MR-3: Bunch of fixes
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@@ -60,7 +60,6 @@ class CGraphicObjectInstance : public CGraphicCollisionObject
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void ApplyAlwaysHidden();
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void ReleaseAlwaysHidden();
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// Camera Block
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void BlockCamera(bool bBlock) {m_BlockCamera = bBlock;}
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bool BlockCamera() { return m_BlockCamera; }
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