diff --git a/README.md b/README.md index 9f312a2..8427814 100644 --- a/README.md +++ b/README.md @@ -17,9 +17,9 @@ The following fixes address critical issues related to locale compilation and te ### 🖼️ Texture and Resource Loading Fix * **Fix: Missing Texture Cache:** Resolved an issue in `UserInterface/UserInterface.cpp` by adding the necessary missing resource directory names (`"_texcache"`) within the `PackInitialize` function. - * **Impact:** This ensures that texture files for new mobs and maps are correctly included and loaded by the client, preventing potential display errors or crashes related to missing resources. + * **Impact:** This ensures that texture files for mobs and terrain for the new maps (Cape, Bay, Dawn, Thunder) are displayed. ### 🌐 Build Configuration Fix * **Fix: Locale Build Typos:** Corrected a critical typo in `UserInterface/locale.cpp` where the `RelWithDebInfo` build configuration incorrectly referenced `tr (1253)`. - * **Impact:** The value was updated to **`gr (1253)`** to correctly reference the Greek locale option before game launch. \ No newline at end of file + * **Impact:** The value was updated to **`gr (1253)`** to correctly reference the Greek locale option before game launch.