MR-3: Bunch of fixes
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## Changelog 📋
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## 📋 Changelog
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### 🐛 Bug Fixes
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* **Realtime Character Level Updates:** Implemented the reversed fix (credits to Mali) for updating character level in real-time across game view and all windows (such as Guild window) for all viewing players.
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* **Shaman Mounted Combat:** Fixed a bug that wrongly calculated Shaman characters mounted hits that didn't collide with the target to cause damage when attack speed was had an extremely high value.
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* **Invisibility VFX Logic:** Fixed an issue where skill visual effects remained visible to the character while under the `AFFECT_INVISIBLE` state.
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* **Buff Effects Visibility Recovery:** Fixed an issue where buff skill visual effects remained invisible if the skill was cast while the character was under the `AFFECT_INVISIBLE` state.
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* **Casting Speed Cooldowns:** Fixed an issue where Casting Speed was not properly calculated in skill cooldowns. The system now supports real-time calculation updates whenever the bonus value changes.
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