world editor defines removed
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@@ -38,11 +38,7 @@ class CParticleInstance
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D3DXVECTOR2 m_v2Scale;
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float m_fRotation;
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#ifdef WORLD_EDITOR
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D3DXCOLOR m_Color;
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#else
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DWORDCOLOR m_dcColor;
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#endif
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BYTE m_byTextureAnimationType;
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float m_fLastFrameTime;
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