compile error fixes
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@@ -1,5 +1,9 @@
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#include "StdAfx.h"
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#include <python/frameobject.h>
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#ifdef BYTE
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#undef BYTE
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#endif
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#include "eterPack/EterPackManager.h"
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#include "PythonLauncher.h"
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@@ -1,5 +1,8 @@
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#pragma once
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#include <python/frameobject.h>
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#ifdef BYTE
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#undef BYTE
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#endif
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#include "eterBase/Singleton.h"
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@@ -5,6 +5,9 @@
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#include "Stdafx.h"
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#include <python/longintrepr.h>
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#ifdef BYTE
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#undef BYTE
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#endif
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/* High water mark to determine when the marshalled object is dangerously deep
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* and risks coring the interpreter. When the object stack gets this deep,
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@@ -20,6 +20,10 @@
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#include <python/eval.h>
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#include <python/marshal.h>
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#ifdef BYTE
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#undef BYTE
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#endif
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#include "PythonUtils.h"
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#include "PythonLauncher.h"
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#include "PythonMarshal.h"
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