fix: Locale selection for RelWithDebInfo and dragon_rock/mobs textures
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@@ -266,7 +266,7 @@ struct SLOCALEDATA
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{ LSS_EUROPE, "it", 1252, "1234abcd5678efgh" }, // GameForge (Italy)
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{ LSS_EUROPE, "fr", 1252, "1234abcd5678efgh" }, // GameForge (France)
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{ LSS_EUROPE, "pt", 1252, "1234abcd5678efgh" }, // GameForge (Portugal)
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{ LSS_EUROPE, "tr", 1253, "1234abcd5678efgh" }, // GameForge (Greece)
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{ LSS_EUROPE, "gr", 1253, "1234abcd5678efgh" }, // GameForge (Greece)
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{ LSS_EUROPE, "pl", 1250, "1234abcd5678efgh" }, // GameForge (Poland)
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{ LSS_EUROPE, "tr", 1254, "1234abcd5678efgh" }, // GameForge (Turkey)
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{ LSS_EUROPE, "dk", 1252, "1234abcd5678efgh" }, // GameForge (Demmark)
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@@ -164,6 +164,8 @@ bool PackInitialize(const char * c_pszFolder)
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"metin2_patch_w20_etc",
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"metin2_patch_dragon_rock",
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"metin2_patch_dragon_rock_mobs",
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"metin2_patch_dragon_rock_texcache",
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"metin2_patch_dragon_rock_mobs_texcache",
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"metin2_patch_etc",
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"metin2_patch_xmas",
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"metin2_patch_eu3",
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