ported to DX9
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@@ -34,7 +34,7 @@ void CGraphicTexture::SetTextureStage(int stage) const
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STATEMANAGER.SetTexture(stage, m_lpd3dTexture);
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}
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LPDIRECT3DTEXTURE8 CGraphicTexture::GetD3DTexture() const
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LPDIRECT3DTEXTURE9 CGraphicTexture::GetD3DTexture() const
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{
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return m_lpd3dTexture;
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}
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