world editor defines removed
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@@ -80,11 +80,7 @@ void CEffectInstance::OnUpdate()
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{
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Transform();
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#ifdef WORLD_EDITOR
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FEffectUpdator f(CTimer::Instance().GetElapsedSecond());
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#else
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FEffectUpdator f(CTimer::Instance().GetCurrentSecond()-m_fLastTime);
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#endif
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f = std::for_each(m_ParticleInstanceVector.begin(), m_ParticleInstanceVector.end(),f);
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f = std::for_each(m_MeshInstanceVector.begin(), m_MeshInstanceVector.end(),f);
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f = std::for_each(m_LightInstanceVector.begin(), m_LightInstanceVector.end(),f);
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