d1str4ught
b24a3ab17d
Merge pull request #9 from sndth/fix-audio-pointer-dangling-2
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Fix issue with dangling playSoundInstance pointer
2025-09-02 12:06:45 +02:00
Amun
1432d4c8ea
Removed playSoundInstance->Stop
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A new instance is acquired whenever a new sound is played in the area. The previous instance might be acquired by another part of the game, stopping it was a mistake on my side.
2025-09-01 18:36:22 +03:00
sndth
64ed7f2bd5
Fix issue with dangling playSoundInstance pointer
2025-09-01 17:15:18 +02:00
d1str4ught
f791ab6d8c
world editor defines removed
2025-08-28 21:03:15 +02:00
d1str4ught
a418f8616d
include paths normalized
2025-08-28 20:50:20 +02:00
Amun
71e906b8f2
New sound system & removed miles
2025-08-27 21:55:11 +03:00
d1str4ught
ea712bec83
file encoding to utf-8
2025-08-19 00:30:50 +02:00
d1str4ught
be56f3f31a
client almost builds
2025-08-19 00:20:40 +02:00
d1str4ught
4be475f111
init
2025-08-18 19:46:48 +02:00