new sound system patch from Amun
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@@ -200,7 +200,7 @@ class GameWindow(ui.ScriptWindow):
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self.ToggleDebugInfo()
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## Sound
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snd.SetMusicVolume(systemSetting.GetMusicVolume()*net.GetFieldMusicVolume())
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snd.SetMusicVolume(systemSetting.GetMusicVolume())
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snd.SetSoundVolume(systemSetting.GetSoundVolume())
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netFieldMusicFileName = net.GetFieldMusicFileName()
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@@ -286,7 +286,7 @@ class OptionDialog(ui.ScriptWindow):
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def OnChangeMusicVolume(self):
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pos = self.ctrlMusicVolume.GetSliderPos()
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snd.SetMusicVolume(pos * net.GetFieldMusicVolume())
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snd.SetMusicVolume(pos)
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systemSetting.SetMusicVolume(pos)
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def OnChangeSoundVolume(self):
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@@ -206,7 +206,7 @@ class OptionDialog(ui.ScriptWindow):
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def OnChangeMusicVolume(self):
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pos = self.ctrlMusicVolume.GetSliderPos()
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snd.SetMusicVolume(pos * net.GetFieldMusicVolume())
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snd.SetMusicVolume(pos)
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systemSetting.SetMusicVolume(pos)
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def OnChangeSoundVolume(self):
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