world editor defines removed

This commit is contained in:
d1str4ught
2025-08-28 21:03:15 +02:00
parent b66e045d80
commit f791ab6d8c
21 changed files with 12 additions and 688 deletions

View File

@@ -401,7 +401,6 @@ void CMapOutdoor::RenderArea(bool bRenderAmbience)
}
}
#ifndef WORLD_EDITOR
// PCBlocker
std::for_each(m_PCBlockerVector.begin(), m_PCBlockerVector.end(), FPCBlockerHide());
@@ -443,7 +442,6 @@ void CMapOutdoor::RenderArea(bool bRenderAmbience)
if (mc_pEnvironmentData != NULL)
STATEMANAGER.SetRenderState(D3DRS_FOGCOLOR, mc_pEnvironmentData->FogColor);
}
#endif
STATEMANAGER.SaveRenderState(D3DRS_ZWRITEENABLE, TRUE);
@@ -484,10 +482,6 @@ void CMapOutdoor::RenderArea(bool bRenderAmbience)
rCRCWithNumber.dwNumber += 1;
}
}
#ifdef WORLD_EDITOR
if (bRenderAmbience)
pArea->RenderAmbience();
#endif
}
}
@@ -504,10 +498,6 @@ void CMapOutdoor::RenderArea(bool bRenderAmbience)
if (GetAreaPointer(i, &pArea))
{
pArea->CollectRenderingObject(s_kVct_pkOpaqueThingInstSort);
#ifdef WORLD_EDITOR
if (bRenderAmbience)
pArea->RenderAmbience();
#endif
}
}
@@ -518,13 +508,11 @@ void CMapOutdoor::RenderArea(bool bRenderAmbience)
STATEMANAGER.RestoreRenderState(D3DRS_ZWRITEENABLE);
#ifndef WORLD_EDITOR
// Shadow Receiver
if (m_bDrawShadow && m_bDrawChrShadow)
{
std::for_each(m_ShadowReceiverVector.begin(), m_ShadowReceiverVector.end(), std::mem_fn(&CGraphicObjectInstance::Show));
}
#endif
}
void CMapOutdoor::RenderBlendArea()
@@ -614,7 +602,6 @@ void CMapOutdoor::RenderDungeon()
void CMapOutdoor::RenderPCBlocker()
{
#ifndef WORLD_EDITOR
// PCBlocker
if (m_PCBlockerVector.size() != 0)
{
@@ -655,16 +642,10 @@ void CMapOutdoor::RenderPCBlocker()
STATEMANAGER.RestoreSamplerState(1, D3DSAMP_ADDRESSV);
STATEMANAGER.RestoreRenderState(D3DRS_ALPHABLENDENABLE);
}
#endif
}
void CMapOutdoor::SelectIndexBuffer(BYTE byLODLevel, WORD * pwPrimitiveCount, D3DPRIMITIVETYPE * pePrimitiveType)
{
#ifdef WORLD_EDITOR
*pwPrimitiveCount = m_wNumIndices - 2;
*pePrimitiveType = D3DPT_TRIANGLESTRIP;
STATEMANAGER.SetIndices(m_IndexBuffer.GetD3DIndexBuffer(), 0);
#else
if (0 == byLODLevel)
{
*pwPrimitiveCount = m_wNumIndices[byLODLevel] - 2;
@@ -676,7 +657,6 @@ void CMapOutdoor::SelectIndexBuffer(BYTE byLODLevel, WORD * pwPrimitiveCount, D3
*pePrimitiveType = D3DPT_TRIANGLELIST;
}
STATEMANAGER.SetIndices(m_IndexBuffer[byLODLevel].GetD3DIndexBuffer(), 0);
#endif
}
void CMapOutdoor::SetPatchDrawVector()
@@ -956,9 +936,5 @@ void CMapOutdoor::DrawPatchAttr(long patchnum)
STATEMANAGER.SetFVF(D3DFVF_XYZ | D3DFVF_NORMAL);
STATEMANAGER.SetStreamSource(0, pTerrainPatchProxy->HardwareTransformPatch_GetVertexBufferPtr()->GetD3DVertexBuffer(), m_iPatchTerrainVertexSize);
#ifdef WORLD_EDITOR
STATEMANAGER.DrawIndexedPrimitive(D3DPT_TRIANGLESTRIP, 0, m_iPatchTerrainVertexCount, 0, m_wNumIndices - 2);
#else
STATEMANAGER.DrawIndexedPrimitive(D3DPT_TRIANGLESTRIP, 0, m_iPatchTerrainVertexCount, 0, m_wNumIndices[0] - 2);
#endif
}