ported to DX9
This commit is contained in:
@@ -227,7 +227,7 @@ void CDecal::Render()
|
||||
D3DXMatrixIdentity(&matWorld);
|
||||
STATEMANAGER.SetTransform(D3DTS_WORLD, &matWorld);
|
||||
|
||||
STATEMANAGER.SetVertexShader(D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1);
|
||||
STATEMANAGER.SetFVF(D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1);
|
||||
|
||||
for (DWORD dwi = 0; dwi < m_TriangleFanStructVector.size(); ++dwi)
|
||||
STATEMANAGER.DrawIndexedPrimitiveUP(D3DPT_TRIANGLEFAN,
|
||||
|
||||
Reference in New Issue
Block a user