MR-3: Bunch of fixes
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README.md
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README.md
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This repository contains all client-side data, including locale files, configurations, and descriptive text used by the game client.
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## Changelog 📋
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### 🐛 Bug Fixes
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* **Skill 19:** Applied the correct `MOV_SPEED` value fix for Skill 19 across all locales.
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* **Messenger - UI:** Fixed a critical UI issue where the name of a recently removed friend would sometimes appear on top of the next name in the list, or the "Empty" string, if it was selected during the removal process.
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## 📋 Changelog
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### ⬆️ Feature Improvements
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* **Messenger System:**
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* **Live Status Updates:** Live updates for adding/removing friend for both parties.
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* **Auto-Deselect:** When a player removes a friend, or is removed by one, the entry is automatically deselected in the Messenger window.
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* **Early Initialization:** The Messenger window is now automatically initialized (without visually opening the window) upon starting the game phase, allowing it to receive real-time updates from the very beginning.
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* **Request Handling:** Pressing the `Escape` key while the request dialog is open now denies the request normally.
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* **Button State:** The Whisper and Delete buttons are automatically disabled when removing/getting removed by a friend with the Messenger window open.
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* **Target board:** The "Friend" button dynamically updates upon adding/removing a friend for both parties, if target is focused.
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* **Inventory Management:** Inventory calculations are now correctly designed to handle togglable item activation effects across any number of inventory pages by calculating `page total slots * total pages`.
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* **Skill Cooldowns and States:** A massive update to ensure reliability across various scenarios:
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* **Window/Taskbar Persistence:** Cooldowns and active slot effects are now correctly maintained and updated in the Character Window and Taskbar during actions such as: repositioning skills, leveling up, changing skill grades (including Perfect), mounting/unmounting, changing Character Window pages, switching Skill View tabs, closing/reopening the window, and relogging. Supports togglable, non-togglable, and togglable-with-cooldown skills.
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* **Level Reset Clearing:** Skill cooldowns and active slot states are properly cleared when the skill level is reset to 0.
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* **Support togglables:** Combo automatically deactivates if its level is changed to 0 (e.g., via `/setsk`).
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* **Horse Skill Cooldowns:** Horse skill cooldowns are cleared if their level is changed to 0.
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* **Horse Skill View Logic:** The Horse skills page now correctly appears when the riding skill (Skill 130) reaches **level 21+** (not 20+).
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* **Taskbar Sync:** Horse skills are automatically removed from the Taskbar, and the Skill View switches pages automatically, if the riding skill level drops below 21 (e.g., via `/setsk`).
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* **Skill group 0 support for Horse page:** The Horse skill page is now visible even if there are no skills assigned to that group, provided the riding skill level is high enough.
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* **Support skill levels:** Support and Horse skill states are correctly maintained when the character's skill group is reset.
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* **.gitignore file:** Ignoring all files and directories ending in `_BAK` or `.BAK` (case-insensitive)
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* **Quickslot Definitions:** The maximum number of quickslot slots is now explicitly defined for python scripts to improve consistency.
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* **Alchemy Deck Toggling:** Alchemy decks can now be toggled via hotkeys: CTRL+C for the first deck and CTRL+D for the second. Activating one deck will automatically disable the other (if active).
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* **Taskbar Item Swapping:** Improved taskbar logic: dragging an item to a non-empty slot now swaps positions with the existing item if it already exists on the taskbar, rather than replacing it.
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