ported to DX9
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@@ -56,7 +56,7 @@ virtual float Height(float fX, float fY, float* pNormal) const;
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CMapOutdoor * m_pMapOutdoor;
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LPDIRECT3DTEXTURE8 m_lpD3DTexure8;
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LPDIRECT3DTEXTURE9 m_lpD3DTexure8;
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CGraphicImageInstance m_GrassImageInstance;
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};
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