Files
m2dev-client-src/src/EterLib/GrpIndexBuffer.cpp
2025-09-19 16:12:33 +03:00

154 lines
2.7 KiB
C++

#include "StdAfx.h"
#include "EterBase/Stl.h"
#include "GrpIndexBuffer.h"
#include "StateManager.h"
LPDIRECT3DINDEXBUFFER9 CGraphicIndexBuffer::GetD3DIndexBuffer() const
{
assert(m_lpd3dIdxBuf != NULL);
return m_lpd3dIdxBuf;
}
void CGraphicIndexBuffer::SetIndices(int startIndex) const
{
assert(ms_lpd3dDevice != NULL);
STATEMANAGER.SetIndices(m_lpd3dIdxBuf, startIndex);
}
bool CGraphicIndexBuffer::Lock(void** pretIndices) const
{
assert(m_lpd3dIdxBuf != NULL);
if (!m_lpd3dIdxBuf)
return false;
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, pretIndices, 0)))
return false;
return true;
}
void CGraphicIndexBuffer::Unlock() const
{
assert(m_lpd3dIdxBuf != NULL);
if (!m_lpd3dIdxBuf)
return;
m_lpd3dIdxBuf->Unlock();
}
bool CGraphicIndexBuffer::Lock(void** pretIndices)
{
assert(m_lpd3dIdxBuf != NULL);
if (!m_lpd3dIdxBuf)
return false;
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, pretIndices, 0)))
return false;
return true;
}
void CGraphicIndexBuffer::Unlock()
{
assert(m_lpd3dIdxBuf != NULL);
if (!m_lpd3dIdxBuf)
return;
m_lpd3dIdxBuf->Unlock();
}
bool CGraphicIndexBuffer::Copy(int bufSize, const void* srcIndices)
{
assert(m_lpd3dIdxBuf != NULL);
BYTE* dstIndices;
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, (void**)&dstIndices, 0)))
return false;
memcpy(dstIndices, srcIndices, bufSize);
m_lpd3dIdxBuf->Unlock();
return true;
}
bool CGraphicIndexBuffer::Create(int faceCount, TFace* faces)
{
int idxCount = faceCount * 3;
m_iidxCount = idxCount;
if (!Create(idxCount, D3DFMT_INDEX16))
return false;
WORD* dstIndices;
if (FAILED(m_lpd3dIdxBuf->Lock(0, 0, (void**)&dstIndices, 0)))
return false;
for (int i = 0; i < faceCount; ++i, dstIndices += 3)
{
TFace* curFace = faces + i;
dstIndices[0] = curFace->indices[0];
dstIndices[1] = curFace->indices[1];
dstIndices[2] = curFace->indices[2];
}
m_lpd3dIdxBuf->Unlock();
return true;
}
bool CGraphicIndexBuffer::CreateDeviceObjects()
{
if (FAILED(ms_lpd3dDevice->CreateIndexBuffer(
m_dwBufferSize,
D3DUSAGE_WRITEONLY,
m_d3dFmt,
D3DPOOL_DEFAULT,
&m_lpd3dIdxBuf,
NULL)
))
return false;
return true;
}
void CGraphicIndexBuffer::DestroyDeviceObjects()
{
safe_release(m_lpd3dIdxBuf);
}
bool CGraphicIndexBuffer::Create(int idxCount, D3DFORMAT d3dFmt)
{
Destroy();
m_iidxCount = idxCount;
UINT bytesPerIndex = (d3dFmt == D3DFMT_INDEX32) ? 4u : 2u;
m_dwBufferSize = bytesPerIndex * idxCount;
m_d3dFmt = d3dFmt;
return CreateDeviceObjects();
}
void CGraphicIndexBuffer::Destroy()
{
DestroyDeviceObjects();
}
void CGraphicIndexBuffer::Initialize()
{
m_lpd3dIdxBuf = NULL;
}
CGraphicIndexBuffer::CGraphicIndexBuffer()
{
Initialize();
}
CGraphicIndexBuffer::~CGraphicIndexBuffer()
{
Destroy();
}