world editor defines removed

This commit is contained in:
d1str4ught
2025-08-28 21:03:15 +02:00
parent b66e045d80
commit f791ab6d8c
21 changed files with 12 additions and 688 deletions

View File

@@ -155,7 +155,7 @@ void CParticleInstance::UpdateColor(float time, float elapsedTime)
if (m_pParticleProperty->m_TimeEventColor.empty())
return;
m_dcColor = GetTimeEventBlendValue(time, m_pParticleProperty->m_TimeEventColor);
m_Color = GetTimeEventBlendValue(time, m_pParticleProperty->m_TimeEventColor);
}
void CParticleInstance::UpdateGravity(float time, float elapsedTime)
@@ -179,13 +179,7 @@ void CParticleInstance::UpdateAirResistance(float time, float elapsedTime)
void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal)
{
#ifdef WORLD_EDITOR
STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, m_Color);
#else
STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, m_dcColor);
#endif
/////
D3DXVECTOR3 v3Up;
D3DXVECTOR3 v3Cross;
@@ -336,13 +330,7 @@ void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal)
void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal, const float c_fZRotation)
{
#ifdef WORLD_EDITOR
STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, m_Color);
#else
STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, (DWORD)m_dcColor);
#endif
/////
D3DXVECTOR3 v3Up;
D3DXVECTOR3 v3Cross;
@@ -500,11 +488,7 @@ void CParticleInstance::__Initialize()
m_v3Velocity = D3DXVECTOR3(0.0f, 0.0f, 0.0f);
m_v2Scale = D3DXVECTOR2(1.0f, 1.0f);
#ifdef WORLD_EDITOR
m_Color = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
#else
m_dcColor.m_dwColor = 0xffffffff;
#endif
m_byFrameIndex = 0;
m_rotationType = CParticleProperty::ROTATION_TYPE_NONE;