New sound system & removed miles

This commit is contained in:
Amun
2025-08-27 21:55:11 +03:00
parent eedc2a0748
commit 71e906b8f2
58 changed files with 94365 additions and 9806 deletions

View File

@@ -5,7 +5,7 @@
#include "../eterBase/Stl.h"
#include "../eterLib/StateManager.h"
#include "../MilesLib/SoundManager.h"
#include "../AudioLib/SoundEngine.h"
CDynamicPool<CEffectInstance> CEffectInstance::ms_kPool;
int CEffectInstance::ms_iRenderingEffectCount = 0;
@@ -50,12 +50,12 @@ void CEffectInstance::UpdateSound()
{
if (m_pSoundInstanceVector)
{
UpdateSoundInstance(m_dwFrame,
*m_pSoundInstanceVector,
m_matGlobal._41,
m_matGlobal._42,
m_matGlobal._43,
false);
SoundEngine::Instance().UpdateSoundInstance(m_matGlobal._41,
m_matGlobal._42,
m_matGlobal._43,
m_dwFrame,
m_pSoundInstanceVector,
false, false);
// NOTE : 매트릭스에서 위치를 직접 얻어온다 - [levites]
}
++m_dwFrame;