diff --git a/assets/root/playersettingmodule.py b/assets/root/playersettingmodule.py index bf174e8e..e9544012 100644 --- a/assets/root/playersettingmodule.py +++ b/assets/root/playersettingmodule.py @@ -1459,90 +1459,4 @@ def SetGuildBuilding(race, name, grade): chrmgr.SetPathName("d:/ymir work/guild/building/%s/" % name) chrmgr.LoadRaceData("%s%02d.msm" % (name, grade)) chrmgr.RegisterMotionMode(chr.MOTION_MODE_GENERAL) - #chrmgr.RegisterMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_DEAD, name + "_destruction.msa") - -def OLD_SetNPC(): - SetOneNPC(9001, "arms") - SetOneNPC(9002, "defence") - SetOneNPC(9003, "goods") - SetOneNPC(9004, "bank") - SetOneNPC(9005, "hotel_grandfa") - SetOneNPC(9006, "hotel_grandma") - SetOneNPC(9007, "arms") - SetOneNPC(9008, "defence") - SetOneNPC(9009, "sailor") - - SetMovingNPC(20001, "alchemist") - SetMovingNPC(20002, "auntie") - SetMovingNPC(20003, "baby_and_mom") - SetMovingNPC(20004, "beggar") - SetMovingNPC(20005, "ceramist") - SetMovingNPC(20006, "girl_lost_elder_brother") - SetMovingNPC(20007, "hotel_grandfa") - SetMovingNPC(20008, "mr_restaurant") - SetMovingNPC(20009, "oldster") - SetMovingNPC(20010, "peddler") - SetMovingNPC(20011, "plant_researcher") - SetMovingNPC(20012, "rice_cake_seller") - SetMovingNPC(20013, "sailor") - SetMovingNPC(20014, "timid_boy") - SetMovingNPC(20015, "woodcutter") - SetMovingNPC(20016, "blacksmith") - SetMovingNPC(20017, "musician") - SetMovingNPC(20018, "doctor") - SetMovingNPC(20019, "hunter") - SetMovingNPC(20020, "old_pirate") - SetMovingNPC(20021, "widow") - SetMovingNPC(20022, "young_merchant") - SetMovingNPC(20023, "bookworm") - SetMovingNPC(20024, "yu_hwa_rang") - SetMovingNPC(20041, "beggar") - SetMovingNPC(20042, "peddler") - - SetGuard(20300, "sinsu_patrol_spear") - SetGuard(20301, "sinsu_patrol_spear") - SetGuard(20302, "sinsu_patrol_spear") - SetGuard(20303, "sinsu_patrol_spear") - SetGuard(20304, "sinsu_patrol_spear") - SetGuard(20305, "sinsu_patrol_spear") - SetGuard(20306, "sinsu_patrol_spear") - SetGuard(20307, "sinsu_patrol_spear") - - SetGuard(20320, "gangyo_patrol_spear") - SetGuard(20321, "gangyo_patrol_spear") - SetGuard(20322, "gangyo_patrol_spear") - SetGuard(20323, "gangyo_patrol_spear") - SetGuard(20324, "gangyo_patrol_spear") - SetGuard(20325, "gangyo_patrol_spear") - SetGuard(20326, "gangyo_patrol_spear") - SetGuard(20327, "gangyo_patrol_spear") - - SetGuard(20340, "jinno_patrol_spear") - SetGuard(20341, "jinno_patrol_spear") - SetGuard(20342, "jinno_patrol_spear") - SetGuard(20343, "jinno_patrol_spear") - SetGuard(20344, "jinno_patrol_spear") - SetGuard(20345, "jinno_patrol_spear") - SetGuard(20346, "jinno_patrol_spear") - SetGuard(20347, "jinno_patrol_spear") - - ## Warp - for i in xrange(18): - SetWarp(10001 + i) - - SetGuard(11000, "gangyo_patrol_spear") - SetGuard(11001, "gangyo_patrol_bow") - SetGuard(11002, "jinno_patrol_spear") - SetGuard(11003, "jinno_patrol_bow") - SetGuard(11004, "sinsu_patrol_spear") - SetGuard(11005, "sinsu_patrol_bow") - - ## Campfire (Bonfire) - chrmgr.CreateRace(12000) - chrmgr.SelectRace(12000) - chrmgr.SetPathName("d:/ymir Work/npc/campfire/") - chrmgr.LoadRaceData("campfire.msm") - - ## Door - SetDoor(13000, "wooden_door") - SetDoor(13001, "stone_door") + #chrmgr.RegisterMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_DEAD, name + "_destruction.msa") \ No newline at end of file