small fixes regarding throwing pts around to python and back
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@@ -583,8 +583,11 @@ class CPythonNetworkStream : public CNetworkStream, public CSingleton<CPythonNet
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void __InitializeGamePhase();
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void __InitializeMarkAuth();
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void __GlobalPositionToLocalPosition(LONG& rGlobalX, LONG& rGlobalY);
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void __LocalPositionToGlobalPosition(LONG& rLocalX, LONG& rLocalY);
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void __GlobalPositionToLocalPosition(int32_t& rGlobalX, int32_t& rGlobalY);
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void __LocalPositionToGlobalPosition(int32_t& rLocalX, int32_t& rLocalY);
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void __GlobalPositionToLocalPosition(uint32_t& rGlobalX, uint32_t& rGlobalY);
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void __LocalPositionToGlobalPosition(uint32_t& rLocalX, uint32_t& rLocalY);
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bool __IsPlayerAttacking();
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bool __IsEquipItemInSlot(TItemPos Cell);
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