Files
m2dev-client-src/src/GameLib/ActorInstanceInterface.h
d1str4ught 4be475f111 init
2025-08-18 19:46:48 +02:00

18 lines
363 B
C++

#pragma once
#include "../eterGrnLib/ThingInstance.h"
class IActorInstance : public CGraphicThingInstance
{
public:
enum
{
ID = ACTOR_OBJECT
};
int GetType() const { return ID; }
IActorInstance() {}
virtual ~IActorInstance() {}
virtual bool TestCollisionWithDynamicSphere(const CDynamicSphereInstance & dsi) = 0;
virtual DWORD GetVirtualID() = 0;
};