migrate to DirectX 9Ex from DirectX 9
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@@ -576,7 +576,7 @@ bool CPythonMiniMap::Create()
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LPMINIMAPVERTEX lpOrigMiniMapVertex;
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#pragma pack(pop)
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if (!m_VertexBuffer.Create(36, D3DFVF_XYZ | D3DFVF_TEX1, D3DUSAGE_WRITEONLY, D3DPOOL_MANAGED) )
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if (!m_VertexBuffer.Create(36, D3DFVF_XYZ | D3DFVF_TEX1, D3DUSAGE_DYNAMIC, D3DPOOL_DEFAULT) )
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{
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return false;
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}
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@@ -36,7 +36,7 @@ void CPythonSystem::GetDisplaySettings()
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memset(m_ResolutionList, 0, sizeof(TResolution) * RESOLUTION_MAX_NUM);
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m_ResolutionCount = 0;
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LPDIRECT3D9 lpD3D = CPythonGraphic::Instance().GetD3D();
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LPDIRECT3D9EX lpD3D = CPythonGraphic::Instance().GetD3D();
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D3DADAPTER_IDENTIFIER9 d3dAdapterIdentifier;
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D3DDISPLAYMODE d3ddmDesktop;
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