diff --git a/assets/root/uiprivateshopbuilder.py b/assets/root/uiprivateshopbuilder.py index 3e8f7827..ac7cdf11 100644 --- a/assets/root/uiprivateshopbuilder.py +++ b/assets/root/uiprivateshopbuilder.py @@ -9,8 +9,8 @@ import uiCommon import localeInfo import chat import item -import systemSetting #±èÁØÈ£ -import player #±èÁØÈ£ +import systemSetting +import player g_isBuildingPrivateShop = False @@ -106,7 +106,7 @@ class PrivateShopAdvertisementBoard(ui.ThinBoard): else: for key in g_privateShopAdvertisementBoardDict.keys(): - if player.GetMainCharacterIndex() == key: #»óÁ¡Ç³¼±À» ¾Èº¸ÀÌ°Ô °¨Ãß´Â °æ¿ì¿¡µµ, Ç÷¹À̾î ÀÚ½ÅÀÇ »óÁ¡ dz¼±Àº º¸À̵µ·Ï ÇÔ. by ±èÁØÈ£ + if player.GetMainCharacterIndex() == key: # When the private shop is visible and closed, the player's own shop ID changes. g_privateShopAdvertisementBoardDict[key].Show() x, y = chr.GetProjectPosition(player.GetMainCharacterIndex(), 220) g_privateShopAdvertisementBoardDict[key].SetPosition(x - self.GetWidth()/2, y - self.GetHeight()/2)