Amun
7caf9639e0
Audio engine: small bug(see desc)
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The music wouldn't play if the sound was 0 and you changed the song because it would be stopped by the fade during the next frame.
2025-10-08 21:34:43 +03:00
Amun
01f4417d80
Audio Engine volume bug & small update
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Fixed a bug where the volume change would be ignored if the sound was fading
Added SoundEngine::GetMusicVolume
Removed volume factor
Removed unused SetListenerVelocity
2025-10-05 22:08:37 +03:00
d1str4ught
5b1d3c6bce
new pack system
2025-09-21 05:28:55 +02:00
d1str4ught
cfae08b973
Merge pull request #12 from sndth/fix-audio-casting-warnings
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Fix potential casting warnings inside AudioLib
2025-09-02 12:07:03 +02:00
sndth
99f04c27d4
Fix potential casting warnings inside AudioLib
2025-09-01 17:28:25 +02:00
Amun
f6c9422048
Sound engine update
2025-09-01 14:46:23 +03:00
d1str4ught
a418f8616d
include paths normalized
2025-08-28 20:50:20 +02:00
Amun
71e906b8f2
New sound system & removed miles
2025-08-27 21:55:11 +03:00