXECUTE: - sprintf(msg, "GameGuard곰?ⅱ귐좧싻?톝곰?GameGuard쫤맷읠좧 "); - break; - case NPGAMEMON_ERROR_ILLEGAL_PRG: - sprintf(msg, "탊?첗챞?─좧싻뎡?ㄳ쁨춏ず?─ㄷメ?톝곰?좧 "); - break; - case NPGMUP_ERROR_ABORT: - sprintf(msg, "GameGuardㅙ?¾?좧쫜찱?そ킠챞퀂퐑좥싻?쌌얇빌몰⒝?짩ず㉭ㆅ쟈?쯹좧 "); - break; - case NPGMUP_ERROR_CONNECT: - case NPGMUP_ERROR_DOWNCFG: - sprintf(msg, "GameGuard㏆ぉ(ㅙ?)?찥퀂퐑ⅱ귐좧탙데ㄷメ쪨?톝곰?⒝촑쫜찱┳?짩㉭ㆅ쟈ず멎싻쌌얇?짩㉭ㆅ쟈?쯹ㄷメ쪨먼좧 "); - break; - case NPGMUP_ERROR_AUTH: - sprintf(msg, "GameGuard㏆ぉ쮁?㏏┬좧싻?갚ㅾ곰?㉭촵?─メ쪨?톝곰?⒝촑ⓒΞPC붸쾩?─쌌얇?쯹メ쪨곰?좧 "); - break; - case NPGAMEMON_ERROR_NPSCAN: - sprintf(msg, "칏촵ㅞ탇짫픟ト짫첟쨠ⓦ읫촥소꾐ⅱ귐좧쩳?촑캯압톱ㄳº⒝촑텾촚짦칏촵좧 "); - break; - default: - sprintf(msg, "GameGuard곰??탊?월?좧싻켔툮으멸?㎤맸ずGameGuard멸?㎤ㄴず*.erl읠?픆퉞쨖턫τ??켋⑥game2@inca.co.kr첞폺좧 "); - break; - } - - MessageBox(NULL, msg, "GameGuard 월?", MB_OK); -} - -void LocaleService_NoticeGameGuardInitError_International() -{ - char msg[256]; - switch (gs_gameGuard.msg) - { - case NPGAMEMON_ERROR_EXIST: - sprintf(msg, "GameGuard is already running.\nPlease reboot and restart the game."); - break; - case NPGAMEMON_ERROR_GAME_EXIST: - sprintf(msg, "GameGuard is already running.\nPlease restart the game."); - break; - case NPGAMEMON_ERROR_INIT: - sprintf(msg, "GameGuard has initial error.\nPlease kill other conflict programs and restart game."); - break; - case NPGAMEMON_ERROR_AUTH_GAMEGUARD: - case NPGAMEMON_ERROR_NFOUND_GG: - case NPGAMEMON_ERROR_AUTH_INI: - case NPGAMEMON_ERROR_NFOUND_INI: - sprintf(msg, "GameGuard files are modified or deleted.\nPlease reinstall GameGuard."); - break; - case NPGAMEMON_ERROR_CRYPTOAPI: - sprintf(msg, "GameGuard detects Windows system file error.\nPlease reinstall Internet Explorer(IE)"); - break; - case NPGAMEMON_ERROR_EXECUTE: - sprintf(msg, "GameGuard running is failed.\nPlease reinstall GameGuard."); - break; - case NPGAMEMON_ERROR_ILLEGAL_PRG: - sprintf(msg, "GameGuard detects Illegal Program.\nPlease kill other programs not needs and restart game"); - break; - case NPGMUP_ERROR_ABORT: - sprintf(msg, "GameGuard update was canceled.\nWhen not connect, change the internal or private firewall settings"); - break; - case NPGMUP_ERROR_CONNECT: - sprintf(msg, "GameGuard hooking is failed.\nPlease download newer anti-virus and check all system."); - break; - case NPGAMEMON_ERROR_GAMEGUARD: - sprintf(msg, "GameGuard has initial error or old game guard.\nPlease reinstall GameGuard"); - break; - case NPGMUP_ERROR_PARAM: - sprintf(msg, "GameGuard detects .ini file is modified.\nPlease reinstall GameGuard"); - break; - case NPGMUP_ERROR_INIT: - sprintf(msg, "GameGuard detects npgmup.des initial error.\nPlease delete GameGuard Folder and reinstall GameGuard"); - break; - case NPGMUP_ERROR_DOWNCFG: - sprintf(msg, "GameGuard update server connection is failed.\nPlease restart or check private firewall settings."); - break; - case NPGMUP_ERROR_AUTH: - sprintf(msg, "GameGuard update is not completed.\nPlease pause anti-virus and restart game."); - break; - case NPGAMEMON_ERROR_NPSCAN: - sprintf(msg, "GameGuard virus-hacking checker loading is failed\nPlease check memory lack or virus."); - break; - default: - sprintf(msg, "UnknownErrorCode: %d\nPlease send a letter that has *.erl in game folder to Game1@inca.co.kr", gs_gameGuard.msg); - break; - } - - MessageBox(NULL, msg, "GameGuard Initiail Error", MB_OK); -} - -void LocaleService_NoticeGameGuardProcError_HongKong() -{ - char msg[256]; - switch (gs_gameGuard.msg) - { - case NPGAMEMON_COMM_ERROR: - case NPGAMEMON_COMM_CLOSE: - return; - case NPGAMEMON_INIT_ERROR: - sprintf(msg, "GameGuardれ늑ㅖ월? : %lu", gs_gameGuard.arg); - break; - case NPGAMEMON_SPEEDHACK: - sprintf(msg, "탊?speed hack좧 "); - break; - case NPGAMEMON_GAMEHACK_KILLED: - sprintf(msg, "탊?툮으hack좧 "); - break; - case NPGAMEMON_GAMEHACK_DETECT: - sprintf(msg, "탊?툮으hack좧 "); - break; - case NPGAMEMON_GAMEHACK_DOUBT: - sprintf(msg, "툮으⒝GameGuard쨢텝?좧 "); - break; - } - MessageBox(NULL, msg, "GameGuard Error", MB_OK); -} - -void LocaleService_NoticeGameGuardProcError_International() -{ - char msg[256]; - switch (gs_gameGuard.msg) - { - case NPGAMEMON_COMM_ERROR: - case NPGAMEMON_COMM_CLOSE: - break; - case NPGAMEMON_INIT_ERROR: - wsprintf(msg, "GameGuard has initial error : %lu", gs_gameGuard.arg); - break; - case NPGAMEMON_SPEEDHACK: - wsprintf(msg, "GameGuard detects SpeedHack"); - break; - case NPGAMEMON_GAMEHACK_KILLED: - wsprintf(msg, "GameGuard detects GameHack\r\n%s", npgl.GetInfo()); - break; - case NPGAMEMON_GAMEHACK_DETECT: - wsprintf(msg, "GameGuard detects GameHack\r\n%s", npgl.GetInfo()); - break; - case NPGAMEMON_GAMEHACK_DOUBT: - wsprintf(msg, "Game or Gamguard was modified."); - break; - } - MessageBox(NULL, msg, "GameGuard Error", MB_OK); -} - -void LocaleService_NoticeGameGuardMessasge() -{ - if (gs_gameGuard.isInitError) - { - if (LocaleService_IsHONGKONG()) - LocaleService_NoticeGameGuardInitError_HongKong(); - else - LocaleService_NoticeGameGuardInitError_International(); - - } - else if (gs_gameGuard.isProcError) - { - if (LocaleService_IsHONGKONG()) - LocaleService_NoticeGameGuardProcError_HongKong(); - else - LocaleService_NoticeGameGuardProcError_International(); - } -} - -#endif /* USE_NPROTECT_GAMEGUARD */ diff --git a/src/UserInterface/NProtectGameGuard.h b/src/UserInterface/NProtectGameGuard.h deleted file mode 100644 index b020077..0000000 --- a/src/UserInterface/NProtectGameGuard.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#ifdef USE_NPROTECT_GAMEGUARD - -bool GameGuard_Init(); -bool GameGuard_IsError(); -bool GameGuard_Run(HWND hWnd); -void GameGuard_NoticeMessage(); - -#endif /* USE_NPROTECT_GAMEGUARD */ diff --git a/src/UserInterface/PythonApplication.cpp b/src/UserInterface/PythonApplication.cpp index 805a8ac..0db235b 100644 --- a/src/UserInterface/PythonApplication.cpp +++ b/src/UserInterface/PythonApplication.cpp @@ -10,8 +10,6 @@ #include "PythonCharacterManager.h" #include "ProcessScanner.h" - -#include "NProtectGameGuard.h" #include "CheckLatestFiles.h" extern void GrannyCreateSharedDeformBuffer(); @@ -317,11 +315,6 @@ bool CPythonApplication::Process() m_kGuildMarkUploader.Process(); -#ifdef USE_NPROTECT_GAMEGUARD - if (GameGuard_IsError()) - return false; -#endif - m_kGuildMarkDownloader.Process(); m_kAccountConnector.Process(); @@ -970,11 +963,6 @@ bool CPythonApplication::Create(PyObject * poSelf, const char * c_szName, int wi return false; } -#ifdef USE_NPROTECT_GAMEGUARD - if (!GameGuard_Run(CMSWindow::GetWindowHandle())) - return false; -#endif - if (m_pySystem.IsUseDefaultIME()) { CPythonIME::Instance().UseDefaultIME(); diff --git a/src/UserInterface/UserInterface.cpp b/src/UserInterface/UserInterface.cpp index ce1dc39..ab8a2de 100644 --- a/src/UserInterface/UserInterface.cpp +++ b/src/UserInterface/UserInterface.cpp @@ -15,8 +15,6 @@ #include "CheckLatestFiles.h" -#include "NProtectGameGuard.h" - extern "C" { extern int _fltused; volatile int _AVOID_FLOATING_POINT_LIBRARY_BUG = _fltused; @@ -494,11 +492,6 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi LocaleService_LoadConfig("config/locale.cfg"); SetDefaultCodePage(LocaleService_GetCodePage()); -#ifdef USE_NPROTECT_GAMEGUARD - if (!GameGuard_Init()) - return 0; -#endif - #if defined(CHECK_LATEST_DATA_FILES) if (!CheckLatestFiles()) return 0; @@ -625,10 +618,6 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi Main(hInstance, lpCmdLine); -#ifdef USE_NPROTECT_GAMEGUARD - GameGuard_NoticeMessage(); -#endif - ::CoUninitialize(); if(gs_szErrorString[0])