migrate to DirectX 9Ex from DirectX 9
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@@ -232,9 +232,7 @@ void CGrannyModelInstance::__CreateDynamicVertexBuffer()
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{
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if (!m_kLocalDeformableVertexBuffer.Create(vtxCount,
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D3DFVF_XYZ|D3DFVF_NORMAL|D3DFVF_TEX1,
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//D3DUSAGE_DYNAMIC, D3DPOOL_SYSTEMMEM
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D3DUSAGE_WRITEONLY, D3DPOOL_MANAGED
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D3DUSAGE_DYNAMIC, D3DPOOL_DEFAULT
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))
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return;
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}
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