New sound system & removed miles

This commit is contained in:
Amun
2025-08-27 21:55:11 +03:00
parent eedc2a0748
commit 71e906b8f2
58 changed files with 94365 additions and 9806 deletions

View File

@@ -91,9 +91,9 @@ void CPythonApplication::__UpdateCamera()
// Sound Setting
const D3DXVECTOR3 & c_rv3CameraDirection = pMainCamera->GetView();
const D3DXVECTOR3 & c_rv3CameraUp = pMainCamera->GetUp();
m_SoundManager.SetPosition(m_v3CenterPosition.x, m_v3CenterPosition.y, m_v3CenterPosition.z); // Listener - 캐릭터 위치
m_SoundManager.SetDirection(c_rv3CameraDirection.x, c_rv3CameraDirection.y, c_rv3CameraDirection.z, c_rv3CameraUp.x, c_rv3CameraUp.y, c_rv3CameraUp.z);
m_SoundManager.Update();
m_SoundEngine.SetListenerPosition(m_v3CenterPosition.x, m_v3CenterPosition.y, m_v3CenterPosition.z); // Listener - 캐릭터 위치
m_SoundEngine.SetListenerOrientation(c_rv3CameraDirection.x, c_rv3CameraDirection.y, c_rv3CameraDirection.z, c_rv3CameraUp.x, c_rv3CameraUp.y, c_rv3CameraUp.z);
m_SoundEngine.Update();
//////////////////////
}