Revert "Stop crashing on bad meshes like it's the end of the world"

This reverts commit b201fd6dd6.
This commit is contained in:
rtw1x1
2025-12-31 09:58:06 +00:00
parent fb4ba5960e
commit 999a0929a6
3 changed files with 3 additions and 27 deletions

View File

@@ -177,9 +177,6 @@ void CGrannyModelInstance::UpdateWorldMatrices(const D3DXMATRIX* c_pWorldMatrix)
const CGrannyMesh * pMesh = m_pModel->GetMeshPointer(i);
if (!pMesh)
continue;
// WORK
int * boneIndices = __GetMeshBoneIndices(i);
// END_OF_WORK