fix: Broken cursor and tag logic from BiDi
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@@ -11,6 +11,7 @@
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#include "MarkManager.h"
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#include "MarkManager.h"
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#include <utf8.h>
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#include <utf8.h>
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// EPlaceDir and TextTailBiDi() template are defined in utf8.h
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const D3DXCOLOR c_TextTail_Player_Color = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
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const D3DXCOLOR c_TextTail_Player_Color = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
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const D3DXCOLOR c_TextTail_Monster_Color = D3DXCOLOR(1.0f, 0.0f, 0.0f, 1.0f);
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const D3DXCOLOR c_TextTail_Monster_Color = D3DXCOLOR(1.0f, 0.0f, 0.0f, 1.0f);
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